Great video. Things missing: 1. Block the entry holes. 2. Use the water and pits to kill bugs 3. sometimes, surviving is enough 4. mobility is king. If you can't get to the spot you need to be at, it's bad 5. upgrades that allow one to displace bugs are wonderful. Upgrades that do damage AND displace bugs... moreso.
Also getting all objectives in the missions gives extra rewards at the end of the island. So getting the objectives is worth it. It's basically either 2 reputation or 2 power for free. Unless you decide to keep the free loot item you get.
@@fermitupoupon1754 Exactly. Going for the objectives is always a good calle, unless you get more than 1 or 2 grid damage. You can use the reputation point when you finish the island, and you will also have a bonus if you got all objectives.
1. Control the center, even artillery mechs should be kept near the center if possible (but don't be afraid to leave the center to do important things) 2. Mech damage only matters if the mech dies. Unless the mech dies, or the mission has a bonus objective that punishes mech damage, there's no downside to taking damage. Use your mechs to take shots for more important targets.
I try to play this game strategically like letting go of a power tower to get a dangerous Vec and all of that but for some reason this game is great at getting into my guilt receptors. Whenever I see a building go down and the number of casualties pops up over it I feel so guilty. This game really nails down the despair of not being able to save everyone.
you can't even take all missions on each island, the vek destroy the rest of it making you see each section of the island as a resource depending on what it takes to save it and what it gives back, that's why the people in each building are excited to see your mechs, they're saved or at least have a chance to be while later on the run over that island, someone else isn't so lucky...
One thing I missed in the beginning is that next to your attack there is a wrench and you can use it to heal your mech 1HP. So blocking spawns is a great tactic and just heal up if needed.
Mostly solid, though to be fair about many "Destroy X number of mountains" objectives, you tend to get an additional unit explicitly specialized in doing so, that also happens to be extremely powerful against the Vek (kinda makes you wonder why they don't strap those monsters to a mech!) The one on Detritus gives you a units that can bombard any location on the map in an X formation, allowing you to instantly demolish 5 mountains.. or 5 Vek, or a combination of the two, depending on proximity. Plus, mountains are damaged by things being knocked into them anyway, so it's not that difficult to achieve!
I'd like to add to this that completing *all* objectives on an island successfully will earn you a bonus reward, either a new pilot, a new weapon or several power grid points. It might be worth comitting to a single objective for the bonus reward after all.
@@WexMajor82 Yeah true and maybe they don't have the infrastructure either. So they are trying different things. ice one Robots (which probably was going well before the infection), wood one old and powerfull tech they just recently realised they can use and dessert one terraforming and also the bombs. Which after all saved the whole world.
5:40 "have to destroy all 4 mountains ..... to hell with that" You always have a disposal unit during that objective, which can destroy multiple mountains in only one hit. Also, getting objectives done is more important than you think. At the end of the island you get a bonus when you completed all objectives.
This I find easiest to do on the first island (of a run) but do try to get all the objectives, if you do, you get a bunch of free bonuses that help a lot for getting a good run
I would amend "The Power Bar Is Your God" to "Check what's at stake." There are times when, due to mistakes or bad luck, the optimal strategy still results in building damage--and that's okay. The important thing, in my experience, is to stay aware of what exactly is happening on cluttered battlefields and actively decide what attacks and what bugs are the most dangerous.
Bubz of Steel not at all. Most cursor movement type stuff snaps to grid, and it feels very nice and responsive. I haven’t played any other versions, and only played switch fairly briefly, so I don’t know if there are some bits I don’t fully understand that might be more obscure or difficult, but it seems like a really nice easy to use interface.
@Bubz of Steel the one I'm playing on belongs to a friend who's living with me for a bit. Seems like a good system, games on the expensive side (for someone spoiled by steam and gog sales)... But then it's probably not such a bad thing to just have a few games that you really play rather than a massive backlog of stuff you never get round to... BOTW is awesome.
Me in 2021: oh let me start playing this top game from 2018 finally. Also me, but 2 hours later: where can I find some help, this is HARD! Thanks for your tips.
I tend to try and go for max power early on and then get the bonus grid defense that stacks up, the idea being that if I can make buildings more likely to resist damage then I will ultimately end up with more reputation to spend on upgrades because I wont have to spend it to recover grid power.
The hardest objective imo is the Volatile Vek, because you can't control it, nor can you kill it, but you have to stop it from destroying all your buildings, which basically ends up meaning your artillery is indisposed for the entire mission.
I think you're basically meant to use none damaging pushes on it to keep it out of the way of your shit. I have this mission with two star rewards, or two power bar rewards from another. I have full bar though so might risk the volatile mission. thing is it's been like 5 month since I last played, so will probs mess it up.
