Great to see you covering the classics! Important that people can easily see reviews of these gate way games. Personally would love to see Agricola covered.
I often reach for this when playing with my parents, when I'm looking for a simpler easy-going game. It has minimal conflict and a good sense of satisfaction as you claim your routes, and is incredibly easy to pick up. Card hoarding I think is just an optimal strategy. Claiming long routes yields massive scores and is turn-efficient. It could perhaps be rebalanced slightly, but frankly the game is so simple and replayable that you just don't care.
Why ticket to ride you ask, a game that has been reviewed and played to death by millions. Well, first of all, we've never covered it, which means it doesn't have the best quality short review video it could have. And its a popular title, so plenty of people down the line will find it handy. And secondly, with ticket to ride legacy coming out soon, it seemed weird to review that and not have reviewed the original game. Any TTR is what it is. A fast and simple set collection and networking building game that can occasionally cause obsessive hoarding and people to get annoyed when you "steal" their links.
I had written this off but when I started looking for games to play with my kids I picked up First Journey. Its such a good game that I decided to pick up the Europe version too.
Ticket to Ride is probably my favorite board game. Saw a video ages ago mentioning it and then got it myself since then my friend group has been hooked. I love the base game but Europe is probably my favorite for the added underground mechanic which has some risk. I want to play Rails & Sails but it’s very expensive which is fair enough seems like a large game itself. I also want to try and legacy version soon too
I have a lot of appreciation for Ticket To Ride. I like the puzzle in deciding when to draw or place your routes. Sunk cost fallacy is hilarious and self-destructive. Love it. It is also one of the best gateway games. Forming a long-term plan, socketing little pieces on the board, and watching your marker go up a track are common experiences in designer board games which I think veterans take for granted. Ticket To Ride distills those experiences into a family-weight game that makes you realize how novel they are to people who don't play a lot of games. But I have never wanted to play Ticket To Ride a second time. I found the 20+ point objectives to be too swing-y because if you complete one, say connecting New York to Seattle, you're already halfway to connecting New York to Los Angeles and most of the way to scoring for the longest route and more than 50 points for not as much effort as I think you should. I also abhor card hoarding. It's not fun for the hoarder or the other players and having eight sets to collect plays a big part in that. If the board was two-thirds the size with two-thirds the colours and two-thirds the objectives, it would be smaller, cheaper, and less frustrating without sacrificing any of the elegance. At least, it would be less frustrating for me, someone who dreams of one day having friends who would enjoy Brass: Burmingham. But the swing-y and fuzzy nature of Ticket To Ride lends to it being a family-weight game. The players who will get the most out of Ticket To Ride won't notice, or more importantly care, when the game hands them or their opponent a victory. Also, trains are boring. I said it. I'm not taking it back. We need more networking games that aren't about trains. Show me a game about harnessing and distributing power from rivers with hydroelectric dams, or social media networks and community management, or animal hunting grounds and migration routes and burrows, anything but more trains, please.
Thanks for covering this. Really fun game. I've mostly stuck with the winter-themed Nordic version. Fun even though building in mountanous Norway is a hassle 😅
The gold medal is always about one main thing "after playing this game did i want to play it again and again, and did i sit awake at night thinking about it" I'd been in the board game hobby for 15 years when TTR came out, so it did not do that to me at all. It's fine, and excellent for its intended mass market/gateway/foundation/family game. Those games are not my favs and don't make my brain spin up to high gear.
J: I understand why a lot of the hobby folks moved past TTR, but it is still one of my favorites and I really like how each expansion map tweaks the base game rules. Hoping the legacy version is solid and really changes up the game a bit. One alternative to TTR we really enjoy is Caesar's Empire by Holy Grail Games (R.I.P.), although you have to accept the luck factor with the set collection there.
The thing for me is "the hobby" is still like 1% of the western world. Lots of people out there who have not touched the game who might like it. And i think we forget that some times.
Fun fact: You're not actually building train lines in Ticket To Ride. Everyone gets that wrong. You're playing as wealthy club members travelling the US as part of a wager to commemorate Phileas Fogg.
I definitely prefer Europe version. It is a tad bit less cutthroat. While people are not fans of Rails and Sails, it is nice to play on the Great Lakes map as that is home for me.
