I love the names tracks because their structure is always goes from "shit I accidentally aggro'd the level 80 giant enemy" to "I GOT THIS FIGHT LET'S FREAKING GOOOOOOO"
You Will Recall Our Names is fantastic. The song is new but they still managed to make it sound just like You Will Know Our Names from the structure alone. The syncopated notes, right before the break and the main melody sounds so much like 1 you can't avoid it Xenoblade music is amazing.
Not just structure, but there's a few familiar things added as a callback to the original. That said, I do still prefer the XC1 track but this one is great as well. I think XC1 offers more consistent greatness in the OST, while XC2 has higher highs... but also lower lows. With XC1 I could listen to almost the whole OST and not get bored of it, but with XC2 I feel like skipping over half of the tracks because a lot of the lesser tracks are not that interesting.
@@thenonexistinghero I'm on the other side of the fence, Xenoblade 1's OST is fantastic but I feel like skipping a lot of them, meanwhile, there's probably less than a dozen that I don't care enough or dislike in 2.
Your reaction to You Will Recall Our Names is quite interesting, since you're fresh off playing through XB1 and hearing You Will Know Our Names many times. So it's much more ingrained in your mind than it would have been otherwise. The song here is used for the same purpose, so I think going for a "sequel" to the original song is a fun concept that they pulled off really well. Makes sense that you can't help but think of the original right now, but that may change when you play the game and hear it plenty of times there.
Funnily enough I feel the exact opposite. Too much of X2 tries so hard to copy what X1 did (areas, voice acting, music, structure) but doesn't seem to understand why people loved those parts of X1 in the first place. Trying to copy a better game instead of doing its own thing really hold the game back from being as good as it could have been.
lmao hearing him say the quotes "Reyn time" "I'm really fellin' it!" and how he imagines all the voices of the characters talking over each other in battle made me smile cause he already is getting that classic Xenoblade expierence :)
I loooove the chorus of Death Match. It's so unique to the rest of the series, truly one of a kind song. There is one boss theme in xbc3 that was written by a completely new composer and this song gives the same vibes, even though it was definitely written by Ace.
17:37 and that’s why an lot of the comments on battle themes are just people spamming their favorite battle lines lol In 2 I’ve seen so many comments of Think you can take me, Nias welsh screaming, Flora heals an aching soul, etc
yeah I get what you mean with You Will Recall Our Names, I still like it but I think it tries so hard to be like You Will Know Our Names. I prefer 3's version, sound similar with same structure and all but it definitively is it's own thing. Also you should revisit 3's version (You Will Know Our Names - Finale) now that there is a proper album version and not fanmade videos that doesn't mix all of their parts well together.
You Will Know Our names from XC1 is all about giving the unique, stronger enemies, who have an actual unique NAME compared to the regular enemies, a theme. Hence, the title literally being You Will Know Our Names. Naturally, You Will Recall Our Names is made for the exact same purpose and scenario in XC2, so that's why imo the song fits perfectly for being what it is, being its own soundtrack, but still giving you that nostalgic feeling for the OG unique enemy theme from XB1.
Eh, while there are some unique monsters in XC2 with You Will Recall Our Names as a theme, the first time it plays is always what stands out to me. That fight gives it a whole different context and feel to me.
Iirc "you will recall our names" in jp was "you will know our names again" and is why 3's is called "you will know our names final" and recall doesn't have a final
If you really want to treat yourself, now that you’ve reacted to the Unique Monster battle themes from all three games, it’s fun to listen to them in order and just hear how it evolves over time: You Will Know Our Names -> You Will Recall Our Names -> You Will Know Our Names Finale
Songs like "You will recall our name" I like to refer to as "Sequel Songs", where it's the spiritual successor to an earlier track. Persona 5 Royal has an AMAZING version of thst
Death Match with Torna is probably my favorite boss theme from Xenoblade 2. Which sucks because it only plays three times in the whole game, one of which is basically a tutorial fight to introduce a new mechanic and another of which changes to a different theme after a phase transition.
