I FIXED My Dream Game In 1 Month...

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  • Опубликовано: 3 дек 2024

Комментарии • 337

  • @AIAdev
    @AIAdev Год назад +363

    umm you put this out but my video doesn't seem to be finished... so... do I need to put a note in ur file or something?

    • @PinoPrime
      @PinoPrime  Год назад +136

      I'm calling the police

    • @honawa
      @honawa Год назад +7

      @@PinoPrime 🤯

    • @XqlWasTaken
      @XqlWasTaken Год назад +10

      shut. - Dani (a very wise game developer)

    • @ltecheroffical
      @ltecheroffical Год назад +4

      @@PinoPrime don't worry, you'll ignore it anyway.

    • @Vardra77
      @Vardra77 Год назад +2

      @@PinoPrime YAY

  • @standardniguel
    @standardniguel Год назад +26

    Imagine being this obsessed with Ace Attorney, couldn't be me.
    "I'm fine!"

    • @PinoPrime
      @PinoPrime  Год назад +10

      eat your hamburgers apollo.

  • @LochVR
    @LochVR 8 месяцев назад +49

    i dont think bros gonna finish this 😭

    • @LordMonkey.7
      @LordMonkey.7 4 месяца назад +1

      Dont worry, pino can doit 💪🍈

    • @LordMonkey.7
      @LordMonkey.7 4 месяца назад +3

      I hope😨

  • @NaerlyNona
    @NaerlyNona Год назад +88

    Hello!
    Game dev here.
    Be careful about the texture density of your 3D Models. If you have different one for each of your environment asset it may look weird.
    Nice work, keep it up!

  • @overdrive0201
    @overdrive0201 Год назад +20

    Never thought I'd see an Ace Attorney reference in one of these videos

  • @printTitan
    @printTitan Год назад +110

    you're frl gonna be massive in the future. pacing, editing, art, humor is all top tier. really excited to see how you grow man

  • @dimadoesdev
    @dimadoesdev Год назад +2

    Looking gooooood. devlog 3 - NOW!

  • @zaba_dev
    @zaba_dev Год назад +3

    I thought your first video was a banger cause you wanted to start off strong, but no turns out you're a banger factory dude what the hell

  • @DisplayName1166
    @DisplayName1166 Год назад +1

    the danny gonzalez reference absolutely killed me

  • @Mell0_64
    @Mell0_64 Год назад +6

    you should add sliding, it would add a nicer flow (in my opinion), as i saw at the start that the thing you throw pirces infinitley. so adding a slide would add a sorta, nice feeling when you kill or hit or whatever multiple enemies in a row.

  • @LazyAlarm
    @LazyAlarm Год назад +16

    I don't think I've ever been able to make a normal map look good in-engine.

  • @Kitaros_Anxious
    @Kitaros_Anxious Год назад +38

    Yo pino, the line of the tablet has a delay because of the program not the tablet, many art programs has line correction, the lower the line correction the lower the delay, but the line correction makes the line neater, so i suggest keeping it a 2 or smth

    • @fatigued
      @fatigued Год назад +3

      was about to type this you saved me the effort thanks mans

    • @honawa
      @honawa Год назад +1

      It’s called a stabilizer lmao

  • @moveingmountains6643
    @moveingmountains6643 Год назад +1

    10/10 would flubber again: 0:52 (Okay but actually this was a big improvement in quality compared to the last video, nice work!)

  • @churu_xd9448
    @churu_xd9448 Год назад +3

    Dude you deserve so many more subs
    Youre funny as hell and awesome

  • @VeryCoolDudeImmaG-qo9wc
    @VeryCoolDudeImmaG-qo9wc Год назад +2

    Yo I got an idea for a game mechanic. The FRUIT POUCH. You got an arsenal of fruit that you can collect as you go on that have different uses. You could use a banana to float on water and not drown. You could use a cucumber as a boomerang. You could you a cherry as a glider. You could you a blueberry to eat and get heavier. You could use a dragon fruit to turn into a dragon. You could use these to defeat bosses with certain weaknesses that need these uses. Just a very cool suggestion this game has potential but it needs a hook

