They _did_ say that Child was "questionably male" when introduced at Sweets', so it'd have been funny to be a Boy Named Sue situation, or just that Gyrll is a guy name in-universe. Or the character remained solidly enby :)
It's my head canon now that any Tyrant's Guild member trying to kill a party member that gets their attack blocked by the tree does the Jetstream Sam smirk and goes " Lucky devil. "
The ending fight as it dragged on I can hear the soul of the players, and GM, leaving them as they just want this to end. Something I'm all too familiar with from one of the games I participated.
1:36:50 - Hey, Thurston, that's not how that ability works according to the tooltip. You still have to roll to hit twice, and you have to hit with BOTH for the effect to trigger, and what it gets you is only having to apply Weakness and Resistance once to the combined damage instead of to the two separate damage rolls. EDIT: Looking up the weapon used, your 'basically a crit' approach really screws over your target because the Fatal Damage ability triggers on a crit and drastically ups the weapon's damage. You rolled 2(2d8+3)+1d8 when what most likely should have been rolled was 2d4+3 (two normal damage for the weapon (assuming neither hits were crits) and the weakness to piercing damage bonus applied once. If one of the two hits had crit, the damage I believe would be (2*2d8)+1d4+3 (The crit shot getting the Fatal Damage bonus doubled, plus the normal damage of the second shot, plus the piercing damage bonus once).
Great catch! The shot dealt more damage on the one Paired Shot crit I had against Baldric, absolutely, but the weakness/resistance didn't really matter much in this combat since the PCs didn't have any of those triggering. Similarly, it probably helped the PCs more than hindered them in the later phases, because I had at least two rounds where I hit with none of the shots instead of making separate attacks. Besides Baldric, my recheck had most of the damage from the Burn Volley / Line Attacks, which were run normally. So overall, a silly mistake of me just pressing buttons to get attacks going instead of re-reading the ability one last time, but I'm certainly not infallible and GMs do make mistakes.
That was easily the most confusing intro I've ever dealt with. That confused me more than when Hulky and Earndil did the "I'm drawing a map" bit and I didn't get the joke.
@@benjaminburton8135 Sadly I don't remember the episode. I only remember it was after a break, and I'm reasonably sure it was somewhere close to or during the prison arc.
The only issue I have with the fight with Cardosa is that when using the dual shot ability, it says on it that you make two attacks at the same multi attack penalty, meaning either no penalty, -5, or -10. And if both attacks hit you do double damage. It does not say you get to automatically do double damage from landing 1 shot. Also they keep forgetting to clear status effects, such as Oran having wounded, and Vaali having stunned before she noticed and cleared it. So generally speaking the GM did incorrectly use her ability without realizing it. I know it's a nitpick but the only complaints I'd have about this campaign are nitpicks. As they really needed to not be forced double damage when that's not what the ability says. Also I know this isn't really on the GM, but they were drastically underprepared for the fight.
A major storm was happening where I was at and I needed to hide in the laundry room for a while, and I thought "Since I am gonna be here a while, I am gonna relax and watch some Rotgrind, this one is 4 hours, perfect" and I will say this episode was the opposite of Relaxing, I am having an aneurysm
Can't help but laugh at the idea that the pet cage dimension is just the orb in rehuas chest and glubtalk is just chilling in there all death stranding style 🤣🤣🤣
So I kinda wanted to keep my opinion out of this session, I getbits a dark souls/elden ring inspired campaign, but as a dm that boss fight was way too....mean. that and the hero/villain points counteracting eachother feels like it takes away from the cool stuff the players are supposed to do (thankfully yall are reworking them) but.....the biggest thing I can't understand is the whole "we are using our resources to destroy these healing pillars" and the only reward is that they stop healing the boss. Personally I would have thrown the players a bone, especially when the fight was that rough, but thats because I don't like killing off player characters, even in a campaign where they get resurrected. But again, this is all my opinion and shouldn't be taken without grains of salt
Yeah it would have been nice if destroying the pillars gave the character some health back. Add in a risk/reward with "You're almost dead and targeting the pillars will draw the boss's aggro but if you can break this you get healed."