There's a specific moment in the game where You Will Recall Our Names play for the first time that makes it a "redo" of YWKON feel very epic. I haven't heard a single Xenoblade fan say that making another YWKON is a bad thing. It's different enough that I don't hear them as the same song. Xenoblade 3 also has its own version, that you already reacted to, so it's a running theme in the series. Sad it wasn't named You Will Engrave Our Names though...
there's a few songs in xenoblade 2 that start playing and just absolutely bowl you over; partly because they're great, but also because they're just so, so different to anything else you feel like you're in a different game for a bit
The battle music is obviously great, but my mind always goes back to the area themes and cutscene pieces. Torigoth, Mor Ardain, Yggdrasil, Tantal, etc. are so good at setting the atmosphere and being damn catchy in their own respects, and the cutscene music like Contrition, Desolation, Our Hope, and The Tomorrow with You remind me of my favorite moments in the story.
@@jacobmonks3722to this day I occasionally just wander around tantal just taking it in. Maybe talk to ken but for the most part I’m just listening to the track and taking in the environment. I absolutely love tantal and it’s theme.
These songs are perfect, even though i havent payed much attention to "death match with torna" it was great hearing it properly love that bass n all. CLASS
I love how you digested You will recall our names. The drums were definitely a step up from xc1 to xc2. I also think that you will recall our names is a definite level up from you will know our names and the impact it has during the fights with unique monsters.
You've said "Formidable Enemy" twice during this vid. I hope it ends up being foreshadowing lol There's another song in XC3 that also feels "different" to the usual Xenoblade stuff (also a specific battle) that actually reminds me a bit of Death Battle with Torna. Just a curious observation.
I honestly agree with what you were getting at for You Will Recall Our Names. It's both a blessing and a curse with the road they took with it - it's really cool that it's basically a sequel to You Will Know Our Names, sounding like a natural progression of the previous song rather than just a remix. And yet as you said, the curse that comes with that blessing is that most can't help but hear and think about Know rather than immerse fully into Recall the whole time, if they've heard Know first. It's a natural consequence of going such a route, but I definitely wouldn't count it as a point against Recall just like you said, just something interesting and unique to point out.
Death Match with Torna sound really like a sound track Nobuo Uematsu could have wrote, It kinda make sense since all the Torna characters are designed by Tetsuya Nomura
I like to think I lean on the harsher side towards XC2, but the idea that Recall sounding so similar to Know would be so distracting is a surprising one to me. I do understand that feeling, as I get it with a couple other tracks myself, but this one, the thought never really crossed my mind. I wonder then, how you'll feel about "You will know our names (Finale)" from the third game if you were to listen to that again now. You've heard it before, but I suspect you might not remember it without a re-listen. Still, that track and a few others do call back to equivalent tracks from XC1 and 2. I wonder if you'll have this sensation there as well, or perhaps you'll feel totally different?
I watched your XC2 playthrough so far and I thought it was funny that you guessed Rex's age perfectly, before it was ever mentioned in-game. "I don't know how old Rex is. He looks about 15"
Fun fact: the name "You Will Recall Our Names" is actually a mistranslation. The Japanese name for the song I believe is "You Will Know Our Names - Again," which makes the Xenoblade 3 version "You Will Know Our Names -Finale" make a bit more sense. I remember thinking the 3 version would be called "You Will Fear Our Names" or something but was pretty disappointed with what it's actually called. Learning that made it understandable why they went with that name.
I can see how that mistranslation would have happened before 3 made it clear it was a different pattern than it might have appeared. After all, "recall" might be interpreted as "knowing [something] again". Unfortunate that it ended up panning out that way though.
Yeah wish the translaters just went with the pattern established in 2, before the release of 3 i thought the unike monster track would be called something like "you will remember our names". Knowing the reason makes it more understandable.
