Time stamps >>> ( And spoilers ) >>> >>> 1:35 Heat metal 3:48 Pass without trace 6:39 Absorb elements 8:30 Animal messenger 11:56 Good berry 14:30 Animal Friendship 16:02 Speak with animals
I've got to admit the first place my mind always goes with Animal messenger is to use it on one of your enemies. Like, there's an evil king out there or something, who has a squirrel show up to shout obscenities at him once a day, and he doesn't know why.
@@frankhewitt1986 Pass Without Trace gives +10 to Stealth checks to allies within 30ft of the caster (and that 30ft radius moves with the caster). Druid then wild shapes into a tiny creature and hides on the Rogue. This allows the Rogue to have an +10 Stealth on his/her shoulder for 1 hour. As we know Rogues already have good Stealth usually so this allows them to have even better Stealth.
Spike Growth is my new favorite spell. Saw an ooze in a room. Cast it on the room. Two more came out of hiding. They all died trying to walk to us, as we peppered them with ranged spells. GM said most groups he does that encounter with barely survive. We didn't take a single point of damage.
Can fully verify how good Goodberry is in 5e. Just had two sessions where my party had to rescue and transport nearly 70 people from squalid conditions. Prisoners, about to be eaten, malnourished, etc. The druid spent 3 adventuring days spending all spell slots to cast Goodberry to help feed the lot of them, while tending to wounds and scavenging for food for the rest of us. That turned a logistical nightmare into a highlight of our session. The grateful people we rescued were spreading the news of this miraculous feat, and that actually made the whole group feel better.
When they were talking about the good berry spell who else thought of the scene in the fellowship of the ring when Pippin eat 3 loaves of lambas bread before Legolas explained that one small bite is enough to fill a grown man's stomach? Lol I would totally use something like that in my games or ask my DM to incorporate something like that.
While dming, I let a friend of mine who was playing a druid cast Heat Metal on the barbarian's axe while he was fighting. Just the blade was metal. He raged. He crit. He dealt 2d12+5 slashing and 4d8 fire damage, around 50 total (yes, I counted the fire damage as a crit even though I don't think that's supposed to happen but it was cool), and I described as the roper we was fighting got cremated while it was still alive. The table agreed that the roper deserved it. Tldr: Use Heat Metal
Definitely against RAW/RAI, but hey, you're the DM. I'd say the "rule of cool" would permit it, BUT I would definitely make some limits on it and potentially have that ruling backfire on the party. Next time the druid casts heat metal on an opponent... guess what? He pulls out an axe and starts hitting them with the extra fire damage.
I love druids! Once, I used a combination of speak with animals and goodberry to not only avoid combat but also get our party directions while we were lost.
Rev Shad42 Spike Growth definitely deserves a spot in this list. Acts as a trap for intelligent creatures and shreds anything mindless (or brave) enough to walk through it.
I used speak with animals to great effect in one of my campaigns. I created an Air Force out of flying animals. My flag ship was a Roc who I made promises of territory and monthly cow payments after the war. I loaded him up with alchemy fire and boulders which which my party dropped on enemy troups and fortications to great effect. All orders went through me and were passed along via speak with animals.
Spike growth becomes a beautiful thing when you have a Dao genie warlock with the crusher feat and repelling blast. You thorn whip for 1d6+4d4 damage, warlock blasts for 1d10+6d4. So in short: you just sent a creature through a natural blender.
Heat metal is absolutely a great damage dealing spell against someone in metal armor. I've never been able to bring myself to use it though, it seems so incredibly wicked.
I'm glad I'm not the only druid to use Goodberry with left over spell slots. I might however be the only Druid that runs a horse selling scam by using shapeshifting and a sales bard :) Shift into 🏇 Bard sells to sap. Shift out of horse then into escape form mouse usually. Meet up with bard to split the proceeds.
Shillelagh! Perfect if you're trying to make a halfling leprechaun! Shamus O'RileyO'ConnelO'Malley! Kiss my blarney stone and stay away from me pot o gold!
I think you missed an amazing utility cantrip, mold earth. Moving 5 cubic feet of loose earth/stone as an action, without losing a spell slot is awesome, even without the other utilities the cantrip can do. Other spell casting classes get stronghold spells at high level, the druid effectively gets theirs at level 1, with other uses limited only by imagination. You can dig a trench, plough a field, over time divert the course of a river or stream, all without getting your hands dirty.
Personally, I love the Entangle spell for battlefield control/attack; it's a 1st-level Web spell with a STR saving throw instead of DEX, which means (a) the opposition's Rogue ain't escaping it and (b) it synergizes really, REALLY well with the actual Web spell. ;)
Heat metal is such fun when used against enemies in full plate, especially if you're the non wildshaped, super squishy druid lmao And btw, it takes 10 minutes to don or doff armor
So here’s what you do. You make an Aasimar monk of sun soul, give magic initiate so they can have Goodberry, ask your DM if the berry can be a bean for cosmetic purposes, then fly in to the fray throwing punches and firing kamehas all over the place and dropping a bean into a downed friend’s mouth while shouting “senzu bean” and whatever you do *DONT STOP DONT STOP WE’RE IN LUCK NOW*
Warwick: The Uncaged Wrath of Zaun Aasimar are celestial beings that can go super saiyan (really more like Kaio-ken but still) and fly as an ability. See Protector Aasimar trait: Radiant Soul.
