How To Do A Hoverslam - Things Kerbal Space Program Doesn't Teach.

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  • Опубликовано: 9 сен 2024
  • If you're landing a rocket then waiting to the last minute slamming on the brakes actually saves fuel over slower, more considered approaches to landing.

Комментарии • 1,3 тыс.

  • @AoiKaze2000
    @AoiKaze2000 6 лет назад +2513

    Scott Manley should do a cooking segment... so we can Fry Safe.

  • @zero132132
    @zero132132 6 лет назад +3027

    I think 'suicide burn' sounds WAY cooler than 'Hoverslam,' but I get why they'd want to avoid that terminology. It makes it sound reckless and poorly thought out/uncalculated rather than reckless and extremely well thought out and calculated.

    • @martinbenavides3597
      @martinbenavides3597 6 лет назад +254

      Well in ksp its uncalculated and so it fits for ksp.

    • @alex_inside
      @alex_inside 6 лет назад +148

      Pffff who needs maths just put on more rockets its gonna work.

    • @oskarkrogsgard3014
      @oskarkrogsgard3014 6 лет назад +43

      Yeah it seems a lot like Elon cares about terminology. You know he is calling his dream rocket that will fly to Mars in 2024 (hopefully) the BFR, right? It stands for Big Fucking Rocket, and I am not even lying

    • @abrr2000
      @abrr2000 6 лет назад +74

      just remember to quicksave before you're landing attempt and it'll work out fine.

    • @dan0n277
      @dan0n277 6 лет назад +9

      But if I put more rockets on then I will have to do the maths all over again!

  • @sonnder
    @sonnder 6 лет назад +591

    Scott Manley jump scare at 2:30

    • @centri2271
      @centri2271 5 лет назад +15

      I would like this but it's at 69 likes

    • @centri2271
      @centri2271 5 лет назад +3

      @@rortan that was quick

    • @MonkeMac66
      @MonkeMac66 5 лет назад +8

      We are keeping this at 69

    • @fask69
      @fask69 5 лет назад +5

      its at 89 now

    • @MrMikeyMikerson
      @MrMikeyMikerson 4 года назад +6

      I keep trying to pause at the right moment. Unsuccessfully I might add.

  • @FinaISpartan
    @FinaISpartan 6 лет назад +320

    The atmospheric drag also greatly contributes to the efficiency of a suicide burn. By waiting to the last second to begin the burn, you maximize the amount of drag placed on the rocket which will reduce the velocity at burn time and thus will require less fuel.

    • @PaulPaulPaulson
      @PaulPaulPaulson 6 лет назад +72

      It's most efficient to land with the wind going upwards, slowing you down. So the best way to land is near the eye of a hurricane. The disadvantage: You might have to wait quite long for your landing window.

    • @snowpdx
      @snowpdx 6 лет назад +16

      The eye of a hurricane is actually very low pressure, aim for the cloud wall for better effect.

    • @FinaISpartan
      @FinaISpartan 6 лет назад +37

      snowpdx Paul said "near" the eye of a hurricane which probably refers to the eye wall. This indeed has the highest atmospheric pressure and updraft.

    • @jezzbanger
      @jezzbanger 6 лет назад +5

      Make the barge into an air hockey table! Smartz! :P

  • @maxprentice9163
    @maxprentice9163 6 лет назад +942

    Hoverslam sounds like a fake wwe move

    • @Anvilshock
      @Anvilshock 6 лет назад +63

      You say that as if there were "real" WWE moves ...

    • @AliothAncalagon
      @AliothAncalagon 5 лет назад +12

      @@Anvilshock Actually there are plenty. For example the sleeper hold. However they are not applied properly for obvious reasons.

    • @WhiteNoise0093
      @WhiteNoise0093 5 лет назад

      Now that I think of it, it does sound kinda like a move from pokemon.

    • @agvulpine
      @agvulpine 5 лет назад +8

      WWE is fake because it's just WWF without the pandas.

    • @toopsisdfg6339
      @toopsisdfg6339 5 лет назад

      to me it just sounds like Elon Musk may have decided to make a wrestling company...

  • @RealCheesyBread
    @RealCheesyBread 6 лет назад +301

    What's more impressive than a rocket landing itself? Your rocket splitting into 3 pieces and each piece landing itself XD. Well 2 out of 3 isn't bad either.

    • @chris746568462
      @chris746568462 6 лет назад +41

      The middle one still landed, but in several hundred smaller pieces :)

    • @xX_Skraith_Xx
      @xX_Skraith_Xx 6 лет назад +36

      It's really brilliant if you think about it. They needed it in smaller pieces to transport it back safely. They just took it apart really really quick.

    • @MrLastlived
      @MrLastlived 6 лет назад +51

      "Rapid, Unscheduled Disassembly."

    • @cams1365
      @cams1365 5 лет назад +5

      Make that 3/3

  • @MoritzvonSchweinitz
    @MoritzvonSchweinitz 6 лет назад +225

    I really enjoy your "Things Kerbal Space Program Doesn't Teach" series! Just the right mix of 'real' rocket science and the fun gaming version of rocket science!

    • @shaunmoneil
      @shaunmoneil 6 лет назад +7

      Agreed! Just enough Kerbal to make it relatable. It's nice to start from an example I've actually tried myself, and then layer the real world on top of it.

  • @bratimm
    @bratimm 6 лет назад +489

    Can you do a "Things Kerbal Space Program doesn't teach" on Decoupling?

    • @Andrew0you0tube
      @Andrew0you0tube 6 лет назад +3

      bratimm He will

    • @robertjusic9097
      @robertjusic9097 6 лет назад +24

      bratimm "Things KSP doesnt teach about fungi"

    • @barnmaddo
      @barnmaddo 6 лет назад +1

      What's decoupling?

    • @jarredallen3228
      @jarredallen3228 6 лет назад +27

      There's a lot more to decoupling than that. While decoupling is sometimes just an explosive charge detonated to bring the two pieces farther apart, there are much more sophisticated mechanisms for times when the rocket needs to allow for transfer of resources between the two halves before the staging happens.