I think this boss fight exemplifies one of the reasons I prefer 1e to 2e. In 1e you can punch far outside of your CR, but in 2e if you walk into a boss fight that's above your level by too much then you have to hope and pray to the dice gods that things come your way, especially if you're under-stocked on supplies. It's ALSO why while I understand it from a 'give more stakes' system to going down, making it easier to enter dying and making the Rot a negative feedback loop is going to make things increasingly hard
Yeah, the Crit system feels like it's more against the players than an equal thing, considering how high rolls can get with high CR enemies in Pathfinder.
They're playing a vaguely dark souls inspired world while trying to offset the power of hero points. They had also partially exhausted their resources and had a ton of bad rolls. In spite of all of that, they cleared the fight by a considerable margin.
You know having your players be kinda immortal might lead one to make fights intentionally to hard and frustrating I could hear everyone getting mad... Welp and she ded
personally think the villain point system was a bad idea especially since chat keeps refilling it directly ALL THE TIME, being able to cancel out something whenever a good roll is made is...not great.
@@NarrativeDeclaration Yeah a few of you guys seemed a tad fed up, Looking forward to the revision hopefully it will be chaotic fun for you all with less chat abuse lol. cant wait for the next session.
@@NarrativeDeclaration In particular, I think letting the points cancel each other out is a had idea. It feels a bit cheap and is extremely disadvantageous to the DM since the players can hold 5x the points and just always cancel you.
I mean both deaths have been her own fault thus far, but even so if Speaker had took her back up a flior she may have survived and added to the DPS with her Pistols. Sure its not as much as her Melee but still anything would have been better than nothing at all.
While im mad Valli died. I hope she isn't the frist to fall to the rot. That Nat 20 from hulky at the end. Were he just throws the mace was just the chiefs kiss
Anyone Else Drawing Similarities to this Series and Warhams? "I shall kill you...with my guns" sounds an awful lot like "I shall strike you down...With my legs" Also Kidnapping a child from their parent.
By the gods of chaos this was a nail biter! I thought several times this would be a party wipe. The dice was laughing evilly throughout the whole fight. Great episode, can't wait for what comes next!
Is it just me, or do ranged weapons seem pretty weak with how little damage they do and they tend to just have a range of 30 feet? It should be at least double that.
I doubt this is a rule but I have a recommendation. If a hero/ruin point is used to counter a hero/ruin point the first point should be refunded. In other words when the DM counts Zoran's narrative declaration he would've gotten a hero point back and when SpeakerD countered the DM the DM would've gotten a ruin point back. It just feels bad to spend a point and have nothing happen. This lets them use the point later (and obviously they can't chain points so no countering the counter etc.).
Yeah, we talked about this in our follow-up episode, but that was a bad call on my end and we're not doing it anymore. Basically, I should have said NO to Zoran's original ND request (since it was a bit much to turn off a key boss ability). But, ya live you learn.
@@bionicdragon5 and social stuff as well I believe, I believe it has bonuses for trying to rally the people later levels and such, it's on a dnd wiki thing, I'd have to go look back at it but I'm at work on break rn lol.
@@Laughing_Dragon Yeah, I think that's the one. I think it was a classless variant for if you break a warlock pact or just want to try an unusual playstyle. Looked interesting.
spread news to people that they need to add something like "Please understand that donations are non-refundable and you are donating under the agreement that you will not issue a chargeback." to there tips/donations ....... people are being assholes and popping into places, donating large amounts to people living donation to donation, and then waiting enough time for the money to be spent and charging to back. Paypall and the like will side with them if you don't have something like this listed on your page with the donation link.
