3 Years later, and there is still no better Fusion 360 Turorial on RUclips. And honestly, it doesn't, because this is just top of the line teaching-material! I suggested this course so often by now! Keep up the awesome work Paul! Very greatful for it :)
I love that you are going slow and proceeding step by step. So many videos on RUclips for these CAD programs go so fast and use multiple shortcuts - I don't know how anyone can follow if you are not an expert user to start! Way to teach to the rest of us!!
Thanks Paul for the lessons! These lessons helped me so much. Taking the time to explain all the tools and design basics is something I really miss on other YT tutorials
It has been said multiple times but I will echo it. I love that you talk through EVERY single step you are doing. Silly thing is when I go back to do the stuff with no video, I do the same talking to myself and it is a HUGE help in remembering what you are doing. So again, thanks for the great videos! I am one happy camper now that I am learning this program!!
Hot Damn, that was an excellent tutorial. I followed along and printed out the nut and bolt and they looked great. I'm using the latest Fusion but had no trouble following along. Knurling is just one of those things you really want to be able to do for a lot of things. This was a great base to experiment from Thanks again. One suggestion. When you have finished creating the knurling. Create a cylinder on each side and add a Chamfer on each. This adds a nice finish to the knob. Thanks again Paul!!!
Thank you for taking the time to make these videos, as a senior citizen I find that your videos are at the correct pace for me to follow on. I watch on a small screen and do the lessons on a larger one. Please keep making them. Keep safe. Bill M8-) Scotland
Again, Thanks so much for putting together these lessons! I am learning Fusion 360!!!! I have wanted for years to learn a cad package, have tried a few times with sketchup and was unsuccessful, I talked to a person that was using 360, I had not heard of it until then, started investigating and fortunately ran across your site! Again, Thanks so very much Paul!!!!
I took a different approach to this lesson. Created a 3D donut with the ID,OD, Height. Applied the knurl. Made a copy to the left on x axis. Extruded the right view to 35MM. Added thread to the extrusion and the ID.
Love it. I went and put a negative offset on the OD of the bolt head at 0.5mm and extruded it up to cut off the tips of all those sharp points. Looks fantastic.
Thanks for your lessons Paul. I've been following since lesson 1 and guess what? I'm still alive! I love your lessons, you explain things in every detail, and you're not rushing through it. You take your time and when things don't quite work out you show us how to go about rectifying the issue. Keep up the great work!
Struggled a little with this one, not sure why because it seems pretty simple now. One thing that helped me was laying out parameters, even my construction lines and not doing copy paste of the bodies. I could never get my sketch’s to lock down otherwise. Once I did that it all started to work like yours. Looking forward to the next lesson. Thanks Paul.
Hi Paul,I really love you're lessons, and intent to follow them to the end. I'm using a newer version now, but with a little bit of searching, I'm still able to follow. You are very well explaining the underlying reasons why things happen when they happen, and that's a huge plus compared to other courses on RUclips. Thanks for everything so far and now I will continue the lessons, hoping that it takes me a long time, because I really enjoy it.
Your lesson on parametric modeling was very powerful. I've been following along with the last few videos but using parametric design - I can feel myself becoming comfortable with design intent and the Fusion interface. Plus it's awesome to be able to tweak my parameters and watch everything automatically update to the new values!
Yeah...in this lockdown...I came with you upto this lesson and will complete all of them.I have been watching all lessons fully ...and learning a lot!Thanks!
Outstanding as usual and expected! I tried to work in TinkerCAD for a bit and, of course, ran into limitations for my needs. Back to Fusion 360 and your tutorials. Slow is good for some of us. Thank you for all your time and effort to create your videos. I am fascinated by all your topics and will probably work through them all before I'm done. A lot of work on your part, but a tremendous amount of information you are sharing.