    • @chaz720
      @chaz720 6 лет назад +3

      See also: Pyrotechnic fastener, Marman clamp, and split-spool release device

  • @JulianDanzerHAL9001
    @JulianDanzerHAL9001 6 лет назад +538

    calculating a suicide burn can get incredibly complicated especially when you add:
    air friction
    fuel use making the rocket lighter gradually while you descend but the more fuel you use the more this comes to effect
    non vertical approach trajectories
    gimbal control reducing thrust
    etc
    approaching with 3 enignes and shutting down 2 justb efore landing gives a huge advantage because it means you have a rather significant point of control relatively close to the landing, so you can do final adjustments by controling when you shutdown the two extra engines and these are close to the actual landing so the deviation after this correction is small - and shutting down engines is a lot more precise and reliable hten igniting them

    • @Meatcowman
      @Meatcowman 6 лет назад

      Julian Danzer of

    • @saberline152
      @saberline152 6 лет назад +44

      that's why it's called rocket science...

    • @JulianDanzerHAL9001
      @JulianDanzerHAL9001 6 лет назад +6

      that would be so easy if gravity wouldn't keep pulling on you, so your path curves making your descent rate nonlinear meaning that now its really complicated to figure out how long exactly your descent is gonna take - its not too hard to figure out when you have tiem and apen and a paper but when trying to do it on the fly it gets a bit tricky

    • @HuntingTarg
      @HuntingTarg 6 лет назад +22

      This is why we consign some tasks to computers.

    • @ThePandafriend
      @ThePandafriend 6 лет назад +7

      Julian Danzer
      I think the problem is the wind. You can't measure how the wind behaves perfectly and an unexpected squall or in the case of landing on a boat the change of the angle due to waves might ruin an otherwise perfect landing.

  • @soddof7972
    @soddof7972 6 лет назад +492

    "So Elon we have this cool way to quickly slow the cores and land"
    "Great what shall I tell the news it's called"
    "The suicide burn"
    "...."

    • @airmaxrd67
      @airmaxrd67 6 лет назад +152

      i think its the other way around :
      Elon: hey guys, we found a way to slow the cores to land!
      PR: great! what shall i tell the public its called?
      Elon: THE SUICIDE BUUUUURRN
      PR: NONONO-

    • @soddof7972
      @soddof7972 6 лет назад +9

      Fair point well made

    • @Joesolo13
      @Joesolo13 4 года назад +3

      The name existed before Elon.

    • @michuzaki6692
      @michuzaki6692 3 года назад +1

      @@Joesolo13 r/wooosh

  • @GuitarSamurai17
    @GuitarSamurai17 6 лет назад +345

    "Im going to show you the math because im a sick individual who likes math" haha! I like math too

    • @Jeffery_Saulter
      @Jeffery_Saulter 5 лет назад +5

      *maths

    • @dominicep0a875
      @dominicep0a875 5 лет назад +2

      Jeffery Saulter You see, we call mathematics ,mathematics, but math without the “s”, it’s quite odd.

    • @renzo00
      @renzo00 4 года назад

      Wow, you're a sick individual too!

    • @vincentmuyo
      @vincentmuyo 4 года назад

      Gross.
      I'm also a sick individual though.

    • @LLuann
      @LLuann 4 года назад

      Ngl the maths is semi weak because acceleration is velocity with respect to time and using a=T/M there is no time component nor velocity component. Thrust is just a force and mass is just a mass.

  • @Consul99
    @Consul99 6 лет назад +441

    Jesus Christ. I didn't realize rockets were so explosive in real life. I thought that was just gaming physics.

    • @Sednas
      @Sednas 5 лет назад +259

      @@enricobianchi4499 glitch through the ground

    • @enricobianchi4499
      @enricobianchi4499 5 лет назад +64

      @@Sednas yes you get an a plus

    • @Xxtictoc1216xX
      @Xxtictoc1216xX 5 лет назад +14

      This makes sense since were all in a simulation, inside a simulation inside, another SIMULATIONNNN@@Sednas

    • @barleysixseventwo6665
      @barleysixseventwo6665 5 лет назад +32

      @@enricobianchi4499 He probably figured that since the rocket was empty it would be as flammable as a used firework. Of course, "Empty" doesn't mean "Not still soaked with explosive propellants" in this case. To say nothing of any remaining usable fuel after the suicide burn.

    • @the_honkler778
      @the_honkler778 5 лет назад +18

      A rocket engine is literally just a controlled explosion

  • @danielrose1392
    @danielrose1392 6 лет назад +10

    There is another advantage of the 3 engine sequence they used for the falcon heavy launch. Shutting down an engine is much easier than starting, and thus possible with higher accuracy. You stop the fuel flow, done. Having 3 engines running and then shutting down 2 gives you a precise and very capable degree of freedom. Shut them down at just the right combination of height and velocity, where the single engine can do the remaining job.

  • @thewarprider9814
    @thewarprider9814 6 лет назад +58

    I land my racing drones like this. Free fall from about 50 meters, use the OSD to level the airframe with the horizon, then pin the throttle and steadily roll off... it's so rad when I nail it.

    • @polyjohn3425
      @polyjohn3425 6 лет назад +35

      Pretty brutal when you miscalculate, though.

    • @user-yw3xf9fi2x
      @user-yw3xf9fi2x 6 лет назад +29

      This. Especially since racing drones have such high power to weight ratio, if you punch out at the correct moment the drone LITERALLY stops without any delay, it really looks like CGI.

    • @klausfpv3610
      @klausfpv3610 6 лет назад +1

      Lol I usually just fly low, then turn around quickly with yaw, a quick throttle pulse. That eliminates horizontal speed and then just descend. (I use 40° of uptilt on my FPV cam). Or I simply crash

    • @KuraIthys
      @KuraIthys 6 лет назад +3

      lol. That seems... Risky.
      Then again, it's just a drone I guess.
      I've been learning to fly a plane, and well, when you're on the thing that's landing you tend to be a little more risk averse.
      Though I guess fixed wing aircraft have rather different dynamics, since you can land just fine with no power at all.
      Turns out the primary approach for powered landings though basically amounts to flying the aircraft into the ground then killing your vertical velocity at the last minute.
      Then you cut all the power and coast just above the ground. As you slow down, you lose lift and drop onto the runway...
      I guess you can't really do anything comparable to a suicide burn in a fixed-wing aircraft... XD

    • @OrcinusDrake
      @OrcinusDrake 6 лет назад +1

      Can you autorotate a drone?

