They made her attack animation more strict and a bit robotic compared to her more flowy base outfit, even the attack effects themselves come off as less lively
This is the first time I regret buying a skin. I am f2p, so tend to only buy few skins. I really liked the l2d art, so didn’t think twice about this one and immediately equipped it too. Then during the event stages, I was shocked to see how jarring it feels with her s3. The base skin animation just really outshines this one. Had to switch back and it was painful.
@@eufrosniad994I honestly like the skin’s variation of the S2… You can actually see the second swing. Plus the stance is far more clear to tell if the passive has run out.
Not sure what's "robotic" about it. The body movements reflects the attack she's using. You believe the base skin is more flowy simply because she leans forward more for an unbalanced overhead swing. They both flow just fine. The new skin reflects the basic premise of most martial skills - use only the necessary movement and energy for your attack so the new skin reflects someone good at swords and the base skin reflects someone using body weight to cut instead of the sword edge to cut.
@@rainzerdesu I think you are confusing realism with entertainment. It’s pleasant to the eye to see movements that flow. Would it be disadvantageous in a real combat situation? Sure, but if we are going to go down the road of realism, you can’t expect to have units stay in place while the enemy follows the same route to enter a blue box either lol.
The l2D arts great. The chibi skills are very off. Like her shoulder is paralyzed and so she only moves her forearm somehow. Just looks weird to look at honestly.
Wait, so people DO think this outfit's effects suck? I thought I was the only person to think that but was too scared of being held at gun point to actually say that.
I mean, the community is quite big, there's at least one person who'd agree with you, I say fuck it, voice them out, lol, I know I ain't the only one who thought Walter's outfit to be goofy/weird, back to the argument, I do feel the effect is lackluster
@@Personpersonpersonperson hell yeah, literally can't stop laughing right after the reveal, all sorts of scenarios of her walking into the landship and being greeted by Ange, Ceylon, and/or Roberta couldn't escape my mind, lol
Ngl I love her skin. It feels n looks like an arknights boss animation / idle pose , similar to how Talulah holds their sword. Also black & red is epic
@@Jasminebjork69 personaly i dont mind animation at all, when it comes to skins what im finding is the effects and the art itself. Im down for any fix if it makes a good skin better but is it necessary? Nah
Truth be told, the main part that I feel is missing is the sheathing of her swords. Idk why, but her pulling her swords out from the sheathes on her back looks a lot better than just swinging the sword jist hanging out and about in her hand.
@@broadbandislife Not the point. The big-ass sword was also the one that caught my attention when I first saw the skin. The stiff attack animation came after that. Overall still like the skin and will get it, but it was mixed feelings when I first saw the skin.
@@nanashiNSH And base skin keeps _both_ swords sheathed when not in use, idk what you think your point is supposed to be here. You're not even talking about anything in my comment or the OP it was directed to ffs.
at first it seemed wierd, but once you realise that she is crossing her legs and basically understanding what is happening concerning the anatomy, it doesn't look wierd anymore imo.
the biggest problem is how she attacks in the new skin. you dont swing a sword from down to up, rather you swing it from above to below. (unless you are playing golf like skadi).
She holds her sword downcast to the side, you absolutely swing upwards from that position. It's a risky stance tho. And you don't just return to it without a downward swing first.
Feels like she become a dark knight when she got isekai, the theme is so cool, her bored expression and the way she attack with her big sword is like screaming 'I don't need to exert my full power to a miniscule being like you" with her cold stare, 10/10 skin for me
I personally like the art more....especially with the dragon. My issue lies with her animations. She has that upright standing pose which looks pretty cool with the large sword that she holds....but the attack animations for s1 and s3 are...unfitting in my opinion, the upwards slash in combination with the more rigid(and regal) pose doesn't work to well together. For s2 it's in my opinion really cool, the fast crosslash she does with the pose being a crouch like the og just blends together better than the other two. In my opinion it, since they were already going with the regal and upright posture, it would've been more fitting to have her hold the sword with both hands to her side and have a "longer looking sideslash" for her s1 and s3 The way it is, her animations look a bit too ridgid compared to the smooth downward slashes in her og skin.