    • @VeryCoolDudeImmaG-qo9wc
      @VeryCoolDudeImmaG-qo9wc Год назад

      Also I got a suggestion. Instead of shooting bricks what if the apple spat out apple seeds

    • @thekonfa
      @thekonfa Год назад

      I think a banana for a boomerang is better since it's curved and all. Also a blueberry should make the player blue big and round so you roll around the level and crush enemies (also Willy Wonka reference)

  • @Luftbeutel
    @Luftbeutel Год назад +2

    Came for game made in godot, stayed for Ace Attorney & Ghost Trick music and this frickin' deduction part???
    Amazing dude, keep on fruitin' or whatever a melon does

  • @Doodleof87
    @Doodleof87 Год назад +1

    "phew! Good thing the heir from tunic doesn't have a second phase."
    *The heir then proceeded to stand up.*

  • @Bwubdle198
    @Bwubdle198 Год назад +19

    Can’t wait to see how ur game develops in the future. This is already one of my favorite devlog series now.

  • @joba2888
    @joba2888 Год назад +2

    Bros in Danny's house

  • @Collided_Universes
    @Collided_Universes 9 месяцев назад

    this game looks like a masterpiece so far, this is 100% working out, good luck on finishing it pino, your my 2nd fav dev ^-^

  • @jad3n-_-
    @jad3n-_- Год назад +1

    LETS GOOOOO HE POSTED!!! Also I just wanted to say I love the art style you use on your character

  • @damori3604
    @damori3604 Год назад +1

    Beautiful VIDEO!!

  • @Shodan-0101
    @Shodan-0101 11 месяцев назад

    Dude your video editing style is so funny!! Lovit! ;D Good luck with the game!!!

  • @JuhoSprite
    @JuhoSprite Год назад +5

    Happy ur going full gamedev now, ur a great addition to the godot dev community

  • @makoto-samaru8004
    @makoto-samaru8004 Год назад

    You're amazing man! I hope that you finish your game.

  • @LinkiZeldi
    @LinkiZeldi Год назад +1

    I really love your editing and style, keep it up Pino :)

    • @OffVes.
      @OffVes. Год назад

      See me after class.

  • @YahyaDanboos
    @YahyaDanboos Год назад +1

    Sick Video!
    Have you considered using something like Git to have all your work data in a respository.
    That way you won't have to worry about having to do big backups every once in a while and then lose a lot of work if you have to go back to an older update.

  • @LostLoserHero
    @LostLoserHero Год назад

    You are my new favorite devlog channel now

  • @meganobody5334
    @meganobody5334 Год назад +1

    Watermelon just describing pain of game developing in 7 mins. Awesome video.
    And congrats with first ad!

  • @SquareCeption
    @SquareCeption Год назад

    Flubber is a 1997 American science-fiction comedy film directed by Les Mayfield (who had previously directed another John Hughes scripted remake, Miracle on 34th Street) and written by Hughes and Bill Walsh. A remake of The Absent-Minded Professor (1961), the film was produced by Walt Disney Pictures and stars Robin Williams, Marcia Gay Harden, Christopher McDonald, Ted Levine, Raymond J. Barry, Wil Wheaton, and Clancy Brown with Jodi Benson providing a voice.

  • @detective_solar
    @detective_solar 11 месяцев назад

    I love your art style, Your videos are beautiful!!

  • @lucius4427
    @lucius4427 Год назад +2

    That drawing tablet looks sick as hell. might buy one

  • @winefrogg9146
    @winefrogg9146 Год назад +1

    this channel is a hidden gem

  • @karue7581
    @karue7581 Год назад +1

    The Great Ace Attorney reference was 10/10

  • @Taco_Toad
    @Taco_Toad Год назад +1

    SEVERLY underrated

  • @SoulexDev
    @SoulexDev Год назад

    for the environment pieces, i’d recommend making separate materials for the top and sides. you can use substance designer to make them, or blender if you can figure out how to make the texture tile. from there, all you need to do is make the models and apply a height blended shader to them. parts of the model that have an upwards facing normal will have the rock, and parts that don’t will have the dirt rock, blended together based on their height map. this’ll make things much easier for you once it’s done, and will help you keep your texel density in check(as mentioned in a another comment)

  • @circulouxmgh
    @circulouxmgh Год назад +1

    😂 needed this today!

