I also like how you can have headcanons of mixed decks, like how i imagine my gold pride punk is just the punks performing a pre show before the racers of gold pride prepare to race during the opponents turn, and the grand finale OTK on the 3rd turn if they win the race during the opponent's turn. People that plays this deck will understand what i mean
honestly same with snake eyes infernoble. You got an emperor (charlemagne), princesses (anjelica and the promethean fire princess), knights (all the other infernobles), Witch (diabellstar), dukes and dutchess (phoenix gearfried and baronne (rip)) and the peasants (fire flint lady)
Played a locals with Volcanic Ashened. Played against a Dark World Danger deck. Thought it was funny that it was two decks using GX era archetypes matched with a TCG exclusive archetype.
I suddenly get a huge motivation boost to make a deck. I make it on edo, research, playtest, and once im done and go to make it, I realize I dont have half of the cards I need from the archetype.
Ay, just make the financially irresponsible decision like I do - find a deck you want to play, buy all the cards BEFORE TESTING IT, and then test it and find out it's not as great as you want 🙃
Cyber Dragons are my favorite archtype from a design view. Basic Cyber Dragon is just a simple but effective design and each new monster is clearly either an upgrade, modification, evolution off of one and the other. Also the name "Chimeratech" OOOOOOOOOO IT'S BEAUTIFUL! It gets me to headcannon that Chimeratech is a corp that builds all the Cyber Dragons and I can imagine the presentations of each new monster in the way that a mission briefing is done in Armored Core 4 and For Answer.
If it's any consolation, I have a max rarity OG Noble Knight core just because of how godly the cards look. Such a damn shame Isolde had to take the banlist axe - hopefully we get a replacement sometime in the future (or just errata it so it requires NK names or something)
I mean sure, the card was abused, but it was definitely a really helpful card for pure, OG NK. Getting all the equips in grave so you can equip them immediately + resourcing out whatever NK monster you needed. Borz is only so good on its own + even with the massive card pool the archetype has, the deck is surprisingly awful at getting to something as simple as Medraut + Equip
There's also another, more prevalent reason why some people won't play a deck: They don't have the money to pay for half the cards in the deck, let alone all of them.
Despite the thumbnail, the reasons described encompass why I love Exosister: - Playstyle : Xyz is my favorite mechanic, Meadowlands (Mermail) format will always be a golden age for me. - Art : Pax is peak. Military nuns go hard. - Lore : this is universal for every deck as said, but I like lore as a tool for support; “Martha is still MIA … so where the new Martha form support card??”
I mean, the playstyle is what makes the deck frowned upon. And im not talking about the xyz aspect. The deck wins and dies because your opponent cant play GY. If GY doesnt matter to your opponent, youre pretty much a dumbed down beat down deck
Thumbnail admittedly is semi-bait. Exo is pretty neat - art is cool, I like my XYZ spam deck, and idk the lore but sure. I just found that the deck was extremely fragile, however - I swear you actually lose to every single hand trap in the game.
@@pk_tuneworld well, you don’t lose to Belle/Crow (the deck does play Shifter itself), but definitely the big 3 of low-impact being Ash, Veiler, Imperm. Exo can play past 1, but not 2, sadly.
I love the art for Exosisters but I can never see it the same way after Duel Logs pointed out that the TCG made all the uniforms brighter for some reason. Let me have my military nuns the way God intended Konami. Also the darker colour palate just looks nicer as well.
Ay, don't forget what the ROCK is cooking either I will admit, my interest in them was piqued again recently because of a funny strategy one of my friends came up in. Dunno how viable it is, but he was playing a Cyberdark package - Claw + Realm + Edge. The concept was that: if your Martha gets Ash'ed, you can start up the above package. > Claw search Realm > Realm search Edge > Normal Martha > Realm additional normal to get out Edge, and then Edge equip Claw The last step triggers Martha to Rank-up into one of your Exosister XYZ's. So you functionally play through Ash. Again, don't know how viable it is, especially given you can play through Ash already at times. But thought it was so funny, figured I'd bring it up.
I remember when Nouvelles came to MD and I was so excited because the art, the gimmick, and the play style was fun to me. I hated everyone talking about how bad rituals are because I don't care, just let me cook! I like the ritual animation in MD kinda reminding me of stove turning in with the flames to add to the immersion. I was so very offended when Baelgrill didn't have an animation despite being able to clear the opponent field. All of it came together as a deck I care about regardless of tier. I'm still salty Princess Nemleria has no animation too.
I mean rituals do suck though... the best things nouvelle do vs decks that can just summon in def is countertrap pass and hope you drew into maxx C with the fish and field spell draw. I was so happy when I randomly played nouvelle for fun and Baelgrill had such a vibrant animation that he should have had day one, honestly I wish we also got a hungry burger animation considering it's another board wipe and you're probably losing if burger hits the field.
@hopkinsstefan454 how are you losing to ash with Nouvelle? you have preprep rite a normal summon searcher and a field spell? droll or the card's veing when is usually the issue. also I was saying nouvelle is one of the few decks that is buffed by the existence of maxx C
@@IC-23 you need to 1. The right ritual monster and spell 2. Preparation is hopt with other searcher this deck is very easy to end up with 4+ spells in hand one ash on your pre-pre or menu can be means scooping. 3. Imagine staring a baron with ash blossom in hand, you know how that feels?
Whenever I play blue-eyes, its not to win. It's to channel that nostalgic feeling of watching Kaiba on the tv summon BEWD while I held the card in my hand in awe. Listening to all the characters react and adapt to the massive beatstick on the field. if I wanted a win id play galaxy-eyes ftk and swing for 11200
I love Skull Servants because they've turned one of the very first weakest monster into the absolute unit that could swing for 9000 easily. I always imagined that it's so sick of being called weak and rises in power through others skulls shown in it's art like saying, "Who's the weakest now, huh?" Well, nowadays they're more goofy with the 'lore' of it having a family with the other skulls and even happily eating baked yams but that's okay. It earns the wights to relax after a good day at beating up it's opponent in one turn.
I play Red Dragon Archfiend because Jack Atlas is cool, and Resonator interactions to barf out a whole board in a stupidly long synchro chain scratches my brain in just the right way. Now, Noble Knights though, is my favourite pet deck, cause I love the entirety of Arturian legend, and the fact they made an entire deck theme around them just absolutely enraptured me.
Ay, you and me both! I have a max rarity NK core (like the OG waves, not the Infernobles) just because of how unique the cards look. Though I'm not too keen on the Arthurian legends, I do find it neat they are associated with the archetype.
I play for lore. It shows the strengths and weaknesses of an archetype - balance.. like playing moba or any mmorpg.. you have a hero and it has its specialties..
Icejade will forever be my pet deck because of the sheer amount of lore hidden in their names, art and effects It may play like ass but that's a downside I'm willing to work with if it means playing a deck I *love* playing, over winning a game with a deck I hate playing
If you want a fun icejade deck play ursarctic ice jade. Most hands are able to end on flagship+floodgate+sep but you lack game enders. You could also play water pile and get up to three discards (if you only put in tremora you can get up to 5 but you'll lack the icejade floodgate) and the floodgate and have mermails/update jammer+access (whatever you prefer) to finish it. (And yeah most of the icejade decks i play don't really use the synchro 10.) I win pretty consistently against non snake eyes and going first i destroy snake eyes with the water pile. The ursarctic deck sucks major doodoo tho. Lmao
@@RuneKillerz109 I tried Ursarctic-Icejade before! If I'm being totally honest, it really wasn't my style, because it Level locks you, meaning you can't go into Mermail Abyssalacia/Level 7 XYZ. That being said, it WAS still a fun deck to play tbh! Gymir/other Level 10 Synchros are absolutely vital to winning though, ngl- The version I play is actually Atlantean-Icejade with a small Kashtira engine (Fenrir, Unicorn, TearKash & Birth) since the deck doesn't WATER lock you! I end on at least 2 Level 10 Synchros & 1 Kashtira monster by sheer luck. It runs consistently but it doesn't always win, and that's completely fine
I gotta say, this video is helping me through a nasty funk I’ve had with Yugioh lately. Going through Master Duel and I just keep losing to Albaz and Snake Eyes decks over and over and just keep thinking what’s the point of playing anything other than meta? You’re helping me look at deck building again through the lens of what looks fun to play, even if it isn’t current meta. Planning a Monarch/Kashtira deck with the idea of the Monarchs being an invading army and the Kashtira’s acting as hired mercenaries and their advance force. And got a couple other ideas swimming around too. Thanks for helping me out of my bad mood, my dude.
I have an Icejade deck IRL, so had to mention it LOL The art is also so damn killer. I get they're ice creatures, but they look like beautifully carved glass figurines. And, of course, Aegirine's story is pretty damn tragic.
I am in love with Cubics since i watched The Dark Side of Dimensions for the first time, even tho their current strategy is blowing your opponent up with the 3k effect damage monster, i loved how vijam was used to create the other monsters, and the deck even has 2 types of play style, the "battle phase" monsters (garnex, garoodia and buster gundil) and the burn mode (gueira guile, vulkan dragni and indiora doom volt)
17:23 It helps to break your work into 25-minute intervals with 5-minute breaks between them. Mark down each interval and take a 30-minute break after 4 intervals (so basically 2 hours of work). Rinse and repeat. It's call the Pomodoro Technique and it's how I get a lot of my work done efficiently.
i absolutely adore decks with risky playstyles, can i brick? sometimes but those high moments where everything goes perfectly are just the best. so anyways i made a Poker Knight/Egyptian God deck because i think they are neat lol
Same here, I run a utopia/zexal weapon deck, and although you gotta be lucky to get the right cards (Typically ZS- Armed Sage and ZS- Ascended Sage are the best to use to xyz summon him) its Hella fun when I can bring out Ultimate Leo Utopia Ray, equip him with 2 of each of the Xyz Zexal Weapons, and a Burner Visor (yes this actually happened one time in masterduel, it was great)
Kashtira is my favorite archetype for all the reasons mentioned in the video, it's playstyle is really fun and also very strong, the playstyle of Kashtira is you invading and colonizing an alien planet, you start by deploying one of the Kashtira generals (Unicorn, Fenrir or Ogre) who scout the world and facilitate the arrival of the Death Star-like Kashtira Shangri-Ira, who's zone lock effect is in reference to it making the planet literally uninhabitable for its native life. Shangri-Ira lets you further extend your conquest by easliy bringing out the other Kashtira generals and (when he's not banned) the Leader of the Kashtira; Kashtira Arise-Heart. Its art is amazing (especially Arise-Heart) and unique and the lore is also pretty cool. I know people hate on Kashtira because it's powerful but i love it regardless and hope Arise-Heart comes back at least limited (for now i play Kash in MD where we still have Arise-Heart at 3).