  • @witchofengineering
    @witchofengineering 6 лет назад +595

    "Things Kerbal Space Program Does Teach"

    • @alex_inside
      @alex_inside 6 лет назад +52

      Wiktor Guzowski I learned that a rocket can't have too much boosters just slap more on maybe I will try to get a job at NASA or something like that

    • @Jmvars
      @Jmvars 6 лет назад +45

      I went to the moon with the most ridiculously overengineered rocket. By the time I got there i still had 1/6th of fuel leftover from the launch stage with three more stages to go.

    • @johnjohnson1514
      @johnjohnson1514 6 лет назад +4

      Jmvars holy shit how did you manage to do that

    • @AleCharlie
      @AleCharlie 6 лет назад +6

      Jmvars wtf. Nice man

    • @Jmvars
      @Jmvars 6 лет назад +11

      My launch stage was insane. All I wanted was to land on the Mun but I imagined "I might use this later" so I just built a massive rocket. That and I was just having fun :D

  • @isaiahdobesh5109
    @isaiahdobesh5109 6 лет назад +19

    “Because I’m a sick individual who loves math” best line ever!

  • @chase5720
    @chase5720 3 года назад +7

    'The suicide burn is the most kerbal of moves"
    Elon after creating starship "are ya sure about that now?"

  • @edwardmcdonagh4458
    @edwardmcdonagh4458 6 лет назад +70

    When you are traveling at 16880m/s, and you try to slow down before you inevitably crash into the mun...

    • @dustymooneye5858
      @dustymooneye5858 6 лет назад +13

      *quicksaves*

    • @microlobbies2378
      @microlobbies2378 6 лет назад +9

      And you have a xenon engine

    • @redsquirrelftw
      @redsquirrelftw 6 лет назад +6

      Too many times. *Altitude 10000*. "I still have a lot of time not going to start burning fuel just yet" *crashes at full thrust near the end*

    • @Sednas
      @Sednas 5 лет назад +3

      @@microlobbies2378 ion engine*

    • @hailstorm7868
      @hailstorm7868 5 лет назад

      @@dustymooneye5858 [QUICKSAVING INTENSIFIES]

  • @Hazardish
    @Hazardish 6 лет назад +244

    Great video, Scott! I’m DYING to see more of the science stuff from your channel! :)

  • @sgtrpcommand3778
    @sgtrpcommand3778 6 лет назад +13

    "I'm a sick individual that likes math"
    As a Physics Student, I heartily agree with you, Scott. ;)

  • @jimsvideos7201
    @jimsvideos7201 6 лет назад +3

    This is the first time I've seen SpaceX's learning process documented so neatly; thank you.

  • @StonedGamers
    @StonedGamers 6 лет назад +110

    Funny enough, I had just programmed this in kOS a week or so ago while trying to make my Grasshopper recreation land on the launch pad.

    • @carlospizarro5436
      @carlospizarro5436 6 лет назад +1

      Did you succeed?

    • @StonedGamers
      @StonedGamers 6 лет назад +5

      I did. Though the code I'm still working on. So far I've made the Grasshopper fully autonomous. Flies up, hovers at 1000m, then angles and lands itself on the launchpad. It's* using a simple calculation to figure out how much time it'd take to decelerate at 1.5g's of force. It usually gets up to about 50m/s in vertical speed before it starts to suicide burn. I'm still actively working on it. I don't like the lat/long measuring to stop overburning horizontally, and I'm still trying to perfect it before moving onto the Falcon 9/Heavy/BFR. If nothing else, it's been fun figuring the code out. Just started learning kOS a few weeks ago.

    • @StonedGamers
      @StonedGamers 6 лет назад +11

      Lol, well yes and no. I am high, but the response got held for review because I'm an idiot and tried to give a quicklink for anyone to view. I'll repost without links:
      "I did. Though the code I'm still working on. So far I've made the Grasshopper fully autonomous. Flies up, hovers at 1000m, then angles and lands itself on the launchpad. It's* using a simple calculation to figure out how much time it'd take to decelerate at 1.5g's of force. It usually gets up to about 50m/s in vertical speed before it starts to suicide burn. I'm still actively working on it. I don't like the lat/long measuring to stop overburning horizontally, and I'm still trying to perfect it before moving onto the Falcon 9/Heavy/BFR. If nothing else, it's been fun figuring the code out. Just started learning kOS a few weeks ago."

    • @StonedGamers
      @StonedGamers 6 лет назад

      I doubt I ended up on reddit, I'm too small of a streamer.

    • @grantramsay1486
      @grantramsay1486 5 лет назад

      Hey that is enough funny

  • @ausintune9014
    @ausintune9014 6 лет назад +7

    i actually noticed this while landing on mun. When i do a shorter more violent burn closer to the ground i generally have more fuel left.

  • @zegaskmask5659
    @zegaskmask5659 6 лет назад +7

    These should be put into a play list because I want to watch all of them but have to search around for them all

  • @thomasg7864
    @thomasg7864 5 лет назад +5

    Physics, explosions and some funny jokes in the bottom left corner
    This is a 10/10 video right here

  • @masterimbecile
    @masterimbecile 6 лет назад +13

    "Rapid unscheduled disassembly"

    • @mikebaker2436
      @mikebaker2436 6 лет назад +4

      Entropy... is such a lonely word.

  • @Holmesy87
    @Holmesy87 6 лет назад +9

    Whoever does the comments on the 'landing' parts of this video is funny as hell xD

    • @scottmanley
      @scottmanley  6 лет назад +11

      That’s SpaceX

    • @argh1989
      @argh1989 4 года назад

      @@scottmanley Did they actually adapt "unscheduled rapid disassembly" from you?

  • @Warriorking.1963
    @Warriorking.1963 6 лет назад +2

    I've nailed the suicide part of this manoeuvre down like a pro!

  • @colormedubious4747
    @colormedubious4747 6 лет назад +3

    "Unscheduled disassembly" -- Sir, your immortality has been assured!