Holy shit, that battle was so intense o_O Sure, part of it came from the failed rolls, but it was down to the wire in general. Epic stuff, fellas, and an awesome session! :D For the algorithm!
this was a great show. but I am little irritated at SpeakerD/Tannhauser, he could still have used his grapple hook to get him and Odo/Vaali out of danger and Z/Oran could have healed her and him. but he just dismissed it because he couldn't also get Hulky/Rehua to heal them. the first plan was still solid and in my humble opinion, it was SpeakerDs/Tannhausers fault thet Odo/Vaali died... again. still love the show, love the players, and Hulky/ Rehua brought it home in the end.
I feel like this stopped being fun for them about 3 minutes into phase 2. Talking about this in terms of Dark Souls, since that's what inspired this, why is the party fighting an unholy fusion of Lady Maria and Fume Knight, two endgame dlc bosses, as an early-mid game boss?
I honestly feel like this boss fight was a little too strong. Reguardless of the insistance that the team was doing well, it just seemed like a total curb stomp and it didnt' realy seem like anyone was having a good time but the DM. Just my 2 cents not that anyone cares, because what do I know..
What an extremely cursed boss fight. I wasn't there during the stream, but I can still feel the frustration. I didn't like dice roll based games before, but now you've convinced me. I really hate dice roll games.
Because I am a patreon and depending on how fast Zoran pushes the vod out we get it 3 days early. Subscribers on twitch easily get the earliest way to watch as they can watch the vod right after theyre done streaming. Patreons just get the extra PDFs n stuff.
"I shall escort this fair maiden out of here"
perfect reply would be
"who you calling Maiden?"
I so wanted to Gyrl to do the wanted poster thing with Baldric, and be like "wait, aren't you the one that burnt down the orphanage?"
@@freelancerthe2561 “I used to live there.”
They _did_ say that Child was "questionably male" when introduced at Sweets', so it'd have been funny to be a Boy Named Sue situation, or just that Gyrll is a guy name in-universe. Or the character remained solidly enby :)
I mean, Gyrll does seem to be the Anti-Boy
NGL, though Cardoza was gonna say "and i will fight you with...my legs!"
"I will fight yooooouuuuu with this liiiiiiight aaaaaaand my legs!"
They get an egg bonus, she gets a LEG bonus.
Hmm I assumed cardosa would have just started punching them when she said guns
Can't believe thurston is throwing the radiance at the party
I thought that music sounded familiar
Pff
Outset should introduce new laws to regulate the use of assault chairs ... also thumbs up to GM what a great episode
Old Lady: "FOR THE REVOLUTION!"
Tannhauser: *"Y E -"*
Player Tannhauser left the game (Too high ping.)
Thurston: Vaali, you're dying. **Later** Tannhauser, you're dying.
Baldric: **Loads crossbow** SENZU BEAN!!!!
He's finally using it?
It's my head canon now that any Tyrant's Guild member trying to kill a party member that gets their attack blocked by the tree does the Jetstream Sam smirk and goes " Lucky devil. "
Divine Lord of Fervor: "Finally, a worthy opponent! Our battle will be legendary!"
"...Like MY LEGS."
The ending fight as it dragged on I can hear the soul of the players, and GM, leaving them as they just want this to end.
Something I'm all too familiar with from one of the games I participated.
I felt sympathy for the Vaali, imagine being the character who has died twice in a row
I've noticed that practically the only person who sounds the same regardless of being in character is Baldric.
Oran
This episode was so intense!
I hope she at least dropped her pistols for Vaali so this all was worth it.
What a chaotic session. That was truly a Dark Souls boss.
Hulky used LB3 to cast mace to your face. We need artwork of this glorious moment, for posterity sake.
1:36:50 - Hey, Thurston, that's not how that ability works according to the tooltip. You still have to roll to hit twice, and you have to hit with BOTH for the effect to trigger, and what it gets you is only having to apply Weakness and Resistance once to the combined damage instead of to the two separate damage rolls.