I always add black rose dragon in my extra deck just because i love the effect lore and art for it even if its not optimal i sometimes force a black rose dragon summon just for the thrill of wiping the field
Lore, art and cool mechanics is main reason i play Ice Barriers, War Rocks, Noble Knights, Fire Fist in Master Duel And Agents for that middle of lore/power and Dinos of course. I love dinosaurus. They dont have any lore pretty much, art is just ok, but popping and banishing is interesting mechanic, which is the only deck i ever used in real life, and again in MD.
The art caught my attention of Plunder Patroll. And then the gimmick of them tagging out to summon the ED monsters made it super fun for me. It's never a linear combo like my Zombie World or my Exosister decks, my moves depend on literally the decks my opponents play and whether their monsters or backrow is a bigger threat. The cherry on top is that I sucked at piloting the deck. But i was SO determined to play Plunder, I studied potential combos and bought expensive cards for support. It's now currently my best deck and opponents never know when to ash or who to imperm.
I want to explain the True Draco (or officially it is called True Kings lore). But it is very long like World Legacy because it involved a lot of arctype and sub-arctype. But to make it simple, it is Visas, but better. If the other characters are Visas on different planets. In True King lore, Master Peace is also started with amnesia. But his power is spread to multiple different worlds like Zoo, Crystron, Dinomist, Majespecter, & Igknight. They're not a part of Master Peace, but they got the fragment of Master Peace's power, and he must collect it to beat the True King. In Dragonic Diagram art you show, that this is when the tribes combine their power to Master Peace. At the same time, he gets his power and some memories back, and turns out he has a connection with the True King. . But too bad the story ended before the big fight between Master Peace and True King. You can see the start of the fight in True Draco traps. . Anyway, bro, you scam me. I clicked this video ASAP because I saw S-Force Nightchasser in the thumbnail. But you didn't even mention this police once. I always tell everyone that S-Force and Live Twin are in the same lore. I was very happy when Konami "confirmed" it with their Art Book last month. . Also, this is disappointing because most decks with unique effects are always bad in standard format. I hope we have an alternative low-power format to make those unique decks playable too. It is a waste when Konami releases dozens of new archetypes every year, but the playable decks are 3 or fewer, or worse when those small decks make the other decks unplayable (Tier 0 or near it).
That retarded and over complicated. Visas is stupid and so is that master peace guy. You want some real honest to god lore? Phantasm spiral dragon deck. The whole story is self contained and told with pictures and flavor text, and it’s based
Okay, the True King lore does sound kinda interesting! So it's basically like all the different worlds coming together to reunite Master Peace and overcome the True King menace. Might be an interesting video topic for the future 🤔 Also, apologies LOL - initially, PUNK Ze Amin was in the thumbnail in place of Nightchaser. But then, I realized I had kept baiting people with PUNK cards too often, and decided to switch over. Nightchaser was with art I really, really liked, and the color palette was a nice contrast to the other cards featured in the thumbnail.
@@pk_tuneworld About the True King lore, VFD is literally Satan ("the beast", 666) and Master Piss Jesus. Then we have Vector, perhaps the darkness/sin inside him being the greatest challenge that when he overcomes he regains his true power in preparation for the ultimate faceoff. This entire lore is incredible, in both story and art (although the use of floodgates still leaves me with a bad taste
It's not just about winning, but winning WITH YOUR FAVORITE. There's this quote from a Pokemon game that stuck with me and I think it applies to how I play Yugioh as well. I'm paraphrasing as I dont remember the exact quote.
I gotcha fam "Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best." - Karen
True honestly. Flower Cardians may not be great, but DAMN IT I love playing them because it's super simple to play to the point where a literal chicken could be trained to play it and sometimes win.
I gotta agree. The visual part of the cards serves as the hook. But I can't be engaged playing a deck if it's not fun to play. Like, Snake Eye looks amazing. Otherworldly being, Witches, an eldritch dragon?? But it ends up being bland in its playstyle.
When I last played Master Duel, I was working towards building two of the archetypes featured in the thumbnail. S-Force, Time Thief, and PSY-Frame. Mainly because I was pulling from the S-Force pack since it had Gamma, Omega, and Redoer. But I ended up pulling really good and getting most of the high rarity pieces for all three archetypes, so I decided to keep pulling for them. Didn't take me too long and too many gems to get everything. And I wanted to build them just because they look cool for the most part. PSY-Frame being a bit of an unconventional Synchro deck tickles my fancy since Synchro is my favorite Extra Deck type. Time Thief having reckless disregard for other people's property is just funny to me. And S-Force just look really cool. I knew they were bad just from reading their effects, but their lore and art is just cool.
I love Time Thief. It's fun splashing in generic rank 4 stuff that has ties to the anime. Really makes me feel like I stole cards throughout time to make the deck
For me personally 90% of the time i play machine decks only, Sky striker Drytrons(no herald bs) cyber dragons ancient gear Earth machine deskbots etc basically any deck i can run My favorite OG card of all time Limiter removal on
Madolche's artwork and playstyle has always been perfect for me. Oddly hyper aggressive cute dessert archetype that removes any problems it has in it's way. I've been playing that deck for like, almost a decade at this point and I'm still not tired of it lol
Everytime I play fire kings I always enjoyed to think how every board wipe was just a giant wave of fire, where one legendary bird stood tall and mighty in between the flames. Hell this can be said about many decks but this is my experience
I love it because yu-gi-oh is the hyperfixation of hyperfixations. Do you have an abnormal love for ____? There's a deck for that! If you know the rules and like the game, there is an archetype for literally anyone. It's a beautiful thing, really, to have such a sandbox exist within our otherwise rigid card game.
Yeah, honestly! I can’t think of any other card game like it. Even if I do really love the Pokemon and One Piece fandoms + those specific card games. There’s so many random decks you can try
i always try to make a unplayable decks playable, with the addiction of such staple cards like kashtira or general monsters that can make your deck work with unique interactions, an exemple is Hieratic normal monsters with keeper of the shrine whitch can create loops to bring normal monsters from your graveyard to your hand like normal tunner monsters. It is so mind opening to do this, just don't give up on the deck, try your best, and you might fing gold.
My favorite deck being salad makes this work so well lol. Its got nothing really lore wise, but I love the digital beasts aesthetic of them. Play style wise I really like long grinds where the monsters just keep coming back with near infinite recursion and having long interactive games (rarely siding going first cards so all the games go on long). I love trap cards and figuring out how to play a hand against interruption (this improving after the new support imo). One other thing is how many variants you can play with adventure, punk, kash, goblin biker, mathmech (before circular's ban lol), bystial even (during tear format), runick, and horus / starter variations with debug, fire, bufferlo, and even gen/ken if youre insane enough. That being said, all those things are not loved by everyone so its 100% understandable if you dont like the deck. It can seem to do the same thing over and over with little skill to be used (though Id argue firmly against that lol especially after watching db salad players), and having no real lore sucks/the designs dont hit everyones sweetspot
I just seem to like decks that have weird column based gameplay. My favorite deck of all time, is Vaylantz. A deck that is supposed to be a tabletop strategy RTS kind of thing. You use the pendulum zones as "Spawn points" for your units, and can move them from the spawn point onto the battlefield, then have other cards and effects to move them around to allow bigger monsters to "spawn." You then have their fields that allow you to pull a monster from your spell and trap zone onto the field, or as long as you have a monster in the same column, push an opponents effect monster into their spell and trap zone. (These fields are also turn dependant, so your opponent can use them on their turn too.) We have a fusion monster that you can summon by sacrificing 2 level 5 or higher Vaylantz monsters, OR just ONE lv 5 or higher Vaylants monster that is in the same column as the extra monster zone. The deck itself isn't that great, and can be shut down in so many different ways. (If you block even one of my pendulum zones, I'm done. A single ash can ruin my day. Only one 1 card starter in the deck, and even that is very fragile.) But god DAMN is it fun to move things around on the battlefield. A deck that I've been learning lately is Vanquish Soul, which while not as crazy fun gameplay wise as Vaylantz, still has some of that fun column based stuff with Razen and Pantera. Nothing feels better than popping an extra deck monster and another monster behind it with Razen's effect.
Yesss fellow Vaylantz enjoyer ❤ It really is so satisfying to move the pieces around and really think about placements and order etc. The deck really could do with some more support, but there’s been a couple nice non-archetype boosts to it recently with Pendulum Witch (searches Shinonome, and bridges into most cards with small world), and Varudras (rank 10 omni negate, can make somewhat easily with two Genesis grand dukes)
Kinda wanna see more PUNK lore cards in term of their world. Like a scenery or interaction between the monsters (other than the current spell we already have). Psychedelic Cyberpunk scene like that of Cyberpunk 2077 Japan town zone specifically.
Lowkey hoping for this too. The art is undeniably hella nice + as stated in the video, the references to parts of Japanese art are pretty neat. Nonetheless, would be nice to see some in-archetype lore beyond just this.
It’s the same feeling with me when I got Maze of Memory and I saw how the Gate Guardian cards got revamp. I immediately love them for how creative they are with their effect to be placed in the S&T
I also love how creative it is like if your Gate Guardians combined was to go down you can special summon a gate guardian fusion from the extra deck and if that would go down you can bring back one of the materials that was banished onto the field. Almost like if your Gate Guardian was to be destroyed a piece of it will sacrifice itself for the other(s) to stay on board.
I play Darklords because I brought an absolute stinker of a deck that was a poorly made pile of cards to a local game store’s tournament where I bought a box of Destiny Soldiers and fell in love with both the art and playstyle. I’m still praying for more in archetype support to be made for the deck.
Lore? You mean there's lore behind those weird birds, Lyrilusc, that I enjoy crashing against my opponent's monsters and in-universe reasons why one of them can morph into Divine Arsenal AA-ZEUS - Sky Thunder?
Lyrilusc specifically, like most anime archetypes is a no Zeus however, it makes total sense. It’s a “final weapon”. It’s summoned after conflict (battle phase) has taken place
There has been no greater feeling than summoning a 0 attack ball in defense mode and passing in style. Man i love hieratic and bricking to high heaven.