Ngl, i almost quit playing Xenoblade chronicles 2 about 10-15% through it. Ill admit rex took a while to grow on me, but thats not why I almost quit or the....questionable design of certain characters, no. It was the damn sound mixing, idk what it was, playing the switch version, but GOOD GOD, i had to have the remote on standby, working 3rd shift, and playing on weekends...i had to have the mute and volume controls ready to go at a moments notice so i didn't get yelled at by my neighbors[Apartment]. The voices would go from so damn low, i had to turn the volume to like 24, then i would immediately, and i mean IMMEDIATELY need to turn it down the second they shout or it sounded like the tv was blasting sound. The worst part was the music, not during battles, those were fine...it was the cutscenes, idk who did the sound mixing/editing for the english dub, but there many...FAR too many scenes that i could BARELY hear the music over the voices and then vice versa. It nearly ruined the game for me... Thankfully i pulled through it and was hooked bad sound and all halfway through the game. Sorry bout that, needed to vent that frustration from my first playthrough
This is interestingly the first time I hearing if the sound mixing being the issue. I’ve had it with other games but I don’t remember any of the xenoblade being bad for it. But that could also be down to environmental and even just me misremembering. Most common issue I heard and what gave me most grief was the “tutorials” and navigation. I still get lost trying to get the boat to leave gormont.
Not being able to see it outside of the shadow of the original is a super interesting thing to hear you say because I felt this way about the entirety of X2 personally. While I think the gameplay is the best in the series, I constantly felt like the music, areas, voice acting, and structure of the game as a whole always felt to me like it was just trying to copy the thing people lived about the first game, without truly understanding why the first game was so great. Though overall I still think it is a fantastic game, especially the last few chapters.
I know he doesn't read comments to avoid spoilers, but I hope he doesn't get too frustrated with the tutorial hell of XC2. The combat system is so rewarding if you get it down and it's not that hard to understand, the game just throws too much of it at you at the worst times.
I would assume it’s game dependent. Like some games are more handheld friendly. Like I can see Kirby and Pokémon’s sound design being down with handheld in mind. Xenoblade and Metroid prime I’d expect they want it to sound best on a tv screen or even headphones. But with the switch lite I’m just making assumptions
It's a very common opinion I've heard where people who started with XC1 and went to 2, the songs that fill the same role, people oftentimes get that impression that there's something about the originals that make it difficult to prefer the newer song. Not that it's bad by any means- I listen to the soundtrack all the time- but that they really did an excellent job of emulating the exact same type of sound, so much so that it sortof lives in the shadow of the original song. Personally? I tend to have the opposite reaction most of the time. Every time I try to listen to the original soundtrack, I just keep hearing XC2's soundtrack instead.
I come from the special place of playing the 3DS version of the first game as my first experience with the series, roughly a month before the second came out, that alone is enough to have felt that literally everything about 2 was a huge improvement over the first game.
I really need to replay these games. What I’d do to play for the first time again. Especially 2. “I’m really feeling it” fucking sent me “My rifles getting hotter”
XC is my favorite game of all time, and even though I'm reluctant to play 2 and 3 (in fear of them not being as perfect as 1), Death Match with Torna is the best battle theme I've heard in the whole series, imo.
Each game in the series is distinctly different, and you have to definitely know that going in, but the heart and soul still feels the same, if that counts.
If you go in willing to give them a shot, both are just as incredible experiences as the first. All 3 games have their problems, and some have their flaws more noticeable than others (2’s tutorials are so bad they actively make the game worse), but the stories they tell are all on the same level (or, depending on your enjoyment of certain topics, even better), so even though I had more issues with parts of 2, it’s my favorite game in the entire series, even over 1, just because I loved the characters and story they told so much. (That and if you get past the bad tutorials and actually learn the way combat is *supposed* to work, it’s really good)
@@petit-pedestre2334 I still prefer the story of 2, which is exactly *why* I think the trilogy as a whole is so incredible. Anyone can say any of the 3 games has their favorite story, or music, or combat, and I would understand why that would be true for all 3 of them.