Thanks man. I just picked this up on Switch as it looks like advance wars or something. I didn't realise it was a puzzle game, that's amazing. I love puzzle games that aren't puzzle games (like Hitman and that kind of thing) Do you rate Wargroove at all? I was sold on it, but then I heard that it's incredibly shallow and has terrible AI, so it put me off buying it.
Ending videos by implying that the primitive appliance of a water well is unpleasant to be either pushed or submerged into? Them’s fighting words boiled down to the most concentrated form.
Love this guide, I'm having a perfect game for my first run due to this. my only issue now is my only two choices is stars from a "keep volatile alive" mission or another mission that only has power as a reward, and I have full bars. Should I just do the volatile one, or is it not worth the risk? these are also my last two bits on this continent. Would love some advice on how to move forward. I'd really like to come out of this first island smelling of flowers if possible, if it worth the risk for another 2 stars? (I'm sorry, I forgot to check how many I have already, it's my first island though, first run and everything has went perfect so far)
Great video.
Things missing:
1. Block the entry holes.
2. Use the water and pits to kill bugs
3. sometimes, surviving is enough
4. mobility is king. If you can't get to the spot you need to be at, it's bad
5. upgrades that allow one to displace bugs are wonderful. Upgrades that do damage AND displace bugs... moreso.
Also getting all objectives in the missions gives extra rewards at the end of the island. So getting the objectives is worth it. It's basically either 2 reputation or 2 power for free. Unless you decide to keep the free loot item you get.
@@fermitupoupon1754 Exactly. Going for the objectives is always a good calle, unless you get more than 1 or 2 grid damage. You can use the reputation point when you finish the island, and you will also have a bonus if you got all objectives.
I wouldn’t say these are missing from the video considering that all of those tips are explained in the in game tutorial.
3. Most of the time*
1. Control the center, even artillery mechs should be kept near the center if possible (but don't be afraid to leave the center to do important things)
2. Mech damage only matters if the mech dies. Unless the mech dies, or the mission has a bonus objective that punishes mech damage, there's no downside to taking damage. Use your mechs to take shots for more important targets.
Gotta disagree about single use air strikes. It's essentially a get out of jail free card once per game. It's saved my bacon tons of times.
especially when upgraded, 2 dmg to all enemy units is super usefull until the very end
**talks about the power bar**
**power bar is not visible**
lul yeah I noticed it's cut off
And so is God
*fullscreens to no avail*
Brock Harrison on Twitch underrated comment
@@Bastardatore which one ?
I try to play this game strategically like letting go of a power tower to get a dangerous Vec and all of that but for some reason this game is great at getting into my guilt receptors. Whenever I see a building go down and the number of casualties pops up over it I feel so guilty. This game really nails down the despair of not being able to save everyone.
you can't even take all missions on each island, the vek destroy the rest of it making you see each section of the island as a resource depending on what it takes to save it and what it gives back, that's why the people in each building are excited to see your mechs, they're saved or at least have a chance to be while later on the run over that island, someone else isn't so lucky...
@@Star-sl3hl oh god I didn’t even think of that! Ah that hurts even more
The coolest chess. You do so much with so little
One thing I missed in the beginning is that next to your attack there is a wrench and you can use it to heal your mech 1HP. So blocking spawns is a great tactic and just heal up if needed.
Mostly solid, though to be fair about many "Destroy X number of mountains" objectives, you tend to get an additional unit explicitly specialized in doing so, that also happens to be extremely powerful against the Vek (kinda makes you wonder why they don't strap those monsters to a mech!)
The one on Detritus gives you a units that can bombard any location on the map in an X formation, allowing you to instantly demolish 5 mountains.. or 5 Vek, or a combination of the two, depending on proximity. Plus, mountains are damaged by things being knocked into them anyway, so it's not that difficult to achieve!
I'd like to add to this that completing *all* objectives on an island successfully will earn you a bonus reward, either a new pilot, a new weapon or several power grid points. It might be worth comitting to a single objective for the bonus reward after all.
With the acid one I am guessing because its to big. Lore wise. Then again one could ask why not build one in every city.
@@dwarfie24 I guess the environmental damage would be bad outside of Detritus.
@@WexMajor82 Yeah true and maybe they don't have the infrastructure either. So they are trying different things. ice one Robots (which probably was going well before the infection), wood one old and powerfull tech they just recently realised they can use and dessert one terraforming and also the bombs. Which after all saved the whole world.