I don't see how Raye is stereotypical waifu bait. She's a god-send for the rarity that is anime girls in badass full-body armor suits, and there isn't some sort of weird self-insert dude in her manga they want you to ship her with. She's written pretty conservatively. OP is tripping lol
I have a love/hate relationship with the game.... I love how deep it gets in some playstyles, and I prefer combo decks that rely on multiple pieces in order to make a boss. I like the idea of smaller and weaker gears banding together to make an unstoppable machine. One of my friends preferred a strategy where simple plays would be made to adapt on the fly, not really wanting to construct the deck in service of speeding to the win condition. Another of my friends played themes that looked cool. I would spend hours learning and lots of money for decks I liked. The game has a wide variety to suit many people's tastes. The problem is how compatible those decks are against each other. I never went to tournaments because the decks I liked were either too expensive for me to build, or not tuned enough to compete. I'm also very introverted and large groups make me anxious. The decks my friends built were either less solid to the point I would steamroll them, or would only answer my abilities in certain ways that I could bounce back from. I liked combo a lot because I could be challenged in a way to find a big boss at the end of smaller things coming together. "This is the culmination of years of training, all the little lessons led to this", was how I liked it. My best friend didn't really like sitting there to watch it come together and didn't care to understand what could lead to what or have a plan to stop it. My other friend liked to see the potential play out, but the potential usually came to a boss that could stop him from reaching his. I don't enjoy a game when someone isn't enjoying it with me, so I would weaken my strategies or make it inconsistent enough for me to not even enjoy my own builds. Yugioh is too vast in its options of playability because the options are not balanced. Now, I only get cards for collections because I still like the art and lore. This isn't even the only problem I have with it though... Komoney is massively mismanaging how to obtain cards. I've transitioned to Cardfight as my favorite card game. While the company running it is bad at making cards accessible, the games are generally pretty balanced, last more than a few turns, and have a lot of interaction.
I play War Rock for it's implied lore. It reminds me of an old cartoon that I can't remember the name of it. I'm curious of how the story grows with Fortia glowing up into Meteoragon. What happened to his friends, Gactos and Wento. Or the big sis, Skyler. Or his big bros, Mammud and Orpis. Why was Meteoragon fighting a bearded Bashileos in the artwork of Generations? How much time has passed since the events depicted in War Rock Ordeal? But the biggest question and mystery, what was the fire beast that they fought(Ordeal) and was it through that thing, Fortia was able to find his new Dignity through the Medium of fire? Seriously, there's a story there with no story 'there'.
You should do a video on the most unique archetypes or all the unique mechanisms that are least utilized. Like ursartic for example being the only synchro summon mechanic that decreases value versus combing stats up or how you even mentioned glad beasts tagging our system (even tho the contact fusing isn’t too unique anymore), even centurion in recent having the first monsters that then turn into continues traps (since prior it was only monsters turning into spells in the back row).
This is definitely a topic I want to tackle eventually. There aren't too many videos online that talk about all these niche cards/ archetypes on YT. Would just need to figure out whether to make one big, long video, or to make individual videos catered towards a different mechanic. Probably the latter since it gives me more content :P
I run dragunity, honestly my lore with it is that they’re a holy army of warriors who have dragons as both weapons and trusted allies, rushing in to destroy their enemy, and banish the heretics, then the bystial dragons come out to play when the dragunities need backup
I'm not gonna say I was personally attacked in that intro, but that did hit pretty close to home to my own thoughts when building a deck or getting a new idea lmao. Wonderful video, Tune World, I really like how you went through the different reasons someone may or may not play a deck. The moral and final thoughts that wrapped up the video, hoo, the chef's kiss. New favorite vid from the channel, thanks for taking the time to make it 👍
Thank you for continuing to support me, InfinityMayo! Yeah, definitely poured a lot more emotions and personal anecdotes into this one to make it feel less rigid like some of my early essays. Hoping to continue producing stuff in this direction since I do think this style is definitely more entertaining.
I like snake eyes, no not because it’s tier 0, but for the reasons u said. Putting cards in the back row is cool, it’s crystal beast but good. The artwork is cool, I like snakes and um, there’s no way to say I like Diabellestar without being a degenerate, but I do like the lore about her stealing the sinful spoils. I even grinder to get a royal copy in MD, getting it from packs for free from festival gems on my 5th set of 10. Basically, all I’m trying to say is if there’s gotta be only one deck to play this meta, at least I genuinely like it.
"There's no way to say I like Diabellstar without being a degenerate" Comments like these never existed for previous lore saga MCs, but now liking the protagonist is suddenly degenerate because it's a girl this time. We truly live in a society. :')
My favorite archetype is HEROES. Just love the art style and simplicity to them. Plus, the many sub-archetypes within. From Omni-Heroes, Masked Heroes, Neo-Spacians, D-Heroes, Evil Heroes... so many ways to play them!
Dang, I came here to take notes on what I didn't want on my deck. This ended up being a video essay of finding your heart in the cards. I just main Red Eyes Black Dragon because I think it's cool.
You wound me! Stun isn't a sin, i just have fun telling my friends no whenever they try to do anything. On the other hand, I find it equally satisfying playing Mikanko featuring Pheonix Gearfried and Mahama the Fairy Dragon.
Honestly i play mostly either degen strats like my water link deck that's designed to make a negate, floodgate and then fucks you up with 5 discards, or control decks. I kinda dislike modern ygo because of the degen stuff i can do with it. My favourite deck still is fossil adamancipators. You just dig through the excavation site until you find the right rocks to throw at your boss and go home. God it was funny during tier 0 tear meta.
Your take on Labryrinth is basically the same as mine. I love the art and appreciate what the deck does outside of the blowout traps but I just don’t enjoy piloting it most of the time.
@@williamtakeda lol I totally get it. The funny thing is I’m a big fan of control decks like Runick Fur Hire, Zombie Eldlich (minus floodgates except ZW), Vanquish Soul, etc. so I really don’t get why I dislike playing Lab. I just don’t find it fun
I fell in love with eldlich card on first sight, and after trying it out, its so click with me, yes its weak but its so fun for me, design of eldlich the mad golden lord is so badass, and i love the lore too. Its my very first deck, and im already happy
Yeah, I get some people didn't like the deck because of it being a backrow-heavy, sometimes stun deck. But, the flavor is really damn cool. Being based off of the story of El Dorado + all the cards look BEAUTIFUL in secret rare. Glad you enjoy it!
This is Single Best Reason to play Yugioh!! (No matter how dull Modern Yugioh is). No single TCG in the world allows you to play literrally "anything in the world" from Decking Out- Runick, Burn- Volcanic, Exodia, OTK Dragons, Stun, Trap Control Labrynth, Ninja- stealthy facedown, Magical Musket/Mekk Knight Columns, Crystalized monster Crystal Beast, Dice... (hope Konami will support them in the future) 🎉 When it comes to "FUN", weak decks can also be super enjoyable
Honestly the magical musketeers role isn't that deep like its just a bunch of old gunslingers from the old west but their playstyle is really fun , there is also the reference to a novel which is cool
My favourite deck atm is pretty much a combination of all the styles i found fun in the past. See if you can guess before the end xD My 1st deck i built was when i was 18. I was on holiday with my family and i was turning 18 in a day or 2 and there was a casino in the middle of nowhere, my dad gave me some money and i won a bit of money xD bought the noble knight box set. I really loved the idea of summoning a monster and just equipping a bunch of shit on him. Thought it was such a cool idea After that my next deck was dustons! Loved the gimmick of little guys swarming the field, 0 attack monsters. Just loved it, and still got the deck in my file. Even today, sometimes ill play the dolls for their 0 attack After this i really started liking rituals. Loved the magikeys and i built a Nephthys deck and really tried to make it competitive xD This was where i started my waifu arc So naturally my next deck were the dmaids! And then an archetype came out. An archetype that loved to use equip spells, had 0 attack monsters, were WAIFUS AND Used rituals too. If i was an anime character in the show, Ha-re would definitely be my blue eyes
I'm not sure if I can agree with you on your assessment of playstyle. Salamangreat's deck mechanic revolves around the concept of reincarnation(or tansmigration, to be more exact). The monsters are thought as switching forms, gaining advantages during the process. They even have cards that lets you link summon using only one card with the same name. Not that I have a problem with you not favoring the archetype, It just that 'wolf, gazel, set' sounds like a huge understatement for such an unique deck.
As a salad player myself since 2019, I have a few things to say. You are absolutely right about the salad deck playstyle you mentioned is boring af. I couldn't agree more. That is why I play it as a DECK and not as a means to have monsters on field and just get shit back. With the numerous support for the deck, along with promithean, I can now spam my 2 link 4 Phoenixes plus interruptions and getting cards back. As someone whose favourite creatures are lions, phoenixes and dragons, this deck has them all (Blaze dragon isn't good, but I like him a lot even though I don't play him usually). Besides that, since we mentioned lore and symbolism for decks, salad has its own. Its name in japanese contains the kanji for like "reincarnated beast" which reflects its main mechanic "reincarnation link summon". In the anime, it is portrayed as the monster being thrown in a circle of fire and then comes out in flames even stronger. THIS IS SUPER COOL! It also is a symbolism for change by being "reincarnated" to become better, which honestly hits deep for me. Besides lore, I love it mechanically. The reincarnation themed is also reflected in its ability to get back shit or just summon monsters from the gy. Also, I love its disruptions. Heatleo SHUFFLES which is insane, Pyro Phoenix and Rage are straight up board wipes and Fusion of Fire along with Chimera just steal the opponent's monster and just demolish them. INCREDIBLE! Lastly, I love it also because of the characters using it, namely Soulburner and Flame. While they are not my favourite characters from the show, they are close second. I just love their dynamic, dialogues, voices (Yuki Kaji is King) and just their entire being. Idk if I did a good job at selling the deck, but after all of this analysis you don't think the deck is interesting, then you do you man. Idk what else to say to sell this to you at this point. 😅
As a player who play Libromancer cuz of the short lore and cool artwork i say i can agree with the video despite the Libromancer is pretty weak for being a battle phase deck with rank gold at best as a pure with no engine and extra deck. Ritual deck is always be my favourite mechanic cuz of their "worth the investment to summon" ability when they hit the field, i have respect for people who play Ritual.
I hate konami when they keep releasing new cards without even updating old archetypes for the sake of revenue. I mean they could make a reprint of the monster but with buffed or nerfed effects if they can't release new support cards. I'm really angry that the competetive decks are all pyro monsters. It's like in food you keep on eating the same dish that it makes you gag just by looking at it in a match.
I have the exact same opinion about Muskets and I loved running them during Spyral "tier 0 round 2" for that reason. So unique playstyle and art. But when Labrynth came out, it became Musket 2.0 for me with normal traps becoming the bullets and the concept of "I'll flip it the turn it's set, this is no slow trap deck" replacing throwing s/t directly from my hand. Generally I love how most Fiend Deck have better handled lore/art, and it was the first time I played a "loli/waifu" deck ever. I wish they went a different route with the art though. Furnitures as wicked spirits to confuse the "hero" (the knight in the S/T support that hasn't been printed), Lovely as the curse/guardian of the Labyrinth treasure hidden at the center of of the Silver Castle, and the buttlers being Lovely's minions or outright illusions to tempt/seduce the "hero" so they lose their path. Not even a Minotaur is present despite Lovely having a battle axe alluding to "Minoan Crete" then warped into a lesbian symbol and "fan service" art. Due to studies and some horrible formats I stopped playing competitively in Inzektor/Mermail era, then came a bit for Druler/Spellbook, then casually played during DUEA. But when I saw D/D it reignited my passion for the game like no other, to the point it's my favorite deck of all time. I'm still waiting to expand the RPG elements with the D.D. and Imperial series since this is a battle between kings where they make contracts with entities from different dimension to wage war on their behalf. The lore behind Dark Contracts, historical figures and their visual details that go unnoticed because they seem like "generic cool boss" when in reality their appearance has hints to IRL events, the D/D Trap series tying them with the kings are all a great story to tell. And after years, a deck with very similar playstyle (although more streamlined) came to be in Ignister. This was D/D done right, but even with commissioning an artist to change the visuals of the main deck I couldn't play it. Lore, art, playstyle are more important for a deck you'll enjoy for years, compared to meta viability that can last for about 6 months.
