Those jumps are very easy to do tool-less. The glitch allows you to climb anywhere, so all you have to do is press up and jump. However, there isn't anywhere where you can execute the glitch in the original SMW.
This answer in the description is wrong: "No, it's not a cheat. At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope." Mario didn't do any of those things!
Snarly = Gnarly - Tubular 2 = Tubular - Way Cruel = Way Cool - Awful = Awesome - Gloomy = Groovy - Gonzo = Mondo - Rampageous = Outrageous - Forky = Funky - If you didn't catch the similarities, these are little plays on words of the names of the original Super Mario World special world levels.
I know Damn well you won't see this but this is ground brakeing levels of impressive 37 THOUSAND RERECORDS YOU PUT SO MUCH TIME INTO THIS, I COULD NEVER PUT THAT MUCH TIME OUT OF MY DAY TO MAKE A TAS good job I hope I can be as dedicated as you someday watched the whole thing liked and subscribed
People seem to forget what TAS means. For those who don't know...it's tool assisted. Doesn't mean a bot is doing it.....it means a player is doing it frame by frame and making the best and fastest controls onto a program.
Its not one frame at a time. The original game runs at 60 FPS, that was lag caused by having to many sprites on the screen. Frame by frame is definetly not shown here.
Yup. He does all that while he waits for the block-eating block thingy to become his moving platform across the piranha plants at 13:42. Cool, isn't it?
i finally got the meaning of title. this game is difficult and mario often dies so this is cruel. but if you make fine play and reach goal, thats very cool. therefore, cool or cruel.
I don't think I've EVER seen a Game Over screen on a TAS before. The only thing cruel about this is the Do Not Jump disclaimer in the beginning. Other then that, thanks for the upload.
Every wall consists of normal solid blocks. If you cut off a part of a wall you'd be able to stand and jump on it. Normally you can't stand on one of the blocks because the wall pushes you out at 1 pixel/frame, so if you're 1 pixel inside the wall you get pushed out immediately. However, if you travel 2 pixels into the block you can "catch" the wall for 1 frame. To walljump you jump on that frame. If you want to try it, jump at any wall at sprinting speed; you'll catch it 33% of the time.
I'd imagine a TASer's worst nightmare would be dialouge boxes, as you need to end each conversation frame perfect or else it's not the 'fastest'. Sorry had to say something spooky for Halloween.
Reading descrption is obviously too hard... so I'll just copy what he wrote: FAQ: Q. How did you jump everywhere at 6:00? Did you cheat? A. No, it's not a cheat. At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope.
i feel like this romhack is just a lot cooler (haha) than most of the other kaizo hacks. it just incorporates some more unique mechanics that notable hacks such as Mario Must Die don't.
If you're climbing on a line-guided rope and get blocked by a wall, like I do at 6:01, You can climb anywhere. I jump as soon as possible after climbing because it is faster.
TAS stands for Tool Assisted Speerdun/Superplay. It means the movie was created by editing an input file with emulator tools such as save states and frame advance. see tasvideos . org for more details.
You can use two springboards to push yourself into a wall. When big mario is inside a wall he zips downwards and to the left, which is how I get through the wall.
At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope. I can't think of a better way of explaining it. It's not a cheat or anything :3
Great run man, It must have taken some time to figure out all the timings. I would like to give a special thanks to worldpeace125 since this hack has, by a fair margin, the best soundtrack I have ever heard in a hack.
Well yeah, they're two different categories. This is Kaizo, completable (in an non ridiculous amount of time) with only savestates. MMD is Pit, which needs savestates, slowdown, and occasionally frame advance.
Nope, that would be Bubble Crab's stage music from Mega Man X2, it WAS also used in Mega Man X5 though, as Duff McWhalen's stage music. But this version is Bubble Crab's I do believe
Those jumps are very easy to do tool-less. The glitch allows you to climb anywhere, so all you have to do is press up and jump. However, there isn't anywhere where you can execute the glitch in the original SMW.
The music in this hack is epic.
FUCK YEAH!!!!! CHOCOLATE ROM HACKS ARE MOTHERFUCKING UNBEATABLE!!!!!
You automatically lose, the game says "do not jump"
Arron The Wolf no,thats troll,cause you need to jump
Yes
0:08 "DO NOT JUMP"
> 0:33
2008 worldpeace
This answer in the description is wrong:
"No, it's not a cheat. At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope."
Mario didn't do any of those things!
+harakiri rover did you watch the video?
It was Luigi, not Mario!
+harakiri rover Mario taking credit for doing nothing again
Yes he did
Green mario
Snarly = Gnarly - Tubular 2 = Tubular - Way Cruel = Way Cool - Awful = Awesome - Gloomy = Groovy - Gonzo = Mondo - Rampageous = Outrageous - Forky = Funky - If you didn't catch the similarities, these are little plays on words of the names of the original Super Mario World special world levels.
i know it's kinda cool
Nice observation, yeah sorry I’m 4 years late, lol.
