Silent Hill 2 Remake - Abstract Daddy Full Boss Fight (4K)
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- Опубликовано: 21 окт 2024
- Here is the intense Abstract Daddy Boss Battle and Angela's emotional confession in the Silent Hill 2 Remake.
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#silenthill2 #silenthill2remake
Seeing her "safe space" in that little closet with the teddy bear and the torn photo of her family broke me. The remake did a far better job with Angela and this battle than the original did.
Tbh original sucked in mechanics so they had a pretty big room for improvement
@@taploon9592 The original has the same mechanics that the first one with some improvements
It still disturbs me that abstract Daddy is a manifestation of sexual abuse. It's basically just two monsters fused together in a bed-shaped form. The top monster is forcing the bottom monster while it's growling and the bottom monster is shrieking. 😰
omg
James have nothing to do with Abstract daddy. His frustration is represented on Pyramid Head and the nurses, this monster was about Angela and her father.
Kinda adorable that the new fans of the remake are saying the same thing that we the og fans said 20 years ago on forum's and webs
This is the creepiest symbolism ever.
I was with you until that dumb take at the end
9:55 Haven't seen anyone comment that Angela instantly stops instigating when James rose his voice at her. Looked like she got scared, then got that "spaced out" disassociated look before saying she needs to find her mama. Outstanding depiction of PTSD and overall abuse victim, it's so realistic in a heartbreaking way. Abuse victims drift away mentally when stressed or stimuli "brings them back" to the trauma. Same deal as the "thousand-yard stare" war veterans get. Any man raising his voice at Angela is an obvious trigger for her.
Or the Ivanka stare
This was the most depressing part of the game and was extremely hard for me to watch. It was always disturbing in the original, but they took the idea and made it ten times more visceral and haunting. I feel so bad for Angela. I think setting the scene in her childhood home while the manifestation of her abuse chases you around the claustrophobic house is the most horrific thing I’ve ever seen. While I hate the idea of this so much because of what this entire part of the game implies, I do think it’s brilliantly done. Especially with the way the house gradually becomes more decrepit as the fight goes on. Just… pure chills. I guess as a mother myself, it makes me want to reach out and protect Angela. They did a fantastic job on her character. She perfectly portrays someone who has experienced childhood trauma…
Hard agree about it being something deplorable concept wise, but brilliant execution wise. This is Silent Hill after all. You're not supposed to feel comfortable. This is a landscape of abuse and trauma manifest. As someone who has had... less than stellar experiences in life, and heard many stories from others--- this? This is what it mentally feels like at times when you're traumatized. That you are ruined, that you are plagued by monsters and demons, that you are helpless, and home is the last place you want to be.
@@CMDRBonbon Absolutely. I didn’t mention it in this post (I did in another when a commenter scoffed at Angela’s scenes), but I am a SA survivor, and I suppose that’s why in some weird way, while watching this scene was both vile and difficult to get through, it was also cathartic. To have someone like James fight this monster was something I wish I could do for myself, wish someone could do for me.
There's literally "foreign" objects going in and out of flesh holes on the wall in the OG. Pretty horrific in both
@@Bl913 Yes I agree, I remember thinking how BOLD it was of Konami to do something like that… I love the original. But *this* one, man…
@@Opalescape Catharsis is something that good horror can capture unlike any other genre. It makes horror very special imo
If that's how James sees it, imagine how Angela does holy hell
It probably just looks like her dad.
@@pathetic2399No better monster.
@@pathetic2399or a mix of her brother and her dad. I guess also her brother was also molesting her as well or at least taking part of it.
No, it's "silent" hill
Well... Just add fire.
A Monster that destroys a home
Subtle
Maybe I'm just slow but I honestly didn't pick up on that till just now lol
@@navyhusky2020me too brother 😂
I don't think they were aiming for subtlety in this nor the original.