I agree with the community post, this is absolutely up there in your videos. I'm so excited for the new light fiend support. Magical musket best deck!!
Thank you for the continual support, NotABot101! Just gotta see how I can top this one.... And yeah, definitely looking at Muskets again now that the new fiend support is on its way. The game looking a little more interesting with the new list + all these cool cards coming out.
Played this deck during high school. Wasn't great into Duelist Alliance format, but I would at least get a kick out of things when I would resolve Ghostrick Scare to flip down a board of BA's. I don't know how Konami can fix the archetype without pulling a Superheavy Samurai moment and printing a whole new broken wave of support. At the very least, an anime would be stellar!
I shall say it here... I love Tearlaments. I love the play style of being able to pop off at times and have to think my way around things in the moment. I actually want to be hit with hand traps, because it changes how my deck plays without being hard locked out of playing the game (except Dimension Shifter. I will never play with Shifter...). Feel free to disagree or hate me, I won't change my stance!
I'll be honest, Tearlament is incredibly funny. It's so powerful that, to me, it comes off less as toxic powerful to more comically powerful. I don't blame some players for hating on the deck - it definitely made rogue incredibly hard to play. But I agree with you that it's such a unique strategy that we (hopefully) won't see again for some time.
This is why i still play adamancipator and fossils even though they're not that great, I just love the art and the idea that my people are digging for rocks and fossils to bring them out
Not what I expected, but I still liked it. I continue to play magikey and ritual monsters (Nekroz, Voiceless voice and Drytron usually), they give me the most inspiration for my imagination and I won't be stopped.
I am a really big fan of 2 specific decks. 1. Fire Kings is my favorite deck right now. A bunch of big bird gods with their worshipers just destroying each other to gain advantage is just really appealing to me. I play pure, not the bs with Diabellstar/Snake-Eyes. Give me my birds. 2. Sacred Beast has been one of my favorite decks for years. When they finally got their structure deck to make them into a playable strategy, I was so excited. And boy, they do not disappoint. Big beefy demon gods with their smaller demon minions to control the game? Sign me up. Of course, there are other decks that i enjoy, such as RDA, Blue-Eyes, Branded, Cubics, Traptrix, and Machina are just a few examples. But the main two stick out to me much more.
You play it? I really love the aesthetic and the storyline (even though I struggle to understand it at times). Last I played was when 37 came out - got distracted by personal stuff followed by a ton of new game releases elsewhere.
@pk_tuneworld Yeah, funnily enough I started playing when 37 came out, but yeah the aesthetician is absolutely beautiful, and the translation,at least from what I've heard of what it used to be, is much better and only has a few straggler typos.
My favorite deck is D/D/D because I really like history, philosophy and science, not only that but I Iove to use characters/builds that are extremely hard but versatile, strong and adaptable Also Akaba Reiji/Declan is total Chad and genius, dude was top 3 in his anime without any special power, he wasn't a reincarnation of a mage, neither choose by a dragon, dude was pure skill
Although the deck is far from meta, Gate Guardian is my pet deck. I like the mechanics of putting the pieces on the board, similar to how the anime had them sealed in marked boxes. I own Ashened (in it’s current state) Exosister, Madolche and Ancient Warrior as well all because they all appeal in different ways and complete what I look for in the game.
Decks i play for aesthetic alone: Darklords Ogdoadics Wind-Ups Zombies (stuff like mizuke, shutendoji, etc.) Punk Myutant Horus tbfd #1 deck i refuse to stop playing: Inca (sun and moon dragons). I have made 32 decks in MD that I've taken gold-plat+ most of which exist because i love the style, play, or concept of the cards. My magnum opus is a spirit deck that can stall literally any tier 0 deck to 20 turns.
recently picked up unchained because i thought the big dog was badass, then i realized that the entire gimmick of the monsters destroying and "unchaining" themselves is so ridiculously cool. beyond that, my pet deck is sharks because they're just cool ass mechanical sharks, the boss monsters literally eat other monsters and kragen swarms the field with its spawns. when art and playstyle both align it's just such a cool feeling.
As a MD player, this video is a nice refresher. I kinda love both gameplay styles and lore. I know people don't like ritual decks, but i have one that i keep as my favorite (both tells a story with the cards and the gameplay is interesting): Libromancer. This deck makes you feel like you're reading a full-blown superhero comic, with a rookie boy growing up to become a awesome superhero (including some power of friendship cliché lol) To end this topic, i feel captivated about the art, which reinforces the comic aesthetic. About the lore, the World Legacy left me wordless. That's my favorite lore from all the other decks (I wish to, one day, build a World Legacy deck). However, another one that caught my attention was the Shiranui + Mayakashi (That one was my first complete deck on MD) On the other side, i play more because of the gameplay. Althrough i agree some decks doesn't feel fun to play (both with and against), the playstyle is one of the core parts of the card game that keeps me always interested to play Yu-Gi-Oh. Synchro stays as my favorite mechanic (I have a RDA structure IRL), but i'm always up to try the other ones. Sorry about the long text, but i really wanted to tell my experience inside this "Children's card game" And to close my comment: Awesome vid, keep it up!
This video is on point with why I build my 2 favorites decks in MD: U.A and Trains. For U.A it's all the points: You're the coach of a team, you replace your players, make contract to get star players, give them directions and go for the win! it have lore, the art stick to that fantasy of augmented champions, the gameplay feels like you're playing a management game,... For trains, I play pure and infinitracks mix. Infinitrack is purely because as an engineer, i like big machinery, and the cards are cool. For trains, it just feel so good to play urgent schedule, so my trains arrive faster, having my crane train removing obstacles on the tracks, letting the place for more rails, and then gustav and the big train come CHOU-CHOU Both of these are absolutely not meta, sometimes bricky, but I like playing them just for the fun of it. My other favorite is a bit more meta and it's traptrix. I don't really like the artstyle though, I just really like gameplay around traps, and the sometimes "I don't read cards" opponent that try to infinite impermanence my monsters (when most of the extra deck traptrix are immune to trap cards). There's a lot of reason to play a deck, for me the most important is fun. That's why snake-eyes, tearlaments and to a certain degree swordsoul are not my types, I feel like playing the same combos over and over. But to each their own!
haven't finished the video but just wanna day dispite it faults my non-link Phantom Knights deck is amazing quite simply because i love playing it, don't worry about the meta or what's best in the competitive scene unless you really wanna win, what matters most is that you're having fun with the deck you have, i love mine because i was a massive fan of Arc-V when i was younger and loved Yuto so i made a Phantom Knights deck that uses only XYZ play the game your way
This is why I like Melffy so much. Cute curious forest creatures coming out to explore, getting frightened away and coming back out when they feel safe. Most of their extra deck monsters are just the normal Melffys having fun together and congregating. Simple silly vibes Plus the thought of these cute forest critters calling upon a massive gundam weapon is really funny
Bro just inspired me to make my own archetype (he only inspired me to do it bc i wanted everything i wanted in an archeytype) AND email konami to try to get it actually in the game ill give updates
You can't stop me from playing a Blue Eyes deck that only has dragons in it
Calm down, Kaiba.
You mean a dragon deck featuring Blue-Eyes
Im still playing my trash slifer deck just because i like the cards lmao
@@flyer3154 Yep, blue-eyes is there as a freebie for dragon shrine and to enable blue-eyes jet dragon, and that's pretty much it lol
Facts
I always look at the art and not at the playstyle. For example, i made a Myutant deck... it sucks but the art is just a chef kiss
Same with kash. I was like "Wow, a capitalism archetype", turned out to be about as fun as capitalism.
Myutant can be quite broken if you know what you're doing.
Same.
Probably why most of our decks suck...
this is how Melffy robbed me of every penny
@@funnybone8262no they can’t
I also like how you can have headcanons of mixed decks, like how i imagine my gold pride punk is just the punks performing a pre show before the racers of gold pride prepare to race during the opponents turn, and the grand finale OTK on the 3rd turn if they win the race during the opponent's turn. People that plays this deck will understand what i mean
Someone told me Gold Pride is a Jojo reference (Steel Ball Run specifically)
That's how I am with my Tistina Eldlich deck, two forces of nature, gold and riches, team up to cover the world in their glory!!
honestly same with snake eyes infernoble. You got an emperor (charlemagne), princesses (anjelica and the promethean fire princess), knights (all the other infernobles), Witch (diabellstar), dukes and dutchess (phoenix gearfried and baronne (rip)) and the peasants (fire flint lady)
Played a locals with Volcanic Ashened. Played against a Dark World Danger deck. Thought it was funny that it was two decks using GX era archetypes matched with a TCG exclusive archetype.
Meanwhile my Mekk-Knights just got super salty and decided to side with the Kashtira after getting smacked around by better decks.
I suddenly get a huge motivation boost to make a deck. I make it on edo, research, playtest, and once im done and go to make it, I realize I dont have half of the cards I need from the archetype.
Ay, just make the financially irresponsible decision like I do - find a deck you want to play, buy all the cards BEFORE TESTING IT, and then test it and find out it's not as great as you want 🙃
@@pk_tuneworld that too. Also buy it right before a banlist drops that completely destroys the rogue deck for some reason.
This brought up an awful memory of me buying a Terrortop set for my Madolche deck during Zoo format only for it to be limited the day after LOL
@@pk_tuneworld hey you got your moneys worth at least.. just needed to wait more 6 years later
@@pk_tuneworldI feel attacked
Cyber Dragons are my favorite archtype from a design view. Basic Cyber Dragon is just a simple but effective design and each new monster is clearly either an upgrade, modification, evolution off of one and the other. Also the name "Chimeratech" OOOOOOOOOO IT'S BEAUTIFUL!
It gets me to headcannon that Chimeratech is a corp that builds all the Cyber Dragons and I can imagine the presentations of each new monster in the way that a mission briefing is done in Armored Core 4 and For Answer.
