Doom CD 32X fusion VS Doom PS1

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  • Опубликовано: 14 янв 2025

Комментарии • 114

  • @RGF
    @RGF  Месяц назад +6

    What do you guys think?

    • @malcolmar
      @malcolmar Месяц назад +7

      Amazing! I am enjoying Doom Fusion on the 32X it is amazing to see what the 32X CD could actually do in the right hands. I hope this opens up the door for more physical releases for the 32X and 32X CD. I know I and many other gamers would support this.

    • @RGF
      @RGF  Месяц назад +3

      It would truly amazing to get a phisical release....and the open lara is also looking great 👍

    • @StandingUpForBetter
      @StandingUpForBetter Месяц назад +3

      @@RGF Agreed!

    • @hubertmitura2587
      @hubertmitura2587 Месяц назад +1

      At first glance Psx looks superior mainly due colorured "light sources" and semi transparent sprites...BUT 32x ver seems to have more complex maps architecture.

    • @ScotsmanGamer
      @ScotsmanGamer Месяц назад

      I think your voice is cringe ASF

  • @mrburns366
    @mrburns366 Месяц назад +26

    Finally after 30 years that towering pile of shit isnt a disappointment

    • @RGF
      @RGF  Месяц назад +4

      Well....I think it was never the intention to make use the two add ons massively

    • @robowarrior1982
      @robowarrior1982 Месяц назад +2

      ​ @RGF The SEGA project Neptune (unrealised and unachieved) was a console fusion of genesis and 32X destined to cohabit with sega saturn, an alternative low cost to the 3d hardware. Sega was diverse strategy at this moment and that costed a lot of to the compagny, different vision of the market and really not prepare to the futur succes of the playstation. That's a shame. But the technology at this moment evoluated very speedly finally the 32X is depassed speedly and thats really not interested for developpers (at this moment) to work hard on an hardware already behind his era.

    • @RGF
      @RGF  Месяц назад +2

      @robowarrior1982 yeah.....sega and their bad decisions, I was aware of that, but thx 4 sharing 👍

    • @malcolmar
      @malcolmar Месяц назад +1

      I still think Sega should have went with a tied system or "pillars" that Nintendo did. When Nintendo had the N64 they also had the GBA and the DS. They had 3 pillars and made games maximize the strengths of the hardware. If Sega did not have so much in fighting they could have had a 2 pillar system. One for the unique, large memory CD rom games like the Panzer Dragoon Series, Nights and Astal for the Saturn and the 32X could have been home to amazing 32 bit arcade ports like an arcade port of Super Monaco GP, Out Runners and Golden Axe the Revenge of Death Adder. They already proved the 32X hardware could do amazing ports like Space Harrier and After Burner II.
      To this day many 32 bit Sega games never made it to home consoles. The Saturn could have lived next to the 32X/Neptune which could still play Sega Genesis games and with Sega giving people a reason to have a 32X/Neptune they would have moved more units and with more units, games using the 32X/Neptune CD like Doom Fusion would have been viable. One could only dream.
      At least we have Doom Fusion now and I hope we get more like it from indie developers. I would not mind if they sold digital versions of their games one modern consoles and Steam to help make up money as long as they released a physical version for the 32X CD. Again, I would be up for that.

    • @ibrohiem
      @ibrohiem Месяц назад

      @@robowarrior1982 The japanese branched screwed over the US branch by not revealing that they got a Sega Saturn ready behind their backs.

  • @RogeriusRex
    @RogeriusRex Месяц назад +5

    Now lets see Doom Fusion on the Saturn!

    • @RGF
      @RGF  Месяц назад +5

      Would be awesome 👌 👏

  • @Spengali1
    @Spengali1 Месяц назад +4

    Great video and I want to see more comparisons to DOOM CD32X Fusion as I'm blown away by how close it appears in my mind to the original PC versions. I got it running on my own tower of power and I will try to set it up myself next to a 1994/95 PC at some point.