  • @blulio
    @blulio Год назад +1

    I was checking everyday for devlog #2 i am so happy it finally came out

  • @atomicdoodles5947
    @atomicdoodles5947 Год назад

    Yo, man. I just found your channel. 10/10. Keep it up

  • @Devious_Incorporated
    @Devious_Incorporated 10 месяцев назад +1

    I’m actually friends with the 0:29 he changed pfp but I’m going to tell him about this vid so he knows he was featured.

  • @Joeh_
    @Joeh_ Год назад

    This game looks crazy.
    Crazy? I was crazy once. They locked me in a room, a rubber room. A rubber room with rats, and rats make me crazy.

  • @jaredsmith4336
    @jaredsmith4336 Год назад

    Good video, these videos are helping me get better at blender

  • @Rafimations.
    @Rafimations. 9 месяцев назад

    Hi! Nice game devlog, i saw the issue of the camera zooming out of bounds so here's a sugestion:
    Try to put a code that makes de camera zoom in when it is in collision with a wall you can see this code in a devlog of a guy making a magic sphere game

  • @kiwaylay
    @kiwaylay Год назад

    4:11 i think you should make the bullets that the square shoots have a trail effect to make it look a bit nicer

  • @Callum000
    @Callum000 Год назад

    Love your editing keep the content coming!

  • @lilindwi446
    @lilindwi446 Год назад

    why does the main character look like the type of pearson to hit the griddy while he kills my whole entire family or is that just me?

  • @user-coolestguy
    @user-coolestguy Год назад

    4:39 it’s the unity particle system music from Dani YEEEEES

  • @IMCOMINGHOME-f8m
    @IMCOMINGHOME-f8m 4 месяца назад +3

    WERE IS PART 3 AT

  • @FunfettyYT
    @FunfettyYT Год назад +1

    This person is at 8k subs and already has a sponsor bruuhhhhhhhh

  • @gelatintedcaufi
    @gelatintedcaufi Год назад

    love your humor! the "that would crash my pee" bit made my day :)

  • @ACF_Real
    @ACF_Real Год назад

    LES GO! also when the danny refrence.

  • @gamingandchess
    @gamingandchess Год назад +1

    I am deeply sad that the herlock sholmes ace attorney reference ended shortly 😔 (stfu i forgor its name)

  • @Uon1233
    @Uon1233 9 месяцев назад

    2:21 my heart droped when i heard uon lol

  • @christophercostantino7135
    @christophercostantino7135 Год назад

    This Devlog video was hilarious to watch the whole way through.

  • @Samythecoolkid
    @Samythecoolkid Год назад

    wow that player guy looks so cool
    MAKE HIM MOAR EXPRESSIV!!!!!!

  • @bussysaka3510
    @bussysaka3510 Год назад

    Hey i know you dont have alot in a game so i think this will be cool to have.
    1. Add more Movement like a roll as like a dash and a slide if you dive and roll right after.
    2. Change the projectile to like luffys gum gum pistol move for a cooler attack and maybe add grappling system in the game
    3. As a hero (i think) the apple can save 3 fruits that are scattered across the map, they are a orange, grape, and cherry and they make you a blue shiny cape (after you save all 3 of them) that makes you float but not fly and can get faster and faster getting momentum to a point of road killing enemies (using your dive,roll,and slide can help apple go faster)

    • @bussysaka3510
      @bussysaka3510 Год назад

      But with the cape you can't can't use your gum gum projectile but instead a Kamehameha Capri Sun blast. But the bad thing with the cape is to much speed with little control and if you take to much hits you will lose your cape

    • @bussysaka3510
      @bussysaka3510 Год назад

      I think the last one you could do later

    • @PinoPrime
      @PinoPrime  Год назад +1

      These are some really cool ideas! I'm planning to add a roll eventually (don't quote me on that) And for the gum gum thing i'm planning to make the player shoot a projectile shaped like a fire-fist (haha get it) so that's why it's called fruit punch. But that third idea sound really cool i might actually add that.

    • @bussysaka3510
      @bussysaka3510 Год назад

      @@PinoPrime w response

  • @OhNoBohNo
    @OhNoBohNo Год назад

    Thought, for free and stuff: i dont know what all the aesthetics are for your enemies and obstacles but the little shooty enemy launcher in 4 directions could be like, an orange just shooting its slices out in four directions.