Hi paul discovered you through another learning fusion 360 guy a ( Mr Lars Christensen ) who has been my go to teacher in fusion for around two years now , he mentioned your name in his tutorial on how to do knurling and posted link to ur page where i found this awesome clearly narrated 360 tutorial .. I have now bookmarked this page and a few other tuts of urs to watch at a later date, im really happy i have now found another awesome 360 teacher ;) thank for this video tutorial look forward to watching more :)
another fabulous video. Paul, you can select a plane or axis from the origin branch of the main tree (under document settings, views) if a body or something is obscuring your view to select it with the mouse directly. Also saves hiding and unhiding just to select the plane/axis.
Great series. Makes sense to me based on the drawing skills I learned in High School. The young guys are too fast for this old guy to follow. Thanks Paul.
Another great lesson. I printed off the previous nut and bolt and it worked though the fit was a bit tight. Of course wiht 3D printing there are many variables that dictate the final result in terms of dimensional accuracy. Cheers, John
Still no luck with this one. Something has been left unsaid about creating a second vertical axis. I cannot get Fusion to act in the same way McWhorter does here. I go from working on the bodies to trying to create a new sketch using the Y-Z axis to add the construction line but I end up in the top-view of the sketch. Impossible to make that vertical line while in that view. (I'll leave this comment here as a message-in-a-bottle for someone who may find it some day. Thanks in advance!)
I'm sure its too late but here we go. ruclips.net/video/SagnKWBtsNI/видео.html video is timestamped so pause there and notice he has his mouse over the 3 different planes that appear above the Origin Point when creating a New Sketch. He picks the X,Z plane(Vertical) because he started his drawing in the X,Y(Horizontal) plane. One of the reasons he stresses starting creations in the X,Y plane. Guarantees Up/Down is always on the X,Z plane. Not sure if that helps anyone.
Excellent lesson Paul! It is appreciated the time and patience you have! One request is that perhaps if there are future lessons, when you send to slicer, you might make mention of the printer settings you are using for that particular sketch? Again, Thank You!
thanks paul for a great teaching experience. just one thing to note, when i used faces i got a compute error but used features and all is well. thanks again
Maybe for a more efficient way of mirroring the inside cuts. We can select "Features" instead of "Faces" while mirroring or making patterns. With more complex bodies it might be time and patience consuming to be selecting every single face individually. We can access these features at the bottom left side of the screen under the timeline. I found out about your channel because of the Arduino tutorials, and got right away interested on your educational videos, we can feel your passion in teaching and it's a pleasure to follow along!
Two videos tonight Paul, might be trying to run before i can walk, my question in the last video number 7 regarding helix's is probably being answered here using the coil tool. Great video again as always!
QUESTION: am i right, i had the impression that the actual print had a way less knurling cuts as the computer model!? Something silly the printer software changes to make it printable????
Thank you, Paul for another excellent series of lessons. I'm also following (and doing) the Arduino series. I've been considering getting a 3D printer but didn't want to be limited only to models I could download. With this series I'm beginning to see that I soon will have the skills I need to make my own models. Then I will seriously consider a 3D printer. Between this and the Arduino series I should be able to make some great projects. Thanks again for another excellent series.
Lars is the master . . . much better than I will ever be. The one thing I offer is a more methodical start from the very beginining. I sure like Lars . . . he seems like a very happy man.
I have a much newer version of Fusion 360 than being used here. I found I only need one set of 2 concentric circles. I first extruded, threaded and knurled the nut and then moved it aside to do the bolt. I had to hide the bolt to find the Z-axis to revolve the coil in a circular pattern.
Video 7 & 8 . Very,very good . Just as the previous six . My only feedback comment is that with increasing speed of presentation something is lost in quick comprehension . In other words the slower the presentation the more likely I absorb it first time around. This was a feature of vids 1-7. Video 8 was just a touch quicker. Just have to pause every once in a while so not a big problem by any means . And the explanations remain clear . I also like the errors being left in place , since this imitates reality. The repetition of actions is invaluable. Position, dimension, constraints is becoming ingrained. This series should be watched by all novices.