    • @RGF
      @RGF  Месяц назад +1

      It's really mid blowing how well it runs....and so close it is from the PC version 😀

  • @Sly2Cooper
    @Sly2Cooper Месяц назад +5

    Great achivement! It's always interesting to see what can be done with hardware.
    Now I wonder how PS1 version could look like given time and dedicated team with modern knowledge of PS1 programming.

    • @RGF
      @RGF  Месяц назад +1

      I guess we would have a Doom 64....with more poligons....it would look like a remake 😀

    • @Sly2Cooper
      @Sly2Cooper Месяц назад

      @@RGF my main problem with Doom 64 is lack of huge open levels like in Doom 2. Levels of Doom 64 are rather "compact".
      Maybe with engine like in Toy Story 2 on PS1 we could get same level of draw distances we get in some Doom levels.
      Or maybe devs could improve and optimise original Doom engine for PS1 to get more detalistion and framerate like in this new version of Doom on the Tower of Power.

  • @JayrosModShop
    @JayrosModShop Месяц назад +2

    The music on the 32X one is REALLY good! Excellent bass lines!

    • @RGF
      @RGF  Месяц назад +1

      It is awesome indeed 👏 😎

  • @MobileDecay
    @MobileDecay 17 дней назад +1

    Let's ask a 90's mom what she thinks...
    90's mom: ✊️😡

    • @RGF
      @RGF  16 дней назад

      No way 😁😁😁

  • @pik3177
    @pik3177 Месяц назад +2

    i think you can put the playstation soundtrack on the CD 32x fusion port since it has an option for FM or CD audio

    • @RGF
      @RGF  Месяц назад

      Yeah, at least for the ambient sound....

  • @joesaiditstrue
    @joesaiditstrue Месяц назад +18

    32x version clear winner here

    • @RGF
      @RGF  Месяц назад +1

      Thx 4 watching 👍

    • @hannahmontanaforever4258
      @hannahmontanaforever4258 Месяц назад +6

      The new,the official old 32x was awful port

    • @markula_4040
      @markula_4040 Месяц назад +2

      And it only took 32 years to get there.

    • @FinalVibes
      @FinalVibes Месяц назад +1

      @@markula_4040 Appropriate for 32x :D

    • @RGF
      @RGF  Месяц назад +1

      It was rushed 😪

  • @Hellseeker1
    @Hellseeker1 Месяц назад +1

    32X was my first experience with DooM and found out later it was only half the full game.

    • @RGF
      @RGF  Месяц назад

      It was rushed to be bundled with 32x 😪😪

  • @bruce_just_
    @bruce_just_ Месяц назад +3

    Blast processing *intensifies*

    • @RGF
      @RGF  Месяц назад

      😀 Indeed we can feel his power

  • @itsaPIXELthing
    @itsaPIXELthing Месяц назад +4

    It's Doom! It runs on everything! Have to try it on The Spectrum ("mini") ;)

    • @RGF
      @RGF  Месяц назад +1

      😁😆😆 do you have your specy mini?

    • @itsaPIXELthing
      @itsaPIXELthing Месяц назад

      @@RGF Yep, it will be a xmas present ;) I bought it during the last hours of Amazon's black friday sales for 90 euros ;)

    • @RGF
      @RGF  Месяц назад

      Cool....if you want to do a video of it and you need some participants, count me in 😀

  • @priestfan81
    @priestfan81 Месяц назад +2

    We can go back and forth over which is more impressive, or which we prefer.
    What we learn from this is, the developers were rushed to get these games out and we got shittier versions of doom than we could've had.

    • @RGF
      @RGF  Месяц назад

      Well, modern tools helped....but i have to agree, we only got fmv stuff from those add ons, not even sega released something for it.....I guess no business case, but the power was there!