I'm familiar with what they are and can do, but they don't have anything as far as thematics go for sayians. A better option in my opinion would be an ape varient for the shifter
Use sky write to convince people that it is a message from the gods, like " I ( sky god) order thee follow the word of these travelers" and now the town treats you like gods
I love tying in Animal Friendship with Beast Bond and Beast Sense so you basically become a Warg from GoT, looking through the eyes of a charmed creature and mentally controlling it, even through combat
We’re starting a new campaign tomorrow and I have a gnome Druid so he’s using cantrips “Shillelagh” and a sling loaded with “magic stones” since he gets proficiency with clubs and slings. If I get the feat Sharpshooter then he’s going to rock mega damage. For L1 spells, I’m taking Thunderwave and wild cunning, but now I’m thinking heat metal is pretty useful in a town setting (gnomes can be a little bit trickster remember) 😉
Indeed, one of the best healing spells in the game when used out of combat. Especially if your DM allows Readying a move outside of combat as it's once per turn per person in general, so you can get two per person per round. And even more broken with a level of Life Cleric dip since RAW every one of those 10 or 20 instances of healing would be boosted by Disciple of Life for 2+spell level
@@carsonrush3352 Too bad jeremy didn't write that, it was hall. What it says RAW has nothing to do with jeremy. It also doesn't say whenever you restore hp with a spell. But nice try conning your GM in your games who don't read.
@@Folsomdsf2 Disciple of Life is when you *use* a spell to restore hit points to a creature, which you're doing for every instance of Healing Spirit or every Goodberry, not when you *cast* a spell. "Also starting at 1st level, your healing spells are more effective. Whenever you *use a spell of 1st level or higher to restore hit points to a creature,* the creature regains additional hit points equal to 2 + the spell's level." You may be thinking of the later Blessed Healer feature which is indeed when you cast one that does you extra heal yourself "Beginning at 6th level, the healing spells you cast on others heal you as well. When you *cast a spell of 1st level or higher that restores hit points to a creature other than you,* you regain hit points equal to 2 + the spell's level."
One key point is that druids pray for their spells, so you have a lot of choices plus the ability to prepare based on what you are doing the next day. I typically have two sets of spells -- travel and combat. If I'm traveling, I load up on goodberry, animal friendship, speak with animals, etc. I then animal friendship + speak with animals makes a great guard for the camp, scout, or even a body guard for some travel. I'll also mention longstrider and darkvision also have long durations, no concentration, and can be pre-cast prior to wild shaping. Darkvison + pass without trace can be insanely effective with stealth and initial ranged or control attacks... or a 50' dire wolf -- move 30' attack, trip, and move 30' away. The opportunity attack is at disadvantage and the target typically can't stand, get to you, and attack in the same turn.
My party will create good berries (we have a Druid and a ranger) the night before, and divide these berries between our party so if someone goes down (like my Druid) the party can force feed to one another to get back up. Awesome spell
I like the spiderman shirt. I say he's the bard of the marvel universe. Epic team up, some talent in all ability departments (spidey sense/psychic, web swinging and climbing/flight, ect), and witty banter in combat.
Yes Teds game Buckle used it I think in the blood cultist !!!!! I need more Neardachy 5e live play please Dave and Ted I need closure on both your games ! Awesome content as always love these go to videos
pass without trace +10 then declare your takeing a short rest in hiding with th Dreams circles Hearth of moonlight and shadow for an additional + 5 and you get a +15 to stealth a nat one comes out as a 16.
I got a huge amount of use from create or destroy water in our current campaign. I took it as the adventure is set in the desert but it became alot more useful when a combat with a water wyrd surprised us as we were resting near an oasis. I used destroy water thinking that it might do damage aswell as lowering the water level enough so our full plate cleric could enter the fray. Turns out that yeah it did do damage! The very next combat happened to be a fire elemental that was summoned after our rogue set off a trap trying to steal a merchants bag of holding from a warehouse. Create water on top of it did damage and I was able to control the spread of the fire in the town. My DM was shocked at how useful I'd made that spell. Good times :D
We had a party that survived months on goodberries. We had multiple people who could cast it. We were in a situation where the big bad was killing everyone in any own we went to. So we had to stay away from towns and cities.
I’ve always wondered why a suit of armor should be affected wholly by the heat metal spell. Most armors are individual metal objects assembled together by nonmetallic ones. You also have an underneath tunic that would provide some protection. A sword handle and blade are from the same piece of metal but some handle covering materials would provide protection from the heat.
This is timely as I am making my first druid for a one shot. I wanted to make a Lizardfolk Storm Sorcerer but am restricted by a PHB+1 rule (and I am staying as a Lizardfolk). Lizardfolk Druid it shall be!
I enjoy mixing spell sniper with thornwhip. You just drag enemies into aoe spells whether those spells are yours or not. You also can pin down enemies with entangle in AOE spell areas, etc. Plant growth is amazing for chasing encounters…so many possibilities
@@Nerdarchy I had to say that cause the player kept saying he could shove all 10 berries in his mouth at once. by making it big it became more realistic to him why he could only eat one at a time.
@@Fyngys Up-casting it specifically for the damage would be an even worse use of it. Why would I use a something like a 3rd level slot to do 3d6 plus a melee attack when I could conjure animals and have 8 wolves make 8 attacks for 2d4+2 each or call lightning and do 3d10 every round?
@@ATinyWaffle btw anyone else notice call lightning lasts ten minutes aka 100 ROUNDS (to be fair its concentration but still) so it could be over 200d10 total if it lasts full duration and you could hit multiple enemies per strike (granted its a dex save but then again so is fireball)
Entangle is basically like, my favourite spell. I am biased because I've had fantastic results every time I've used it so far, all targets stuck from casting till death, failing their strength rolls. But the effects are really great, restrained is a great status effect (to have on your enemies that is). Pass without Trace is a great spell too.
No healing spirit? It's soooo good just to keep players from having to make deathsaves, and on a short rest or just 1min after battle, you can regain an insane amount of HP to the entire party
Well a lot of players don't use it for being too strong or just houserule it to make it only singletarget or something like that, to not make it more potent than the cleric in your group.