I found 1-5 and 7 very simple and easy to learn but for what ever reason, I had to spend ALOT of extra time on number 6 to get it down. I spent as much time doing tutorial 6 as I did the others combined. I certainly feel comfortable with it now but it was much slower to grasp. As I continue to progress, I am sure there will be specific areas that are harder than others. I sure love this stuff!!
Hello Paul, Thanks for another great lesson. I learn something with each project. I will say that it is difficult to wrap my head around the concept of how to use planes and how the different orientations look in space. Until I get a clear understanding of this concept my design work will continue to be a challenge. I am looking forward to the next lesson. Thanks Thank you,
great job Paul I was always wondering how they made those knurled bolts and nuts seen in other videos thanks for this tutorial this is more of my style at this point thank you keep them coming. P.S. I'm glad you're not going hundred miles an hour like some other tutorials where you can't understand what the even doing.
I have learned so much. Thank you. Never seen fusion 360 before , but am picking it up slowly.Please donate to Pauls PATREON WEBSITE he is well worth it.
Great tutorial and came out looking great on my prusa. Only issue I had was the threads didn’t line up correct and were super tight and I couldn’t thread it. Need to look further into this. Thank you!
I love the prusa! Please check out my new fusion 360 lessons on this channel. Fusion 360 changed their gear cutter since I made these videos, and now for a 3D printer they are too tight. I have an upcoming lesson where I show how to properly correct it. With your present nut/bolt if you put it on and off slowly, little by little, it will loosen up.
Paul, I have successfully created the knurled faces on the bolt segment. In trying to do the knurls on the nut body I find I can't do the mirror step. The following sketch pallet commands greyed out (can't be selected): SKETCH SCALE, MIRROR, CIRCULAR PATTERN, RECTANGULAR PATTERN. Even going to a new design, these same selections remain greyed out. What is going on?
Well again great job! However, I am running into a problem with applying the knurl . Selections of greater than 17 cuts to the secound knob face I get "C Pattern 2 error" or "C Pattern 1 " and then everything stops. Aarrgh! Any help here would be appreciated.
Hi Paul, I am enjoying this series very much and actually learning quite a bit from it. I was wondering if there is a way to put this knurled pattern on a flat surface? I would like to design some model train boxcar walkways with a similar pattern without having to make each individual line. Thanks again for the help in learning this program.
Since you created the bolt and nut at the SAME diameter and height, would I be able to do 2 bodies on the bolt first, once knurling is done, copy the half part of the bolt with out the threaded part (diff body) paste, create circle, extrude, create thread to get the nut done? Then extrude the other one, extrude and create thread? Another question, is knurling process the same with all types of face, i.e. flat, 3d triangle, oblong etc? Thank you sir! Mine
Great video, as always, love this series. One thing though. I did everything like you did and printed the nut and bolt. They look great but the won't screw together. The bolt goes in for about one turn and then it gets stuck. Any ideas on why and/or how to solve it?
Referring to 4:25, it won't allow you to select a mirror plane because a mirror plane is already selected. You have to remove that selection first by clicking on the X.
This has worked for prints on my Prusa and Raise3D printers. Maybe if it is too tight leave a little tolerance. Might try making the hole in the nut .1 mm larger than the bolt shaft.
I made the nut thread diameter 15.5mm and it works like a charm. I suspect that the slicer is dimensioning to the center of the outer line which is on my current settings 0.8mm wide. Therefore half of that is 0.4mm plus 0.1mm for tolerance and that's how I got to 0.5mm and it works likes charm.
Very interesting lesson. Do you have a lesson about tweaking the threads to compensate for your printer error? I printed a nut and bolt using Fusion 360 (Fusion 2.0.18950 x86_64 [Native] ), but my diameters were off .31mm (a built in error of the Ender 3 printer).Is there a way to build that compensation into a standard thread?