EDIT: Looking up the weapon used, your 'basically a crit' approach really screws over your target because the Fatal Damage ability triggers on a crit and drastically ups the weapon's damage. You rolled 2(2d8+3)+1d8 when what most likely should have been rolled was 2d4+3 (two normal damage for the weapon (assuming neither hits were crits) and the weakness to piercing damage bonus applied once. If one of the two hits had crit, the damage I believe would be (2*2d8)+1d4+3 (The crit shot getting the Fatal Damage bonus doubled, plus the normal damage of the second shot, plus the piercing damage bonus once).
Great catch! The shot dealt more damage on the one Paired Shot crit I had against Baldric, absolutely, but the weakness/resistance didn't really matter much in this combat since the PCs didn't have any of those triggering. Similarly, it probably helped the PCs more than hindered them in the later phases, because I had at least two rounds where I hit with none of the shots instead of making separate attacks. Besides Baldric, my recheck had most of the damage from the Burn Volley / Line Attacks, which were run normally. So overall, a silly mistake of me just pressing buttons to get attacks going instead of re-reading the ability one last time, but I'm certainly not infallible and GMs do make mistakes.
@@OnCallGM akshually
@@OnCallGM I think you will find-
That was easily the most confusing intro I've ever dealt with. That confused me more than when Hulky and Earndil did the "I'm drawing a map" bit and I didn't get the joke.
Not even with the scene of brumblow exploding and exiting out of a window to rejuvinate his body?
Which episode was that in again? I was looking for the map bit in Warhams but I must've skipped over it.
@@benjaminburton8135
Sadly I don't remember the episode. I only remember it was after a break, and I'm reasonably sure it was somewhere close to or during the prison arc.
@@Gormathius Awesome, thank you! Any clue is a big help.😆
Fire belongs to the people. That is such an awesome line.
Prometheus circa 2200 BC
each session earndill looses his mind. At some point we will get 2 Spekers.
Earndil and Speaker D do the fusion dance and become Surround Sound.
SpearnkerDil
Speker Deh :v
The only issue I have with the fight with Cardosa is that when using the dual shot ability, it says on it that you make two attacks at the same multi attack penalty, meaning either no penalty, -5, or -10. And if both attacks hit you do double damage. It does not say you get to automatically do double damage from landing 1 shot. Also they keep forgetting to clear status effects, such as Oran having wounded, and Vaali having stunned before she noticed and cleared it. So generally speaking the GM did incorrectly use her ability without realizing it. I know it's a nitpick but the only complaints I'd have about this campaign are nitpicks. As they really needed to not be forced double damage when that's not what the ability says. Also I know this isn't really on the GM, but they were drastically underprepared for the fight.
1:34:46 not gonna lie, i though she was goin to say " with my legs" for a moment
A major storm was happening where I was at and I needed to hide in the laundry room for a while, and I thought "Since I am gonna be here a while, I am gonna relax and watch some Rotgrind, this one is 4 hours, perfect" and I will say this episode was the opposite of Relaxing, I am having an aneurysm
"You're about to witness the Strength of Tree Knowledge" did not go unappreciated
Can't help but laugh at the idea that the pet cage dimension is just the orb in rehuas chest and glubtalk is just chilling in there all death stranding style 🤣🤣🤣
Oh god all the monster cans.
Unless I'm misremembering, because what you say makes me think of the resting rooms.
So I kinda wanted to keep my opinion out of this session, I getbits a dark souls/elden ring inspired campaign, but as a dm that boss fight was way too....mean. that and the hero/villain points counteracting eachother feels like it takes away from the cool stuff the players are supposed to do (thankfully yall are reworking them) but.....the biggest thing I can't understand is the whole "we are using our resources to destroy these healing pillars" and the only reward is that they stop healing the boss. Personally I would have thrown the players a bone, especially when the fight was that rough, but thats because I don't like killing off player characters, even in a campaign where they get resurrected. But again, this is all my opinion and shouldn't be taken without grains of salt
Yeah it would have been nice if destroying the pillars gave the character some health back. Add in a risk/reward with "You're almost dead and targeting the pillars will draw the boss's aggro but if you can break this you get healed."
watching this live was like going to the dentist it was calm but stressful in the begging and then it was like having teeth pulled by the end of it.