    • @argh1989
      @argh1989 4 года назад +1

      Is "unscheduled rapid disassembly" really a term Space-X adapted from Scott?

  • @thetntsheep4075
    @thetntsheep4075 6 лет назад +2

    These falcon rockets are so much bigger than they seem. Hearing how big they are gets me every time.

    • @hunormagyar1843
      @hunormagyar1843 5 лет назад

      Yep. Rockets often look small in videos...

  • @kd1s
    @kd1s 6 лет назад +7

    Ah it brings back memories of Atari Lunar Lander - I have it on my Fire Tablet. Fun game.

    • @Peter_S_
      @Peter_S_ 6 лет назад +1

      One of the 6502 based vector classics..... It doesn't get much better than that.

    • @kd1s
      @kd1s 6 лет назад

      Yup - I know.

  • @gregoryheim9781
    @gregoryheim9781 5 лет назад

    I love it. You end the video showing a bunch of crashes (and a couple of successes) with your trademark, "Fly Safe."

  • @SocksWithSandals
    @SocksWithSandals 6 лет назад +4

    Thank for thst analysis, Scott. Don't be afraid to thrown some more equations into future videos - I’m pretty sure you have an educated audience.

  • @xargul_wolf
    @xargul_wolf 6 лет назад

    2:30 I waisted 1 minute of my life trying to pause the video on that frame...it was more than worth it, thank you Scott!

  • @davetopper
    @davetopper 6 лет назад +4

    When I saw those tanks come back and land, vert, I have to say, I was floored.

  • @KuraIthys
    @KuraIthys 6 лет назад +2

    Surprisingly, I remember a very basic 'simulator' Deutsche bahn released on their website a while ago that was a PR thing showing the best way to drive a high speed train for energy efficiency.
    One of the things was quite obvious; when dealing with a hill, let the train slow down uphill, then recover the energy downhill. (though it demonstrated this was tricky to do while keeping to schedule and not breaking line speed limits on the downhill section.)
    But the one that I'm reminded of here is that the program and the web page to go with it showed that the most energy efficient way to drive a train is to accelerate as quickly as possible, and decelerate as quickly as possible as late as possible.
    In other words, it's a similar operating principle to the suicide burn rocket landings - quick, sudden velocity changes are more energy efficient than slower, gradual ones.
    (though both for rockets and trains there are a bunch of limiting factors that make this less practical in a real world scenario.)

    • @L2M2K2
      @L2M2K2 6 лет назад

      Oh, yes! Energy-efficiency optimisation often leads to bizarre results. One more niche application, very closely related to the problem with trains: given identical lap-time target, a more powerful racing car will use less fuel (assuming equally efficient engines). Accelerate as fast as you cant out of corners and then lift-and-coast for a while before hitting hard on the brakes. (Modern F1 with its ”hybrids” likely uses this approach, obviously, on how to best use the recovered braking energy.)

  • @MrWorld-hc5rs
    @MrWorld-hc5rs 6 лет назад +67

    Bring back the Nuclear Fission Series.

    • @DehimVerveen
      @DehimVerveen 6 лет назад

      I just wanted to say this!

    • @polyjohn3425
      @polyjohn3425 6 лет назад +3

      He's said the series isn't dead, he's just already covered everything he already understood well, so any further videos are going to take a lot more research and time.

    • @scottmanley
      @scottmanley  6 лет назад +24

      There'll be at least another episode, it's just taking along time to write because I know less about enrichment than I did about nukes.

    • @Kineth1
      @Kineth1 6 лет назад +1

      Yeah, I think that series really blew up the viewership numbers.

  •  6 лет назад +1

    @Scott Manley, I think there's an easier way of understanding how reducing the burn time saves fuel. If the rocket is falling at a terminal velocity of 200 m/s, and you do an instant burn to reduce speed, you'd only need 200 m/s of deltav to brake. If you instead take X seconds, gravity keeps acelerating your vehicle during those X seconds, so you instead require 200 + 9.81 * X m/s of deltav. The longer the burn, the higher the deltav needed (roughly linearly).

  • @siyacer
    @siyacer 6 лет назад +5

    2:30 Surprise Scott!

  • @listerdave1240
    @listerdave1240 6 лет назад

    While there are many complications, such as the decreasing mass, drag and so on there is one thing that does make it 'easier' and that is the throttling capability of the engine/s.
    While the throttling range is limited it does allow closed loop feedback control to have sufficient authority to make up for most of the difficult (or sometimes impossible) variable factors.
    One would calculate the starting time of the burn assuming a thrust mid way between minimum and maximum and then allow the closed loop control algorithm to make adjustments, continuously recalculating the required thrust for a zero velocity touchdown as it approaches.

  • @Jaloman90
    @Jaloman90 6 лет назад +69

    Hey Scott!
    With the Falcon Heavy launch out of the way, which space related events are you most looking forward to in 2018?

    • @blah5310
      @blah5310 6 лет назад +1

      When is scott going to continue the nuclear series?

    • @Jaloman90
      @Jaloman90 6 лет назад

      Yesterday.

    • @TCBYEAHCUZ
      @TCBYEAHCUZ 6 лет назад +23

      For me; Both the next falcon heavy commercial launch and the James Webb Space Telescope and its results.

    • @weatheranddarkness
      @weatheranddarkness 6 лет назад +4

      JWST, Giggty! I'm so excited to see what comes from it

    • @KingdaToro
      @KingdaToro 6 лет назад +14

      Falcon 9 block 5. If they're really able to be flown 10 times, we could wind up seeing a SpaceX launch every single week. In particular, seeing a block 5 Falcon Heavy fly.

  • @cantstoptommy7077
    @cantstoptommy7077 3 года назад

    people have probably commented on this before, but I really love how Scott's house / video set is just mayhem. Every other YT'er has manicured at least 1 corner in there house, but Scott is like "f that!"...what a champion.

  • @LtKharn
    @LtKharn 6 лет назад +63

    Haha I can see why they didn't name it that, you try convincing government and investors it's a great idea to perform a suicide burn xD

    • @codetech5598
      @codetech5598 5 лет назад +3

      I could make a politically incorrect statement here about certain factions thinking it was a great idea ...