Healing spirit from xanthars guild. Speak with animals we have 2 druids in our party the circle of wildfire druid took it so when the circle of the moon druid wild shapes he can communicate
Sorry new to DnD 5e. What does the charmed animal do? From the charmed status in 5e it suggest it doesn't attack the charmer. Does that mean it will still attack companions or will it attack enemies?
I'm playing today a water genasi druid and he's so badass! Last day, I killed someone that were drinking water by freezing it in is throat with shape water
Okay nerdarchy I have a question unrelated to this post but about the illusion mage you made a while ago. So one of the abilities is to make illusions real, and one illusion is hallucinatory terrain in which you can make a crevice. So if you force someone into a fake crevice what happens to them?
No love for Flame Blade? Bonus action to cast and does 3d6 fire damage, I realize that is (arguably) the most resisted damage type, but for a tier 1 spell, you shouldn't be running into to many of those.
Warwick: The Uncaged Wrath of Zaun I feel like Druids can usually get more bang for the spell slot, most of the time a low level Druid would be better served by entangling or fairy firing the enemy, you do more damage as a team that way, and can use cantrips for most of your damage. At higher levels you have a higher level you're probably not going to be in melee without transforming, most of the great Druid spells are concentration so you really don't want to be tangling in melee. It's a great spell, but I like it more on other classes.
@@deplorablemecoptera3024 I'm not saying that it's a super strong spell, just that it's situationally good, because if you're a low level character who just got knocked out of your wildshape and are still in melee range, not a whole lot of other spells are going to be useful
I like to add one level of life cleric because it supercharges goodberry and healing spirit. Spell level + 2 to all healing effects. Suddenly all goodberries heal 4hp (more if cast at a higher level) and healing spirit goes up to 1d6+4 for everyone in the healing conga line (2d6+5 as a 3rd level, 3d6+6 as a 4th level and so on).
So hey I know they are a sponsor so I want to ask this question delicately. What is the pay model for dnd beyond? Is it a sub fee to get ALL the content? Do I have to sub and THEN pay for the individual books and such on top of that?
Sunscription at tier 1 and 2 takes you from 6 characters to unlimited. Tier subscription allows you to share all of your content with players in your campaigns. You have access to all the content you have unlocked plus the basic rules via your purchases. Technically you don't need a subscription to access the content you own. Nerdarchist Dave
Conjure plot hook, 9th level spell, casting time: one after session meeting, components: V, Duration: 1 week, School: Enchantment, Save: intelligence Effect: Compliant, The DM makes an intelligence saving throw, the DC equals your spell casting ability modifier + your persuasion ability modifier. On a failed save the DM gets to work and creates a role-play based encounter, and on a successful save the DM can force you to take his position.
Hey, Nerdarchist Dave and Ted. Go check out my classies music playlist. The reason why I say so, is because a video of yours ended up on that playlist accidentally. I was showering, and after the first song I thought one of those 5 minute ads started playing(it was very muffled). So, I complain about my luck as I'm sliding the shower door open. I see it's you guys and start cracking up. Edit: it was so worth it. I still haven't taken it off. Anyway. Go look at those awesome tunes you guys ended up with. I bet you guys can play that playlist in the background the next topic you guys discuss, and enjoy it
Cant you just whisper it? I could only imagine the verbal component being uber quiet in order to make the spell. The way they chant may "sound like the wind" or something like that. That would fit with the idea of the spell
@@jesselee2243 Nope, you may not whisper verbal components. They are chantings with specific pitch and resonance. The PHB is very specific on how verbal components work. You can't hide them without sorcerer.
It has 10 hp of healing. That is more than a Cure Wounds will generally do. It also is a day of food, as well as it can be shared with anyone who needs healing.
We banned goodberry in all our campaigns We did try limiting it to consumable berries being turned so you had to have berries We also tried to change the healing to a d4 and no food effects We use grit and glory rules
@sum body While it is weak in some ways, the fact it's a 5 foot radius (or 4 squares) of radiant damage that activates at the start of the round or upon first entering through its column of influence is truly spectacular when you can position it well. If you're able to position it in a bottleneck with your tanks keeping the fight from reaching you it can do huge pools of damage. It's great when used with tact and a communicative party, but if your crew operates on an 'everyone for themselves' basis, you're better off not using it.
How would you deal with an old school DM who doesn’t follow 5e raw even though your playing 5e . Not my character but we just got a wizard and he came in at lvl 2 now while talking to him and helping him make his character the DM heard me say oh you get 6 spells in your spellbook to start and two each lvl . This is where the DM says I’m old school I will give you or spells when you need them not as you lvl because old AD&D wizards got one spell per day or something to that effect . I wouldn’t have issue with this but he is not disregarding raw for any others at the table the cleric the rogue or my Druid so... hmm
I would get another DM. Close minded and egomaniacal aren't character traits that I would be happy with in my dungeon master. That's taking forcing the narrative to an entirely ridiculous end
Stop Trolling it's Just an Opinion I don’t think he is that bad I think he is just old school . He is a really nice guy but I think since it’s 5e and he isn’t used to it he wants to play it how he is used to. I just don’t know if it’s my place to bring it up since it’s not my character
Doing some mathematical formulas to discover chances of a lvl five rouge beating a 30DC stealth check with pass without trace with ability score improvement at lvl four they can get a +4 to dex whith expertise in stealth thats an additional +6 add on pass without trace witch is a plus 10 you get a +20 bonus for a 50%base chance of passing Now lets take this to an easy extreme with to more players i.e a cleric and warlock or some other characters that get you to important spells guidance witch if you take the average is a +2 to the check and the last one i can think of witch is a bit cheating is hex since if when hexed you can target an ability score to give disadvantage and disadvantage gives passive checks a -5 if you choose wisdom the passive perception dc takes a -5 hit or for an active serch disadvatage witch means this spell combo effectively gives a +7 witch means you only need to roll a 3 or higher to pass and considering later on you will have a higer proficiency bonus and the ability to take ten you should eventually not even need the spell combo to easly pass the dc Also a little bonus if invisible you can only be traked by tracks which pass without trace removes or noise witch can be solved with a loud noise in a random area from something similar to a firecracker.
