i genuinely thought this video have like 300k views... this topic will become popular, great tutorial, great content. ps. remember me when you get famous lol
Yet another awesome, much needed tutorial!!! Would love to know if there is a way to create custom designed metashape. Like by converting a 3D object into metashape so that the forceSOP kinda features can be utilized. Thanks in advance!! You are amazing!!
Clear and concise - thank you! Despite moving the convert1 SOP after null3, I am still getting glitches on blue grid below the metaball deformations. Any idea what is causing these glitches or how to get rid of them?
Thanks for the tutorial~ but I wonder why we need to create a 2d grid with the metaball going through it instead of just simply render the metaball with camera shooting at front? Thanks again!
That camera lighting trick is brilliant. Awesome tip
That was amazing!
Very didactic and concise.
Thank you!
Glad you liked it ;)
thank you for the tutorial.
you make it look so much easy and clear to understand!!!
love it.
really blow my mind the switch part to create more that one version..
@@earthchrome Thank you so much for your comment Silvana!
i genuinely thought this video have like 300k views... this topic will become popular, great tutorial, great content.
ps. remember me when you get famous lol
So sweet, thank you!
Fantastic tutorial!!! 👍🙏 Very inspirational.
Glad you liked it
would it possible to map the same effect onto a user body, say we use a kinect azure to track a user and we map this effect onto the bodys silhouette?
Thanks for the tutorial!
Yet another awesome, much needed tutorial!!! Would love to know if there is a way to create custom designed metashape. Like by converting a 3D object into metashape so that the forceSOP kinda features can be utilized. Thanks in advance!! You are amazing!!
Very cool and well done.
thankyou
Clear and concise - thank you! Despite moving the convert1 SOP after null3, I am still getting glitches on blue grid below the metaball deformations. Any idea what is causing these glitches or how to get rid of them?
Thanks for the tutorial~ but I wonder why we need to create a 2d grid with the metaball going through it instead of just simply render the metaball with camera shooting at front? Thanks again!
Beautiful, could this asset be synch to music? Even, music played live via midi? That's de wonderful!
Yes, that's it's possible
Was hoping to use this alongside an arduino interactive sensor! To respond to users touch.
That sounds great! We will soon publish a part 2 of this tutorial, which will be more interactive and would work nicely with your idea.
i like the meatballs
2023, Who else here for the meatball tutorial? 😂🖤😎🙌
🤣🤣
@0.59 you say attach a null - but you actually attach a transform ;)
just sayin
Thank you so much for the tutorial. Here's what I came up with after playing with it a bit: ruclips.net/video/TJMZWbPzYfc/видео.html