All okay with this skin. She even keep accurate T position with her legs when she swing her sword in normal attacks. Don't understand why people complain. The only thing that can arise question is why when she swing sword she move with opposite and not the same leg. Well, you can do that, and i believe that Texas experience enough. But most people that new with sword, just lose balance when will try swing like this...
They should've just copy paste S2's attack animation to all skills. The animation looks stiff cause the chibi model is standing upright while doing the attacks.
...rising diagonal cuts are kind of a thing in real swordsmanship you know. Also your daily reminder that Terrans are physically _way_ more high spec than Earthlings, weapon weight isn't really a concern.
@@broadbandislife Those cuts require proper posture/stances mainly using/shifting body weight for power which the model fails on. Weapon weight has also been touched upon by the game. Quartz OR even stated that she is unable to make proper use of her great sword due to its weight. One last thing. I'm not sure how are you drawing a comparison between Terrans and Earthlings. Has this been proven/mentioned in official media?
@@nixnax1489 _Originum Dust._ The R6S crew very quickly ruled out hand-to-hand combat with the natives as a viable option after witnessing some of the shiitake they casually did. (Not like we didn't see folks doing fairly decidedly superhuman things pretty regularly in the story arcs anyway.) The sprites basically never do proper footwork and whatnot at all _anyway_ so that's completely moot. Also, do you actually think downward cuts don't require the exact same? Quartz is a barely capable fighter whereas Texas is first rate. Also moot.
@@broadbandislife You were the one that brought up that weapon weight isn't a concern. Which means that your initial argument was moot. The sprites' upward swing IS the drawback for me. Granted that you can only do so much with the Chibi's but they could have at least changed the way she holds the sword while swinging. Try swinging anything longer that a knife with that grip (S1 and S3) and you'll notice how bad it is.
@@nixnax1489 You seem to have developed some funny and tendentiously self-serving delusions concerning the flow of the argument. Don't try to move the goalposts. You were claiming as a specific demerit for this skin something _universal to well-nigh every combat sprite._ (Taxes actually _does_ do semi-credible footwork in both skins though this one seems to be passing the wrong foot forwards, presumably so the sprite wouldn't half-turn its back to the player on every strike ie. practical animation reasons.) IDGAF about your _tastes_ here, they were never any kind of concern for me. ...what the Hell kind of argument is THAT supposed to be. It's the most bog-standard sword grip possible and rising cuts from trailing guards are amply attested in freaking _primary sources._ Takes special kind of hubris to claim you know better than people who, y'know, actually fought life and death battles with live steel and taught others to do so for a living. As a curio side note I've dabbled in German Longsword in the past and yes that was one of the strikes taught.
S2 looks alright, and auto looking better the more I look at it I think it’s the lack of windup and follow that’s throwing it off initially, the swing arc feels a bit too short and light
I brought some skins in the first 3 years, few skins in last 2 years, and now, with 99% collection of operators and more coming, also, almost every operator have it's own skin, it's a concern to buy skins now, 2 skins are for 10 pulls 😭 I'd pull for banners
idle stance hard carries the animations that's some deathless black snake type deal replaying this over and over both have aspects that are really good if only they were combined or something
Well- even if it's that bad There's gonna be at least 1 or more ppl who likes it so it's still a win one But I kinda get it, especially the fact that this one is an L2D Skin w 21 po price. Which u're absolutely expect more for that price
The Texalter Skin is Great but I'm not a fan of theme Slaying Dragon which emphasis on how she singlehandedly deal with a bunch and big group of siracusa. The skil effect is understandable the blue main she have 2 Dual sword while the Red Skin was one big sword and one small rapier. The way she stand is for her to balance and handle the big sword and that position indicates when she attack she have big step showing how much power and force she use on welding that big sword to attack an enemy. I give is 8/10
P sure the fluff suggests this is an actual alternate-reality Texas who literally does fight dragons tho - not even a "fantasy cosplay" getup like the Witch Feast series.