Great videos, so far, even though the series is almost 5 years old, they are still pretty much on target. I printed my bolt and nut, but couldn't get them to fully thread together. I'm not sure what happens, but after a few turns, it's totally stuck. Maybe the accuracy of my prints aren't up to snuff.
Hi Paul; just recently started going thru your series, got thru lessons 1-8 so far. Really good series for learning Fusion 360. Don't have a current need/interest in drawing gears tho, so lessons 7-11 are of lesser interest. Lessons 1-6 were great; I expect 12-13 also to be helpful. My real interests for Fusion 360 are for creating CNC 'cutting files' from RC aircraft plans AND designing 3-dimensional structures (like workbenches) from dimensional lumber , plywood sheets, and even PVC tubes and fittings. Any plans for adding lessons like these to your series ??? TomZ
Had a heck of a time with this one, until I finally figured out all of the faces in the coil cut have to be selected, even the tiny ones at each end of the cut.
Just in case you didn't work it out, when you mirror was not working, you needed to cancel the current mirror plane (using the X) before selecting the correct plane.
Yes, it is sort of hard doing these things live. I usually do the design once with the camera off, then do it more smoothly with the camera, but still I end up with problems some time.
Love these tutorials!! In your other tuts you placed additional components to the right but this one was to the left (negative area). Is there ever a reason when you should not go into the negative area and stay to the right or does it simply not matter?
3 Years later, and there is still no better Fusion 360 Turorial on RUclips. And honestly, it doesn't, because this is just top of the line teaching-material! I suggested this course so often by now! Keep up the awesome work Paul! Very greatful for it :)
6 years and it's still the best explanation. Thanks!
I love that you are going slow and proceeding step by step. So many videos on RUclips for these CAD programs go so fast and use multiple shortcuts - I don't know how anyone can follow if you are not an expert user to start! Way to teach to the rest of us!!
I found an option under General->Design for "Auto hide sketch on feature creation" which can be de-selected... Great video, Thanks!
Nice catch! Just set it on mine. Even 2 years later, it's still a useful tip :D
Sweet. Just set it. Thanks!
sweet thanks
I just set it up on mine also. Thanks
Thanks man
Thanks Paul for the lessons! These lessons helped me so much. Taking the time to explain all the tools and design basics is something I really miss on other YT tutorials
It has been said multiple times but I will echo it. I love that you talk through EVERY single step you are doing. Silly thing is when I go back to do the stuff with no video, I do the same talking to myself and it is a HUGE help in remembering what you are doing. So again, thanks for the great videos! I am one happy camper now that I am learning this program!!
Don't stop teaching the way your are now, I have found your thorough and systematic teaching approach very efficient ...Thanks so much for being there
Hot Damn, that was an excellent tutorial. I followed along and printed out the nut and bolt and they looked great. I'm using the latest Fusion but had no trouble following along. Knurling is just one of those things you really want to be able to do for a lot of things. This was a great base to experiment from Thanks again. One suggestion. When you have finished creating the knurling. Create a cylinder on each side and add a Chamfer on each. This adds a nice finish to the knob. Thanks again Paul!!!
Thank you for taking the time to make these videos, as a senior citizen I find that your videos are at the correct pace for me to follow on. I watch on a small screen and do the lessons on a larger one.
Please keep making them.
Keep safe.
Bill M8-)
Scotland
Again, Thanks so much for putting together these lessons! I am learning Fusion 360!!!! I have wanted for years to learn a cad package, have tried a few times with sketchup and was unsuccessful, I talked to a person that was using 360, I had not heard of it until then, started investigating and fortunately ran across your site! Again, Thanks so very much Paul!!!!
I took a different approach to this lesson. Created a 3D donut with the ID,OD, Height. Applied the knurl. Made a copy to the left on x axis. Extruded the right view to 35MM. Added thread to the extrusion and the ID.
