StarCraft 1 with 1hp ZERG!

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  • Опубликовано: 11 янв 2025

Комментарии •

  • @flibbernodgets7018
    @flibbernodgets7018 3 дня назад +15

    2:09 spawning pools USED to cost only 150. The dialogue trigger made sense back in 1998.

  • @danielbrown001
    @danielbrown001 3 дня назад +10

    This went very quickly from: “Wow! Zerg is going to be so OP!” to: “Wow! Everything gets shredded by 1 marine until I have 200 supply!” 😂

  • @ExaltedToast
    @ExaltedToast 3 дня назад +5

    10:30 legendary marine with 7 kills I salute you o7

  • @stylesrj
    @stylesrj 3 дня назад +4

    Be very careful. Never use your last Drone to make a building.

  • @nesurame
    @nesurame 3 дня назад +3

    finally, balanced mutalisks

  • @aquamuro2880
    @aquamuro2880 3 дня назад +1

    Woah, just finished watching the previous one and here we go, nice!

  • @j.c.perry3600
    @j.c.perry3600 2 дня назад

    Listen, I'm not going to defend SC64, but it did have that cool trigger on Desperate Alliance where if you clear the map, the dropships come early. Incidentally, they ported that trigger into Mass Recall!

    • @Sraw5
      @Sraw5 День назад +1

      That trigger (on killing the hatchery) is enabled in this series, the triggers were there just disabled in the pc release.

  • @Seagull512
    @Seagull512 День назад +2

    I thought the muta was gonna be amazing with its bounce, but I forgot that it has like -2 range 😭

    • @7thAce
      @7thAce  День назад

      No kidding. You really have to mass them and run in. They're a lot better against protoss (~foreshadowing ooooo~)

  • @Majvfb
    @Majvfb 3 дня назад +1

    Ah yes this is the pain I've been waiting for

  • @Thyranel
    @Thyranel 2 дня назад +1

    Waow amazing videos. Keep pushing

  • @synka5922
    @synka5922 2 дня назад +1

    I always liked to play zerg the most cuz you can just pump units into your enemies base without a care and its fun... but I still feel most comfortable with terran macro

  • @Cyber_Cheese
    @Cyber_Cheese 2 дня назад

    In this video, streamer finally starts using zerg numbers advantage and instantly wins 😂

    • @7thAce
      @7thAce  2 дня назад

      Mind blowing stuff right there. It's always so tempting to try and super micro a tiny force to see how much value I can squeeze out of it. Turns out: Not very much in most cases.

  • @griddmeirax
    @griddmeirax 3 дня назад +1

    peak content

  • @boomshockalocka
    @boomshockalocka 2 дня назад

    Oh, so marines just decimate mutas

    • @7thAce
      @7thAce  2 дня назад

      Yeah, the marines killing the muta and preventing the bounce really makes them trade terribly.

    • @boomshockalocka
      @boomshockalocka 2 дня назад

      @@7thAce Something else I noticed just now, though I'm sure it's too late, as you've surely already finished this playthrough, is that there doesn't seem to be an advantage to the air unit stacking. I think it weakens you in this mod, tbh. The whole group focusing on one area/target seems like a downside more than anything when everything dies in one hit.

  • @redfally6030
    @redfally6030 2 дня назад

    EVery hydra is a hunter killer in this mod

    • @7thAce
      @7thAce  2 дня назад

      Only if they have the speed and range upgrades though!

  • @jacquesminot2396
    @jacquesminot2396 10 часов назад

    have i missed the part where you need to escort the chrysalis through a protoss base? what happened to that?

    • @Sraw5
      @Sraw5 10 часов назад

      12:28

    • @7thAce
      @7thAce  7 часов назад

      Bllink and you'll miss it!

  • @fare-5174
    @fare-5174 2 дня назад

    The second hatch placement in the first mission was painful. Do try to remember that gas is not placed where it's closest to the main building, and zerg has the golden opportunity to address that.