As many people said, the basic attack animations are just awkward and don't feel nor look right but she only stays in the field for like 7 seconds, so who cares? Aside from that, great art and great vfx, prefer the blue more though. 10/10
I prefer the blue too. And it is in part also because the swing is more natural. Same reason I prefer Street Clothes Surtr over Swimsuit Surtr. I want the animations to look satisfying, even if they aren't there for long.
Yes it's very bad. The animations alone look like they were designed by a being from a different galaxy. You do not swing a sword like that. Wasted OP for anyone who buys it.
You literally _do._ Rising diagonal strikes are a thing with any number of different weapons, and kind of the default from the kind of trailing guard she idles in.
People are bothered by the normal attack animation while for me its skill 2. Shes holding the regular sword in and reverse grip and doing an outward slash with that makes me feel it the elbows would bend from any resistance
I think it’s not that the animation is stiff, I think it’s just that the animation for the chibi makes texalter look like a different class/archetype than an executor, it kinda lacks the liveliness(?) that the other executors and base texalter have. Like, they all have a quick and fluid animation to show the hit and run execution the executors have. The stiffness of this skin kinda makes texalter look more like a dreadnought guard i.e skadi/lessing who have exaggerated but sort of stiff/slow movements to show the power of a single attack from them. Other than that the skin looks great though
I mean her skin produce a really deep rich sounds kinda like phantom skill 2 which I really love ( edit I listen to the audio of the original skin and there both the same I'm talking out of my ass lol don't listen to this part) . The only problems is, is when Texas alter does her skill 2 which is basically a double attack , and her doing it with one sword just feel so wrong to me, but other than that it looks pretty good the overall design of the character is really nice. I really love that blood born combine with a medieval theme type of the design to the character and the choice of color with the character clothing is really smart. It really depicts her like a true assassin especially if you take the consideration of her red sword, which kinda look she just end someones life five minutes ago.
She is using a bigger sword so her animation has a bit of a lag to it to represent the weight behind it. Her S3 looks way better but S2 I feel looks best on her base.
Compared to skins we got until now, it's pretty bad. Aside from the cool L2D, there is not much to say. The attack effect is the same, just change color
🤔 I think the pose a little bit calm in 1st skill and third than steady but I still like her outfit even though I most like her original outfit Sorry if my English isn't perfect
normal ppl: attack sucks deranged lappy fan: this is the closest thing you will get to dante, her summoned swords are so close to DSD s2 is honestly better and both her normal attack is weird once u remember shes one handing a long sword and doing an overhead slash but also only hitting at the tip which feels like a hammer lmao anyway gotta make my wife's wife happy too
The Whatchamacallems _Famiglia_ literally just gave them to her (alongside that outfit) when they brought her back into Siracusa as _de facto_ hired troubleshooter, other than being of high-end make and having some styling referencing the extinct Texas _Famiglia_ there's nothing particularly special about them.
I can see why some people might complain but personally I don't really mind and the L2D more than makes up for it. But I agree that it would've been nice if the animation flowed better.
They made her attack animation more strict and a bit robotic compared to her more flowy base outfit, even the attack effects themselves come off as less lively
I kind of like it, it gives her less of a "trying hard" feel and more of a relaxed killing machine feeling. But I am on team flesh extinction.
This is the first time I regret buying a skin. I am f2p, so tend to only buy few skins. I really liked the l2d art, so didn’t think twice about this one and immediately equipped it too. Then during the event stages, I was shocked to see how jarring it feels with her s3. The base skin animation just really outshines this one. Had to switch back and it was painful.
@@eufrosniad994I honestly like the skin’s variation of the S2… You can actually see the second swing. Plus the stance is far more clear to tell if the passive has run out.
Not sure what's "robotic" about it. The body movements reflects the attack she's using. You believe the base skin is more flowy simply because she leans forward more for an unbalanced overhead swing. They both flow just fine. The new skin reflects the basic premise of most martial skills - use only the necessary movement and energy for your attack so the new skin reflects someone good at swords and the base skin reflects someone using body weight to cut instead of the sword edge to cut.