@@ThatFoxGirl I completely agree! And I would also say Xeno 2's story is my favorite (Jin my beloved) if it wasn't for the end of chapter 5/start of chapter 6 of Xeno 3. This is literally peak fiction, and the most emotional I've ever felt in any form of media. What the game makes you feel during those cutscenes is unparalleled! Truly a masterpiece
First song is absolutely a rearrangement. And it's in all 3 games, which I believe was deliberate as they are all connected - I'm still not sure how 3 fits in as I've not played it (or DE's Prologue and Torna sadly) but I have beaten the base games of 1 and 2 and that apparently Shulk and Rex were part of 3's DLC through the hero class system or something like that (I don't wanna know). It's awesome that they did this though frankly, as not too many franchises do this sort of thing. The only composers who do it regularly are Nobuo Uematsu, and Masayoshi Soken.
17:27 Good luck hearing anything in XB2 battles. There's so many voices sounding off at once that you can never reliably use them as gameplay cues like they were made for in XB1.
Interesting to hear you single out the drums in both tracks, because that's what I always thought took the biggest step up from the first game.
Based Renne pfp.
I love the names tracks because their structure is always goes from "shit I accidentally aggro'd the level 80 giant enemy" to "I GOT THIS FIGHT LET'S FREAKING GOOOOOOO"
You Will Recall Our Names is fantastic. The song is new but they still managed to make it sound just like You Will Know Our Names from the structure alone. The syncopated notes, right before the break and the main melody sounds so much like 1 you can't avoid it
Xenoblade music is amazing.
Not just structure, but there's a few familiar things added as a callback to the original. That said, I do still prefer the XC1 track but this one is great as well. I think XC1 offers more consistent greatness in the OST, while XC2 has higher highs... but also lower lows. With XC1 I could listen to almost the whole OST and not get bored of it, but with XC2 I feel like skipping over half of the tracks because a lot of the lesser tracks are not that interesting.
@@thenonexistingheroI think higher highs but lower lows describes the relationship between the two games in all areas.
@@thenonexistinghero I'm on the other side of the fence, Xenoblade 1's OST is fantastic but I feel like skipping a lot of them, meanwhile, there's probably less than a dozen that I don't care enough or dislike in 2.
The flute in Death Match With Torna makes me feel like it could have worked in XC3 of course. Both of these are excellent
I think the intended connection is that Torna is a reference to the long dead society of Xenoblade 2 that is inspired by Edo Japan.
@jacobmonks3722 oh yeah that why they have samurai names
I think spiritual successor is a good way to describe this song
Your reaction to You Will Recall Our Names is quite interesting, since you're fresh off playing through XB1 and hearing You Will Know Our Names many times. So it's much more ingrained in your mind than it would have been otherwise. The song here is used for the same purpose, so I think going for a "sequel" to the original song is a fun concept that they pulled off really well. Makes sense that you can't help but think of the original right now, but that may change when you play the game and hear it plenty of times there.
Funnily enough I feel the exact opposite. Too much of X2 tries so hard to copy what X1 did (areas, voice acting, music, structure) but doesn't seem to understand why people loved those parts of X1 in the first place. Trying to copy a better game instead of doing its own thing really hold the game back from being as good as it could have been.
lmao hearing him say the quotes "Reyn time" "I'm really fellin' it!" and how he imagines all the voices of the characters talking over each other in battle made me smile cause he already is getting that classic Xenoblade expierence :)
I loooove the chorus of Death Match. It's so unique to the rest of the series, truly one of a kind song. There is one boss theme in xbc3 that was written by a completely new composer and this song gives the same vibes, even though it was definitely written by Ace.