they say D&D beyond is great but that's only if you buy the expansions and not only is that expensive but you can only pay in dollars, so for someone like me that is in England that is gonna be difficult. If somebody says other wise the explain why it will not let me do it. don't get me wrong it's ok to get started but for more advanced stuff your better off with searching "dnd5e.wikidot.com" and then writing down the details as it costs nothing and is still rather simple, but if on the off chance D&D Beyond came with free access to all the expansions then and only then will i refer to it as the best D&D site but lets face it they are really money hungry and they're not going to do that OH NO THAT WOULD BE WAY TO CONVENIENT.
You can just use the Homebrew tools to put in whatever spells you want, whether you own them or not. Beyond is not a part of WoTC and they need to make their money somehow
Time stamps
>>>
( And spoilers )
>>>
>>>
1:35 Heat metal
3:48 Pass without trace
6:39 Absorb elements
8:30 Animal messenger
11:56 Good berry
14:30 Animal Friendship
16:02 Speak with animals
I've got to admit the first place my mind always goes with Animal messenger is to use it on one of your enemies. Like, there's an evil king out there or something, who has a squirrel show up to shout obscenities at him once a day, and he doesn't know why.
That made me lol
I made a bandit turn himself in once.
Turned him into a bird made him turn himself into the town guard.
The Evil Emperor sits at his table, grumbling over his breakfast.
Chief Servant of the Evil Emperor: "Are the pigeons cursing at you again, my lord?"
A crow keeps harassing me, calling me pigfucker! Go out and get it!
1. Cast Pass Without Trace
2. Wild shape into spider
3. Crawl up on Rogue's shoulder
Invisible spider = everything must die by fire.
Nerdarchist Dave
I do this to sneak around WAY to often
Could you please elaborate on this (ie. why/how the combination works), thanks.
@@frankhewitt1986 Pass Without Trace gives +10 to Stealth checks to allies within 30ft of the caster (and that 30ft radius moves with the caster).
Druid then wild shapes into a tiny creature and hides on the Rogue.
This allows the Rogue to have an +10 Stealth on his/her shoulder for 1 hour. As we know Rogues already have good Stealth usually so this allows them to have even better Stealth.
Better yet; cast the spell, turn into a GIANT spider, (with a +7 to stealth and +3 Dex mod) and have the rogue hop on you.
Spike Growth is my new favorite spell. Saw an ooze in a room. Cast it on the room. Two more came out of hiding. They all died trying to walk to us, as we peppered them with ranged spells. GM said most groups he does that encounter with barely survive. We didn't take a single point of damage.
Can fully verify how good Goodberry is in 5e. Just had two sessions where my party had to rescue and transport nearly 70 people from squalid conditions. Prisoners, about to be eaten, malnourished, etc. The druid spent 3 adventuring days spending all spell slots to cast Goodberry to help feed the lot of them, while tending to wounds and scavenging for food for the rest of us. That turned a logistical nightmare into a highlight of our session. The grateful people we rescued were spreading the news of this miraculous feat, and that actually made the whole group feel better.
So what you’re telling me is they basically played dnd jesus
When they were talking about the good berry spell who else thought of the scene in the fellowship of the ring when Pippin eat 3 loaves of lambas bread before Legolas explained that one small bite is enough to fill a grown man's stomach? Lol I would totally use something like that in my games or ask my DM to incorporate something like that.
Grown man, but not grown hobbit.
Nerdarchist Dave
While dming, I let a friend of mine who was playing a druid cast Heat Metal on the barbarian's axe while he was fighting. Just the blade was metal. He raged. He crit. He dealt 2d12+5 slashing and 4d8 fire damage, around 50 total (yes, I counted the fire damage as a crit even though I don't think that's supposed to happen but it was cool), and I described as the roper we was fighting got cremated while it was still alive. The table agreed that the roper deserved it.
Tldr: Use Heat Metal
Definitely against RAW/RAI, but hey, you're the DM. I'd say the "rule of cool" would permit it, BUT I would definitely make some limits on it and potentially have that ruling backfire on the party. Next time the druid casts heat metal on an opponent... guess what? He pulls out an axe and starts hitting them with the extra fire damage.
@@----Jay---- at this have them do a bearhug grapple so the dmg if continued also hits them.
I love druids! Once, I used a combination of speak with animals and goodberry to not only avoid combat but also get our party directions while we were lost.
One of my favorite classes.
Nerdarchist Dave
Some of my favorites you didn't mention are:
Fearie Fire
Flaming Sphere
Moonbeam
Spike Growth
Rev Shad42 Spike Growth definitely deserves a spot in this list. Acts as a trap for intelligent creatures and shreds anything mindless (or brave) enough to walk through it.
Faerie Fire is great for helping the party gain advantage or deal with invisible enemies.
All great for sure.
Nerdarchist Dave
SPIKE GROWTH AKA the kobold shredder!
Spike growth + thorn whip = meat grinder
Your welcome
The Druid in my game sells good berries as a past time
But the question is, for how much do you sell them
Our druid killed our npc idiot in his sleep by covering his mouth and using good berry. Made the dude choke on life giving berries.
Pastime or pass time
My job is done
That’s Druidic for drug dealer
Got that good good berry
I used speak with animals to great effect in one of my campaigns. I created an Air Force out of flying animals. My flag ship was a Roc who I made promises of territory and monthly cow payments after the war. I loaded him up with alchemy fire and boulders which which my party dropped on enemy troups and fortications to great effect. All orders went through me and were passed along via speak with animals.