Seeing OG Noble Knights in the "Trash" thumbnail hurt my soul even though it's an accurate statement 😭😭😭
We keep normal summoning medraut my man, the opp ash blossom does nothing if you brick on no equip
If it's any consolation, I have a max rarity OG Noble Knight core just because of how godly the cards look. Such a damn shame Isolde had to take the banlist axe - hopefully we get a replacement sometime in the future (or just errata it so it requires NK names or something)
@@pk_tuneworld Albeit sad to she her go; Sir Tristan's Girlfriends DID deserve it. Isolde was never used for Noble gameplay lol
I mean sure, the card was abused, but it was definitely a really helpful card for pure, OG NK. Getting all the equips in grave so you can equip them immediately + resourcing out whatever NK monster you needed. Borz is only so good on its own + even with the massive card pool the archetype has, the deck is surprisingly awful at getting to something as simple as Medraut + Equip
I'm starting to see you everywhere Blaze, I would also like to request more Noble Knights support
There's also another, more prevalent reason why some people won't play a deck: They don't have the money to pay for half the cards in the deck, let alone all of them.
I swear konami just made the support to spite you for dissing their blue eyes pet deck
Despite the thumbnail, the reasons described encompass why I love Exosister:
- Playstyle : Xyz is my favorite mechanic, Meadowlands (Mermail) format will always be a golden age for me.
- Art : Pax is peak. Military nuns go hard.
- Lore : this is universal for every deck as said, but I like lore as a tool for support; “Martha is still MIA … so where the new Martha form support card??”
I mean, the playstyle is what makes the deck frowned upon. And im not talking about the xyz aspect. The deck wins and dies because your opponent cant play GY. If GY doesnt matter to your opponent, youre pretty much a dumbed down beat down deck
Thumbnail admittedly is semi-bait. Exo is pretty neat - art is cool, I like my XYZ spam deck, and idk the lore but sure. I just found that the deck was extremely fragile, however - I swear you actually lose to every single hand trap in the game.
@@pk_tuneworld well, you don’t lose to Belle/Crow (the deck does play Shifter itself), but definitely the big 3 of low-impact being Ash, Veiler, Imperm.
Exo can play past 1, but not 2, sadly.
I love the art for Exosisters but I can never see it the same way after Duel Logs pointed out that the TCG made all the uniforms brighter for some reason.
Let me have my military nuns the way God intended Konami.
Also the darker colour palate just looks nicer as well.
Ay, don't forget what the ROCK is cooking either
I will admit, my interest in them was piqued again recently because of a funny strategy one of my friends came up in. Dunno how viable it is, but he was playing a Cyberdark package - Claw + Realm + Edge. The concept was that: if your Martha gets Ash'ed, you can start up the above package.
> Claw search Realm
> Realm search Edge
> Normal Martha
> Realm additional normal to get out Edge, and then Edge equip Claw
The last step triggers Martha to Rank-up into one of your Exosister XYZ's. So you functionally play through Ash. Again, don't know how viable it is, especially given you can play through Ash already at times. But thought it was so funny, figured I'd bring it up.
Kashtira was a mistake
Aw what how
Nuh uh!
No it wasn't
Kashtira truly is a cancer
I agree, Branded IS a terrible story
I remember when Nouvelles came to MD and I was so excited because the art, the gimmick, and the play style was fun to me. I hated everyone talking about how bad rituals are because I don't care, just let me cook! I like the ritual animation in MD kinda reminding me of stove turning in with the flames to add to the immersion. I was so very offended when Baelgrill didn't have an animation despite being able to clear the opponent field. All of it came together as a deck I care about regardless of tier.
I'm still salty Princess Nemleria has no animation too.
I mean rituals do suck though... the best things nouvelle do vs decks that can just summon in def is countertrap pass and hope you drew into maxx C with the fish and field spell draw.
I was so happy when I randomly played nouvelle for fun and Baelgrill had such a vibrant animation that he should have had day one, honestly I wish we also got a hungry burger animation considering it's another board wipe and you're probably losing if burger hits the field.
@@IC-23nouvelles doesn't die to Maxx c they dies to ash blossom
@hopkinsstefan454 how are you losing to ash with Nouvelle? you have preprep rite a normal summon searcher and a field spell? droll or the card's veing when is usually the issue.
also I was saying nouvelle is one of the few decks that is buffed by the existence of maxx C
@@IC-23 you need to
1. The right ritual monster and spell
2. Preparation is hopt with other searcher this deck is very easy to end up with 4+ spells in hand one ash on your pre-pre or menu can be means scooping.
3. Imagine staring a baron with ash blossom in hand, you know how that feels?
@@IC-23 nouvelles doesn't fold to Maxx c they dies to ash blossom
Whenever I play blue-eyes, its not to win. It's to channel that nostalgic feeling of watching Kaiba on the tv summon BEWD while I held the card in my hand in awe. Listening to all the characters react and adapt to the massive beatstick on the field.
if I wanted a win id play galaxy-eyes ftk and swing for 11200
Galaxy is just xyz blue eyes
You still probably wouldn’t win with that either lol
But stronger that blue eyes@@erikburgos744
go play duel links, BEWD tier 0 there, it's all cause a skill
Lmao you’re not winning with galaxy eyes either XD
I love Skull Servants because they've turned one of the very first weakest monster into the absolute unit that could swing for 9000 easily.
I always imagined that it's so sick of being called weak and rises in power through others skulls shown in it's art like saying, "Who's the weakest now, huh?"
Well, nowadays they're more goofy with the 'lore' of it having a family with the other skulls and even happily eating baked yams but that's okay. It earns the wights to relax after a good day at beating up it's opponent in one turn.
I play Red Dragon Archfiend because Jack Atlas is cool, and Resonator interactions to barf out a whole board in a stupidly long synchro chain scratches my brain in just the right way.
Now, Noble Knights though, is my favourite pet deck, cause I love the entirety of Arturian legend, and the fact they made an entire deck theme around them just absolutely enraptured me.
Ay, you and me both! I have a max rarity NK core (like the OG waves, not the Infernobles) just because of how unique the cards look. Though I'm not too keen on the Arthurian legends, I do find it neat they are associated with the archetype.
as a blackwing player I also love stupidly long synchro chains lmao
I play for lore. It shows the strengths and weaknesses of an archetype - balance.. like playing moba or any mmorpg.. you have a hero and it has its specialties..
Icejade will forever be my pet deck because of the sheer amount of lore hidden in their names, art and effects
It may play like ass but that's a downside I'm willing to work with if it means playing a deck I *love* playing, over winning a game with a deck I hate playing
If you want a fun icejade deck play ursarctic ice jade. Most hands are able to end on flagship+floodgate+sep but you lack game enders. You could also play water pile and get up to three discards (if you only put in tremora you can get up to 5 but you'll lack the icejade floodgate) and the floodgate and have mermails/update jammer+access (whatever you prefer) to finish it. (And yeah most of the icejade decks i play don't really use the synchro 10.) I win pretty consistently against non snake eyes and going first i destroy snake eyes with the water pile. The ursarctic deck sucks major doodoo tho. Lmao
@@RuneKillerz109 I tried Ursarctic-Icejade before! If I'm being totally honest, it really wasn't my style, because it Level locks you, meaning you can't go into Mermail Abyssalacia/Level 7 XYZ. That being said, it WAS still a fun deck to play tbh! Gymir/other Level 10 Synchros are absolutely vital to winning though, ngl-
The version I play is actually Atlantean-Icejade with a small Kashtira engine (Fenrir, Unicorn, TearKash & Birth) since the deck doesn't WATER lock you! I end on at least 2 Level 10 Synchros & 1 Kashtira monster by sheer luck. It runs consistently but it doesn't always win, and that's completely fine
@@hyperspacesushi bruh we basically play the same decks but go for veeeeery different lines. lmaoooo
I gotta say, this video is helping me through a nasty funk I’ve had with Yugioh lately. Going through Master Duel and I just keep losing to Albaz and Snake Eyes decks over and over and just keep thinking what’s the point of playing anything other than meta? You’re helping me look at deck building again through the lens of what looks fun to play, even if it isn’t current meta.
Planning a Monarch/Kashtira deck with the idea of the Monarchs being an invading army and the Kashtira’s acting as hired mercenaries and their advance force. And got a couple other ideas swimming around too. Thanks for helping me out of my bad mood, my dude.
icejade curse mentioned! (shown)
absolutely adore that card art, poor aegirine.
I have an Icejade deck IRL, so had to mention it LOL
The art is also so damn killer. I get they're ice creatures, but they look like beautifully carved glass figurines. And, of course, Aegirine's story is pretty damn tragic.
Oh man, all three ice jade players combined under 1 video damn
I am in love with Cubics since i watched The Dark Side of Dimensions for the first time, even tho their current strategy is blowing your opponent up with the 3k effect damage monster, i loved how vijam was used to create the other monsters, and the deck even has 2 types of play style, the "battle phase" monsters (garnex, garoodia and buster gundil) and the burn mode (gueira guile, vulkan dragni and indiora doom volt)
17:23 It helps to break your work into 25-minute intervals with 5-minute breaks between them. Mark down each interval and take a 30-minute break after 4 intervals (so basically 2 hours of work). Rinse and repeat. It's call the Pomodoro Technique and it's how I get a lot of my work done efficiently.
i absolutely adore decks with risky playstyles, can i brick? sometimes but those high moments where everything goes perfectly are just the best. so anyways i made a Poker Knight/Egyptian God deck because i think they are neat lol
Same here, I run a utopia/zexal weapon deck, and although you gotta be lucky to get the right cards (Typically ZS- Armed Sage and ZS- Ascended Sage are the best to use to xyz summon him) its Hella fun when I can bring out Ultimate Leo Utopia Ray, equip him with 2 of each of the Xyz Zexal Weapons, and a Burner Visor (yes this actually happened one time in masterduel, it was great)
Kashtira is my favorite archetype for all the reasons mentioned in the video, it's playstyle is really fun and also very strong, the playstyle of Kashtira is you invading and colonizing an alien planet, you start by deploying one of the Kashtira generals (Unicorn, Fenrir or Ogre) who scout the world and facilitate the arrival of the Death Star-like Kashtira Shangri-Ira, who's zone lock effect is in reference to it making the planet literally uninhabitable for its native life. Shangri-Ira lets you further extend your conquest by easliy bringing out the other Kashtira generals and (when he's not banned) the Leader of the Kashtira; Kashtira Arise-Heart. Its art is amazing (especially Arise-Heart) and unique and the lore is also pretty cool.
I know people hate on Kashtira because it's powerful but i love it regardless and hope Arise-Heart comes back at least limited (for now i play Kash in MD where we still have Arise-Heart at 3).
I did not think going into this I’d been given life advice.
Underrated channel.