5:40 "have to destroy all 4 mountains ..... to hell with that"
You always have a disposal unit during that objective, which can destroy multiple mountains in only one hit. Also, getting objectives done is more important than you think. At the end of the island you get a bonus when you completed all objectives.
cool tips. got this game yesterday (my first ever digital download game!) and love it.
This I find easiest to do on the first island (of a run) but do try to get all the objectives, if you do, you get a bunch of free bonuses that help a lot for getting a good run
Also if you have a pilot with armour as a talent that will help you immensely if you put him in your punchy mechs
@@acerspacer244 Abes awesome with the charge mech.
I would amend "The Power Bar Is Your God" to "Check what's at stake." There are times when, due to mistakes or bad luck, the optimal strategy still results in building damage--and that's okay. The important thing, in my experience, is to stay aware of what exactly is happening on cluttered battlefields and actively decide what attacks and what bugs are the most dangerous.
Just got this on switch so much fun but hard as nails.
Bubz of Steel not at all. Most cursor movement type stuff snaps to grid, and it feels very nice and responsive. I haven’t played any other versions, and only played switch fairly briefly, so I don’t know if there are some bits I don’t fully understand that might be more obscure or difficult, but it seems like a really nice easy to use interface.
@Bubz of Steel the one I'm playing on belongs to a friend who's living with me for a bit. Seems like a good system, games on the expensive side (for someone spoiled by steam and gog sales)... But then it's probably not such a bad thing to just have a few games that you really play rather than a massive backlog of stuff you never get round to...
BOTW is awesome.
Me in 2021: oh let me start playing this top game from 2018 finally.
Also me, but 2 hours later: where can I find some help, this is HARD!
Thanks for your tips.
Just started the game, great tips!
I tend to try and go for max power early on and then get the bonus grid defense that stacks up, the idea being that if I can make buildings more likely to resist damage then I will ultimately end up with more reputation to spend on upgrades because I wont have to spend it to recover grid power.
The hardest objective imo is the Volatile Vek, because you can't control it, nor can you kill it, but you have to stop it from destroying all your buildings, which basically ends up meaning your artillery is indisposed for the entire mission.
I think you're basically meant to use none damaging pushes on it to keep it out of the way of your shit. I have this mission with two star rewards, or two power bar rewards from another. I have full bar though so might risk the volatile mission. thing is it's been like 5 month since I last played, so will probs mess it up.
This game gives me Front Mission vibes because the mechs & blue gender too cause you fight bugs.
Thanks for the tips. Gonna give it a try now. This game is kicking my ass but its so fun!
"kill 7 ennemies" is a hard objective for a beginner I found. One of the few I failed on my first run.
The best thing I could tell you is get the zenith guard the laser mech is amazing and the defense mech is life saving
This is my first day playing. Here we go....
what are the odds he says "like a goddamn boomalope" as im playing rimworld-
You should think about which mech the pluot is in because it can be a game changer
great video!
Thanks man. I just picked this up on Switch as it looks like advance wars or something. I didn't realise it was a puzzle game, that's amazing. I love puzzle games that aren't puzzle games (like Hitman and that kind of thing)
Do you rate Wargroove at all? I was sold on it, but then I heard that it's incredibly shallow and has terrible AI, so it put me off buying it.
Thank you for the tips :)
Ending videos by implying that the primitive appliance of a water well is unpleasant to be either pushed or submerged into? Them’s fighting words boiled down to the most concentrated form.
great tips, thanks!
Obrigado (thank you)!
you destroy the mountains with the artillery building
Good video!
Love this guide, I'm having a perfect game for my first run due to this. my only issue now is my only two choices is stars from a "keep volatile alive" mission or another mission that only has power as a reward, and I have full bars. Should I just do the volatile one, or is it not worth the risk? these are also my last two bits on this continent.
Would love some advice on how to move forward. I'd really like to come out of this first island smelling of flowers if possible, if it worth the risk for another 2 stars? (I'm sorry, I forgot to check how many I have already, it's my first island though, first run and everything has went perfect so far)
I have a guy that is a regular pilot that I have had for 7 timelines and I am wonder wether to get rid of him
5:04 i see you are a man of human skin as well
Pretty solid tips.
Single use airstrikes are indeed piss, can confirm.
Gunnerkrieg ♡
Why is this video cut off at the top? :-(
Bethany Jones + Ice Meka.
I can't tell you how many hours i have in the game on Switch and still havent beaten it.
Good tips. And you got a saucy accent too.
Saucy accent! XD Love this lol.
Was that a Rimworld reference?
Or…
~
Secure
Secure
Secure
Secure
Win
Win
Im not the only one who absolutely sucks that this game right?
THATS PISS