What about thorn whip, such an iconic druid cantrip. Doesn't hold a candle to the spells mentioned but every spellcaster needs an awesome cantrip.
Spike growth becomes a beautiful thing when you have a Dao genie warlock with the crusher feat and repelling blast. You thorn whip for 1d6+4d4 damage, warlock blasts for 1d10+6d4. So in short: you just sent a creature through a natural blender.
Currently, my go to is conjure animals. It’s perfect, I can have wolves attack, with advantage as pack animals, and use them as shields.
@@----Jay---- yes they are fey beings which will not feel pain, will have no sense of being or life
Heat metal is absolutely a great damage dealing spell against someone in metal armor. I've never been able to bring myself to use it though, it seems so incredibly wicked.
I'm glad I'm not the only druid to use Goodberry with left over spell slots.
I might however be the only Druid that runs a horse selling scam by using shapeshifting and a sales bard :)
Shift into 🏇
Bard sells to sap.
Shift out of horse then into escape form mouse usually.
Meet up with bard to split the proceeds.
I see a bounty hunter in your future.
Nerdarchist Dave
Only if they get caught Dave, only if they get caught
There is an ancient Japanese tale of a Tanuki who does the same thing.
Shillelagh! Perfect if you're trying to make a halfling leprechaun! Shamus O'RileyO'ConnelO'Malley! Kiss my blarney stone and stay away from me pot o gold!
Shamus O’RileyO’ConnelO’Malley, Who is also Italian.
@mph seti And no concentration!
It's also a great cantrip to snag for your Warlock, so you can have a melee attack, it's based on your CASTING ability.
I feel offended but weirdly aroused
Lick my shillelagh! It's magically delicious!
*SMACK!*
I think you missed an amazing utility cantrip, mold earth. Moving 5 cubic feet of loose earth/stone as an action, without losing a spell slot is awesome, even without the other utilities the cantrip can do. Other spell casting classes get stronghold spells at high level, the druid effectively gets theirs at level 1, with other uses limited only by imagination. You can dig a trench, plough a field, over time divert the course of a river or stream, all without getting your hands dirty.
We stay away from cantrips in this series or that might of made the list.
Nerdarchist Dave
@@Nerdarchy oh cool
probs should have mentioned that tho
I use mold earth to put out fires, give partial cover to party members, cover corpses and block escape routes
Personally, I love the Entangle spell for battlefield control/attack; it's a 1st-level Web spell with a STR saving throw instead of DEX, which means (a) the opposition's Rogue ain't escaping it and (b) it synergizes really, REALLY well with the actual Web spell. ;)
Heat metal is such fun when used against enemies in full plate, especially if you're the non wildshaped, super squishy druid lmao
And btw, it takes 10 minutes to don or doff armor
This spell is the reason my melee characters look for magical quick-release armor.
@@carsonrush3352 xanathars guide has cast off plate
@@brennangray8712 stripper plate
level 1 spells. Absorb Elements, Cure Wounds, Faerie Fire, Ice Knife, Spike Growth, Goodberry.. level 2 spells Flame Blade, Heat Metal, Healing Spirit, Moon Beam, Pass without Trace, Flaming Sphere.
So here’s what you do.
You make an Aasimar monk of sun soul, give magic initiate so they can have Goodberry, ask your DM if the berry can be a bean for cosmetic purposes, then fly in to the fray throwing punches and firing kamehas all over the place and dropping a bean into a downed friend’s mouth while shouting “senzu bean” and whatever you do *DONT STOP DONT STOP WE’RE IN LUCK NOW*
Lol
Nerdarchist Dave
Why an Aasimar?
Warwick: The Uncaged Wrath of Zaun
Aasimar are celestial beings that can go super saiyan (really more like Kaio-ken but still) and fly as an ability. See Protector Aasimar trait: Radiant Soul.
I'm familiar with what they are and can do, but they don't have anything as far as thematics go for sayians. A better option in my opinion would be an ape varient for the shifter
@@thurismundbotheric7598 Apes can't fly, Aasimar can
Use sky write to convince people that it is a message from the gods, like " I ( sky god) order thee follow the word of these travelers" and now the town treats you like gods
I love tying in Animal Friendship with Beast Bond and Beast Sense so you basically become a Warg from GoT, looking through the eyes of a charmed creature and mentally controlling it, even through combat
We’re starting a new campaign tomorrow and I have a gnome Druid so he’s using cantrips “Shillelagh” and a sling loaded with “magic stones” since he gets proficiency with clubs and slings. If I get the feat Sharpshooter then he’s going to rock mega damage. For L1 spells, I’m taking Thunderwave and wild cunning, but now I’m thinking heat metal is pretty useful in a town setting (gnomes can be a little bit trickster remember) 😉
I'm surprised that Healing Spirit wasn't mentioned. The amount of healing you can do with one cast of it is huge, and it stays for a minute.
Indeed, one of the best healing spells in the game when used out of combat. Especially if your DM allows Readying a move outside of combat as it's once per turn per person in general, so you can get two per person per round. And even more broken with a level of Life Cleric dip since RAW every one of those 10 or 20 instances of healing would be boosted by Disciple of Life for 2+spell level
@@neoman4426 Goodberry doesn't work by RAW with life cleric. It's whenever you CAST the spell, not when you 'eat a berry'.
@@Folsomdsf2, it's "whenever you restore HP with a spell", which means each berry, according to Jeremy Crawford in his Sage Advice PDF.
@@carsonrush3352 Too bad jeremy didn't write that, it was hall. What it says RAW has nothing to do with jeremy. It also doesn't say whenever you restore hp with a spell. But nice try conning your GM in your games who don't read.