5:25 OH GOD, NO. It's "the ground colour is yellow" from Touhou Hisouten!! Oh gawd, it sounds so good in SNES... ;-;
nje fiem Hell Yeah
reminder
This was an awesome TAS, and very entertaining, I thought there was no way to make Gloomy entertaining. Good job MRO.
Luigi used Acrobatics
It's super effective
Riolin Riolu Mario used easier levels to beat. It's not very effective.
Two words SO EPIC,the songs and the play
Please, don't let Ross from GameGrumps see this video. He would kill us all
Knily probably not
Tokoyami
Was this intended to be completed by a human?
i think... yeah
***** these wall jumps are from the TAS guy who did them. the actual gameplay is doable
+Paco Cotero no human can do it with the consistency that TAS can though. These levels cannot be done by a person
I mean at 6:00, he's just straight up double jumping, which isn't possible? I don't get how that works
i can try doing it with save states but without TAS.
repeating the level again and again trying the necessary combinations of buttons
I know Damn well you won't see this but this is ground brakeing levels of impressive 37 THOUSAND RERECORDS YOU PUT SO MUCH TIME INTO THIS, I COULD NEVER PUT THAT MUCH TIME OUT OF MY DAY TO MAKE A TAS good job I hope I can be as dedicated as you someday watched the whole thing liked and subscribed
People seem to forget what TAS means. For those who don't know...it's tool assisted. Doesn't mean a bot is doing it.....it means a player is doing it frame by frame and making the best and fastest controls onto a program.
I can do this. Hold my beer!
Amazing TAS, great job making this.
23:25 Oh, so this is what it's like to be using a TAS. Watching everything go by one frame at a time.
Its not one frame at a time. The original game runs at 60 FPS, that was lag caused by having to many sprites on the screen. Frame by frame is definetly not shown here.
*****
That was the joke. The framerate drop. I know it wasn't actually frame by frame.
I laughed at this joke....
Luigi, the god.
I can promise, I will never be this good! Thanks for watching.
Was the shit around 13:30 just for show? Cause it was pretty badass XD
Yup. He does all that while he waits for the block-eating block thingy to become his moving platform across the piranha plants at 13:42. Cool, isn't it?
13:32 - 13:50 is an alternative path and every action there was necessary to pull it off. Doesn't make it any less badass, though.
@@TenaciousJ728 They're munchers
TASers do this all the time.
14:48
Metal Slug 3 Soundtrack (Mission 4-2) Pyramid
11:08
Never thought I'd hear Ikaruga music being played with the SMW samples.
Also, a pretty fun TAS to watch.
11:08
This is a great TAS Mario video.
The best tracklist for any SMW rom hack I've seen so far. :3
i finally got the meaning of title. this game is difficult and mario often dies so this is cruel. but if you make fine play and reach goal, thats very cool. therefore, cool or cruel.
I really appreciate all the classic shmup arrangements in the music.
You know, sometimes it feels like I'm watching a completely different game that is not super Mario world related
I subscribed you! TONS of my friend have been amazed by your video! Even my dad's impressed!
This TAS is really good! :). Also, Luigi will never be afraid of boos again: 15:00.
I don't think I've EVER seen a Game Over screen on a TAS before. The only thing cruel about this is the Do Not Jump disclaimer in the beginning. Other then that, thanks for the upload.
Every wall consists of normal solid blocks. If you cut off a part of a wall you'd be able to stand and jump on it. Normally you can't stand on one of the blocks because the wall pushes you out at 1 pixel/frame, so if you're 1 pixel inside the wall you get pushed out immediately. However, if you travel 2 pixels into the block you can "catch" the wall for 1 frame. To walljump you jump on that frame.
If you want to try it, jump at any wall at sprinting speed; you'll catch it 33% of the time.
I noticed when the TAS has to wait, it plays around and dose CRAZY things!
I'd imagine a TASer's worst nightmare would be dialouge boxes, as you need to end each conversation frame perfect or else it's not the 'fastest'. Sorry had to say something spooky for Halloween.
TASers play frame by frame
+VERY fast doggo running at incredible hihg speed exactly!
I feel bad for Luigi here. He's getting pushed so hard, and so far!!! It looks like he's lucking out way too much.
10:50 - 11:01 and that my friends, that the majestic power of TAS 🔥
Love all the music!
why the F does he ever need cape, shells, etc. if he can just mid-air jump infinite times??
Reading descrption is obviously too hard... so I'll just copy what he wrote:
FAQ:
Q. How did you jump everywhere at 6:00? Did you cheat?
A. No, it's not a cheat. At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope.
6:45 Luigi is having a paroxysm.
Thx for saying how to do the glitch in the description
i feel like this romhack is just a lot cooler (haha) than most of the other kaizo hacks. it just incorporates some more unique mechanics that notable hacks such as Mario Must Die don't.
I love the "making the original level names negative." Pretty creative!
Music on Gonzo was perfect. I liked the remix of Bubble Crab's theme on the water area too.