I love your videos. What really helps is when you make some mistakes and then go back and correct them. That teaches me a lot. Thanks!
Love it. I went and put a negative offset on the OD of the bolt head at 0.5mm and extruded it up to cut off the tips of all those sharp points. Looks fantastic.
Nice work!
One of the best tutorials on knurling i've seen. Thank you!
Thanks for your lessons Paul. I've been following since lesson 1 and guess what? I'm still alive! I love your lessons, you explain things in every detail, and you're not rushing through it. You take your time and when things don't quite work out you show us how to go about rectifying the issue. Keep up the great work!
Still useful - I've followed all these 'die trying' lessons :)
Struggled a little with this one, not sure why because it seems pretty simple now. One thing that helped me was laying out parameters, even my construction lines and not doing copy paste of the bodies. I could never get my sketch’s to lock down otherwise. Once I did that it all started to work like yours. Looking forward to the next lesson. Thanks Paul.
Hi Paul,I really love you're lessons, and intent to follow them to the end. I'm using a newer version now, but with a little bit of searching, I'm still able to follow.
You are very well explaining the underlying reasons why things happen when they happen, and that's a huge plus compared to other courses on RUclips.
Thanks for everything so far and now I will continue the lessons, hoping that it takes me a long time, because I really enjoy it.
The best of all tutorials.. Other tutorials on youtube are rushing as if they are making the tutorials for themselves and not people to watch..
Thank You so much for your tutorials, i think you go at just the right speed for learning. I appreciate all your hard work.
Joe
Your lesson on parametric modeling was very powerful.
I've been following along with the last few videos but using parametric design - I can feel myself becoming comfortable with design intent and the Fusion interface.
Plus it's awesome to be able to tweak my parameters and watch everything automatically update to the new values!
This is a really clear and to the point explanation of knurling...entertaining, too. Thanks!
Yeah...in this lockdown...I came with you upto this lesson and will complete all of them.I have been watching all lessons fully ...and learning a lot!Thanks!
Outstanding as usual and expected! I tried to work in TinkerCAD for a bit and, of course, ran into limitations for my needs. Back to Fusion 360 and your tutorials. Slow is good for some of us. Thank you for all your time and effort to create your videos. I am fascinated by all your topics and will probably work through them all before I'm done. A lot of work on your part, but a tremendous amount of information you are sharing.
Paul I am really enjoying your lessions. I am doin this in 4/18. Thanks for being there for us. This is better than others out there
Hi paul discovered you through another learning fusion 360 guy a ( Mr Lars Christensen ) who has been my go to teacher in fusion for around two years now , he mentioned your name in his tutorial on how to do knurling and posted link to ur page where i found this awesome clearly narrated 360 tutorial .. I have now bookmarked this page and a few other tuts of urs to watch at a later date, im really happy i have now found another awesome 360 teacher ;) thank for this video tutorial look forward to watching more :)
another fabulous video. Paul, you can select a plane or axis from the origin branch of the main tree (under document settings, views) if a body or something is obscuring your view to select it with the mouse directly. Also saves hiding and unhiding just to select the plane/axis.
Great series. Makes sense to me based on the drawing skills I learned in High School. The young guys are too fast for this old guy to follow.
Thanks Paul.
Very useful series of tutorials, paced just right and follows a logical thought process, thanks Paul
Another great lesson. I printed off the previous nut and bolt and it worked though the fit was a bit tight. Of course wiht 3D printing there are many variables that dictate the final result in terms of dimensional accuracy.
Cheers, John
Still no luck with this one. Something has been left unsaid about creating a second vertical axis. I cannot get Fusion to act in the same way McWhorter does here. I go from working on the bodies to trying to create a new sketch using the Y-Z axis to add the construction line but I end up in the top-view of the sketch. Impossible to make that vertical line while in that view. (I'll leave this comment here as a message-in-a-bottle for someone who may find it some day. Thanks in advance!)