@@Folsomdsf2 Disciple of Life is when you *use* a spell to restore hit points to a creature, which you're doing for every instance of Healing Spirit or every Goodberry, not when you *cast* a spell.
"Also starting at 1st level, your healing spells are more effective. Whenever you *use a spell of 1st level or higher to restore hit points to a creature,* the creature regains additional hit points equal to 2 + the spell's level."
You may be thinking of the later Blessed Healer feature which is indeed when you cast one that does you extra heal yourself
"Beginning at 6th level, the healing spells you cast on others heal you as well. When you *cast a spell of 1st level or higher that restores hit points to a creature other than you,* you regain hit points equal to 2 + the spell's level."
One key point is that druids pray for their spells, so you have a lot of choices plus the ability to prepare based on what you are doing the next day. I typically have two sets of spells -- travel and combat. If I'm traveling, I load up on goodberry, animal friendship, speak with animals, etc. I then animal friendship + speak with animals makes a great guard for the camp, scout, or even a body guard for some travel.
I'll also mention longstrider and darkvision also have long durations, no concentration, and can be pre-cast prior to wild shaping. Darkvison + pass without trace can be insanely effective with stealth and initial ranged or control attacks... or a 50' dire wolf -- move 30' attack, trip, and move 30' away. The opportunity attack is at disadvantage and the target typically can't stand, get to you, and attack in the same turn.
My party will create good berries (we have a Druid and a ranger) the night before, and divide these berries between our party so if someone goes down (like my Druid) the party can force feed to one another to get back up. Awesome spell
I added a single druid spell to several of my green dragon hatchling encounters. It really added alot of flavor to the encounters.
Which one did you add?
I like the spiderman shirt. I say he's the bard of the marvel universe. Epic team up, some talent in all ability departments (spidey sense/psychic, web swinging and climbing/flight, ect), and witty banter in combat.
Charles Rainey Spider-Man definitely has used vicious mockery.
Yes Teds game Buckle used it I think in the blood cultist !!!!! I need more Neardachy 5e live play please Dave and Ted I need closure on both your games ! Awesome content as always love these go to videos
Thanks for calling out the live plays. We really should figure out something with them. Always so much to do.
Nerdarchist Dave
I know you guys r super busy n love all of it was just rewatching the live plays n when you said heat metal I had just finished that episode lol
I imagine that a goodberry is the size of a spanish grape
pass without trace +10 then declare your takeing a short rest in hiding with th Dreams circles Hearth of moonlight and shadow for an additional + 5 and you get a +15 to stealth a nat one comes out as a 16.
A rate combo would be absorb elements and Thorn whip. That way you get to deal the extra damage at range
I got a huge amount of use from create or destroy water in our current campaign. I took it as the adventure is set in the desert but it became alot more useful when a combat with a water wyrd surprised us as we were resting near an oasis. I used destroy water thinking that it might do damage aswell as lowering the water level enough so our full plate cleric could enter the fray. Turns out that yeah it did do damage!
The very next combat happened to be a fire elemental that was summoned after our rogue set off a trap trying to steal a merchants bag of holding from a warehouse. Create water on top of it did damage and I was able to control the spread of the fire in the town.
My DM was shocked at how useful I'd made that spell. Good times :D
Love this channel -- I don't think I've created a new character without referencing at least one of these videos in years, haha
Thanks we are happy to be of service.
Nerdarchist Dave
Take Magic Initiate to cast goodberry once per day.
It's a a good get and Ted loves thorn whip.
Nerdarchist Dave
@@Nerdarchy I used spell sniper to take that spellwith a wizard, re-imagined it as a spectral hand
Life clerics get a lot of healing that way.
I made a paladin druid build. Oathbreaker paladin with Spore Druid. I always prepare heat metal. That with a smite is powerful
We had a party that survived months on goodberries. We had multiple people who could cast it. We were in a situation where the big bad was killing everyone in any own we went to. So we had to stay away from towns and cities.
I’ve always wondered why a suit of armor should be affected wholly by the heat metal spell. Most armors are individual metal objects assembled together by nonmetallic ones. You also have an underneath tunic that would provide some protection. A sword handle and blade are from the same piece of metal but some handle covering materials would provide protection from the heat.
Heat is radiant. And also, why are you trying to NOT have fun?
This is timely as I am making my first druid for a one shot. I wanted to make a Lizardfolk Storm Sorcerer but am restricted by a PHB+1 rule (and I am staying as a Lizardfolk). Lizardfolk Druid it shall be!
My friends doing a sort of Mediterranean setting and I’m making a sort of con artist, almost roguish druid. This list is super helpful.
My honorable mentions list would include:
faerie fire,
spike growth,
enhance ability,
hold person,
fog cloud,
Enhance ability, havent had a decent situation to use that
I enjoy mixing spell sniper with thornwhip. You just drag enemies into aoe spells whether those spells are yours or not.
You also can pin down enemies with entangle in AOE spell areas, etc.
Plant growth is amazing for chasing encounters…so many possibilities
Really interesting video, I learned a lot. Great job, thanks for making it.
for the GOOD BERRY spell do what I did. I ruled the berries are the size of a large grape. that way you can only fit one in your mouth at a time.
The rules already cover it. 1 berry 1 action.
Nerdarchist Dave
@@Nerdarchy I had to say that cause the player kept saying he could shove all 10 berries in his mouth at once. by making it big it became more realistic to him why he could only eat one at a time.
When you get a natural 1 with my group it matters not what bonuses you have or your modifier. It’s still going to be a fail.
That is not RAW, that is house rules.
@@jeffreypierson2064 I did say with my group.
