Bro got w the ways of the ashina blade back2back😂 this hard, most satisfactory thing of sekiro combat is the sound of perfect deflect, play w sfx and refine that and it gives a whole diff feel to it
It's super amazing, and I'm definitely going to buy your Assast COMBAT FURY. Question: Could you create a tutorial on how you made the demo to fully understand the system?
@@bpsystems Are you still planning on making this tutorial please? i'm still on the fence for buying this asset, but knowing how to do this would convince me.
can you name the animation pack and VFX packs used I have a similar combat system but I lack in few hit react animations and I have been exploring the marketplace a lot but didn't know about these animation and VFX packs (specifically looking for player dodge anim, hit react animation).
what animations were used for this particular combat? especially the boss..im also interested regarding the sword special attack vfx. pls do reply...i think player weapon anims are ghost katana
This is exactly what I'm trying to create!! Ofc with different design, but those mechanics are amazing 👏!
Stay tuned it will be available on the marketplace very soon. The anims, vfx and arts won’t be included ofc.
This is lit I hope your game gets big bro
Bro got w the ways of the ashina blade back2back😂 this hard, most satisfactory thing of sekiro combat is the sound of perfect deflect, play w sfx and refine that and it gives a whole diff feel to it
It's super amazing, and I'm definitely going to buy your Assast COMBAT FURY. Question: Could you create a tutorial on how you made the demo to fully understand the system?
I am making a tutorial series for it. I will be explaining everything.
@@bpsystems That's amazing I would definitely buy the Pack :)
where is tutorial? please make one
@@bpsystems
Did the tutorial ever got made on this? @bpsystems
@@bpsystems Are you still planning on making this tutorial please? i'm still on the fence for buying this asset, but knowing how to do this would convince me.
Could you possibly go over making a "perfect parry" or "perfect dodge" where the enemy slows down for like a second?
can you name the animation pack and VFX packs used I have a similar combat system but I lack in few hit react animations and I have been exploring the marketplace a lot but didn't know about these animation and VFX packs (specifically looking for player dodge anim, hit react animation).
Can you do a tutorial?
This better be on console I will buy this no hesitation
Does one need to buy animation packs separately (like weaponmaster on UE Marketplace ) or are the combat animations all native to Combat Fury?
what animations were used for this particular combat? especially the boss..im also interested regarding the sword special attack vfx. pls do reply...i think player weapon anims are ghost katana
So where is the wishlist on steam?
this is using only the combat fury ?
Wich engine did he use?
How did you make this?
Combat system is an asset coming to the marketplace very soon
Is it avaliable on marketplace now?
Yes, search Combat Fury.
What is this please???
This is a showcase for Combat Fury system.