  • @sciggler2880
    @sciggler2880 6 лет назад +1

    Wise words from a wise man on an island of his own inside a block-chain of knowledge, one moment to decentralized thought that begins day by day. Don't give up!

  • @Chrinik
    @Chrinik 5 лет назад +5

    I love Space-X.
    Not because of what they do, how successful or not they are, or because Elon Musk...no...
    I love Space-X simply because they are a private company building spacecraft, and publicising every test, every launch, every landing(attempt) so you can just watch it.
    It's fascinating to me, and is somehow way different from the clinical approach NASA launches used to have.

    • @honkhonk8009
      @honkhonk8009 5 лет назад

      yeah. Thats the best part of spaceX. Elon musks bussiness model is to create and industry and to create services to profit off a industry, which is actually really smart.
      Thats why with tesla hes striving to become the biggest car battery manufacturer so he can sell said batteries once other companies start building electric

    • @jamesharding3459
      @jamesharding3459 2 года назад

      I quite like their approach to R&D. Put in the research and design to make it workable, then test, evaluate, redesign, and repeat, instead of endless paper shuffling. I take the same approach to building model planes: If it works, great. If it fails and I learn something, well and good. If it crashes and burns, I'm only out a few dollars of foamboard and an hour of my Saturday afternoon to build it.

  • @jessedunn3766
    @jessedunn3766 6 лет назад

    After seeing a stray frame inserted somewhere around 2:30 I thought you may have pulled a Tyler Durden on us. After slowing the video down and several attempts at pausing it at just the right time, I found it was just your face. Love you videos!

  • @TCBYEAHCUZ
    @TCBYEAHCUZ 6 лет назад +8

    As for naming terminology; Even though suicide burn is perfectly appropriate for what the maneuver is; hoverslam sounds not as cool, why don't we call it the HALO burn? Since special forces also don't use their parachute until the very last moments before landing, that also sounds cool.

    • @chunkywunky2679
      @chunkywunky2679 6 лет назад

      High airspeed low burn?

    • @alphamale3085
      @alphamale3085 6 лет назад +1

      gamertagcaleb its high altitude low opening burn my dude

  • @crusinscamp
    @crusinscamp 6 лет назад

    Way back when I was in high school in 1971 we had an interesting program in a computer programming class. The school had an IBM 1620 computer and one of the computer programs available was Lunar Lander. The input/output on this computer was a built-in typewriter, so it was typed information only. You had to use your imagination for any "graphics".
    The Lunar Lander program would type your altitude, fuel remaining and velocity. You would type in the desired setting for the decent rocket motor. The goal being to end the program with zero altitude, near zero velocity and some fuel remaining. If you started braking too soon, you ran out of fuel and crashed, just like they would in real life. We quickly learned that the only successful flight profile was to do a hard burn at the last moment. I seem to remember that a few short burns along the way helped to keep the velocity from climbing too high (no atmospheric drag on the moon). It was fun, and I don't think we appreciated we were learning something.
    Fast forward 45 years. We watched the amazing flight and landing of the two boosters of the Falcon Heavy at work. In discussing the booster landing, it was neat to be able to share why the booster has to fly the "hoverslam" profile, it's the only flight profile that will work.
    Good job on your video and explaining this. Yes, it is rocket science..

  • @virginiahansen320
    @virginiahansen320 6 лет назад +19

    Nice Christmas Tree in the background. I'm sure your wife is thrilled that it still hasn't been taken down!

    • @scottmanley
      @scottmanley  6 лет назад +38

      She's the one that's keeping it up.

    • @R.Instro
      @R.Instro 6 лет назад +1

      +Virginia Hansen
      True fans of the Christmas tree will celebrate at least through St. Patrick's Day, possibly redecorating it as an Easter tree when the time comes. =D
      (Admission: we actually had a 4th of July tree once, but even I have to admit that was a touch excessive.)

  • @TheWheatless
    @TheWheatless 5 лет назад

    Very cool to see a reasonably intuitive presentation of the math behind this

  • @tetsujin_144
    @tetsujin_144 5 лет назад +13

    0:19 - So, Ace Ventura parking, basically.

  • @chomponthis9142
    @chomponthis9142 5 лет назад

    The 'over zealous cop' bit is pure gold!!!

  • @RG-3PO
    @RG-3PO 6 лет назад +5

    I am curious why a suicide burn landing would be more desirable than landing the booster with a parachute (maybe I am just too lazy to research it). Or even a combination drogue chute and suicide burn, but I guess excess thrust is not a problem in the examples in the video. I would use this combined approach in Kerbal, but the unrealistic engine throttles make it so easy. IRL, sure you have to haul a parachute with you on the way up (weight), but you have to carry extra fuel for the suicide burn. Maybe you could use a suicide burn to slow the craft to a relatively low speed and use a larger low speed (low quality) chute at the end.
    Just wondering, because coming from Kerbal, I use chutes on every thing. Even experimental aircraft on the runway can be saved by chutes if they lose control on takeoff. Obliviously, Kerbal is not real life, but I do not know the real life pros/cons of using parachutes for landing.

    • @Elukka
      @Elukka 6 лет назад

      You have to haul the parachute, it wouldn't be as precise, I imagine you might need some engine thrust for a soft landing anyway, plus you still need to reignite your engines for a possible boostback and a mandatory entry burn, and at that point you really might just carry a little extra for a final landing burn instead of dealing with the extra complexity and the downsides of chutes.
      A lifting body or winged vehicle might be able to skip the entry burn, and I think that's what the BFR upper stage/spacecraft is plannd to do, but it'll still land propulsively.

    • @98dizzard
      @98dizzard 6 лет назад +10

      Robert G I'm guessing that flooding a rocket with salt water makes it much harder to reuse said rocket. It's pretty difficult to land something at a fixed location using a parachute and it's much more prone to wind blowing it off course

    • @scottmanley
      @scottmanley  6 лет назад +21

      Parachutes have a hard time delivering things with the precision to land on a barge, if they don't land on a barge they're probably ruined.