I always add black rose dragon in my extra deck just because i love the effect lore and art for it even if its not optimal i sometimes force a black rose dragon summon just for the thrill of wiping the field
Lore, art and cool mechanics is main reason i play Ice Barriers, War Rocks, Noble Knights, Fire Fist in Master Duel
And Agents for that middle of lore/power and Dinos of course. I love dinosaurus. They dont have any lore pretty much, art is just ok, but popping and banishing is interesting mechanic, which is the only deck i ever used in real life, and again in MD.
The art caught my attention of Plunder Patroll. And then the gimmick of them tagging out to summon the ED monsters made it super fun for me. It's never a linear combo like my Zombie World or my Exosister decks, my moves depend on literally the decks my opponents play and whether their monsters or backrow is a bigger threat. The cherry on top is that I sucked at piloting the deck. But i was SO determined to play Plunder, I studied potential combos and bought expensive cards for support. It's now currently my best deck and opponents never know when to ash or who to imperm.
I want to explain the True Draco (or officially it is called True Kings lore). But it is very long like World Legacy because it involved a lot of arctype and sub-arctype. But to make it simple, it is Visas, but better. If the other characters are Visas on different planets. In True King lore, Master Peace is also started with amnesia. But his power is spread to multiple different worlds like Zoo, Crystron, Dinomist, Majespecter, & Igknight. They're not a part of Master Peace, but they got the fragment of Master Peace's power, and he must collect it to beat the True King. In Dragonic Diagram art you show, that this is when the tribes combine their power to Master Peace. At the same time, he gets his power and some memories back, and turns out he has a connection with the True King.
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But too bad the story ended before the big fight between Master Peace and True King. You can see the start of the fight in True Draco traps.
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Anyway, bro, you scam me. I clicked this video ASAP because I saw S-Force Nightchasser in the thumbnail. But you didn't even mention this police once. I always tell everyone that S-Force and Live Twin are in the same lore. I was very happy when Konami "confirmed" it with their Art Book last month.
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Also, this is disappointing because most decks with unique effects are always bad in standard format. I hope we have an alternative low-power format to make those unique decks playable too. It is a waste when Konami releases dozens of new archetypes every year, but the playable decks are 3 or fewer, or worse when those small decks make the other decks unplayable (Tier 0 or near it).
😴
I also noticed how Nightchaser was switched with Ze Amin in the video's version. I'd say I was baited, but I was going to watch the video regardless.
That retarded and over complicated. Visas is stupid and so is that master peace guy. You want some real honest to god lore? Phantasm spiral dragon deck. The whole story is self contained and told with pictures and flavor text, and it’s based
Okay, the True King lore does sound kinda interesting! So it's basically like all the different worlds coming together to reunite Master Peace and overcome the True King menace. Might be an interesting video topic for the future 🤔
Also, apologies LOL - initially, PUNK Ze Amin was in the thumbnail in place of Nightchaser. But then, I realized I had kept baiting people with PUNK cards too often, and decided to switch over. Nightchaser was with art I really, really liked, and the color palette was a nice contrast to the other cards featured in the thumbnail.
@@pk_tuneworld About the True King lore, VFD is literally Satan ("the beast", 666) and Master Piss Jesus. Then we have Vector, perhaps the darkness/sin inside him being the greatest challenge that when he overcomes he regains his true power in preparation for the ultimate faceoff. This entire lore is incredible, in both story and art (although the use of floodgates still leaves me with a bad taste
It's not just about winning, but winning WITH YOUR FAVORITE.
There's this quote from a Pokemon game that stuck with me and I think it applies to how I play Yugioh as well. I'm paraphrasing as I dont remember the exact quote.
I gotcha fam
"Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best." - Karen
Make the win that much more savory
True honestly. Flower Cardians may not be great, but DAMN IT I love playing them because it's super simple to play to the point where a literal chicken could be trained to play it and sometimes win.
I gotta agree. The visual part of the cards serves as the hook. But I can't be engaged playing a deck if it's not fun to play. Like, Snake Eye looks amazing. Otherworldly being, Witches, an eldritch dragon?? But it ends up being bland in its playstyle.
When I last played Master Duel, I was working towards building two of the archetypes featured in the thumbnail. S-Force, Time Thief, and PSY-Frame. Mainly because I was pulling from the S-Force pack since it had Gamma, Omega, and Redoer. But I ended up pulling really good and getting most of the high rarity pieces for all three archetypes, so I decided to keep pulling for them. Didn't take me too long and too many gems to get everything. And I wanted to build them just because they look cool for the most part.
PSY-Frame being a bit of an unconventional Synchro deck tickles my fancy since Synchro is my favorite Extra Deck type.
Time Thief having reckless disregard for other people's property is just funny to me.
And S-Force just look really cool. I knew they were bad just from reading their effects, but their lore and art is just cool.
I love Time Thief. It's fun splashing in generic rank 4 stuff that has ties to the anime. Really makes me feel like I stole cards throughout time to make the deck
It’s the Pokémon music playing on a yugioh video that’s making my brain have some tingly sensation haha
For me personally 90% of the time i play machine decks only, Sky striker Drytrons(no herald bs) cyber dragons ancient gear Earth machine deskbots etc basically any deck i can run My favorite OG card of all time Limiter removal on
This is exactly why I built my toons deck on master duel even though every resource online says its a waste of gems. And I love it
Madolche's artwork and playstyle has always been perfect for me. Oddly hyper aggressive cute dessert archetype that removes any problems it has in it's way. I've been playing that deck for like, almost a decade at this point and I'm still not tired of it lol
Everytime I play fire kings I always enjoyed to think how every board wipe was just a giant wave of fire, where one legendary bird stood tall and mighty in between the flames. Hell this can be said about many decks but this is my experience
I love it because yu-gi-oh is the hyperfixation of hyperfixations.
Do you have an abnormal love for ____? There's a deck for that! If you know the rules and like the game, there is an archetype for literally anyone. It's a beautiful thing, really, to have such a sandbox exist within our otherwise rigid card game.
Yeah, honestly! I can’t think of any other card game like it. Even if I do really love the Pokemon and One Piece fandoms + those specific card games. There’s so many random decks you can try
i always try to make a unplayable decks playable, with the addiction of such staple cards like kashtira or general monsters that can make your deck work with unique interactions, an exemple is Hieratic normal monsters with keeper of the shrine whitch can create loops to bring normal monsters from your graveyard to your hand like normal tunner monsters. It is so mind opening to do this, just don't give up on the deck, try your best, and you might fing gold.
My favorite deck being salad makes this work so well lol. Its got nothing really lore wise, but I love the digital beasts aesthetic of them. Play style wise I really like long grinds where the monsters just keep coming back with near infinite recursion and having long interactive games (rarely siding going first cards so all the games go on long). I love trap cards and figuring out how to play a hand against interruption (this improving after the new support imo). One other thing is how many variants you can play with adventure, punk, kash, goblin biker, mathmech (before circular's ban lol), bystial even (during tear format), runick, and horus / starter variations with debug, fire, bufferlo, and even gen/ken if youre insane enough. That being said, all those things are not loved by everyone so its 100% understandable if you dont like the deck. It can seem to do the same thing over and over with little skill to be used (though Id argue firmly against that lol especially after watching db salad players), and having no real lore sucks/the designs dont hit everyones sweetspot
My head canon is that the exosisters are just the card game equivalent of "Charlie's Angels"
I just seem to like decks that have weird column based gameplay.
My favorite deck of all time, is Vaylantz. A deck that is supposed to be a tabletop strategy RTS kind of thing. You use the pendulum zones as "Spawn points" for your units, and can move them from the spawn point onto the battlefield, then have other cards and effects to move them around to allow bigger monsters to "spawn." You then have their fields that allow you to pull a monster from your spell and trap zone onto the field, or as long as you have a monster in the same column, push an opponents effect monster into their spell and trap zone. (These fields are also turn dependant, so your opponent can use them on their turn too.) We have a fusion monster that you can summon by sacrificing 2 level 5 or higher Vaylantz monsters, OR just ONE lv 5 or higher Vaylants monster that is in the same column as the extra monster zone.
The deck itself isn't that great, and can be shut down in so many different ways. (If you block even one of my pendulum zones, I'm done. A single ash can ruin my day. Only one 1 card starter in the deck, and even that is very fragile.) But god DAMN is it fun to move things around on the battlefield.
A deck that I've been learning lately is Vanquish Soul, which while not as crazy fun gameplay wise as Vaylantz, still has some of that fun column based stuff with Razen and Pantera. Nothing feels better than popping an extra deck monster and another monster behind it with Razen's effect.
Yesss fellow Vaylantz enjoyer ❤
It really is so satisfying to move the pieces around and really think about placements and order etc.
The deck really could do with some more support, but there’s been a couple nice non-archetype boosts to it recently with Pendulum Witch (searches Shinonome, and bridges into most cards with small world), and Varudras (rank 10 omni negate, can make somewhat easily with two Genesis grand dukes)
Kinda wanna see more PUNK lore cards in term of their world. Like a scenery or interaction between the monsters (other than the current spell we already have). Psychedelic Cyberpunk scene like that of Cyberpunk 2077 Japan town zone specifically.
Lowkey hoping for this too. The art is undeniably hella nice + as stated in the video, the references to parts of Japanese art are pretty neat. Nonetheless, would be nice to see some in-archetype lore beyond just this.
It’s the same feeling with me when I got Maze of Memory and I saw how the Gate Guardian cards got revamp. I immediately love them for how creative they are with their effect to be placed in the S&T
I also love how creative it is like if your Gate Guardians combined was to go down you can special summon a gate guardian fusion from the extra deck and if that would go down you can bring back one of the materials that was banished onto the field. Almost like if your Gate Guardian was to be destroyed a piece of it will sacrifice itself for the other(s) to stay on board.
I play Darklords because I brought an absolute stinker of a deck that was a poorly made pile of cards to a local game store’s tournament where I bought a box of Destiny Soldiers and fell in love with both the art and playstyle.
I’m still praying for more in archetype support to be made for the deck.
Glad to see the mention of Gladiator Beasts, been my favorite deck since I discovered them years ago, still whipping the meta with them
Lore? You mean there's lore behind those weird birds, Lyrilusc, that I enjoy crashing against my opponent's monsters and in-universe reasons why one of them can morph into Divine Arsenal AA-ZEUS - Sky Thunder?
Lyrilusc specifically, like most anime archetypes is a no
Zeus however, it makes total sense. It’s a “final weapon”. It’s summoned after conflict (battle phase) has taken place
@@imposifle9792over anything though?
I’m so happy that my preferences just so happen to be fire decks, Dinos, normal summon spam, and dragons
There has been no greater feeling than summoning a 0 attack ball in defense mode and passing in style.
Man i love hieratic and bricking to high heaven.