  • @Gairneedshelp
    @Gairneedshelp 9 месяцев назад

    “God, and uh Jesus, and uhhhhhh hatsune miku-“ SO REAL

  • @Random-vy1oz
    @Random-vy1oz Год назад +1

    You should make the smoke particles only for running (bc it just makes it feel the ground is really dusty if you’re only walking)

  • @jipcoumou4935
    @jipcoumou4935 7 месяцев назад +1

    rip devlog number 3 to infinite :(

  • @Jellofication
    @Jellofication Год назад +1

    This is underrated as flobber gorble

  • @nightmaregirl_failcircle
    @nightmaregirl_failcircle Год назад

    OMEGA STRIKERS SOUNDTRACK!!!!! nice bg music pick :>

  • @blengen1
    @blengen1 Год назад

    (i was gonna comment this on the last video) I'm learning Godot ... ooiuWHGFHOIKHJIWTFIWQAKYG
    sick.
    I actually really dig the video and editing style so nice coc-. I mean new subscriber :)
    Also if you want me to mention one thing that kind of bugs me, I would maybe say the fact that there is no acceleration. Like the character stops moving and he's instantly still.
    It is snappier though, but I think minor acceleration could still work.
    Something along the lines of:
    60 times per second:
    Increase speed by 1
    Set speed to "speed * 0.95"
    Of course tweak with the values. I don't even know if Godot supports a stable update, but I hope so ... please tell me it doe-.
    If you want snappier movement, increase how much more speed per second, but make the multiplier lower.
    Increase speed by 3
    Set speed to "speed * 0.8"
    for example (I have no damn idea if those are good values.

  • @rrodey
    @rrodey Год назад +1

    Ace Attorney Reference??? Should have kept that in I would have exploded

  • @Rat-du3jo
    @Rat-du3jo Год назад +1

    it would be cool if your projectiles can charge up and pierce also move faster if you hold it down longer

  • @CodingQuests
    @CodingQuests Год назад

    great video man!

  • @JdOsLive
    @JdOsLive Год назад

    Here is an idea! For the dive animation maybe have the character's body turn only into the apple head, making it heavier or lighter, to give the gameplay feel smoother? The current one is definitely the best version tho fr.

  • @SleepyLuigi
    @SleepyLuigi 10 месяцев назад

    I love the hypocrisy with the animation trees!!!1!1!1!1

  • @queblegamedevelopment4143
    @queblegamedevelopment4143 Год назад

    This is great bro, love your vids!

  • @josefigueroa813
    @josefigueroa813 Год назад +3

    Another great video. And when you first started using Godot, did you start off by making 2D games to learn the fundamentals. Or did you just dive right into making 3D games right away. And has GDScript been really simple to understand for you. One more thing, did you start making very small games in Godot before actually making your dream game?

    • @blatchie4608
      @blatchie4608 Год назад

      Hey, ik that you weren't asking for my POV but I recently started with Godot and found GDscript to be a lot simpler to grasp than other languages used in game development. If you have any experience with programming (even if it is just a little bit), you'll find it to not be super difficult to grasp. It evolves into basically trying to discover the right names for functions you might call.
      I tried to use C# in Godot but ran into a few issues and realised that the C# I was learning there won't necessarily transfer over to other C# projects so I decided to make the switch.

    • @josefigueroa813
      @josefigueroa813 Год назад

      @@blatchie4608 No, it's all good. At this point I just need some advice. And all advice is welcome. I am taking a course on Udemy currently and learning Godot 4 and GDScript. I have been learning a lot. But it can be overwhelming at times. And I have a lot of self doubt to begin with. Math is also a big factor and one of the reasons why I hesitate to push further. But I'm just trying to make small progress each day. And let's see where this journey takes me. This is my dream job, I know that there's no guarantee of success, but I just want to have fun and make fun and great games. Hopefully I can make an impact one day.

  • @hilalabiyu8679
    @hilalabiyu8679 Год назад

    I like how you went from watermelon with hollow eyes and yellow pupils to a watermelon and a face drawn by a 5 year old

  • @locochavo4560
    @locochavo4560 Год назад

    Can't wait to play those smaller games!