  • @ChoJin
    @ChoJin Месяц назад +5

    Ms-Dos ftw

    • @RGF
      @RGF  Месяц назад

      The original 🥰

  • @nicolaspersijn
    @nicolaspersijn Месяц назад +2

    Pulled my tower of power out of storage to try this out but my model 1 SegaCD won’t turn on 😢. Gotta crack her open now and fix her up so I can try this out finally 😂

    • @RGF
      @RGF  Месяц назад

      Sad news.....hopefully an easy fix 😀

  • @ineptgamer3814
    @ineptgamer3814 Месяц назад +1

    I didn't read the instructions properly at first, so when I patched the files without renaming the .wads, Kega Fusion didn't open them.
    I reread the instructions, but after renaming the .wad files, the patching process fails. 🤷🏻‍♂

    • @RGF
      @RGF  Месяц назад

      You need to do it very carefully.....just re do all steps and take your time.....it will work 👍

  • @inceptional
    @inceptional Месяц назад +5

    While this is cool for the "tower of power", all it really did for me was show just how much further PlayStation Doom could be pushed. I can only imagine. And, man, that atmosphere on the PlayStation version because of the Aubrey Hodges soundscape is just untouchable imo. The PlayStation controller is also kinda perfect for this game.

    • @RGF
      @RGF  Месяц назад +2

      We could have something similar to Doom 64...

  • @mikejohnson699
    @mikejohnson699 Месяц назад +10

    Ps1 version is the most atmospheric version

    • @RGF
      @RGF  Месяц назад +1

      That's absolutely true, the lighting effects and music really help to create the dark mood 😀

  • @Tolbat
    @Tolbat Месяц назад +1

    I think Chilly Willy and friends are AMAZING

    • @RGF
      @RGF  Месяц назад

      Ok....

  • @jackmcslay
    @jackmcslay Месяц назад +1

    It's gonna be awesome to play it on the GF1 Neptune when it comes out.

    • @RGF
      @RGF  Месяц назад

      Do we have date for getting it available?

  • @aaronsmith7967
    @aaronsmith7967 Месяц назад +3

    I think if the 32X came out in America and Europe and there was no Saturn in these regions I think the power would have shown to be more powerful (with all attachments) and could have saved sega

    • @M0L0TOV
      @M0L0TOV Месяц назад +1

      A little bit confused by your comment. Do you mean if the 32X was only released instead of the Saturn? Because the 32X was out in Europe and America.

    • @RGF
      @RGF  Месяц назад +1

      Well the 32x and saturn were released with only a few months difference, not smart by sega.
      But the 32x was more capable then his games are showing, just look at tomb raider running there....texture poligons mapped goodness 😳

  • @bluenomad73
    @bluenomad73 Месяц назад +1

    WOW, The Sega Power-Tower in action!!

    • @RGF
      @RGF  Месяц назад

      Ohhh yeaahhh .....

  • @とふこ
    @とふこ Месяц назад +2

    In they time 32x could be great. A cheap extension for the already owned hardware for basic 3D gaming sounded like a good idea ... if only they release it some month earlier and the sega saturn some month later

    • @RGF
      @RGF  Месяц назад +1

      I think the 32x was a overkill.....o lock on cart with svp would have much more success, even because it could have been available way sooner.....

  • @SawnicPlayz
    @SawnicPlayz 20 дней назад +1

    can you make a vid on how to install doom 32XCD Fusion?
    Cuz i wanna play this on picodrive retroarch but it wont work

    • @RGF
      @RGF  19 дней назад

      It will not run on those emulators, on the video description you have really good instructions on how to do it and what emulator to use, check it out.

    • @SawnicPlayz
      @SawnicPlayz 19 дней назад

      @@RGF oh ok

  • @maroon9273
    @maroon9273 Месяц назад +1

    Can you do master edition ps1 vs doom fusion 32x cd? Better comparison than the original ps1 port.