    • @philb5593
      @philb5593 6 лет назад +10

      Accuracy is the biggest problem. With parachutes, your landing zone would stretch for miles, and wind can easily blow it off course.
      Then there is the problem of the drag of parachutes. Rockets are designed to take the compression forces, but a stretching force would require a new structure which would also be heavier.

    • @moonasha
      @moonasha 6 лет назад

      there's also the fact the booster is like 16 stories tall.... I can't imagine a parachute working for something like that

  • @meegul304
    @meegul304 6 лет назад

    Hey Scott, just wanted to say that as a Computer Science student, you've inspired me to take a class completely unrelated to my major - Astrodynamics! Thanks for the years of great videos!

  • @UpcycleElectronics
    @UpcycleElectronics 6 лет назад +97

    I put down the datasheets to take a relaxing entertaining break from electronics and math...(how bout an interesting space video from Scott)... "...I like math..."..".. here's a graph" (facepalm)

    • @sunnyjim1355
      @sunnyjim1355 6 лет назад +2

      Nobody made you watch it.

    • @HuntingTarg
      @HuntingTarg 6 лет назад +8

      [Announcer voice]: "as he FLIES by the 'joke ahead' sign at incredibly asinine speed!..."

    • @moliver_xxii
      @moliver_xxii 6 лет назад

      Nobody would have done the maths though !

    • @HuntingTarg
      @HuntingTarg 6 лет назад

      Eric Miret
      ...Indeed...
      *correction edits*

  • @scrimmo
    @scrimmo 4 года назад

    This really is a Fucking excellently factual and concise video. One of your best in my opinion.

  • @tiaxanderson9725
    @tiaxanderson9725 6 лет назад +45

    So technically KSP _does_ teach this?

    • @TakeoFR
      @TakeoFR 6 лет назад +9

      Yup. The only thing it doesn't teach in all of this is that engines cannot be throttled, and need time to start up.
      But that was already part of a previous "things KSP doesn't teach" video.

    • @DanStaal
      @DanStaal 6 лет назад +2

      And there are mods for both of those, if you really want them.

    • @slopedarmor
      @slopedarmor 6 лет назад

      engines cannot be throttled? Yes they can, unless they're solid rockets.

    • @DanStaal
      @DanStaal 6 лет назад +1

      @slopedarmor Sure, but there are limits. They need a certain amount of fuel flow to sustain combustion and operation, and that means there's a minimum thrust they can put out. Between that and full throttle you can probably throttle them pretty smoothly, but there's that minimum - which KSP doesn't model without mods.

    • @slopedarmor
      @slopedarmor 6 лет назад

      That's true. You can go to like 1% thrust output in ksp but not in real life D:

  • @eclipsioredstoneyt9580
    @eclipsioredstoneyt9580 4 года назад

    Seeing the falcon burn down on to the ocean barge is just... beautiful.

  • @GreatgoatonFire
    @GreatgoatonFire 6 лет назад +4

    Are engines that can reliably perform suicide burns pure sci-fi or do we have some ideas for tech that would pull it of with close too 100% reliability?

    • @scottmanley
      @scottmanley  6 лет назад +9

      SpaceX has been pretty reliable except when pushing the envelope. They haven't had an RTLS failure.

    • @GreatgoatonFire
      @GreatgoatonFire 6 лет назад

      OH senpai noticed me!
      Well I was thinking that the tech seems really good for unman crafts at the current stage of development but will is realistically be used for manned flights in our lifetime?
      Seemed from the video that we are at the "good enough for unmanned"-stage not the "I'd take a ride in a craft that can only land via hoverslam"-stage.

    • @stinkyfungus
      @stinkyfungus 6 лет назад +2

      GreatgoatonFire
      The boosters wouldn't have people in them... so a manned falcon 9/heavy is pretty reliable now.
      Put a reproduction mercury capsule on autopilot (I'm no steely eyed missle man) on the nose of one... I'd ride it tommorow given the chance.
      Rocket engines are reliable. The challenge with the falcon booster engine return is they run on LOX/RP1
      So they need a reliable method of reignition (they probably use TEB, Triethylborane. Which is pyrophoric liquid that spontaneously ignites (quite violently) on contact with oxygen.)
      This isn't a new concept... the SR71 was using TEB to light its engines and afterburner since the 60s. Each engine had enough TEB to relight its afterburner 15 times. after that... nada.
      Carbon deposits on the TEB injector inside the J57 engines would sometimes cause multiple shots of TEB to be needed to light the afterburner... wonder if SPACE X is having a similar issue?
      If the Falcon was a hypergolic first stage, the relight would be simple, and almost foolproof... hypergolics are nasty, nasty, chemicals though.
      Anyone know why they went with LOX/RP1 for the boosters?
      As for landers... how do you think the apollo LEM landed on the moon... parachutes?
      Came down on its engines on a suicide burn, with enough reserve to adjust the landing site as needed to avoid terrain on final.
      It was said the most reliable part of the Apollo moon system... was the Lander.
      Now, a powered manned decent on a planet with a thick atmosphere like earth...
      I see it as a needless risk, chutes work fine, and are lighter than the fuel needed to pull off a powered decent.
      I think it could be done, certainly... but why work when you have drag to do the job for you?

    • @mduckernz
      @mduckernz 6 лет назад +1

      They could use something inspired by the approach Rocket Lab takes (who use an electrically-driven turbopump, which provides extremely fast startup and throughput modification), to help start it spinning quickly upon startup.
      This could perhaps also provide a means for small but highly responsive adjustments to the turbine rotation speed, so as to significantly reduce the latency between targeted pump throughput and what is actually achieved - as well as maintain it, counteracting any disparities which arise.
      This could be achieved by coupling electric motor(s) to the turbine shaft(s); supplying power would increase turbine speed, and drawing power from it (by using it as a generator) would decrease turbine speed - performing these actions as required for control.
      The key part is the level of near-instantaneous control this should enable in control of turbopump throughput.
      *Important:* The proposed electric motor addition is only a _compensatory_ mechanism which aims to decrease latency and short-timescale variances between what the flight computer commands and their real-world outcomes - it is NOT proposed as the sole energy source for pump operation... it is merely a fast-acting and precise augmentation to provide responsiveness and consistency to the operation of existing components. It should consume only very modest amounts of energy, nothing _remotely_ like that required of purely electric-driven pumping like that used by the Rutherford engine used by Rocket Labs.
      ... Come to think of it, this would theoretically be even more effective for the operation of Raptor engines instead of Merlin engines, as full-flow staged combustion cycle engines like Raptor depend upon highly precise, well coordinated pressure differentials throughout the preburners and the turbines that feed them - especially during startup - and this level of control should be particularly useful in this context.