17:37 and that’s why an lot of the comments on battle themes are just people spamming their favorite battle lines lol
In 2 I’ve seen so many comments of Think you can take me, Nias welsh screaming, Flora heals an aching soul, etc
yeah I get what you mean with You Will Recall Our Names, I still like it but I think it tries so hard to be like You Will Know Our Names. I prefer 3's version, sound similar with same structure and all but it definitively is it's own thing. Also you should revisit 3's version (You Will Know Our Names - Finale) now that there is a proper album version and not fanmade videos that doesn't mix all of their parts well together.
You Will Know Our names from XC1 is all about giving the unique, stronger enemies, who have an actual unique NAME compared to the regular enemies, a theme. Hence, the title literally being You Will Know Our Names. Naturally, You Will Recall Our Names is made for the exact same purpose and scenario in XC2, so that's why imo the song fits perfectly for being what it is, being its own soundtrack, but still giving you that nostalgic feeling for the OG unique enemy theme from XB1.
Eh, while there are some unique monsters in XC2 with You Will Recall Our Names as a theme, the first time it plays is always what stands out to me. That fight gives it a whole different context and feel to me.
Iirc "you will recall our names" in jp was "you will know our names again" and is why 3's is called "you will know our names final" and recall doesn't have a final
If you really want to treat yourself, now that you’ve reacted to the Unique Monster battle themes from all three games, it’s fun to listen to them in order and just hear how it evolves over time:
You Will Know Our Names -> You Will Recall Our Names -> You Will Know Our Names Finale
Songs like "You will recall our name" I like to refer to as "Sequel Songs", where it's the spiritual successor to an earlier track. Persona 5 Royal has an AMAZING version of thst
Death Match with Torna is probably my favorite boss theme from Xenoblade 2. Which sucks because it only plays three times in the whole game, one of which is basically a tutorial fight to introduce a new mechanic and another of which changes to a different theme after a phase transition.
There's a specific moment in the game where You Will Recall Our Names play for the first time that makes it a "redo" of YWKON feel very epic. I haven't heard a single Xenoblade fan say that making another YWKON is a bad thing. It's different enough that I don't hear them as the same song. Xenoblade 3 also has its own version, that you already reacted to, so it's a running theme in the series. Sad it wasn't named You Will Engrave Our Names though...
there's a few songs in xenoblade 2 that start playing and just absolutely bowl you over; partly because they're great, but also because they're just so, so different to anything else you feel like you're in a different game for a bit
The battle music is obviously great, but my mind always goes back to the area themes and cutscene pieces. Torigoth, Mor Ardain, Yggdrasil, Tantal, etc. are so good at setting the atmosphere and being damn catchy in their own respects, and the cutscene music like Contrition, Desolation, Our Hope, and The Tomorrow with You remind me of my favorite moments in the story.
@@jacobmonks3722to this day I occasionally just wander around tantal just taking it in.
Maybe talk to ken but for the most part I’m just listening to the track and taking in the environment. I absolutely love tantal and it’s theme.
I really wish they stuck with the English naming scheme for the YWKON successor in 3 rather than flipping back into japanese
you have to admit that it being named "finale" is very satisfying. I doubt we'll get another similar song in the upcoming xeno project
These songs are perfect, even though i havent payed much attention to "death match with torna" it was great hearing it properly love that bass n all. CLASS
I love how you digested You will recall our names. The drums were definitely a step up from xc1 to xc2. I also think that you will recall our names is a definite level up from you will know our names and the impact it has during the fights with unique monsters.
You've said "Formidable Enemy" twice during this vid. I hope it ends up being foreshadowing lol
There's another song in XC3 that also feels "different" to the usual Xenoblade stuff (also a specific battle) that actually reminds me a bit of Death Battle with Torna. Just a curious observation.