Yay I was going to play the druid
For absorb elements couldn't you grab the burning end of a torch for the 1 damage it causes and get your minimum 1d6 fire damage?
Huh
Yeah, but why would you waste a spell slot for only 1d6 worth of damage?
@@ATinyWaffle because each level of the spell is a d6?,(probably not good though)
@@Fyngys Up-casting it specifically for the damage would be an even worse use of it. Why would I use a something like a 3rd level slot to do 3d6 plus a melee attack when I could conjure animals and have 8 wolves make 8 attacks for 2d4+2 each or call lightning and do 3d10 every round?
@@ATinyWaffle btw anyone else notice call lightning lasts ten minutes
aka 100 ROUNDS
(to be fair its concentration but still)
so it could be over 200d10 total if it lasts full duration
and you could hit multiple enemies per strike
(granted its a dex save but then again so is fireball)
Entangle is basically like, my favourite spell. I am biased because I've had fantastic results every time I've used it so far, all targets stuck from casting till death, failing their strength rolls. But the effects are really great, restrained is a great status effect (to have on your enemies that is).
Pass without Trace is a great spell too.
Goodberry and create/destroy water. save tons for travel weight as you don't need to worry about provisions.
No Fairy Fire? That's a pretty iconic druid spell imo and quite a nice one in combat and stuff
Could you use heat metal to smith with smithing tools
Couldn't heat metal be used for blacksmithing?
No healing spirit? It's soooo good just to keep players from having to make deathsaves, and on a short rest or just 1min after battle, you can regain an insane amount of HP to the entire party
Well a lot of players don't use it for being too strong or just houserule it to make it only singletarget or something like that, to not make it more potent than the cleric in your group.
Interesting, Goodberries are like Senzu beans.
Healing spirit from xanthars guild. Speak with animals we have 2 druids in our party the circle of wildfire druid took it so when the circle of the moon druid wild shapes he can communicate
Sorry new to DnD 5e. What does the charmed animal do? From the charmed status in 5e it suggest it doesn't attack the charmer. Does that mean it will still attack companions or will it attack enemies?
what are muh-lee attacks?
Bugs me every time he mis-pronounces it
I'm playing today a water genasi druid and he's so badass! Last day, I killed someone that were drinking water by freezing it in is throat with shape water
Ferie Fire (I have no idea how to correctly spell the name of this spell or how to avoid annoying puns) is amazing.
Me rolling a nat20 on my attack of the subscribe button: APPLAUD MY SUPREME POWER
im new to dnd this was really helpful, thanks guys
cast animal messenger on a polymorphed enemy. "I am turning myself in" to the town guard.
Get a 52 on stealth, just phase out of existence hidden from all
Those spells all sound good. Great tips! What do you think of three levels of Sorcerer to occasionally increase their utility?
My favorite thing to use is magic stone bc my dm let's me use all three stones so I use it 90% of the time bc druids have like not bonus actions
FUCK I miss those Sam Raimi Spider-Man shirts!!
Okay nerdarchy I have a question unrelated to this post but about the illusion mage you made a while ago. So one of the abilities is to make illusions real, and one illusion is hallucinatory terrain in which you can make a crevice. So if you force someone into a fake crevice what happens to them?
how did you miss entangle/web
Didn't miss them just didn't pick them. Maybe we need a control category. That's where I'd put them.
Nerdarchist Dave
Web is not a druid spell. (only some circle of the land druids get it as their circle spell)
No love for Flame Blade? Bonus action to cast and does 3d6 fire damage, I realize that is (arguably) the most resisted damage type, but for a tier 1 spell, you shouldn't be running into to many of those.
Warwick: The Uncaged Wrath of Zaun I feel like Druids can usually get more bang for the spell slot, most of the time a low level Druid would be better served by entangling or fairy firing the enemy, you do more damage as a team that way, and can use cantrips for most of your damage.
At higher levels you have a higher level you're probably not going to be in melee without transforming, most of the great Druid spells are concentration so you really don't want to be tangling in melee.
It's a great spell, but I like it more on other classes.
@@deplorablemecoptera3024 I'm not saying that it's a super strong spell, just that it's situationally good, because if you're a low level character who just got knocked out of your wildshape and are still in melee range, not a whole lot of other spells are going to be useful
The obvious one is healing spirit. Even if it's concentration, it's a pretty powerful spell.
I like to add one level of life cleric because it supercharges goodberry and healing spirit. Spell level + 2 to all healing effects. Suddenly all goodberries heal 4hp (more if cast at a higher level) and healing spirit goes up to 1d6+4 for everyone in the healing conga line (2d6+5 as a 3rd level, 3d6+6 as a 4th level and so on).
Only good for 24 hours. So, is goodberry jam not a thing?? Nothing like a pbj with goodberry jam!!
Can you track the creature you use to send the message? Looks like a good way to find an enemy
john michelin that’s up to you dm! My dm is coo w it
it wouldnt matter bc you need to specify a location for the messenger to go to anyways
I’m trying out animal messenger to start off a “telephone” game message to someone who is further away
Bread and butter: Faerie Fire for sure.
So hey I know they are a sponsor so I want to ask this question delicately. What is the pay model for dnd beyond? Is it a sub fee to get ALL the content? Do I have to sub and THEN pay for the individual books and such on top of that?
Sunscription at tier 1 and 2 takes you from 6 characters to unlimited. Tier subscription allows you to share all of your content with players in your campaigns.
You have access to all the content you have unlocked plus the basic rules via your purchases. Technically you don't need a subscription to access the content you own.
Nerdarchist Dave
Conjure plot hook, 9th level spell, casting time: one after session meeting, components: V, Duration: 1 week, School: Enchantment, Save: intelligence Effect: Compliant, The DM makes an intelligence saving throw, the DC equals your spell casting ability modifier + your persuasion ability modifier. On a failed save the DM gets to work and creates a role-play based encounter, and on a successful save the DM can force you to take his position.