    • @RGF
      @RGF  Месяц назад +2

      Let me take a look, thx 4 the feedback

  • @johnjay6370
    @johnjay6370 Месяц назад +1

    This is amazing honestly!!! This easily beats the jag version, and that was the best version until the PSX came out!!!! Now lets fix the Saturn Version and 3DO!!!

    • @RGF
      @RGF  Месяц назад +2

      The Saturn deserved better....just look at Quake or Duke Nukem 3D...🥲

    • @ramonmarcondes3915
      @ramonmarcondes3915 Месяц назад

      OptiDoom renderer already improved the 3DO version a bit, and it runs even better on emulator. The developer of OptiDoom said that rewriting the engine code from scratch would improve the framerate even more, but it would be too complex.

    • @ramonmarcondes3915
      @ramonmarcondes3915 Месяц назад +2

      @@RGF , John Carmack forbid Rage Software from using Hardware rendering because of texture warping, it was a ridiculous decision. I would prefer Saturn Doom with texture warping but 60 fps and colored lighting (an alpha version achieved it), instead of the slow motion version we got...

    • @RGF
      @RGF  Месяц назад

      Absolutely

  • @Portugal181
    @Portugal181 Месяц назад +1

    Why do u need the cart & the cd?

    • @RGF
      @RGF  Месяц назад +1

      There's some limitations on the RAM on the mega CD, so the cart is being used to store assets, not as a RAM.
      A bit like king of fighters 95 on the saturn.

  • @gurujoe75
    @gurujoe75 Месяц назад +6

    PS1 colour lighting, faster framerate.

    • @RGF
      @RGF  Месяц назад +4

      Yes, that's true, but the fusion version has more textures and more elements on screen....

    • @gurujoe75
      @gurujoe75 Месяц назад +7

      @@RGF .. sure, but it's a 20 years newer project. I think it's very easy to improve the PS1 version or make it a 1:1 PC port.

    • @RGF
      @RGF  Месяц назад

      👍 true

    • @inceptional
      @inceptional Месяц назад +1

      ​@@gurujoe75 Yeah, if the "tower or power" can do this decades after the fact, it's pretty clear the PS1 can do better in pretty much every single way under the same conditions.
      I mean, Christ, look at Alien Resurrection on PS1; it's technically in a different league:
      ruclips.net/video/uLNItqbhmks/видео.html
      And Quake II as well:
      ruclips.net/video/K1DMSXbWRiQ/видео.html
      And with twenty years of learning the PS1 could do even better still.
      So, as I mentioned in my other comment, all this comparison showed me was just how much further a version of Doom on PS1 could be pushed.

    • @Spolupyo
      @Spolupyo Месяц назад

      I would not be so sure of that, the Ps1was already a very well developed system back then, Sony provided grreat tools to the devs so I'm eagerto think it can't get much better from what we already haave

  • @icon176
    @icon176 Месяц назад +3

    Imo, the 32x wins EZ!
    Its not based of the Jag-doom scource, it contains almost all expansions, including DooM2!
    It have higher resolution and more varied assets, fps is about the same AND most importantly, has super shotgun xD
    And if u prefer performance, u can turn down settings for even higher fps then any other port of that era.
    Thats said, PSX version is a great looking port, only dethroned 2024 by good developers.
    Its maybe more bareboned of the two, but it makes up for alot with its eerie music and coloring.

    • @RGF
      @RGF  Месяц назад

      Yeah, some good points 👉

    • @TheFieryWind99
      @TheFieryWind99 Месяц назад

      The PSX port also has the super shotgun...

  • @Spietler
    @Spietler Месяц назад +1

    It is close to a draw, the 32x wins in the end. Closer to original sound,music and looks. Also a mayor technical achievement. If the ps1 version received the same amount of dev time to upgrade it, it would probably feel like a modern retro game. (like Brutal doom running on gzdoom)

    • @RGF
      @RGF  Месяц назад

      Yeah true....I really wanted to put it by side with the better 32bit version.
      But indeed the ps1 was capable of more.