I honestly agree with what you were getting at for You Will Recall Our Names. It's both a blessing and a curse with the road they took with it - it's really cool that it's basically a sequel to You Will Know Our Names, sounding like a natural progression of the previous song rather than just a remix. And yet as you said, the curse that comes with that blessing is that most can't help but hear and think about Know rather than immerse fully into Recall the whole time, if they've heard Know first. It's a natural consequence of going such a route, but I definitely wouldn't count it as a point against Recall just like you said, just something interesting and unique to point out.
funny how you say that because i think 3 has the best version just because it expands upon both versions so much, especially with the dynamic music
Death Match with Torna sound really like a sound track Nobuo Uematsu could have wrote, It kinda make sense since all the Torna characters are designed by Tetsuya Nomura
I like to think I lean on the harsher side towards XC2, but the idea that Recall sounding so similar to Know would be so distracting is a surprising one to me. I do understand that feeling, as I get it with a couple other tracks myself, but this one, the thought never really crossed my mind.
I wonder then, how you'll feel about "You will know our names (Finale)" from the third game if you were to listen to that again now. You've heard it before, but I suspect you might not remember it without a re-listen. Still, that track and a few others do call back to equivalent tracks from XC1 and 2. I wonder if you'll have this sensation there as well, or perhaps you'll feel totally different?
someone tell me im not the only onw qho hear go go power rangers in death match wiht torna
Same, I always here it there.
Death Match With Torna has a lot of similarities to Incoming!.
For song remixes that are completely different songs, look no further than the early Final Fantasy battle themes.
I watched your XC2 playthrough so far and I thought it was funny that you guessed Rex's age perfectly, before it was ever mentioned in-game.
"I don't know how old Rex is. He looks about 15"
the most realistically written and designed 15 year old. Usually it turns out characters are way younger than you would guess hahah
Like even Shulk. He does not come across as 18! Not for me at least. Maybe about 20 minimum
Fun fact: the name "You Will Recall Our Names" is actually a mistranslation.
The Japanese name for the song I believe is "You Will Know Our Names - Again," which makes the Xenoblade 3 version "You Will Know Our Names -Finale" make a bit more sense.
I remember thinking the 3 version would be called "You Will Fear Our Names" or something but was pretty disappointed with what it's actually called. Learning that made it understandable why they went with that name.
I can see how that mistranslation would have happened before 3 made it clear it was a different pattern than it might have appeared. After all, "recall" might be interpreted as "knowing [something] again". Unfortunate that it ended up panning out that way though.
Yeah wish the translaters just went with the pattern established in 2, before the release of 3 i thought the unike monster track would be called something like "you will remember our names".
Knowing the reason makes it more understandable.
Ngl, i almost quit playing Xenoblade chronicles 2 about 10-15% through it. Ill admit rex took a while to grow on me, but thats not why I almost quit or the....questionable design of certain characters, no. It was the damn sound mixing, idk what it was, playing the switch version, but GOOD GOD, i had to have the remote on standby, working 3rd shift, and playing on weekends...i had to have the mute and volume controls ready to go at a moments notice so i didn't get yelled at by my neighbors[Apartment]. The voices would go from so damn low, i had to turn the volume to like 24, then i would immediately, and i mean IMMEDIATELY need to turn it down the second they shout or it sounded like the tv was blasting sound. The worst part was the music, not during battles, those were fine...it was the cutscenes, idk who did the sound mixing/editing for the english dub, but there many...FAR too many scenes that i could BARELY hear the music over the voices and then vice versa. It nearly ruined the game for me...
Thankfully i pulled through it and was hooked bad sound and all halfway through the game. Sorry bout that, needed to vent that frustration from my first playthrough
This is interestingly the first time I hearing if the sound mixing being the issue. I’ve had it with other games but I don’t remember any of the xenoblade being bad for it. But that could also be down to environmental and even just me misremembering.
Most common issue I heard and what gave me most grief was the “tutorials” and navigation. I still get lost trying to get the boat to leave gormont.
Yeah, the mixing in 2 can get a bit weird. Thankfully they fixed it in 3 (for the most part, I still can't hear Noah in the intro cutscene lmao)
i just think of the smash reveal now whenever i hear this song
Not being able to see it outside of the shadow of the original is a super interesting thing to hear you say because I felt this way about the entirety of X2 personally. While I think the gameplay is the best in the series, I constantly felt like the music, areas, voice acting, and structure of the game as a whole always felt to me like it was just trying to copy the thing people lived about the first game, without truly understanding why the first game was so great.