Hey, Nerdarchist Dave and Ted. Go check out my classies music playlist. The reason why I say so, is because a video of yours ended up on that playlist accidentally. I was showering, and after the first song I thought one of those 5 minute ads started playing(it was very muffled). So, I complain about my luck as I'm sliding the shower door open. I see it's you guys and start cracking up. Edit: it was so worth it. I still haven't taken it off.
Anyway. Go look at those awesome tunes you guys ended up with. I bet you guys can play that playlist in the background the next topic you guys discuss, and enjoy it
Oh my god i just noticed he says nerachist ted... I always thought he said nerd art is dead....
Maybe he should switch to that.
Nerdarchist Dave
fyi pass without trace has the problem of a verbal component, you cannot cast it in earshot of enemies but players try to.
Cant you just whisper it? I could only imagine the verbal component being uber quiet in order to make the spell. The way they chant may "sound like the wind" or something like that. That would fit with the idea of the spell
@@jesselee2243 Nope, you may not whisper verbal components. They are chantings with specific pitch and resonance. The PHB is very specific on how verbal components work. You can't hide them without sorcerer.
I don’t understand how Goodberry is good if it only heals for 1 hit point and you can only consume 1 as a full action.
Mario Polo if you hit 0 hit points it basically helps to save you from death
Kerrie Palmer Thank you!
It has 10 hp of healing. That is more than a Cure Wounds will generally do. It also is a day of food, as well as it can be shared with anyone who needs healing.
finaly i can say fist - like some of those spells are the first you pick on druid
What
We banned goodberry in all our campaigns
We did try limiting it to consumable berries being turned so you had to have berries
We also tried to change the healing to a d4 and no food effects
We use grit and glory rules
I’m making a Druid but in the PHB I don’t see some of these spells listed under the Druid spells (like heat metal and absorb elements) I’m playing 5e
@sum body Oh I see, in our campaign we don't use a lot of supplemental material so that's probably where they were hiding
I found this website for my druid's spellbook. It has PHB, Elemental Evil, and Xanathar's spells.
www.dnd-spells.com/spells/class/Druid
"muh-li" attack? what?
DnD Beyond link is broken, I signed up anyways :)
Nice.
am fan of moonbeam ,fairfire and healing word and healing spirit
@sum body While it is weak in some ways, the fact it's a 5 foot radius (or 4 squares) of radiant damage that activates at the start of the round or upon first entering through its column of influence is truly spectacular when you can position it well. If you're able to position it in a bottleneck with your tanks keeping the fight from reaching you it can do huge pools of damage. It's great when used with tact and a communicative party, but if your crew operates on an 'everyone for themselves' basis, you're better off not using it.
white dragons are not vulnerable to fire 😕😕
Heat Metal is the real reason Druids won't wear metal armour
Muhlee attack
Vine whip
How would you deal with an old school DM who doesn’t follow 5e raw even though your playing 5e . Not my character but we just got a wizard and he came in at lvl 2 now while talking to him and helping him make his character the DM heard me say oh you get 6 spells in your spellbook to start and two each lvl . This is where the DM says I’m old school I will give you or spells when you need them not as you lvl because old AD&D wizards got one spell per day or something to that effect . I wouldn’t have issue with this but he is not disregarding raw for any others at the table the cleric the rogue or my Druid so... hmm
I would get another DM. Close minded and egomaniacal aren't character traits that I would be happy with in my dungeon master. That's taking forcing the narrative to an entirely ridiculous end
Stop Trolling it's Just an Opinion I don’t think he is that bad I think he is just old school . He is a really nice guy but I think since it’s 5e and he isn’t used to it he wants to play it how he is used to. I just don’t know if it’s my place to bring it up since it’s not my character
5E? Nevermind.......
Doing some mathematical formulas to discover chances of a lvl five rouge beating a 30DC stealth check with pass without trace with ability score improvement at lvl four they can get a +4 to dex whith expertise in stealth thats an additional +6 add on pass without trace witch is a plus 10 you get a +20 bonus for a 50%base chance of passing
Now lets take this to an easy extreme with to more players i.e a cleric and warlock or some other characters that get you to important spells guidance witch if you take the average is a +2 to the check and the last one i can think of witch is a bit cheating is hex since if when hexed you can target an ability score to give disadvantage and disadvantage gives passive checks a -5 if you choose wisdom the passive perception dc takes a -5 hit or for an active serch disadvatage witch means this spell combo effectively gives a +7 witch means you only need to roll a 3 or higher to pass and considering later on you will have a higer proficiency bonus and the ability to take ten you should eventually not even need the spell combo to easly pass the dc
Also a little bonus if invisible you can only be traked by tracks which pass without trace removes or noise witch can be solved with a loud noise in a random area from something similar to a firecracker.
Ayeeee 1000th like
they say D&D beyond is great but that's only if you buy the expansions and not only is that expensive but you can only pay in dollars, so for someone like me that is in England that is gonna be difficult. If somebody says other wise the explain why it will not let me do it.
don't get me wrong it's ok to get started but for more advanced stuff your better off with searching "dnd5e.wikidot.com" and then writing down the details as it costs nothing and is still rather simple, but if on the off chance D&D Beyond came with free access to all the expansions then and only then will i refer to it as the best D&D site but lets face it they are really money hungry and they're not going to do that
OH NO THAT WOULD BE WAY TO CONVENIENT.
You can just use the Homebrew tools to put in whatever spells you want, whether you own them or not.
Beyond is not a part of WoTC and they need to make their money somehow
😮😊
690 likes nice
You guys open up with the “n” word a lot.
It’s a good thing that your both nerds so you can use that word without being offensive :p