  • @TheRetsekShow2236
    @TheRetsekShow2236 6 лет назад +1

    Great video Scott! Out-done yourself, extremely interesting content peppered with nice side notes as well (like the fact the boosters aim for the sea not the barge), keep up the good work :)

  • @sitrilko
    @sitrilko 6 лет назад +3

    One thing I didn't get - is 'suicide burn' a KSP-endemic term or is it more widepsread/originated elsewhere?

    • @polyjohn3425
      @polyjohn3425 6 лет назад +4

      Its an industry term, it didn't start with KSP.

    • @rdfox76
      @rdfox76 6 лет назад +4

      Lots of KSP terminology is actually real-world industry terminology...

    • @sitrilko
      @sitrilko 6 лет назад +1

      Thanks!

  • @RaceProducer11
    @RaceProducer11 6 лет назад

    lol did anybody notice the random 1 frame of Manley at 2:30?
    Oh and this is so informative yet entertaining, these videos are amazing.

  • @kh103
    @kh103 6 лет назад +6

    Happy Christmas?

    • @Tzphardi
      @Tzphardi 6 лет назад

      Tis the drawback of making a video months in advance. But judging the work that went into making the awesome video a couple of months for good editing isn't a bad thing!

  • @sirgouki6207
    @sirgouki6207 5 лет назад +1

    For those wondering, as I was until I worked out a likely reason for myself, why can't real rocket engines throttle like in Kerbal, it's most likely because of one concept. The more moving parts you add to any system, the more points of failure you introduce. In order to throttle the way KSP does, they'd have to have a computer that controls valves opening and closing in increments and calculated to properly mix the oxidizer with the fuel. Thats introducing quite a bit more points of failure and is probably a risk they didn't want to take, and money they didn't want to spend.

  • @chrisr4309
    @chrisr4309 6 лет назад +28

    Elongated Muskrat

  • @woojacky
    @woojacky 6 лет назад

    Kudos to the engineers at SpaceX for not giving up. It’s really a sight to watch the engine burn and land

  • @boahneelassmal
    @boahneelassmal 6 лет назад +3

    2:30 this must've been my face when my girlfriend broke up with me via facetime...

  • @flamencoprof
    @flamencoprof 6 лет назад

    Thanks for a good explanation of landing dynamics. A lot of factors I am not so much unaware of, but had not included in my reckoning of what goes on.

  • @osver
    @osver 5 лет назад +4

    Do while (landing) {
    If (Rocket Going To Crash) { Don’t Crash }
    }
    Someone tell Elon that I’ll accept a million dollars to my PAYPAL & whatever the latest Tesla is sent to my door.

  • @lunakid12
    @lunakid12 5 лет назад

    Scott, just a remark, if you're interested (on an otherwise terrific video yet again):
    At the Falcon "rapid unscheduled disassembly" section, there's some serious information-overload going on, which can only be fully tackled by repeated pausing, rewinding and rewatching:
    - there's your explanation, which alone requires some focused attention
    - there's the amazing footage of that "technically, a landing", which grabs most of the attention, too
    - and there're the hilarious subscripts there, too, which can only be properly enjoyed if paying due attention.
    So, that part is a three-man job to watch actually. ;) The video could've been a bit longer, I wouldn't mind at all (as in fact it was, adding all the replays).
    Thanks, cheers!

  • @Jmvars
    @Jmvars 6 лет назад +8

    I didn't fly safe, Scott. I feel like I let you down :(

    • @Case_
      @Case_ 6 лет назад

      Not unless your unsafe flying involved Scott's ship ;)

    • @TruthNerds
      @TruthNerds 6 лет назад +1

      My flight was completely safe.
      As for the impact…

  • @noahjustice488
    @noahjustice488 6 лет назад

    "That's not an explosion, just a quick, unscheduled disassembly"
    BEST LINE EVER!

  • @clayman0430
    @clayman0430 6 лет назад +14

    still got a Christmas tree huh?

  • @pixelsmart
    @pixelsmart 6 лет назад

    Hi Scott, You mentioned, "every second spent using engines against the force of gravity is wasting delta V equal to the force of gravity" This is a good concept for rocket fans to understand and in a bit more detail. It can more fully be explained by pointing out that hovering a rocket, is the intuitive example of how 'using engines against the force of gravity is wasting delta V'. The flight time to orbit is more fuel efficient the quicker it is completed. And similarly the booster landing burns are most fuel efficient when they can happen quickly. Having both the launch and landing burns a short period of time is accomplished by having them at the highest acceleration tolerable. Now, where does the wasted fuel go? That is a little less intuitive but knowing the answer gives you a more complete understanding of orbital dynamics. Well, the fuel used to fight gravity is used to move the barycenter of the Earth-rocket pair. That means the rocket is acting as a space tug during ascent and decent burns. But you can act as a space tug for a minimum amount of time ( and thus waste less fuel ) if you use a high acceleration to shorten the time of the needed burn.

  • @ashleyteece4237
    @ashleyteece4237 6 лет назад +5

    You really still have a Christmas tree out?

  • @Myllypelle
    @Myllypelle 6 лет назад

    Thank god there is you making rocket science approachable!!
    Keep it going

  • @kendokaaa
    @kendokaaa 6 лет назад +32

    "Hoverslam " sounds cooler than "Suicide burn" but describes the process much worse
    (Edit: Scott talks about this in the video, I should've watched the video before commenting)

    • @phoephoe795
      @phoephoe795 6 лет назад +10

      Hoverslam sounds like a basketball move or a skateboarding trick

    • @novatopaz9880
      @novatopaz9880 6 лет назад +7

      Hoverslam is also better for PR...