I have the same issue that I can't draw a vertical line.
I'm sure its too late but here we go. ruclips.net/video/SagnKWBtsNI/видео.html video is timestamped so pause there and notice he has his mouse over the 3 different planes that appear above the Origin Point when creating a New Sketch. He picks the X,Z plane(Vertical) because he started his drawing in the X,Y(Horizontal) plane.
One of the reasons he stresses starting creations in the X,Y plane. Guarantees Up/Down is always on the X,Z plane.
Not sure if that helps anyone.
Excellent lesson Paul! It is appreciated the time and patience you have! One request is that perhaps if there are future lessons, when you send to slicer, you might make mention of the printer settings you are using for that particular sketch? Again, Thank You!
thanks paul for a great teaching experience. just one thing to note, when i used faces i got a compute error but used features and all is well. thanks again
I have the same situation but when I use feature only one coil can be selected (its mirror is not selectable(
I really have been enjoying your Fusion 360 series. I check RUclips several times a day waiting for your next lesson.. Keep it up!!
Thanks, and I appreciate the feedback!
Great video. Very appreciated the name the commands you type!
Paul if you are wondering if we are following along, YES YES we are and thank you!
Maybe for a more efficient way of mirroring the inside cuts. We can select "Features" instead of "Faces" while mirroring or making patterns. With more complex bodies it might be time and patience consuming to be selecting every single face individually. We can access these features at the bottom left side of the screen under the timeline.
I found out about your channel because of the Arduino tutorials, and got right away interested on your educational videos, we can feel your passion in teaching and it's a pleasure to follow along!
Great video! Thnx!
I am learning a lot from your tutorial. Thank you. Great tutorial for newbie cad like me.
Good work once again Paul! It is really helpful to understand the fundamentals which you have been reiterating. Thanks very much!
Glad it was helpful!
Two videos tonight Paul, might be trying to run before i can walk, my question in the last video number 7 regarding helix's is probably being answered here using the coil tool. Great video again as always!
Thanks, exactly what I was looking for!
Good Lesson Paul!!!
QUESTION: am i right, i had the impression that the actual print had a way less knurling cuts as the computer model!? Something silly the printer software changes to make it printable????
Great video. Would have been nice to have more of an explanation on how circular patterns worked though.
Thank you, Paul for another excellent series of lessons. I'm also following (and doing) the Arduino series. I've been considering
getting a 3D printer but didn't want to be limited only to models I could download. With this series I'm beginning to see that I soon
will have the skills I need to make my own models. Then I will seriously consider a 3D printer. Between this and the Arduino series
I should be able to make some great projects. Thanks again for another excellent series.
Another great one. I only put a bit of chamfer here and there to smooth the knurled a bout on the edges
Great tutorial from an EXCELLENT tutor. Thank you very much.
Nice job. I came over after watching Lars' video.
Lars is the master . . . much better than I will ever be. The one thing I offer is a more methodical start from the very beginining. I sure like Lars . . . he seems like a very happy man.
Same here!
Loved the video. Your enthusiasm is fun to watch.
I've seen this one too. Its great! I wish I had a 3D printer to see how this things work! Than Paul. You are the best!
Thx Paul for another great tutorial. Very simple and cool. Also, i would suggest to use the mirror feature (coil) instead of faces.
Same for the circular pattern, select the coil and mirror feature in the project timeline as object
I have a much newer version of Fusion 360 than being used here. I found I only need one set of 2 concentric circles. I first extruded, threaded and knurled the nut and then moved it aside to do the bolt. I had to hide the bolt to find the Z-axis to revolve the coil in a circular pattern.
Thanks again Paul for a great video, so far I'm not dead!
thanks Paul
these lessons are absolutely useful.