This scene was never meant to be very subtle. No one was struggling to figure out what the pistons in the wall meant in the original
Didn't Angela burn the house down too. I don't know if I'm just making that up, but that's what I took the house deiriorating to be
... god Angela's VA really nailed the original Angela's voice intonation.
She doesnt sound as detached but its traded by more realistic emotion.
I think she's the best VA in the game. James second.
Laura Bailey needs to win for this role alone in the VGAs
You think you're funny dontcha shield
this wasn't laura bailey@@falconeshield
After angela said, "or you could just...force me like he always did" that hit me in the feels, it really did. I may be a male but sexual abuse is sexual abuse. Ive hated my stepfather for the way he treated me. Didnt think a game could capture that feeling I felt, but when angela broke down after the fight, so did I. Cause I understood exactly how that felt.
male or female, it's always tragic either way. angela arguably doesn't belong in silent hill, she may have murdered her dad, but he deserved it.
Just wanted to say that you dont have to say "you may be a male" both genders can experience it and your trauma is just as valid as everyone else's
I feel bad for you bro 😢 Hope you're ok
Pfft, just man up
@@moondrip2163
You will die alone.
The boss that you have to fight multiple times = Angela, who is repeatedly abused.
The house that gradually crumbles = Clearly represents the collapse of the family institution.
The original made me disgusted, but the remake made me feel disgusted, furious, and depressed.
The walls collapses and slowly reveals human skin underneath it. The deeper u go the more flesh u see which gradually transforms into the og setpiece
It made me feel "wow, they nailed this kind of horror!" Masterfully done.
For those saying they removed the symbolism with the pistons, although the ones on the wall aren't moving anymore if you look around the final room, there are actually pipes on the walls that do pumping motions, as well as large pistons hanging from the ceiling pumping up and down.
🤢 eww 🤢
Up and Down
those giant pistons actually make some really disturbing sounds... I don't want to spoil anything, but... I can't believe that BlooberTeam dared to put those sounds in their game.
@@HustlerOne01I heard them too, and I thought exactly the same as you, it's incredible that bloober put it in the game. It was a horrible feeling, after the fight I couldn't continue.
They did a good job balancing the new and the old. I think it’s great that they made this boss fight a lot longer and more involved because it really is like essentially Angela‘s like life that we’re talking about here. I also think that the Pistons is a little bit too literal like it’s obviously super on the nose so I like that they made it a little bit more ambiguous cause that feels more silent Hill to me to not be so obvious about symbolism.
This was the monster I was expecting to see since the remake was announced, by far one of the most disturbing ones in the whole franchise.
They did changed some things, but now thanks to the graphics you can see perfectly the SA. 😢 Poor Angela.
Remember what Angela and James see are two completely different things what Angela is seeing is something far more terrible and horrifying to her than what James see
Angela probably just sees her dad
@@may292 i agree she even say so herself but it probably a very twisted version of her father
@@trap631 Twisted version? So she sees Abstract Daddy. Got it.
@@hangguy209 As in, James and Angela’s visions of Abstract Daddy are twisted differently
@@mr.hashundredsofprivatepla3711 i don't see how much twisted can it gets. Angela sees what, the same thing but with Thomas' actual face?
Woof, that boss fight is chilling. Almost more than the original. Making it longer and adding a couple different sections leading up to the final phase really made this that much more devastating for Angela. The way the first area James was in dilapidated and slowly tore away from the sides really conveyed how Angela’s home for her family felt like a disguised Hell.
I would argue that this is *more* chilling than the original. I think it’s a part where Bloober elevated the content of the original game. Everything about it just hammers home Angela’s horror even more.
@@ZakemasterI completely agree.
Its worse, because it misses everything to do with Angela's subsconious. The original bossfight's room symbolized everything to do with her abuse, her claustraphobia and fears. Even down to her outburst and almost bipolar reactions. Here her outrage doesnt really make sense, even the music playing when she berates James feels WEIRD. Like look at the original fight and how the music is used.