13:15 till the end of the level, that is some of the best amature level design I've ever seen, huge kudos to whoever did this romhack
7:13 What will happen if player going goal at the bottom?
You will die
You sir, deserve a cookie for this!
If you're climbing on a line-guided rope and get blocked by a wall, like I do at 6:01, You can climb anywhere. I jump as soon as possible after climbing because it is faster.
TAS stands for Tool Assisted Speerdun/Superplay. It means the movie was created by editing an input file with emulator tools such as save states and frame advance. see tasvideos . org for more details.
3:15 - Isn't that the bg music from Nemesis/GB flavored with a certain spice of Super Mario?
You can use two springboards to push yourself into a wall. When big mario is inside a wall he zips downwards and to the left, which is how I get through the wall.
@ETL19:
When there is an invisble Yoshi present, the wings and the sound effect don't show up.
At 6:01 Mario is on a line guided rope and gets blocked by the brown blocks. Mario gets pushed off of the rope but is still climbing. For some reason that lets Mario climb anywhere until I leave the room or touch another rope. I can't think of a better way of explaining it. It's not a cheat or anything :3
Thank you so much! Almost no ones answers my questions about music names :D
I don't think I have ever said fucking what so many times in 25 minutes until watching this video
This rom hack may look damn near impossible
but the music sure is rad
0:06 Bomberman!
I'm glad I'm not the only one who noticed that. I wonder if there are impossible custom levels for that game too.
Gotta love the spinning Goomba at 22:17
Nice breaks :D. Great job!
3:07 It was only then that I realized it was Luigi and not Mario.
Skyusagi *slow claps*
hahaha loved the "megaman x5" theme at 8:30
(and the others music in this game too, but that one i mentioned in special)
bubble crab theme in megaman x2 (original)
My favorite emulator sound glitches. The spin attack sounds all crappy and I love it lol
Wow a JazzJack Rabbit theme ! Great video, incredible!
@MRO314 Do you have a link for the music played at: 21:35 ?
11:07 that is the song from Ikaruga, one of the best airship games Ive ever beaten
Some great tracks in this hack.
You just have to be so darn good at everything don’t you
tas'es are more entertaining then lets plays to be honest.
Lol wasnt expecting some themes like ikaruga and metalslug inside ! Realy Good hack.
... The game-designers for this is amazing... the whole load of them...
Great run man, It must have taken some time to figure out all the timings. I would like to give a special thanks to worldpeace125 since this hack has, by a fair margin, the best soundtrack I have ever heard in a hack.
Holy shit, you totally destroyed Way Cruel. Great job!
I have no idea what this is all about, but damn it's awesome.
I got past the title screen, does that count?
Well yeah, they're two different categories.
This is Kaizo, completable (in an non ridiculous amount of time) with only savestates.
MMD is Pit, which needs savestates, slowdown, and occasionally frame advance.
I just realized, TAS is like quantum mechanics...
@ETL19 it was a yellow disco shell.
Way to make Gloomy entertaining!
The song is Candion from Jazz Jackrabbit.
its both cool and creul. i dont think anyone but the desinger could ever figure out the levels....but its cool to see them actually get beaten
Definitely heard megaman :D i are gon'z like this video
you are awesome at this!
@ 13:10 ... okay, not cruel, just cool. Insane!
just imagine how many lives you would lose... damn and the time spent to learn all those glitches
gonzo best music
Impressive... This guy is amazing!!!
Very cool soundtrack
makjang is actually a cleaver quality ranking lol
The name of the song is ''The ground colour is yellow''. It's from Touhou 10.5 SWR :D
That's not the name of the track in the first Luigi level.
23:40 is a remix medley of Kirby songs... AWESOME!
Nope, that would be Bubble Crab's stage music from Mega Man X2, it WAS also used in Mega Man X5 though, as Duff McWhalen's stage music. But this version is Bubble Crab's I do believe
This is an easier version of C/C? Forky has been completely skipped because of the shell next to the ending
Anyone noticed the timer not being like what the normal timer is sometimes?
I love the castle song. it's so epic
MRO314: Look mom! no hands!
what is the soundtrack called that plays at 2:50 ???
and the one at 17:29
This is insane! Because is incredibly awesome xD
At 20:28 were you trying to get yoshi
13:13 and forward, done that once or twice before perhaps? :)
Is this humanly possible? Most of the tricks seems doable and the ones that don't seem to be alternate TAS routes.
+June b *Tool Assisted Speedrun
+June b Tas=Tool assisted speedrun, and yes they are doable
I think yes is just extremely hard...
some are some arent. but most of the time glitches are made by humans then incorporated and perfected by TAS
The intended route for the hack is completely doable, but the TAS route, which we see in this video is not possible for a human to do.
Can someone or you, MRO314, upload these songs in the background? There are all so good and i must have these master pieces of music. :DD
@TheFinalBoss726:
I think he would've hit the corner muncher if he went any higher on that first jump.
22:54 that Life Force theme. Dope