Video 7 & 8 . Very,very good . Just as the previous six . My only feedback comment is that with increasing speed of presentation something is lost in quick comprehension . In other words the slower the presentation the more likely I absorb it first time around. This was a feature of vids 1-7. Video 8 was just a touch quicker. Just have to pause every once in a while so not a big problem by any means . And the explanations remain clear . I also like the errors being left in place , since this imitates reality. The repetition of actions is invaluable. Position, dimension, constraints is becoming ingrained. This series should be watched by all novices.
I found 1-5 and 7 very simple and easy to learn but for what ever reason, I had to spend ALOT of extra time on number 6 to get it down. I spent as much time doing tutorial 6 as I did the others combined. I certainly feel comfortable with it now but it was much slower to grasp. As I continue to progress, I am sure there will be specific areas that are harder than others. I sure love this stuff!!
Hello Paul, Thanks for another great lesson. I learn something with each project. I will say that it is difficult to wrap my head around the concept of how to use planes and how the different orientations look in space. Until I get a clear understanding of this concept my design work will continue to be a challenge. I am looking forward to the next lesson. Thanks
Thank you,
Just keep practicing. It will make sense with time.
Excellent explanation.
great job Paul I was always wondering how they made those knurled bolts and nuts seen in other videos thanks for this tutorial this is more of my style at this point thank you keep them coming.
P.S. I'm glad you're not going hundred miles an hour like some other tutorials where you can't understand what the even doing.
Many thanks Paul. Just sent this to my Anycubic Linear Delta. Looks great!
Learning Fusion 360 without a computer Boom!!! jejeje , you the best Mr Paul !! thank you !!
Always excellent and useful lessons!
I like your style very much. I appreciate it. I can do what you do in real-time here on fusion-360. Thanks a lot. Keep going this way.
Hi Paul, Another lesson on something I didn't know how to do. Thanks.
Great, hope you continue to benefit from these lessons.
What a knurley video! 🤙
Great content sir highly helpful
Great Lesson, Paul. Thank you!
I know this is a older lesson but I'm glad to see my computer isn't the only one that chugs slowly on these calculations...lol
I have learned so much. Thank you. Never seen fusion 360 before , but am picking it up slowly.Please donate to Pauls PATREON WEBSITE he is well worth it.
Great tutorial and came out looking great on my prusa. Only issue I had was the threads didn’t line up correct and were super tight and I couldn’t thread it. Need to look further into this. Thank you!
I love the prusa! Please check out my new fusion 360 lessons on this channel. Fusion 360 changed their gear cutter since I made these videos, and now for a 3D printer they are too tight. I have an upcoming lesson where I show how to properly correct it. With your present nut/bolt if you put it on and off slowly, little by little, it will loosen up.
once again great video
Thanks you Paul
Thanks...your explanation is great.
Great series, thank you!
Paul, I have successfully created the knurled faces on the bolt segment. In trying to do the knurls on the nut body I find I can't do the mirror step. The following sketch pallet commands greyed out (can't be selected): SKETCH SCALE, MIRROR, CIRCULAR PATTERN, RECTANGULAR PATTERN. Even going to a new design, these same selections remain greyed out. What is going on?
Well again great job! However, I am running into a problem with applying the knurl . Selections of greater than 17 cuts to the secound knob face I get "C Pattern 2 error" or "C Pattern 1 " and then everything stops. Aarrgh! Any help here would be appreciated.
Very Nice, from Italy
Thank you very much!
Hi Paul, I am enjoying this series very much and actually learning quite a bit from it. I was wondering if there is a way to put this knurled pattern on a flat surface? I would like to design some model train boxcar walkways with a similar pattern without having to make each individual line.
Thanks again for the help in learning this program.
"what I need you guys to do is to pure yourself a delicious cup of coffee"
me *holding a whiskey*
"got I wrong also this time..."
Since you created the bolt and nut at the SAME diameter and height, would I be able to do 2 bodies on the bolt first, once knurling is done, copy the half part of the bolt with out the threaded part (diff body) paste, create circle, extrude, create thread to get the nut done? Then extrude the other one, extrude and create thread?