  • @dishdash3314
    @dishdash3314 Год назад

    The quality of your videos is soooo good

  • @mrclownyclown_
    @mrclownyclown_ Год назад

    OH ITS FRUIT PUNCH LIKE THE FLAVOR

  • @Novarune_
    @Novarune_ Год назад

    4:41 Oh you're wondering what Karlson is? Well I'm glad you asked Karlson is just a game I'm working on. We currently the 20th most wishlisted game on steam we're trying to get to the number 1 spot so make sure to smash wishlist now gamers. Also make sure to wishlist my game on steam gamers ok? Do it now or i will hurt you." - Dani

  • @nitrocode5966
    @nitrocode5966 7 дней назад

    "Nobody's gonna understand that reference!"
    hehe yeah ur wrogn

  • @GamerGeovanny
    @GamerGeovanny 10 месяцев назад

    When’s the next devlog i wanna see more of this (btw love your videos man)

  • @YoutubeAddict823
    @YoutubeAddict823 Год назад

    Oh yeah, idea, i know nothung about game dev and how it works, but you should consider adding a slow-mo mechanic while shooting? Idk if this maybe will slow down the pase of the game? I dont know, but i think adding a slow motion mechanic will help your shots be more accurate and easy. (Sorry for bad grammar, english is my second language, amigo)

  • @mundilibridash6769
    @mundilibridash6769 Год назад

    i got the reference , The great ace attorney, Good ol herlock sholmes deductions

  • @FLARETYPE
    @FLARETYPE 10 месяцев назад

    Bro you’re funny af😂

  • @StarstriketheVigil
    @StarstriketheVigil Год назад

    Bro I love your style of comedy but the sudden loud noises is super obnoxious. Like at 6:01 what is that? That being said still got a few chuckles, cool video. Also intruiged by your use of Godot. I heared it's a versatile. Looking forward to learning about your game. Do you have any plans for any lore updates or teasers or anything?

  • @1080pe
    @1080pe Год назад +1

    You really should use Git to avoid losing Code again. Great series btw

  • @jellzee1322
    @jellzee1322 Год назад

    I was wondering what website did/do you use when drawing/in the HUION sponsor. Just wanted to know so I could improve my artistic skill to the greats at your level.

  • @lapaba1236
    @lapaba1236 Год назад

    Can you list the music you use from now on? It sounds awesome! (You got good taste)

  • @caden5936
    @caden5936 Год назад

    Bro I had to pause so many times so I could stop laughing how are you this underrated

  • @rafaeldefier
    @rafaeldefier Год назад

    man, your presentation is so fucking entertaining!! enough stuff going on to grab the attention of any zoomer, keep up the good work

  • @Pedro_OFCk
    @Pedro_OFCk Год назад

    also make a two players mode (where you and another local player can do the levels together) the second player model could be your character (the watermelon)

  • @minkomaniac4684
    @minkomaniac4684 Год назад

    ive been waitng for this vid fo so long

  • @SirGarf
    @SirGarf Год назад +1

    What were you usibg to do 2nd animation

  • @quiteman2765
    @quiteman2765 Год назад

    Finally man been waiting for ages

  • @sczoot6285
    @sczoot6285 Год назад

    Top tier ace attorney reference

  • @pigpantry4478
    @pigpantry4478 Год назад

    do you edit these ?, there great :D

  • @DonutOnHere
    @DonutOnHere Год назад

    That outro was truly an outro

  • @Toxitex
    @Toxitex Год назад

    I've been waiting so long for this

  • @Tomitboi96
    @Tomitboi96 3 месяца назад

    0:00 DANNY GONZALEZ

  • @brovro_
    @brovro_ Год назад

    the editing on this video goes incredibly hard
    also just wondering, are you italian?

  • @ProbablyBarney
    @ProbablyBarney Год назад +1

    so glad to see this kind of autism representation in the gamedev industry

  • @willham9198
    @willham9198 Год назад +1

    pls make camera zoom smoother

  • @illiahavrilov
    @illiahavrilov Год назад

    amazing as always ,man
    keep it up

  • @Jibly
    @Jibly Год назад +1

    good fix 👍