"Stereotypical waifu bait". 😂
I don't see how Raye is stereotypical waifu bait. She's a god-send for the rarity that is anime girls in badass full-body armor suits, and there isn't some sort of weird self-insert dude in her manga they want you to ship her with. She's written pretty conservatively. OP is tripping lol
They are still nothing compared to the Blue Eyes White Dragon who is the best yugioh waifu!
I have a love/hate relationship with the game.... I love how deep it gets in some playstyles, and I prefer combo decks that rely on multiple pieces in order to make a boss. I like the idea of smaller and weaker gears banding together to make an unstoppable machine. One of my friends preferred a strategy where simple plays would be made to adapt on the fly, not really wanting to construct the deck in service of speeding to the win condition. Another of my friends played themes that looked cool. I would spend hours learning and lots of money for decks I liked. The game has a wide variety to suit many people's tastes. The problem is how compatible those decks are against each other. I never went to tournaments because the decks I liked were either too expensive for me to build, or not tuned enough to compete. I'm also very introverted and large groups make me anxious. The decks my friends built were either less solid to the point I would steamroll them, or would only answer my abilities in certain ways that I could bounce back from. I liked combo a lot because I could be challenged in a way to find a big boss at the end of smaller things coming together. "This is the culmination of years of training, all the little lessons led to this", was how I liked it. My best friend didn't really like sitting there to watch it come together and didn't care to understand what could lead to what or have a plan to stop it. My other friend liked to see the potential play out, but the potential usually came to a boss that could stop him from reaching his. I don't enjoy a game when someone isn't enjoying it with me, so I would weaken my strategies or make it inconsistent enough for me to not even enjoy my own builds. Yugioh is too vast in its options of playability because the options are not balanced. Now, I only get cards for collections because I still like the art and lore. This isn't even the only problem I have with it though... Komoney is massively mismanaging how to obtain cards.
I've transitioned to Cardfight as my favorite card game. While the company running it is bad at making cards accessible, the games are generally pretty balanced, last more than a few turns, and have a lot of interaction.
Why do you say Cardfiggt Vanguard is a very balanced game that has alot of interaction?
I've always imagined having my monsters being just companions and having a way to use them in a easy way for myself to have fun.
I play War Rock for it's implied lore. It reminds me of an old cartoon that I can't remember the name of it. I'm curious of how the story grows with Fortia glowing up into Meteoragon. What happened to his friends, Gactos and Wento. Or the big sis, Skyler. Or his big bros, Mammud and Orpis. Why was Meteoragon fighting a bearded Bashileos in the artwork of Generations? How much time has passed since the events depicted in War Rock Ordeal? But the biggest question and mystery, what was the fire beast that they fought(Ordeal) and was it through that thing, Fortia was able to find his new Dignity through the Medium of fire? Seriously, there's a story there with no story 'there'.
Also, gagagigo has the SAME (rounded down...) NUMBER OF CARDS AS WORLD LEGACY, 70+
You should do a video on the most unique archetypes or all the unique mechanisms that are least utilized. Like ursartic for example being the only synchro summon mechanic that decreases value versus combing stats up or how you even mentioned glad beasts tagging our system (even tho the contact fusing isn’t too unique anymore), even centurion in recent having the first monsters that then turn into continues traps (since prior it was only monsters turning into spells in the back row).
This is definitely a topic I want to tackle eventually. There aren't too many videos online that talk about all these niche cards/ archetypes on YT. Would just need to figure out whether to make one big, long video, or to make individual videos catered towards a different mechanic. Probably the latter since it gives me more content :P
Gladiator Beast mentioned let’s go, I remember building a deck when I was younger they are dope cards and the support is great
I run dragunity, honestly my lore with it is that they’re a holy army of warriors who have dragons as both weapons and trusted allies, rushing in to destroy their enemy, and banish the heretics, then the bystial dragons come out to play when the dragunities need backup
I'm not gonna say I was personally attacked in that intro, but that did hit pretty close to home to my own thoughts when building a deck or getting a new idea lmao. Wonderful video, Tune World, I really like how you went through the different reasons someone may or may not play a deck. The moral and final thoughts that wrapped up the video, hoo, the chef's kiss. New favorite vid from the channel, thanks for taking the time to make it 👍
Thank you for continuing to support me, InfinityMayo! Yeah, definitely poured a lot more emotions and personal anecdotes into this one to make it feel less rigid like some of my early essays. Hoping to continue producing stuff in this direction since I do think this style is definitely more entertaining.
I love Unchained. My perfect mix of tragedy and unhinged unfettered DESTRUCTION.
Also one of the sickest decks to ever be called Meta IMO
I like snake eyes, no not because it’s tier 0, but for the reasons u said. Putting cards in the back row is cool, it’s crystal beast but good. The artwork is cool, I like snakes and um, there’s no way to say I like Diabellestar without being a degenerate, but I do like the lore about her stealing the sinful spoils. I even grinder to get a royal copy in MD, getting it from packs for free from festival gems on my 5th set of 10. Basically, all I’m trying to say is if there’s gotta be only one deck to play this meta, at least I genuinely like it.
"There's no way to say I like Diabellstar without being a degenerate"
Comments like these never existed for previous lore saga MCs, but now liking the protagonist is suddenly degenerate because it's a girl this time. We truly live in a society. :')
@@kashira-0 lmao never heard a more true statement in current year.
My favorite archetype is HEROES. Just love the art style and simplicity to them. Plus, the many sub-archetypes within. From Omni-Heroes, Masked Heroes, Neo-Spacians, D-Heroes, Evil Heroes... so many ways to play them!
Dang, I came here to take notes on what I didn't want on my deck. This ended up being a video essay of finding your heart in the cards. I just main Red Eyes Black Dragon because I think it's cool.
I just made a pure fire king deck and all i keep on getting are brick hands, i think is a sign
You wound me! Stun isn't a sin, i just have fun telling my friends no whenever they try to do anything. On the other hand, I find it equally satisfying playing Mikanko featuring Pheonix Gearfried and Mahama the Fairy Dragon.
Honestly i play mostly either degen strats like my water link deck that's designed to make a negate, floodgate and then fucks you up with 5 discards, or control decks. I kinda dislike modern ygo because of the degen stuff i can do with it.
My favourite deck still is fossil adamancipators. You just dig through the excavation site until you find the right rocks to throw at your boss and go home. God it was funny during tier 0 tear meta.
Your take on Labryrinth is basically the same as mine. I love the art and appreciate what the deck does outside of the blowout traps but I just don’t enjoy piloting it most of the time.
i ´play it online and tcg, and man, playing irl labrynth drain my brains out in no time lol
@@williamtakeda lol I totally get it. The funny thing is I’m a big fan of control decks like Runick Fur Hire, Zombie Eldlich (minus floodgates except ZW), Vanquish Soul, etc. so I really don’t get why I dislike playing Lab. I just don’t find it fun
I fell in love with eldlich card on first sight, and after trying it out, its so click with me, yes its weak but its so fun for me, design of eldlich the mad golden lord is so badass, and i love the lore too. Its my very first deck, and im already happy
Yeah, I get some people didn't like the deck because of it being a backrow-heavy, sometimes stun deck. But, the flavor is really damn cool. Being based off of the story of El Dorado + all the cards look BEAUTIFUL in secret rare. Glad you enjoy it!
This is Single Best Reason to play Yugioh!! (No matter how dull Modern Yugioh is). No single TCG in the world allows you to play literrally "anything in the world" from Decking Out- Runick, Burn- Volcanic, Exodia, OTK Dragons, Stun, Trap Control Labrynth, Ninja- stealthy facedown, Magical Musket/Mekk Knight Columns, Crystalized monster Crystal Beast, Dice... (hope Konami will support them in the future) 🎉 When it comes to "FUN", weak decks can also be super enjoyable
That's why I like Albaz so much, the art and story within the cards is what makes it my favorite
Honestly the magical musketeers role isn't that deep like its just a bunch of old gunslingers from the old west but their playstyle is really fun , there is also the reference to a novel which is cool
Have you read the novel?
Magical Musketeers + Runick sounds fun
It's pretty ok, especially if you splash a dpe verte engine
And the idea of some gunslingers using ancient runes along with demonic magic to make them a bigger shot is very cool
I personally play melffy because they are so cute and I like how they swarm the field
Also timelords because they look neat
My favourite deck atm is pretty much a combination of all the styles i found fun in the past. See if you can guess before the end xD
My 1st deck i built was when i was 18. I was on holiday with my family and i was turning 18 in a day or 2 and there was a casino in the middle of nowhere, my dad gave me some money and i won a bit of money xD bought the noble knight box set. I really loved the idea of summoning a monster and just equipping a bunch of shit on him. Thought it was such a cool idea
After that my next deck was dustons! Loved the gimmick of little guys swarming the field, 0 attack monsters. Just loved it, and still got the deck in my file. Even today, sometimes ill play the dolls for their 0 attack
After this i really started liking rituals. Loved the magikeys and i built a Nephthys deck and really tried to make it competitive xD This was where i started my waifu arc
So naturally my next deck were the dmaids!
And then an archetype came out. An archetype that loved to use equip spells, had 0 attack monsters, were WAIFUS AND Used rituals too. If i was an anime character in the show, Ha-re would definitely be my blue eyes
gears and neuron noises were on point!!!🤣🤣
I'm not sure if I can agree with you on your assessment of playstyle.
Salamangreat's deck mechanic revolves around the concept of reincarnation(or tansmigration, to be more exact). The monsters are thought as switching forms, gaining advantages during the process. They even have cards that lets you link summon using only one card with the same name.
Not that I have a problem with you not favoring the archetype, It just that 'wolf, gazel, set' sounds like a huge understatement for such an unique deck.
As a salad player myself since 2019, I have a few things to say.
You are absolutely right about the salad deck playstyle you mentioned is boring af. I couldn't agree more. That is why I play it as a DECK and not as a means to have monsters on field and just get shit back. With the numerous support for the deck, along with promithean, I can now spam my 2 link 4 Phoenixes plus interruptions and getting cards back.
As someone whose favourite creatures are lions, phoenixes and dragons, this deck has them all (Blaze dragon isn't good, but I like him a lot even though I don't play him usually).
Besides that, since we mentioned lore and symbolism for decks, salad has its own. Its name in japanese contains the kanji for like "reincarnated beast" which reflects its main mechanic "reincarnation link summon". In the anime, it is portrayed as the monster being thrown in a circle of fire and then comes out in flames even stronger. THIS IS SUPER COOL! It also is a symbolism for change by being "reincarnated" to become better, which honestly hits deep for me.
Besides lore, I love it mechanically. The reincarnation themed is also reflected in its ability to get back shit or just summon monsters from the gy. Also, I love its disruptions. Heatleo SHUFFLES which is insane, Pyro Phoenix and Rage are straight up board wipes and Fusion of Fire along with Chimera just steal the opponent's monster and just demolish them. INCREDIBLE!