Another question, is knurling process the same with all types of face, i.e. flat, 3d triangle, oblong etc?
Thank you sir!
Mine
gracias maestro sos un maestro
Great video, as always, love this series.
One thing though. I did everything like you did and printed the nut and bolt. They look great but the won't screw together. The bolt goes in for about one turn and then it gets stuck. Any ideas on why and/or how to solve it?
You must first remove the original mirror plane selection in the mirror window, then you can select a new plane.
Referring to 4:25, it won't allow you to select a mirror plane because a mirror plane is already selected. You have to remove that selection first by clicking on the X.
Great video, you have a talent for teaching, look forward to more of these!
Glad you find them useful!
@@paulmcwhorter Boom!
Yes, very good lesson. Thanks.
Dear Paul, I will be very thankful if you make a series of 3D printer manufacturing using Arduino.
Thanks
Another good one. Keep on keepin' on, good sir!
Great tutorial Paul. I knerl that we could do it.
I've tried 3 times to make a nut & bolt, but they don't fit together very well. Too tight a fit, even though I used your example. Any suggestions?
This has worked for prints on my Prusa and Raise3D printers. Maybe if it is too tight leave a little tolerance. Might try making the hole in the nut .1 mm larger than the bolt shaft.
I made the nut thread diameter 15.5mm and it works like a charm. I suspect that the slicer is dimensioning to the center of the outer line which is on my current settings 0.8mm wide. Therefore half of that is 0.4mm plus 0.1mm for tolerance and that's how I got to 0.5mm and it works likes charm.
thank you!
Greetings from Sweden ... I really enjoy your videos :-)
Very interesting lesson. Do you have a lesson about tweaking the threads to compensate for your printer error? I printed a nut and bolt using Fusion 360 (Fusion 2.0.18950 x86_64 [Native] ), but my diameters were off .31mm (a built in error of the Ender 3 printer).Is there a way to build that compensation into a standard thread?
little trick for those who use a mouse, click the scrolling "ball" in your mouse to use the hand and press shift and do the same to orbit around
Thank you!
Ha ha I'm so late to this video but I just got your comment about the scroll button and shift. Very appreciated. Thank you!
Great videos, so far, even though the series is almost 5 years old, they are still pretty much on target.
I printed my bolt and nut, but couldn't get them to fully thread together. I'm not sure what happens, but after a few turns, it's totally stuck. Maybe the accuracy of my prints aren't up to snuff.
IN June I hope to release a remake of these lessons focused on Fusion 360 for 3D printing.
Very cool. Thanks again!!!
Hi Paul; just recently started going thru your series, got thru lessons 1-8 so far. Really good series for learning Fusion 360. Don't have a current need/interest in drawing gears tho, so lessons 7-11 are of lesser interest. Lessons 1-6 were great; I expect 12-13 also to be helpful. My real interests for Fusion 360 are for creating CNC 'cutting files' from RC aircraft plans AND designing 3-dimensional structures (like workbenches) from dimensional lumber , plywood sheets, and even PVC tubes and fittings. Any plans for adding lessons like these to your series ??? TomZ
Had a heck of a time with this one, until I finally figured out all of the faces in the coil cut have to be selected, even the tiny ones at each end of the cut.
Just in case you didn't work it out, when you mirror was not working, you needed to cancel the current mirror plane (using the X) before selecting the correct plane.
Yes, it is sort of hard doing these things live. I usually do the design once with the camera off, then do it more smoothly with the camera, but still I end up with problems some time.
Thanks Stephen I got hung up on this for some time. I appreciate it.
Love these tutorials!! In your other tuts you placed additional components to the right but this one was to the left (negative area). Is there ever a reason when you should not go into the negative area and stay to the right or does it simply not matter?
If get error when patterning...close all other windows and/or optimize pc. This is very resource demanding.