Playing time is short, he says. I've never had a game go less than two hours, I says. 🤣 This is a really unpopular game in our family. One person finds the conflict too much. Another finds the mental calculations too much. And the third can't handle the 2hr+ play time. We play TTR New York instead; that's usually over in less than 30 minutes. But when I get to play it with others it's fun. 😊
@@3MBG when each player takes 5 minutes plus deciding what to do! Let me tell you, combat in Sleeping Gods was a nightmare. A round of The Crew regularly takes 20m plus! Patience is less of a virtue, and more.of a necessity in this house!
Campaign for North Africa in 3 minutes will never happen. Because unlike many folks, ive read the rulebook and the game isn't worth the amount of jokes it gets. Its just terrible.
For me, the death of comedy is repetition without reinvention. Campaign for North Africa was a funny thing to bring up in 2008. But since it was on that awful TV show and became an internet meme, it lost pretty much all funny value. The original jokes about the game focused less on its crazy play time, and more on the rules and their level of specificity. My fav one was the water rationing for the italian forces being higher than most because they need water to boil their pasta
Vic Granell, he's a Spanish bass guitar expert and board gamer. I used to play bass as well, and we got chatting about music for the channel, and that was the result. Love me some slap ;)
Great to see you covering the classics! Important that people can easily see reviews of these gate way games. Personally would love to see Agricola covered.
I often reach for this when playing with my parents, when I'm looking for a simpler easy-going game. It has minimal conflict and a good sense of satisfaction as you claim your routes, and is incredibly easy to pick up.
Card hoarding I think is just an optimal strategy. Claiming long routes yields massive scores and is turn-efficient. It could perhaps be rebalanced slightly, but frankly the game is so simple and replayable that you just don't care.
1:23 If you pulled a wildcard (multicolored train) blindly from on top the deck as your first card, you may also draw your usual second card.
Correct. I did not say otherwise.
Why ticket to ride you ask, a game that has been reviewed and played to death by millions. Well, first of all, we've never covered it, which means it doesn't have the best quality short review video it could have. And its a popular title, so plenty of people down the line will find it handy. And secondly, with ticket to ride legacy coming out soon, it seemed weird to review that and not have reviewed the original game. Any TTR is what it is. A fast and simple set collection and networking building game that can occasionally cause obsessive hoarding and people to get annoyed when you "steal" their links.
Oh yeah, Steph hates TTR hence why i selected the "my baby don't care" bit from the Beatles ticket to ride to end on.
@@3MBGI too hate TTR. Had a horrible first experience I’m surprised I actually got over enough to be as much of a board gamer as I am today.
It's a classic for a reason. Such a great game! Try it if you haven't!
I had written this off but when I started looking for games to play with my kids I picked up First Journey. Its such a good game that I decided to pick up the Europe version too.
Ticket to Ride is probably my favorite board game. Saw a video ages ago mentioning it and then got it myself since then my friend group has been hooked. I love the base game but Europe is probably my favorite for the added underground mechanic which has some risk. I want to play Rails & Sails but it’s very expensive which is fair enough seems like a large game itself. I also want to try and legacy version soon too
I have a lot of appreciation for Ticket To Ride. I like the puzzle in deciding when to draw or place your routes. Sunk cost fallacy is hilarious and self-destructive. Love it. It is also one of the best gateway games. Forming a long-term plan, socketing little pieces on the board, and watching your marker go up a track are common experiences in designer board games which I think veterans take for granted. Ticket To Ride distills those experiences into a family-weight game that makes you realize how novel they are to people who don't play a lot of games.
But I have never wanted to play Ticket To Ride a second time. I found the 20+ point objectives to be too swing-y because if you complete one, say connecting New York to Seattle, you're already halfway to connecting New York to Los Angeles and most of the way to scoring for the longest route and more than 50 points for not as much effort as I think you should. I also abhor card hoarding. It's not fun for the hoarder or the other players and having eight sets to collect plays a big part in that. If the board was two-thirds the size with two-thirds the colours and two-thirds the objectives, it would be smaller, cheaper, and less frustrating without sacrificing any of the elegance.
At least, it would be less frustrating for me, someone who dreams of one day having friends who would enjoy Brass: Burmingham. But the swing-y and fuzzy nature of Ticket To Ride lends to it being a family-weight game. The players who will get the most out of Ticket To Ride won't notice, or more importantly care, when the game hands them or their opponent a victory.