Lastly, I love it also because of the characters using it, namely Soulburner and Flame. While they are not my favourite characters from the show, they are close second. I just love their dynamic, dialogues, voices (Yuki Kaji is King) and just their entire being.
Idk if I did a good job at selling the deck, but after all of this analysis you don't think the deck is interesting, then you do you man. Idk what else to say to sell this to you at this point. 😅
As a player who play Libromancer cuz of the short lore and cool artwork i say i can agree with the video despite the Libromancer is pretty weak for being a battle phase deck with rank gold at best as a pure with no engine and extra deck. Ritual deck is always be my favourite mechanic cuz of their "worth the investment to summon" ability when they hit the field, i have respect for people who play Ritual.
I hate konami when they keep releasing new cards without even updating old archetypes for the sake of revenue. I mean they could make a reprint of the monster but with buffed or nerfed effects if they can't release new support cards. I'm really angry that the competetive decks are all pyro monsters. It's like in food you keep on eating the same dish that it makes you gag just by looking at it in a match.
Madolce mentioned!!! Beating elder gods with a chocolate cake and the power of friendship is a valid reason for me to use the deck 🗣️🗣️🗣️
I have the exact same opinion about Muskets and I loved running them during Spyral "tier 0 round 2" for that reason. So unique playstyle and art. But when Labrynth came out, it became Musket 2.0 for me with normal traps becoming the bullets and the concept of "I'll flip it the turn it's set, this is no slow trap deck" replacing throwing s/t directly from my hand.
Generally I love how most Fiend Deck have better handled lore/art, and it was the first time I played a "loli/waifu" deck ever.
I wish they went a different route with the art though. Furnitures as wicked spirits to confuse the "hero" (the knight in the S/T support that hasn't been printed), Lovely as the curse/guardian of the Labyrinth treasure hidden at the center of of the Silver Castle, and the buttlers being Lovely's minions or outright illusions to tempt/seduce the "hero" so they lose their path. Not even a Minotaur is present despite Lovely having a battle axe alluding to "Minoan Crete" then warped into a lesbian symbol and "fan service" art.
Due to studies and some horrible formats I stopped playing competitively in Inzektor/Mermail era, then came a bit for Druler/Spellbook, then casually played during DUEA. But when I saw D/D it reignited my passion for the game like no other, to the point it's my favorite deck of all time. I'm still waiting to expand the RPG elements with the D.D. and Imperial series since this is a battle between kings where they make contracts with entities from different dimension to wage war on their behalf. The lore behind Dark Contracts, historical figures and their visual details that go unnoticed because they seem like "generic cool boss" when in reality their appearance has hints to IRL events, the D/D Trap series tying them with the kings are all a great story to tell.
And after years, a deck with very similar playstyle (although more streamlined) came to be in Ignister. This was D/D done right, but even with commissioning an artist to change the visuals of the main deck I couldn't play it.
Lore, art, playstyle are more important for a deck you'll enjoy for years, compared to meta viability that can last for about 6 months.
I agree with the community post, this is absolutely up there in your videos. I'm so excited for the new light fiend support. Magical musket best deck!!
Thank you for the continual support, NotABot101! Just gotta see how I can top this one....
And yeah, definitely looking at Muskets again now that the new fiend support is on its way. The game looking a little more interesting with the new list + all these cool cards coming out.
Im a ghostrick enjoyer. Wish i had an anime lol.
One day we will have our support.
Played this deck during high school. Wasn't great into Duelist Alliance format, but I would at least get a kick out of things when I would resolve Ghostrick Scare to flip down a board of BA's. I don't know how Konami can fix the archetype without pulling a Superheavy Samurai moment and printing a whole new broken wave of support. At the very least, an anime would be stellar!
I shall say it here...
I love Tearlaments. I love the play style of being able to pop off at times and have to think my way around things in the moment. I actually want to be hit with hand traps, because it changes how my deck plays without being hard locked out of playing the game (except Dimension Shifter. I will never play with Shifter...). Feel free to disagree or hate me, I won't change my stance!
I'll be honest, Tearlament is incredibly funny. It's so powerful that, to me, it comes off less as toxic powerful to more comically powerful. I don't blame some players for hating on the deck - it definitely made rogue incredibly hard to play. But I agree with you that it's such a unique strategy that we (hopefully) won't see again for some time.
I used to to play Dogmatika back in the days of EDOPRO, the idea of putting these extra deck abusers in their place really soothes my soul until now
I wish flip based decks had the same love for all the others you showed in this video
This is why i still play adamancipator and fossils even though they're not that great, I just love the art and the idea that my people are digging for rocks and fossils to bring them out
I play Branded because it's very heavily inspired by my favorite Fate story ever, Apocrypha
Not what I expected, but I still liked it. I continue to play magikey and ritual monsters (Nekroz, Voiceless voice and Drytron usually), they give me the most inspiration for my imagination and I won't be stopped.
1 of the biggest reason why not to play some specific archetypes: If they're meta, they might be expensive as f*ck. Like Snake-Eyes is now.
Blue Eyes is a safe investment imo. You get get more support every six months than any of the decks you said are good and itll probably be meta again.
I am a really big fan of 2 specific decks.
1. Fire Kings is my favorite deck right now. A bunch of big bird gods with their worshipers just destroying each other to gain advantage is just really appealing to me. I play pure, not the bs with Diabellstar/Snake-Eyes. Give me my birds.
2. Sacred Beast has been one of my favorite decks for years. When they finally got their structure deck to make them into a playable strategy, I was so excited. And boy, they do not disappoint. Big beefy demon gods with their smaller demon minions to control the game? Sign me up.
Of course, there are other decks that i enjoy, such as RDA, Blue-Eyes, Branded, Cubics, Traptrix, and Machina are just a few examples. But the main two stick out to me much more.
The Reverse:1999 appearance was a surprise to me lol. Anyways, great video!
You play it? I really love the aesthetic and the storyline (even though I struggle to understand it at times). Last I played was when 37 came out - got distracted by personal stuff followed by a ton of new game releases elsewhere.
@pk_tuneworld Yeah, funnily enough I started playing when 37 came out, but yeah the aesthetician is absolutely beautiful, and the translation,at least from what I've heard of what it used to be, is much better and only has a few straggler typos.
My favorite deck is D/D/D because I really like history, philosophy and science, not only that but I Iove to use characters/builds that are extremely hard but versatile, strong and adaptable
Also Akaba Reiji/Declan is total Chad and genius, dude was top 3 in his anime without any special power, he wasn't a reincarnation of a mage, neither choose by a dragon, dude was pure skill
Although the deck is far from meta, Gate Guardian is my pet deck. I like the mechanics of putting the pieces on the board, similar to how the anime had them sealed in marked boxes. I own Ashened (in it’s current state) Exosister, Madolche and Ancient Warrior as well all because they all appeal in different ways and complete what I look for in the game.
Decks i play for aesthetic alone:
Darklords
Ogdoadics
Wind-Ups
Zombies (stuff like mizuke, shutendoji, etc.)
Punk
Myutant
Horus tbfd
#1 deck i refuse to stop playing: Inca (sun and moon dragons). I have made 32 decks in MD that I've taken gold-plat+ most of which exist because i love the style, play, or concept of the cards. My magnum opus is a spirit deck that can stall literally any tier 0 deck to 20 turns.
recently picked up unchained because i thought the big dog was badass, then i realized that the entire gimmick of the monsters destroying and "unchaining" themselves is so ridiculously cool. beyond that, my pet deck is sharks because they're just cool ass mechanical sharks, the boss monsters literally eat other monsters and kragen swarms the field with its spawns. when art and playstyle both align it's just such a cool feeling.
As a MD player, this video is a nice refresher.
I kinda love both gameplay styles and lore.
I know people don't like ritual decks, but i have one that i keep as my favorite (both tells a story with the cards and the gameplay is interesting): Libromancer.
This deck makes you feel like you're reading a full-blown superhero comic, with a rookie boy growing up to become a awesome superhero (including some power of friendship cliché lol)
To end this topic, i feel captivated about the art, which reinforces the comic aesthetic.
About the lore, the World Legacy left me wordless.
That's my favorite lore from all the other decks (I wish to, one day, build a World Legacy deck).
However, another one that caught my attention was the Shiranui + Mayakashi (That one was my first complete deck on MD)
On the other side, i play more because of the gameplay.
Althrough i agree some decks doesn't feel fun to play (both with and against), the playstyle is one of the core parts of the card game that keeps me always interested to play Yu-Gi-Oh.
Synchro stays as my favorite mechanic (I have a RDA structure IRL), but i'm always up to try the other ones.
Sorry about the long text, but i really wanted to tell my experience inside this "Children's card game"
And to close my comment: Awesome vid, keep it up!
This video is on point with why I build my 2 favorites decks in MD: U.A and Trains.
For U.A it's all the points: You're the coach of a team, you replace your players, make contract to get star players, give them directions and go for the win! it have lore, the art stick to that fantasy of augmented champions, the gameplay feels like you're playing a management game,...
For trains, I play pure and infinitracks mix. Infinitrack is purely because as an engineer, i like big machinery, and the cards are cool. For trains, it just feel so good to play urgent schedule, so my trains arrive faster, having my crane train removing obstacles on the tracks, letting the place for more rails, and then gustav and the big train come CHOU-CHOU
Both of these are absolutely not meta, sometimes bricky, but I like playing them just for the fun of it.
My other favorite is a bit more meta and it's traptrix. I don't really like the artstyle though, I just really like gameplay around traps, and the sometimes "I don't read cards" opponent that try to infinite impermanence my monsters (when most of the extra deck traptrix are immune to trap cards).
There's a lot of reason to play a deck, for me the most important is fun. That's why snake-eyes, tearlaments and to a certain degree swordsoul are not my types, I feel like playing the same combos over and over. But to each their own!
Dream Mirror is the most beautiful archetype I've ever seen so I will happily brick every single game I play
haven't finished the video but just wanna day dispite it faults my non-link Phantom Knights deck is amazing quite simply because i love playing it, don't worry about the meta or what's best in the competitive scene unless you really wanna win, what matters most is that you're having fun with the deck you have, i love mine because i was a massive fan of Arc-V when i was younger and loved Yuto so i made a Phantom Knights deck that uses only XYZ play the game your way
This is why I like Melffy so much. Cute curious forest creatures coming out to explore, getting frightened away and coming back out when they feel safe. Most of their extra deck monsters are just the normal Melffys having fun together and congregating. Simple silly vibes
Plus the thought of these cute forest critters calling upon a massive gundam weapon is really funny
Bro just inspired me to make my own archetype (he only inspired me to do it bc i wanted everything i wanted in an archeytype) AND email konami to try to get it actually in the game ill give updates