@@delighted2849 I don’t know, after personally analyzing both scenes, I will respectfully say that the developers did a fabulous job portraying Angela and her nightmare. I like the fresh take on her trauma, as much as I *hate* it for what it represents. Imagine being chased in your childhood home by your abuser. That was happening here: Abstract Daddy targeted you, too, since you were present. He chased you through claustrophobic hallways and rooms that felt like a loop, like you can’t escape, and fell into disrepair over time. And then the Abstract Daddy trapped you inside that room with holes, and I’m assuming, pistons; a callback to the original. The original scene will always be a classic, but man. I can’t deny that this new scene felt visceral and gut-wrenching. Hearing her father through the television was not something I was expecting, either. It touched on a lot from the novella which I was SO pleasantly surprised. The novella talked a lot about Angela’s backstory. I don’t know… I’m not knocking the classic, but dang, I do appreciate what the developers were trying to do here, and they did a banger job of it. It wouldn’t be fair to say one is better than the other, because the first one is the entire reason the remake exists. They took what was great about the first, and added a bit in the second for flavoring. I do not agree that the devs “butchered” it, like some claim. I am a diehard Silent Hill fan. I’ve done extensive research on the town for years. I feel like it was just enough tasty garnish for an overall excellent meal. It tickles this fan’s old heart. That’s just my two-cents on the matter. ☺️
@@delighted2849 I agree completely. The original takes place in a single secluded room because that's how SHE felt. Trapped between four walls, with nowhere to run or hide with a monster.
That was the significance. Having so many hallways and places to run to completely misses the point.
not just the monster... but angela's apartment labrynth... its like alessa's" no where"
konami should hand over SH1 remake to bloober. the smooth transition to nightmare world is SUPERB
Yeah. Always felt like this was a weak moment in the original. Like the ideas were all there but the execution needed work. Think this section was handled really well in the remake.
its a Miracle to get a fantastic remake of Silent Hill 2, damn this part is one of the most unsettling, brilliant execution from Bloober Team.
I wish you could save Angela in the game
Yeah, an ending where you can save her and Eddie would've been nice, kinda like the plus endings from SH1
Even if we could, she’s unfortunately to fair gone from actually being in sh for so long. Obviously, she deserves tons of help and therapy to get through hopefully to get through that traumatic event, even if it’s possible. But I feel like at that point she just felt like there was nothing left and just couldn’t.
@@minnymoon1360She's 19!!
The point is that you can't. In the original staircase scene Angela straight up talks to the player, "or maybe you think you think you can save me? heal all my pain?", because our wish to save her does jack. It'd only serve us, the player to feel better about everything, dust off our hands "job well done" and leave the story and Angela, giving us a better feeling. Doesn't change anything to her. Just like James in his journey, she's the one who has to do the work to save herself, we may only help, which doesn't guarantee anything.
I know I'm late to the party but 4:36 is a subtle reference to OG SH2 opening intro.
In the intro there is a brief scene of Angela running away from someone in a house. I really give BT respect for giving SH2R so much love
This whole part was so depressing. I wanted to hug that poor girl.
Boys, I think we'll get a Silent hill 1 remake soon
We should. This was really good.
Our body is ready fellas
It should, the first game hasnt aged that well, still pretty good.
It would the most Amazing to ever happen. Silent Hill 1 is the most scary and Disturbing, and it's my favorite
Hopefully, man.
the look of this monster isn't even angela's perception of it. its a manifestation of angela's monster but in james' perspective. meaning that this thing totally looks different from angela's eyes.
If im not mistaken, Angela sees her own father
The recordings make me so mad for Angela. Her father was so abusive
if that's how *james* views the abstract daddy,, how does *ANGELA* see it 😨
It likely just looks like her dad. Explains her reaction. As we see with Maria and later Mary’s figment, not every monster is monstrous.
@@pathetic2399 idk why but that makes it worse..