I think Earndil needed a hug after this one. You'd think it would be Odo, but no.
I think this boss fight exemplifies one of the reasons I prefer 1e to 2e. In 1e you can punch far outside of your CR, but in 2e if you walk into a boss fight that's above your level by too much then you have to hope and pray to the dice gods that things come your way, especially if you're under-stocked on supplies. It's ALSO why while I understand it from a 'give more stakes' system to going down, making it easier to enter dying and making the Rot a negative feedback loop is going to make things increasingly hard
Yeah, the Crit system feels like it's more against the players than an equal thing, considering how high rolls can get with high CR enemies in Pathfinder.
You could do proficiency w/o level
They're playing a vaguely dark souls inspired world while trying to offset the power of hero points. They had also partially exhausted their resources and had a ton of bad rolls.
In spite of all of that, they cleared the fight by a considerable margin.
Did the ascending First Family say "to the strongest" before apotheosis?
I love how down to the Wire this boss fight got.
Our poor pirate lass is DEAD AGAIN
@@AimlessSavant One more and she is dead and possessed by rot!
Thurston at the start of the fight: yeah, this is fine! This is okay!
Thurston much later into the fight: please god just let this end.
It ended truly by the power of the mighty bonk! Good job everyone!
If Gyrll doesn't get a cameo in hunter the parenting (maybe a school friend of boy?), I shall explode.
Boy doesnt go to schoil
@@moxtordoki96 but how fun would that be? Boy opens his lunch and its nothing but liquor and raw steak
@@moxtordoki96 It is said that other kids in the area make fun of him by calling him "meat". So maybe a neighborhood kid?
almost three hours from rolling initiative to end of bossfight, that was intense!
Once Cardoza went super sayain I was thinking “Why doesn’t Baldric use the Necrotic bomb?”
I feel like the game is being harsh on Odo after how well she did in WH Fantasy.
Or maybe, it doesn't favors "glass cannon" like characters? P.s. Maybe, especially in Melee range.
Rehua's mace was the most powerful weapon during this session
2:01:45 Love that callback.
You know having your players be kinda immortal might lead one to make fights intentionally to hard and frustrating
I could hear everyone getting mad...
Welp and she ded
personally think the villain point system was a bad idea especially since chat keeps refilling it directly ALL THE TIME, being able to cancel out something whenever a good roll is made is...not great.
After this episode we saw some of the faults with how we handled it and are planning to adjust it. We weren't happy either!
@@NarrativeDeclaration Yeah a few of you guys seemed a tad fed up, Looking forward to the revision hopefully it will be chaotic fun for you all with less chat abuse lol. cant wait for the next session.
@@NarrativeDeclaration In particular, I think letting the points cancel each other out is a had idea. It feels a bit cheap and is extremely disadvantageous to the DM since the players can hold 5x the points and just always cancel you.
"Explode like zeeky-boogy-doog"? That's an *ancient* reference.
Honestly Odo’s death was entirely her own doing. Immediately runs in, ignored the fact she is in AoEs and just never fucking moved.
I mean both deaths have been her own fault thus far, but even so if Speaker had took her back up a flior she may have survived and added to the DPS with her Pistols. Sure its not as much as her Melee but still anything would have been better than nothing at all.
While im mad Valli died. I hope she isn't the frist to fall to the rot. That Nat 20 from hulky at the end. Were he just throws the mace was just the chiefs kiss
I love Rehua.
He comin' is the best.
With my guns.... is this an Alternate universe of with my legs!!!