    • @kendokaaa
      @kendokaaa 6 лет назад

      Definitely

    • @tuttuti123
      @tuttuti123 6 лет назад +2

      Hoverslam sounds like slamdunking a basketball while having your teammates carrying you on their shoulder

    • @katrinal353
      @katrinal353 6 лет назад +6

      Hoverslam sound like "I'm trying to hover, but I'll just slam on the ground instead"

  • @WangleLine
    @WangleLine 5 лет назад +1

    Thanks for all of the knowledge, Scott C:

  • @davieh6
    @davieh6 6 лет назад +49

    Scott I love your vids mate but every time you say "math" a part of me dies.

    • @maxgamesst1
      @maxgamesst1 6 лет назад +6

      Charlie Butterbean I don't say histories so I'm fine with it

    • @patrykzielinski4717
      @patrykzielinski4717 6 лет назад +9

      Interesting. In the same moment part of me is given new life.

    • @MD-pg1fh
      @MD-pg1fh 6 лет назад

      Don't be so chauvinist.

    • @General12th
      @General12th 6 лет назад +3

      math > maths
      unless you're numberphile

    • @cablecar10
      @cablecar10 6 лет назад +10

      I think it's probably better if you let that part of you die, anyway. Trial by fire. Let the weakness burn away...

  • @TGC40401
    @TGC40401 6 лет назад +1

    I have a locking device in which I store my bug collection... I have a "Fly safe"

  • @dennispremoli7950
    @dennispremoli7950 6 лет назад +10

    Hover slam is an awful PR name.

    • @SahilP2648
      @SahilP2648 6 лет назад

      No its not

    • @Taterz
      @Taterz 6 лет назад

      Better than fuckin Suicide Burn

    • @dnalekaw4699
      @dnalekaw4699 6 лет назад +2

      it sounds fucking epic

  • @TheCocoDane
    @TheCocoDane 6 лет назад

    I needed this video, its been driving me crazy! Engines fight gravity for a longer time.so thats why... Thanks!

  • @KBeadle
    @KBeadle 6 лет назад

    still blows me away every time I see this

  • @lubosbeneda8132
    @lubosbeneda8132 6 лет назад

    I just came back to your channel after about a year and I must say, i really like your new style of videos !

  • @m.l.5284
    @m.l.5284 3 года назад

    Back in the 70‘s there was this very early computer game „Moon Lander“, originally developed on PDP-8. To land the moon lander successfully, you had to use the limited fuel really late and close to the surface, but not too late. It was the same principle.

  • @spagamoto
    @spagamoto 3 года назад +1

    Watching those failed landing clips in 2021 gives me much hope for Starship's current challenges.

    • @CardZed
      @CardZed 3 года назад

      It took 49 tries for F9 to land, Starship almost nailed it in the 3rd attempt

  • @Kevin-xw1eo
    @Kevin-xw1eo 6 лет назад

    Had an interesting idea for a new series or mini series. Kerbal Budgetary Concerns. Basically every episode you have to unlock something and after the first mission you roll a die every episode. 6 means you can spend as much money as you have, 5 means you can spend 50%, 4 means 40% and so on.

  • @belligerent-irony
    @belligerent-irony 5 лет назад

    I still remember the first time I saw a video of a "hoverslam". Absolutely blew my mind.

  • @cheddar2648
    @cheddar2648 6 лет назад

    best intro in RUclips.
    Carry on.

  • @AnonymousFreakYT
    @AnonymousFreakYT 6 лет назад

    That video of the F9 sliding around on the droneship is one of the most stressful things I've seen. Every single time I see that, my heart rate jumps. Even though I know the rocket is "okay!"

  • @JoshKaufmanstuff
    @JoshKaufmanstuff 6 лет назад +1

    @3:52 "using more engines for landing . . = less fuel"
    Ok here is how I understand this:
    >engines = >thrust.
    - Thus you need < time for (total) thrust
    - Thus < thrust time = < time to combat gravity during burn. (hover)
    *Result: the savings of the amount of fuel needed to hover the rocket
    [for the difference between > engines vs. < engines]
    Did I get that right?

  • @odysseusrex5908
    @odysseusrex5908 6 лет назад

    "Known thrust to mass ratio." Handy piece of information to have.

  • @murasaki848
    @murasaki848 6 лет назад

    In many of the barge videos, it appears instability is caused by the fact that it's on the ocean, so the barge is moving even in the calmest seas. Seems like they could deploy something like catch nets off the edges of the pad on arms that swing upward and inward the moment the booster touches the deck. Might save a booster and help protect the barge from damage.

  • @leebuilds
    @leebuilds 6 лет назад

    "i'm a sick individual who likes math" = instant subscribe in my book

  • @TheKhanQ
    @TheKhanQ 5 лет назад

    The successful landings still give me chills.

  • @TrueThanny
    @TrueThanny 5 лет назад

    Straight-down descents are easy. It's when de-orbiting that it becomes tricky, because the terrain you end up landing on changes depending on how soon and how fast you decelerate.

  • @RightWingNutter
    @RightWingNutter 6 лет назад

    I wasn't able to find the dry weight of a Falcon 9 first stage, but I did find that the Merlin 1D engine can be throttled down to 76000 lbs (34.5 tonnes) thrust. Since the takeoff mass of the whole stack is 549 tonnes with about 14.5 tonnes being payload, I think that the dry mass of the first stage plus landing fuel is going to be greater than the minimum Merlin 1D thrust. Hence, SpaceX need not be doing suicide burns. The flight control computers can use altitude, attitude, and GPS sensors in feedback loops to control the engine thrust and gimbaling to pilot the Falcon down to the deck, landing at pretty close to the nominal speed without calculating exact thrust percentages for the entire descent in advance.

  • @FalcoGer
    @FalcoGer 6 лет назад +1

    it makes sense because downward acceleration is constant. the longer you are in the air, the longer you accelerate downards. sitting on the ground doesn't use fuel. sitting over the ground, hovering or slowing down does. simple as that.

  • @MrGaborseres
    @MrGaborseres 5 лет назад

    Scott..... Awsome explonation for simple common folks like me......
    Thanks
    👍👍👍👍👍

  • @blackhatfreak
    @blackhatfreak 6 лет назад

    Another great video, you taught me to fly right when I picked up KSP in alpha.