You know what, maybe Angela was right. Maybe gamers ARE after one thing. Because how do you look at this character suffering from trauma after years of sexual abuse and go “She’s not hot enough, give her bigger boobs and a slimmer figure”?
Mic drop 🎤
Just make her look like the original character. Making all the women in games ugly is an expression of the designers' neuroses, not ours.
@@blackieblackIf you think she's ugly then that's your problem alone, maybe you should watch less porn and actually interact with real women on a daily basis.
@@blackieblackyou are sick mate. Not huge differences from the original. Moreover, there are ugly males and females in real life, get over it z
@@blackieblackaaaannnnd, there we go, just reinforcing the commenter's perception once more.
I was worried about how this part may have been toned down but wow. They amplified it - best part of the game for me it was just so insanely well done. As disturbing as the subject matter is it really painted a horror beyond what I expected in a brilliant way
I can finally tell what Abstract Daddy is meant to be. In the original all I ever saw was a pile of sludge on a painting canvas.
It was a good thing. I vomited when I was a child when I saw an HD render. It's not subtle.
@@falconeshield dramatic much?
The most Disturbing part of this fight is when Daddy comes at you at full speed
The holes in the wall was a detail about Angela's abuse in the original and they didn't miss it in the remake
Good job bloober team
They didn't get lost, they are in the remake, and in fact, there is more symbolism regarding Angela's sexual abuse, it is more complete than the OG.
@@ErwinEugens yeah, that's what i said
i've played the original 23 years ago but never understood the holes, maby i do now but not fully aware what dose it mean, can you explain
@@kailee87 The walls are made of skin and flesh. The pistons are "penetrating" the holes. you get it now?
@@ErwinEugens I understood the symbolism in the og Silent Hill 2, but in the remake it is to dark and your not focusing on the room as your trying to avoid the monster.
I'm pretty sure that Angela's scenes and especially the Abstract Daddy fight will he remembered as the strongest part of the game. For me, it definitely way the highlight. Unapoletically terryfying and deeply disturbing.
This was one of the most intense moments in the game and it was so good, Silent Hill 2 remake is amazing.
They took this boss fight to another level!! I was so worried that they would low the tune of the matter, but oohhh boy!! they really surprise me in every detail on everything, also caught me unguard adding Angela's father voice on the TV where literally you have to shut him up. BLOOBER TEAM YOU F*CKING DID IT👏👏👏👏
What disturbed me about the boss fight fact that the walls go from a normal apartment to a fleshy industrial mess. After reading about the meaning of it, it’s even more disturbing to me now. Good job bloober.
Isn't it so well done!? A person's entire horror and home life manifested into the walls, atmosphere, and boss design. This is why silent hill is so dang good.
Often the game is just terrifying for its own sake, but here it does something completely different - by forcing us to run and try, unsuccessfully, to hide from Abstract Daddy, it puts us in Angela's shoes and makes us empathise. I'm just at the end of the Labyrinth now but this boss fight was unexpectedly hard-hitting emotionally, and the highlight of the game so far.
I was personally chasing that fucker down lol. Went no mercy on his ass
This is as great an example of storytelling in a boss fight as I've seen anywhere else.
Blooper did themselves proud. Konami should seek Blooper to take charge of all future Silent Hill remakes, so long as Blooper are given time and space to make the game as good as it can be.
I'd rather wait and get another classic, than have them rush and bugger up all the rep this game has given them.
Never played the OG Silent Hill 2. But, when fighting Absrant Daddy your given a lot more space. A nice touch in the remake!
Looks like they opted to remove the piston room and instead take the fight in the hallways which makes it much more intense.
If you look at the ceiling in the final part of the fight, there are vertical pistons in motion
The crumbling walls gradually reveal a wall of meat and skin behind them. There are holes in the upper part of the walls that resemble the original design too. Some aspects have been removed, but they are slowly being put back in a very subtle and clever way.
