HD Particle fluid simulation - [blender]

Поделиться
HTML-код
  • Опубликовано: 2 окт 2024
  • Thank you for watching! Stay tuned and subscribe!
    Every 1st of the month I upload a new video!
    What do you think of this video? Let me know in the comments!
    -Description---------------------------------------------------------
    Particles: 1.000.000
    Render: Blender internal
    Render time: 57 hours
    Bake time: 7 hours
    Frame: 1920x1080
    Thank you for watching! Stay tuned and subscribe!
    -Music-----------------------------------------------------------------
    Open Sea Morning - Puddle of Infinity
    From RUclips Audio Library
    -Tags-------------------------------------------------------------------
    Tags:
    blender, tutorial, simulation, physics, motion, physics, molecular, addon, script, fluid, fluid system, particles rendering, 3d, b3d, time, 3d software

Комментарии • 19

  • @victorassis5502
    @victorassis5502 3 года назад +1

    Duda perna esquerda perna direita dentro bumbum UE moder bumbum coco água duda

  • @Blender_User
    @Blender_User 6 лет назад +11

    Rare footage of the hull of the Titanic getting flooded (1894 colourised)

  • @threepeater_gaming7710
    @threepeater_gaming7710 5 лет назад +2

    Very cool :)

  • @HaoChen-i2k
    @HaoChen-i2k 6 лет назад +2

    awesome bro

  • @timelapselajolla4158
    @timelapselajolla4158 6 лет назад +1

    Very cool

  • @semillerimages
    @semillerimages 5 лет назад +3

    Are these fluid particles from the Blender particle tab?

    • @BlenderPhysics
      @BlenderPhysics  5 лет назад

      Haha yes they are!

    • @semillerimages
      @semillerimages 5 лет назад

      @@BlenderPhysics how do you set them up to collide with the boundaries? I don't think I've ever seen this before

    • @semillerimages
      @semillerimages 5 лет назад

      @@BlenderPhysics What setting are you using to make them not cluster on a single plane?

    • @BlenderPhysics
      @BlenderPhysics  5 лет назад

      @@semillerimages this is what I did: I used a hidden plane and enabled the collision physics. Don't click 'kill particles', otherwise they will be deleted ;-)
      And what do you mean exactly by 'clustering on a single plane'?

    • @semillerimages
      @semillerimages 5 лет назад +1

      @@BlenderPhysics I mean that they don't flatten out, they're behaving like individual objects and not intersecting each other

  • @Crudely-Drawn-Cupcake
    @Crudely-Drawn-Cupcake 4 года назад

    That’s nice and relaxing!

  • @UlandaBailey
    @UlandaBailey 4 года назад

    Cool