If anyone is seeing this...there was 70 tank kills in the battle. Current Win/loss ration are as follow: Battalions 1:10 Infantry/soldiers 1:6,4 Artillery: 1:13 Tanks/AT 1:11 Aircrafts: 1:4
Considering the time and losses that the Soviets expended to set up their "Schwerpunkt" along the main axis of advance, its hardly surprising that they threw every thing they could into this battle. A very good defence by Vulcan!
Got to say thank you for making these, I’m doing some hard uni coursework and Orsha vid is my signal to take an evening break. Really helps me keep going
That was the funnest video of yours that I've ever watched. That was so much fun watching you blast almost 300 (or however many) tanks with infantry lol
"We have plenty of AA this time" (looks, sees 7 units total). Yeah, only if the AI just sends in planes single file and ... nevermind. 19:30 given the number of surrendered tanks in that town, it's a shame there is no "capture" mechanic in this game, beyond supply vehicles. You could have had your own Tank Regiment.
A capture mechanic like that would be so cool. You could simply have a chance that the surrendered vehicles are added to the battalion as a captured unit.
@@kirotheavenger60 yeah maybe you'd need to spent some of the supply points you get each turn to be able to use them, so you cant just farm t-34s, but you can still use them.
@@kirotheavenger60 I still feel like their has to be some sort of cost involved in capturing vehicles, for balance sake, otherwise i feel like if you start capturing vehicles early you'll be able to violently snowball. But yeah they should be added after the battle, not during
Whenever I'm driving on the Highway through Orsa, I like to stop for gas, get a coffee and visit the T-34 Memorial 'just' off the Highway in the Valley...
it's just bullshit how AI can see your AAA location right from the start... there isn't satellite at 1945, there's no way you can do counter battery like that in WW2
If anyone is seeing this...there was 70 tank kills in the battle.
Current Win/loss ration are as follow:
Battalions 1:10
Infantry/soldiers 1:6,4
Artillery: 1:13
Tanks/AT 1:11
Aircrafts: 1:4
Considering the time and losses that the Soviets expended to set up their "Schwerpunkt" along the main axis of advance, its hardly surprising that they threw every thing they could into this battle. A very good defence by Vulcan!
Attack the ISUs with the Tigers and nashorns, hopefully the T-34s will get dragged in and you can bean them hard with 88mm AP shells
Got to say thank you for making these, I’m doing some hard uni coursework and Orsha vid is my signal to take an evening break. Really helps me keep going
That was the funnest video of yours that I've ever watched. That was so much fun watching you blast almost 300 (or however many) tanks with infantry lol
43:57, Speedy Gonzalez there getting the hell out of Dodge.
Nice job taking out the tanks. To take out that many with basic fortifications, and infantry, without any air/tanks of your own is awesome.
"We have plenty of AA this time" (looks, sees 7 units total). Yeah, only if the AI just sends in planes single file and ... nevermind.
19:30 given the number of surrendered tanks in that town, it's a shame there is no "capture" mechanic in this game, beyond supply vehicles. You could have had your own Tank Regiment.
A capture mechanic like that would be so cool.
You could simply have a chance that the surrendered vehicles are added to the battalion as a captured unit.
@@kirotheavenger60 yeah maybe you'd need to spent some of the supply points you get each turn to be able to use them, so you cant just farm t-34s, but you can still use them.
I was thinking more they would be added to the battalion after the battle. The vehicle needs to be recovered and crews trained and such.
@@kirotheavenger60 I still feel like their has to be some sort of cost involved in capturing vehicles, for balance sake, otherwise i feel like if you start capturing vehicles early you'll be able to violently snowball. But yeah they should be added after the battle, not during
The Dutchinator maybe like lower their armor and stuff since it was damaged
Whenever I'm driving on the Highway through Orsa, I like to stop for gas, get a coffee and visit the T-34 Memorial 'just' off the Highway in the Valley...
Amazing. Waiting For Pushes In The Upper Front And At The Bottom Line. One Big Pocket.
In today's episode do we watch as a man forgets that troops need ammo especially auntie tank grenades
When there are more soviets than you have bullets...
Ah yes, the authentic Eastern Front experience.
it's just bullshit how AI can see your AAA location right from the start...
there isn't satellite at 1945, there's no way you can do counter battery like that in WW2
46 min...need me some hour and 15 min ones now
Welp Amazing Man Right On Time Will Do A Feed Back After 40 Minutes ;)
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