@@Cutpurse3 Yup there are large pistons overhead and squishing sounds each thrust. I do wish the wall ones moved in and out too, but that's okay...they're still there.
Nothing with a goofy walk like that has any business being *that* fast, especially when it's trying to eat your head.
If you listen after the tv says " Ill give you want you want" and james run the pistons and music and monster all sounds like a sexual actions is taking place. Nice attention to detail of what her father did
Which minute
4:49 then just listen
@@Moonlight-x5z I thought he was saying “I know what you are”
Los movimientos y la forma en que te persigue es mucho mas aterrador que en el original
Yeah I remember still living with my parents too
Abstract Daddy is so Damn Fast
Just like in Bed.
I think the TVS are the coolest thing, its her reality bleeding into his, and he can hear what angela is going through at that moment
9:47 Can someone tell me the name of this OST?
after daddy
First phase is just fighting this mf in the backrooms
8:31 I didn't mean to cry after that. Damn...
A slight gaze at Angela's personal hell, turned into an emphasis onto that same hell, multiplied by ten.
Loved what they did with the remake and specially with this part, as a lifelong silent Hill fan but also as an enjoyer for horror games and inteligent narrative.😊
Thanks Blobber team to expand this boss fight! my respects👏👏
Might as well do a black screen play just the sounds
I find abstract daddy scarer since you can see the details better like the two shapes Angela did not deserve what happened to her
This part of the game right here is why this game deserves game of the year. This is terrifying and amazing at the same time.
In this fight you can feel how Angela was suffering. The small parts in wich you can hide are emotional since it is "your safe place". You can feel how this piece of shit wants to abuse you. I felt really uncomfortable with this fight. I really loved it!!
Slow down to take in the hideous machinery in the walls and ceilings, the powerful, unstoppable cogs and pistons. They are their own level of nightmare. They actually disturbed me more than Angela's fantastic performance.
This shows that James guilt, monsters and nightmares are nothing compared to Angela's own nightmare, she lives a more horrifying experience in Silent Hill.
James could be a murderer, but Angela was a victim abused by her own father, and that can't compare in the way they both feel about themselves and project they fears in the Town.
In this remake you can see more clearly that James nightmarish world is nothing in comparisson to Angela's world.
was it supposed to be a competition?
Hands down the best fight in the entire game
Have You fought Eddie yet?
10:02 poor angela😢 She dissociates again
I'm gonna get HATE saying this but this boss fight. The tv dad talking. The squeaks. Fucking epically uncomfortable....This was a great new look at Angela and her turamatized perspective.
I feel like Angela's acting is polerizing.
She's really good at crying and breaking into hysterics. Amazing even. But she's stilted when it comes to all her other line reads. Original Angela spoke like a child, Despite having a tonally deeper voice, she always pitched herself higher to come off as more demure (something a lot of abuse victims do), as well as using very simple words with a lofty cadence to her voice. This Angela seems to be stuck in depressed voice, very deep very monotone, too mature sounding, it doesn't give the sense of delusion that the character still thinks her family is still alive, like she should know better.
I agree. I really don’t like her voice acting and think the original Angela did a better job, especially when she has her mood swings or starts mocking James. And before anyone accuses me of being a SH2 Purist, I think most of the other voice actors did a good job. The only other VA I have a slight problem with is Maria with some of her line delivery but she’s otherwise really good.
I think it works since new Angela looks much younger than old Angela
I disagree, I feel like the new VA nails that depressed detachment from years of abuse. The old Angela was fine, but this one feels so real in terms of performance.
@@Sakurabliss7The thing is Angela in the original isn't meant to be detached from her trauma, quite the opposite, she's stuck in an everlasting loop of years of unbearable trauma that makes her seem she's emotionally and mentally stunted since her whole demeanor seems rather childish and immature, almost like she's quite literally stuck in her child self. Her very reality is reliving her past torment, I don't see how that is being detached. Also, she's not meant to be depressed either, her erratic behaviour and disjointed demeanor indicates she's bipolar and in a manic state, not depressed. The only depressed character in the game is James.