I like to think that Tannhouser's cold at 2:04:33 because it sounds like he's saying BRRRR instead of BUUURN
Anyone Else Drawing Similarities to this Series and Warhams? "I shall kill you...with my guns" sounds an awful lot like "I shall strike you down...With my legs"
Also Kidnapping a child from their parent.
Easy to see why the players were frustrated with how bad the design of that boss was.
By the gods of chaos this was a nail biter! I thought several times this would be a party wipe. The dice was laughing evilly throughout the whole fight. Great episode, can't wait for what comes next!
Noble light in the grimdarkness
Ah, yes the Gundam reference. ERUPTING BURNING FINGER!!
Is it just me, or do ranged weapons seem pretty weak with how little damage they do and they tend to just have a range of 30 feet? It should be at least double that.
I think speaker might be doing spell strike wrong, he needs to recharge it before using it again
Ever since Vaali got the blessing, she has been rolling badly.
Coincidence? I think not!
Thirston drained her luck!
3:46:45 Hulky did a Chris-Chan reference.
This is what night shift is for.
Night shift?
@@justghoul the video came out at like 3 in the morning for me. I watched it on my nightshift while working
Must be a pretty cozy night shift if you've got time for silly YT videos.
@@Andri474
Bruh
Why you gotta be this way
@@heboric6136
Hey, I'd rather take a night shift where I talk to nobody and can watch YT videos over my shitty day job any time.
Good news! Earndill did get his Burger!
In other news, WTF D20!? WTF?
I doubt this is a rule but I have a recommendation. If a hero/ruin point is used to counter a hero/ruin point the first point should be refunded. In other words when the DM counts Zoran's narrative declaration he would've gotten a hero point back and when SpeakerD countered the DM the DM would've gotten a ruin point back.
It just feels bad to spend a point and have nothing happen. This lets them use the point later (and obviously they can't chain points so no countering the counter etc.).
Yeah, we talked about this in our follow-up episode, but that was a bad call on my end and we're not doing it anymore. Basically, I should have said NO to Zoran's original ND request (since it was a bit much to turn off a key boss ability). But, ya live you learn.
I love the background music for the Cardoza fight
four and a half hours? good thing i had nothing to do today.
Speaker got Meatball'd
They forget to use the smelter wedges before they started the Fume Knight
Martinet Cardoza be like "I cast GUN! Prepare to meet God!"
Garlicmancer? Isn’t that just an Italian chef?
I recall a homebrew shitpost that was a wizard subclass specializing in garlic bread-based magic.
@@bionicdragon5 reminds me of that one REALLY good peasant class.
Which I want to use. Lol.
@@Laughing_Dragon Is that the one that focuses on support and environmental interaction, or am I thinking of something else?
@@bionicdragon5 and social stuff as well I believe, I believe it has bonuses for trying to rally the people later levels and such, it's on a dnd wiki thing, I'd have to go look back at it but I'm at work on break rn lol.
@@Laughing_Dragon Yeah, I think that's the one. I think it was a classless variant for if you break a warlock pact or just want to try an unusual playstyle. Looked interesting.
Rehua:
H E C O M I N
Everyone is so bummed out in the end here
CIVILIAN WITH A CHAIR!
That ending, incredible, just incre-fucking-dible.
Holy crap Rehua! We went Hersher of the Void; God Kianna on her! But with a single bullet. Sigh.
dont know why they're cursing the dice. they used all the good rolls last episode.
Hulky dead ass killed this boss the same way as the dark Eldar pirate.
SPOILERS
I couldn’t breathe for a while when it turned out Rehua’s pronouns were he/comin’ XD
That ending 😮, Holy shit.
spread news to people that they need to add something like "Please understand that donations are non-refundable and you are donating under the agreement that you will not issue a chargeback." to there tips/donations ....... people are being assholes and popping into places, donating large amounts to people living donation to donation, and then waiting enough time for the money to be spent and charging to back. Paypall and the like will side with them if you don't have something like this listed on your page with the donation link.