  • @StandingUpForBetter
    @StandingUpForBetter Месяц назад +5

    The PS1 was an impressive port but it pales in comparison to Doom Fusion. The Saturn had a 4-meg cart with a CD when they released Street Fighter VS X-men. Seeing how CDs are really not that expensive to make I could have seen this sold at retail if games like Doom Fusion really put the hardware to good use. I have a repro of the game and CD with custom artwork and a custom case and it all looks like an actual retail product and it a great way to preserve this accomplishment in style.

    • @RGF
      @RGF  Месяц назад

      There's already repro of this Doom fusion? Cool 😎

  • @Charlie-eq3dj
    @Charlie-eq3dj Месяц назад +2

    Why would you need the cartrdige at this point if you have CD storage? Just stream the game off of the CD and let the 32X do all the processing.

    • @RGF
      @RGF  Месяц назад +1

      Because of loading times, and at this stage, the laser of our cd drives will struggle to do so....

    • @Charlie-eq3dj
      @Charlie-eq3dj Месяц назад +4

      @@RGF Between the 3 consoles of the MegaDrive, 32X and CD, I would think there's enough ram to store information and reduce loading times. But I'm not a developer. Wish I was though!
      I won't be surprised if in the near future a CD only version of Doom 32X/CD is released, obviously with loading times. Would be interesting to see how long the levels take to load between stages.

    • @RGF
      @RGF  Месяц назад +1

      Let's see.....if it does it will bring it here to the channel, thx 4 watching 👍

    • @TheFieryWind99
      @TheFieryWind99 Месяц назад +1

      @@Charlie-eq3dj According to Vic, "(R)unning the game solely from the CD is not feasible due to the 32X’s limited RAM, which can not accommodate all necessary resources".

  • @mariuszszarek1992
    @mariuszszarek1992 Месяц назад +1

    So, power was there

    • @RGF
      @RGF  Месяц назад

      Yes it was indeed...

  • @mattschmerbeck8375
    @mattschmerbeck8375 Месяц назад +1

    The 32x version is now basically the PC version with a lower frame rate. I still think the ps1 version has a superior soundtrack.

    • @RGF
      @RGF  Месяц назад

      I think it is a matter of taste....but the ps1 sound samples have highter quality

    • @Tootsie-jl3er
      @Tootsie-jl3er Месяц назад +1

      I agree completely in my opinion the PS1 version is the best version Available and the atmosphere is by far the best

  • @albertodiez4215
    @albertodiez4215 Месяц назад +1

    Lo primero que hay que tener en cuenta es que ps1 es claramente mucho mas potente que la torre de poder. La version de 32x es tecnicamente mucho mas meritoria, aun teniendo en cuenta que la version de ps1 fue uno de los primeros juegos y que no pudo aprobechar bien su potencia. Psx tiene iluminacion y mejor framerate, por el otro lado la torre de poder tiene la musica original que es mucho mejor. Mas que hablar de cual version es mejor hay que hablar de lo buena que es la version de la torre de poder

    • @RGF
      @RGF  Месяц назад

      Solo queria comparar esto nuevo por con la mejor version possibel en la mm generation...

  • @joaocorreia_38
    @joaocorreia_38 Месяц назад

    😀👍

    • @RGF
      @RGF  Месяц назад +1

      😅👍👍

  • @davidh3465
    @davidh3465 4 дня назад +1

    Cd32x blows PSX version out of the water big time. These two version are uncomparable since 32xcd is a pc version more or less.

    • @RGF
      @RGF  4 дня назад

      Thx 4 watching and thx 4 your feedback

  • @helderestrela6958
    @helderestrela6958 Месяц назад

    Grande melhora.
    Mas mesmo assim prefiro a versao ps1 por causa dos gatilhos da manete

    • @RGF
      @RGF  Месяц назад

      Sim, verdade