@@Mrhostil95 oh yeah, the abuse is probably going on since she was really little and probably didn’t stop until she was able to get away like to move or go to college or whatever or probably stop when she became 16 or something. She’s probably mentally stuck at a certain age, regardless she has moments because of the trauma.
in angela's perspective, this is her last boss.
Most of the monsters in the game make me feel uneasy but not really in a bad way more like a curiosity sometimes i even think there really cool like Pyramid head but this is the only one where looking at it makes me furious its the only monster i outright dispise and really want to kill as soon as possible which is amazing work from the devs
Just passed this fight and it was very intense
So I beat the game but never ran into this boss fight. Did I do something wrong?
This is Angela's world not James. Meaning James only saw an abstract version of the inner demon torturing Angela. Angela herself saw it in its perfect form. Her anguish is unspeakable here.
Ideally the exorcism of one inner demon should be done by yourself and not others. Only then can you prevail and move on in life.
James act of kindness here deny and doom angela a chance at redemption and salvation leading to her walking into the fire ending.
A monster made in abuse, and AIDs.
And it could be her brother too, ick
ok, now remake SH4 plz :D
pero y los pistones? que paso con los pistones? y la habitación pequeña? la cámara opresiva?
6:00 is it just me or does it sound like... moaning? when the pistons move...
I think is meant to be more like the sound of the bed moving when…you know
No abstract daddy's at the Lakeview hotel otherworld was kind of a letdown
I didn't mind it tbh, it made the monster more memorable, besides it was Angela's monster anyway. I do wish we got something new for the hotel though.
How you managed to have almost no resources at this point?
damn.
Don't get why this is James' fight, since the trauma and manifestations are Angela's.
he starts to see other people's manifestations near the end of the game and not just his.
The abstract daddy can also be seen as more of James’ sexual frustrations when Mary was sick, like with the nurses, but it’s more about the idea of “sex” and not a fetishization of a person
@@purviswilliams2502 nah.
Abstract DIDDY
My brother in Vital, is it normal i have 15 health drinks and 15 syringes on normal by this point in the game? Hahaha
How is there lights?
This boss was so damn difficult
I was so infuriated with it
Compared to the original, this boss design looks weird. In the original, it's more hunched but in the remake, it's standing up which make the viewing experience more awkward (Not to mention it's high angle in the original). Also, the original is more organic and elastic in its animation and movements, making what it tries to portray clearer and unsettling.
That's nostalgia talking. They're terrifying either way.
No, the original one was unimaginary and boring. They also did great with the hallways, and the TVs.
You are standing in your way to enjoy a good remake by killing it with such nitpicks.
This boss is pissing me off
bro this shit was disturbing
New gram silent !
Por angela. 😢😭💔
OMG
Not as disturbing as the original I think.
The OG had you in a disgusting room that was tiny and movement was tight. To me this always represented how Angela felt about her father, you are forced to stare at that abomination of a monster and room.
The remake is scary no doubt, but didn’t hit the nail on emotionally disturbing
I have no words. What did they do
Should of made it look like the offspring from romulus lol cause tnat creature did not belong in that movie.
Blooper redesign feels like it for more shock value than anything the original Abstract Daddy design was great and the piston room also subtly expressed what Angela suffered.
There was nothing subtle about the piston room
It’s subtle if you don’t notice obvious symbolism lol
Like a Steam Piston.
It’s literally the exact same monster design
Bloober didn’t design the new monsters. Mashara Ito from team silent did
i gave up o this game because of this shit part. to ammo or health can't do it. i need a save file after this shit or they should have made it skippable for those on easy mode who just want to finish the game and not be stuck here forever.
It's not even that hard of a fight
Skill issue
Bro dropped the game because he’s bad
@@chimptube4437 Pretty much
Honestly, the dodge is so broken I managed to kill him with the pipe. It helps that his attacks are incredibly predictable.