That's why we use Twitch's bits system! So people can't charge back on us.
@@NarrativeDeclaration good to know, spread the news though.... people are assholes.... wait....that's not news >.>
@@Azraile assholes!??! ON *OURRRR* INTERNET!??!
*INCONCEIVABLE!!!*
Someone please get Sanguinius a heretic burger. Our poor primarch needs it
Holy shit, that battle was so intense o_O Sure, part of it came from the failed rolls, but it was down to the wire in general. Epic stuff, fellas, and an awesome session! :D For the algorithm!
this was a great show. but I am little irritated at SpeakerD/Tannhauser, he could still have used his grapple hook to get him and Odo/Vaali out of danger and Z/Oran could have healed her and him. but he just dismissed it because he couldn't also get Hulky/Rehua to heal them. the first plan was still solid and in my humble opinion, it was SpeakerDs/Tannhausers fault thet Odo/Vaali died... again.
still love the show, love the players, and Hulky/ Rehua brought it home in the end.
No one had spells available! Remember, you might not have the full picture.
Gosh darn, that was the nat 20 to end all nat 20s right there.
Ngl this campaign is utterly brutal
What I wouldn't give for a Rotgrind soulslike or CRPG.
was so hoping for "I shall fight youuuuuuuu...with my legs"
Oh lawd He Comin'!
That fight was a real slug fest I hope they can at least give odo the bosses guns I think she’s owed that at the least.
Boye meet Gyrll, Gyrll meet Boye
God that ending was a struggle
Eat your EGG!
Spoiler
I knew this boss was dying to fast, there had to be a second phase of boss fight.
That was incredible
I feel like this stopped being fun for them about 3 minutes into phase 2. Talking about this in terms of Dark Souls, since that's what inspired this, why is the party fighting an unholy fusion of Lady Maria and Fume Knight, two endgame dlc bosses, as an early-mid game boss?
What a trip.
Hey Zoran, what track did you use from Tabletop Audio? I can't seem to find it in their regular database.
sometimes I feel this campaign is built for 10 pc's not 5
Orphan child in jail speaks - Boy? Is that you?
I honestly feel like this boss fight was a little too strong. Reguardless of the insistance that the team was doing well, it just seemed like a total curb stomp and it didnt' realy seem like anyone was having a good time but the DM. Just my 2 cents not that anyone cares, because what do I know..
We all had a great but grueling time!
Not to sound like an asshole but you sounded exceedingly passive aggressive at the last sentence there
fight got boreing at stage 2, otherwise was fine.
Noooo not again. I don't want vaali to die
Yay more rotgrind
What an extremely cursed boss fight. I wasn't there during the stream, but I can still feel the frustration. I didn't like dice roll based games before, but now you've convinced me. I really hate dice roll games.
On one hand it's an awesome experience when the Dice favors you, on the other hand it's absolutely PAIN when it wants your blood.
You're not in the right place
@@AmbyrRavyn
I'm here for the fun interactions, but I'm not playing this crap. That's about it.
then what youd want is just straight up roleplay, but nobody does that really lol.
How is there a comment from tree days ago if this was just uploaded 8 minutes ago?
Patrons get early acces I think
SpeakerD thinks time is a odious concept.
Because I am a patreon and depending on how fast Zoran pushes the vod out we get it 3 days early. Subscribers on twitch easily get the earliest way to watch as they can watch the vod right after theyre done streaming. Patreons just get the extra PDFs n stuff.
Continual-Method acting with semi-impromptu writing at it's finest, good show yall
sooo is this "burger" going to be added to Baldrics menu next to the egg?
As much as they complained about the dice being cursed this session they're all glossing over the 7+ nat 20s last session.
Twas forewarned by the Dice gods.
REHUA MVP!!!!!!
But did Valli ever use her Egg bonus?