Also, trains are boring. I said it. I'm not taking it back. We need more networking games that aren't about trains. Show me a game about harnessing and distributing power from rivers with hydroelectric dams, or social media networks and community management, or animal hunting grounds and migration routes and burrows, anything but more trains, please.
Show me a game about harnessing and distributing power from rivers with hydroelectric dams - Barrage, look at Barrage.
@@3MBG👀
Thanks for covering this. Really fun game. I've mostly stuck with the winter-themed Nordic version. Fun even though building in mountanous Norway is a hassle 😅
Honestly, I'm surprised this didn't garner a 'gold medal'.
Each to his/her own (and to be fair, it's not on my personal 'gold medal' list).
The gold medal is always about one main thing "after playing this game did i want to play it again and again, and did i sit awake at night thinking about it"
I'd been in the board game hobby for 15 years when TTR came out, so it did not do that to me at all. It's fine, and excellent for its intended mass market/gateway/foundation/family game. Those games are not my favs and don't make my brain spin up to high gear.
J: I understand why a lot of the hobby folks moved past TTR, but it is still one of my favorites and I really like how each expansion map tweaks the base game rules. Hoping the legacy version is solid and really changes up the game a bit.
One alternative to TTR we really enjoy is Caesar's Empire by Holy Grail Games (R.I.P.), although you have to accept the luck factor with the set collection there.
The thing for me is "the hobby" is still like 1% of the western world. Lots of people out there who have not touched the game who might like it. And i think we forget that some times.
Fun fact: You're not actually building train lines in Ticket To Ride. Everyone gets that wrong. You're playing as wealthy club members travelling the US as part of a wager to commemorate Phileas Fogg.
Teleporting people? I guess that makes vague sense, but also, you pop all over the country randomly if you want. Quite odd
I definitely prefer Europe version. It is a tad bit less cutthroat.
While people are not fans of Rails and Sails, it is nice to play on the Great Lakes map as that is home for me.
Well, as we ramp up to cover legacy later this year. I'm also gonna cover Europe as it really is as high profile as the original.
A train game? Like 18XX?
Must be something new 😉
Would love to see 3 minutes of ranking the Ticket to ride maps!
Ha, that ones unlikely, but we should have TTR Legacy coming up.
Playing time is short, he says.
I've never had a game go less than two hours, I says. 🤣
This is a really unpopular game in our family. One person finds the conflict too much. Another finds the mental calculations too much. And the third can't handle the 2hr+ play time.
We play TTR New York instead; that's usually over in less than 30 minutes.
But when I get to play it with others it's fun. 😊
HOW? How on earth does this last for more than 2 hours?
@@3MBG when each player takes 5 minutes plus deciding what to do!
Let me tell you, combat in Sleeping Gods was a nightmare. A round of The Crew regularly takes 20m plus!
Patience is less of a virtue, and more.of a necessity in this house!
Nope, nope, nope. I would be gone burger, lol
Flamecraft is Ticket to Ride with a dragon-themed reskin.
Having played Flamecraft i highly disagree.
Can’t believe you’ve never done this before! Waiting for Aeon Trespass in 3 minutes …
I think i am the only person in boardgaming who never wants to even see that game, lol
@@3MBG It’s a hot mess but I thought of you while watching the extremely long reviews.
Campaign for North Africa in 3 minutes will never happen. Because unlike many folks, ive read the rulebook and the game isn't worth the amount of jokes it gets. Its just terrible.
For me, the death of comedy is repetition without reinvention. Campaign for North Africa was a funny thing to bring up in 2008. But since it was on that awful TV show and became an internet meme, it lost pretty much all funny value. The original jokes about the game focused less on its crazy play time, and more on the rules and their level of specificity. My fav one was the water rationing for the italian forces being higher than most because they need water to boil their pasta
@@3MBG I urgently need to play this game now. ;)
You can play Alexa solo, but sadly no solo mode.
who does your intro music? It's great!
Vic Granell, he's a Spanish bass guitar expert and board gamer. I used to play bass as well, and we got chatting about music for the channel, and that was the result. Love me some slap ;)
I recently bought this game for my autistic son. I hope he likes it.
Mean
God I hate this game😂
As does my partner Steph ;)
NGL this game looks boring
Fair enough, glad i could help ;)