I cant believe they changed the fight so much and didnt even do the room from the original game. It lost all its meaning being Angel's trauma.
Play the game and see the stretched out walls of skin and steam pistons going overtime thru out this whole area, or hide in the closet where her teddy bear and picture of her mom is. Watching videos on RUclips doesn’t do this justice. Between the homages to the original and the sound design where you can hear Angela’s whimpers as the pistons sound like bed squeaks. It’s way more chilling. This is actually closer to what team Silent wanted to portray anyway.
Too many purist “fans” are mixing up actual intention with making do with what they had when working with a ps2.
We’re seeing the vision the way it would have been had Ps5’s existed 20 years ago. 👏 👏
"Lost all it's meaning" to many of you "fans" are smoking crack.
Whatever you’re smoking I need some of it
lol no
At least the fight doesn't take place in that sick scenario from the original. Honestly, there are some things that don't need to be repeated.
Why?
The pistons are still there you need to look up.
@@falconeshield I will, I hope you're wrong, it's sick but it's true to what it wants to portray.
The original was perfect because it captured the reality of what being an abuse victim feels like, without apology or sanitisation for the comfort of people who've never expereinced it. They've toned it down so much here that the visceral, totally unvarnished impact of the original is lost.
@@dragonmage7980That's the issue I take with this remake. They made this remake with mass appeal in mind, meaning sanitisation was warranted, but the very themes in this story call for unapologetic portrayals that the original one had. The original was brilliant since it didn't have the prerogative of primarily appealing to vast commercial success, and it shows with its unconventional take on horror and overall game design that gave it a true soul and charm in its execution. This for some reason feels too AAA-ish, too glossy, flashy and pristine. I don't think it's Bloober's fault entirely, it's just that the original was a game made by a set of underestimated people who were outcasts starving for originality, that made the game feel uniquely intimate and quirky that just can't be captured anymore.
this is so lame lmao
You have no idea how bored I was playing this section
Aww, what's the matter? Jealous? Gonna cry because you're blinded by nostalgia? So sad aww.
@@names-are-for-friends all the unique camera angles, lighting and symbolism is gone to b chased by a screaming assault table
@@natedigger5678 unique camera angles = fixed camera in a 2x2 room
@natedigger5678 yeah cause the original boss room had such an amazing camera angle in this tiny ass room huh?
Haha i'll be good i promise like wtf is this line? Who the hll sa victim say this to her rpr? I know bloober team tried too hard to create this situation cause none of bloober team's member or the actress are sa victims but they could have wrote better line and voice acted more decently. I always laugh at this new angela everytime i see her.
yea the remake really misses the tone a LOT
When you are so scared that your abuser might hurt you, when you see them raise a hand to smack your face, you tend to say anything to get them to stop. What she said is exactly what I would of said in a very similar situation (physical abuse in my case, not sexual abuse).
U clearly dunno anything Abt sexual abuse
Do you know anything about abuse victims? Because honestly your response makes me believe you've never seen it for yourself firsthand.
Begging their abuser to stop. Pleading, crying, trying desperately to make them happy so the abuse will stop. Many victims of abuse have exhibited such traits.
You absolutely know nothing about SA
I have no ammo left to do this fight
Relod a save and keep the ammo until you get to this point
No ammo needed. The first and last sequence of the boss fight are the only parts needing to fight him, the rest is just running. Keep you cool and let the boss reach you. When it is close enough, it will make a loud clanking sound as it is about to grab you : it's your cue to dodge. Follow this strategy you'll dodge its attack each time making it vulnerable for 1-2 steel pipe strikes.
does this mean James was a sexual abuser? Very hard to tell with Silent Hill
Angela's dad raped her
Nope
No, this is Angela's version of Silent Hill bleeding over to James' version. Her dad sexually abused her.
James is just seeing a glimpse of Angela's view of the town
The monster represents her Dad, who r*ped her