Invis is the weakest of the specializations. Dash allows for mid combat evasive manuevers. With practically infinite uses provided you manage your cooldowns properly. Grapple is weaker compared to how it was before, but it lets you do things neither of the other gadgets can. Cross map rotation ability, instant high ground, quick grapples mid combat, ect. High skill, high reward, but still imo weaker mid combat than dash because you only get one use. You use invis well, but realistically the reason you get so much use out of it is because your teammates are good and your positioning is good. Comparitive to your actual positioning and teammates giving you openings, the invis is doing very little. It's also not very difficult to see, makes a lot of noise. I'd recommend doing almost exactly what you're doing on light, but using dash and natural cover instead, and you’ll have a lot more options in your mid fight. Perhaps less in the pre/early fight, but the mid fight is the most important so. Just my two cents as a fellow top 0.1% light main. Also stun is okay but I prefer frags as you only get benefit with stun if you get the drop on somebody, which makes the advantage of stun rather pointless as you already got the drop on them. Good for stall now that cashout is back tho tbf
Its either dash or invis for me. Invis to exploit the shotgun's first shot advantage, dash is good for a more aggressive play. I agree that quick play cashout should be 4 teams, instead of 3 teams, much more fun imo
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High key, I love this new shotgun. I hope they keep their power level and start buffing the other weaker weapons to their level
gallantry spotted, so nice to see two goats play together!
Invis is the weakest of the specializations.
Dash allows for mid combat evasive manuevers. With practically infinite uses provided you manage your cooldowns properly.
Grapple is weaker compared to how it was before, but it lets you do things neither of the other gadgets can. Cross map rotation ability, instant high ground, quick grapples mid combat, ect. High skill, high reward, but still imo weaker mid combat than dash because you only get one use.
You use invis well, but realistically the reason you get so much use out of it is because your teammates are good and your positioning is good. Comparitive to your actual positioning and teammates giving you openings, the invis is doing very little. It's also not very difficult to see, makes a lot of noise. I'd recommend doing almost exactly what you're doing on light, but using dash and natural cover instead, and you’ll have a lot more options in your mid fight. Perhaps less in the pre/early fight, but the mid fight is the most important so. Just my two cents as a fellow top 0.1% light main. Also stun is okay but I prefer frags as you only get benefit with stun if you get the drop on somebody, which makes the advantage of stun rather pointless as you already got the drop on them. Good for stall now that cashout is back tho tbf
Good stuff bro bro you’ve been on your grind 💯
Its either dash or invis for me. Invis to exploit the shotgun's first shot advantage, dash is good for a more aggressive play. I agree that quick play cashout should be 4 teams, instead of 3 teams, much more fun imo
Love this gun so much but I’ve only been able to make it work in casual…would be really interested in seeing you run ranked with it.
Why your hand red?
From Model to Matter
I’ll never understand finals mfs that put a random loadout and ask if it’s meta, then proceed to try to prove their point in 3v3v3
one map per season is too little 😢
Everything is the meta
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bro you're so crazy
W
invisibility is only good for playing hide and seek, evasive dash >>>>
Feel like your play was good but this shotgun is booty