Though overall I still think it is a fantastic game, especially the last few chapters.
I know he doesn't read comments to avoid spoilers, but I hope he doesn't get too frustrated with the tutorial hell of XC2. The combat system is so rewarding if you get it down and it's not that hard to understand, the game just throws too much of it at you at the worst times.
I’ve always wondered if the mixing for some Switch games is influenced by the handheld mode/speakers.
I would assume it’s game dependent.
Like some games are more handheld friendly. Like I can see Kirby and Pokémon’s sound design being down with handheld in mind.
Xenoblade and Metroid prime I’d expect they want it to sound best on a tv screen or even headphones.
But with the switch lite I’m just making assumptions
It's a very common opinion I've heard where people who started with XC1 and went to 2, the songs that fill the same role, people oftentimes get that impression that there's something about the originals that make it difficult to prefer the newer song. Not that it's bad by any means- I listen to the soundtrack all the time- but that they really did an excellent job of emulating the exact same type of sound, so much so that it sortof lives in the shadow of the original song. Personally? I tend to have the opposite reaction most of the time. Every time I try to listen to the original soundtrack, I just keep hearing XC2's soundtrack instead.
I come from the special place of playing the 3DS version of the first game as my first experience with the series, roughly a month before the second came out, that alone is enough to have felt that literally everything about 2 was a huge improvement over the first game.
I really need to replay these games. What I’d do to play for the first time again. Especially 2.
“I’m really feeling it” fucking sent me
“My rifles getting hotter”
XC is my favorite game of all time, and even though I'm reluctant to play 2 and 3 (in fear of them not being as perfect as 1), Death Match with Torna is the best battle theme I've heard in the whole series, imo.
Each game in the series is distinctly different, and you have to definitely know that going in, but the heart and soul still feels the same, if that counts.
If you go in willing to give them a shot, both are just as incredible experiences as the first. All 3 games have their problems, and some have their flaws more noticeable than others (2’s tutorials are so bad they actively make the game worse), but the stories they tell are all on the same level (or, depending on your enjoyment of certain topics, even better), so even though I had more issues with parts of 2, it’s my favorite game in the entire series, even over 1, just because I loved the characters and story they told so much. (That and if you get past the bad tutorials and actually learn the way combat is *supposed* to work, it’s really good)
Xeno 3 is arguably the best in the series. It's storytelling at its peak
@@petit-pedestre2334 I still prefer the story of 2, which is exactly *why* I think the trilogy as a whole is so incredible. Anyone can say any of the 3 games has their favorite story, or music, or combat, and I would understand why that would be true for all 3 of them.
@@ThatFoxGirl I completely agree! And I would also say Xeno 2's story is my favorite (Jin my beloved) if it wasn't for the end of chapter 5/start of chapter 6 of Xeno 3. This is literally peak fiction, and the most emotional I've ever felt in any form of media. What the game makes you feel during those cutscenes is unparalleled! Truly a masterpiece
First song is absolutely a rearrangement. And it's in all 3 games, which I believe was deliberate as they are all connected - I'm still not sure how 3 fits in as I've not played it (or DE's Prologue and Torna sadly) but I have beaten the base games of 1 and 2 and that apparently Shulk and Rex were part of 3's DLC through the hero class system or something like that (I don't wanna know).
It's awesome that they did this though frankly, as not too many franchises do this sort of thing. The only composers who do it regularly are Nobuo Uematsu, and Masayoshi Soken.
17:27 Good luck hearing anything in XB2 battles. There's so many voices sounding off at once that you can never reliably use them as gameplay cues like they were made for in XB1.
You could always go to settings and lower the battle voices
You will know our names was so much better for me too aha
Xenoblade is the GOAT in pretty much everything but these two OSTs aren't top imo..