@@rainzerdesu I think you are confusing realism with entertainment. It’s pleasant to the eye to see movements that flow. Would it be disadvantageous in a real combat situation? Sure, but if we are going to go down the road of realism, you can’t expect to have units stay in place while the enemy follows the same route to enter a blue box either lol.
Animation wise it's worse, but art wise it's way better
you can just look the art up online, animation is the thing youre gonna see 90% of the time
Is it? Go look at E2 art and come back to say it again.
@@Riverfall_ Animation wise it's worse, but art wise it's way better. Done.
@@RapeNetanyahu-s1zi think he meant chibi art and not the l2d
@@TheThedead09 based response there
The movements are less bouncy and have a more rigid look to it, that is all.
The normal attack animation just feels awkward
I think it's the consequence of making her cross her legs in her idle stance. Looks hella awkward when she attacks.
i kinda like the snappiness
Eh, not really for me. Seems normal.
I am the very few that doesn't feel weird at all since the cn reveal 😅 dunno why everyone complaining. I guess I am dumb
Yeah this is my problem with it.
The l2D arts great. The chibi skills are very off. Like her shoulder is paralyzed and so she only moves her forearm somehow. Just looks weird to look at honestly.
Wait, so people DO think this outfit's effects suck? I thought I was the only person to think that but was too scared of being held at gun point to actually say that.
I think it's just the animation mostly for the swings.
Her stance is really weird. She stands cross legged. It just looks very unnatural
I mean, the community is quite big, there's at least one person who'd agree with you, I say fuck it, voice them out, lol, I know I ain't the only one who thought Walter's outfit to be goofy/weird, back to the argument, I do feel the effect is lackluster
@@federationofunitedchristia8939 HER OUTFIT IS WEIRD 🗣️💯🔥🔥🔥
@@Personpersonpersonperson hell yeah, literally can't stop laughing right after the reveal, all sorts of scenarios of her walking into the landship and being greeted by Ange, Ceylon, and/or Roberta couldn't escape my mind, lol
It looks awkward because she swings her sword upward while looking stiff. The outfit itself isn’t bad.
looks like it was a first draft animation, and they were going to refine the animation keyframes but ran out of time and released it.
Ngl I love her skin. It feels n looks like an arknights boss animation / idle pose , similar to how Talulah holds their sword. Also black & red is epic
아 구리군요 감사합니다
Do you want her skin to be fixed tho?
@@Jasminebjork69 personaly i dont mind animation at all, when it comes to skins what im finding is the effects and the art itself. Im down for any fix if it makes a good skin better but is it necessary? Nah
For me, yeah. Mostly because of that big sword she is holding, makes her look slow.
Truth be told, the main part that I feel is missing is the sheathing of her swords. Idk why, but her pulling her swords out from the sheathes on her back looks a lot better than just swinging the sword jist hanging out and about in her hand.
Yeah sheathing motion is cool... that was why i still use some musha archtype up till now... they are soo cool
The original l2d animation already perfect. And big broadsword not suited for her, dual sword rocks
...skin has a second sword too you know.
@@broadbandislife We get it. You like the skin. No need to reply to everyone who doesn't like it.
@@Haptic_Sensation I'm not, you nincompoop. I'm pointing out flagrantly erroneous statements like yours.
@@broadbandislife Not the point. The big-ass sword was also the one that caught my attention when I first saw the skin. The stiff attack animation came after that. Overall still like the skin and will get it, but it was mixed feelings when I first saw the skin.
@@nanashiNSH And base skin keeps _both_ swords sheathed when not in use, idk what you think your point is supposed to be here.
You're not even talking about anything in my comment or the OP it was directed to ffs.
원본이 너무 멋있긴 해
at first it seemed wierd, but once you realise that she is crossing her legs and basically understanding what is happening concerning the anatomy, it doesn't look wierd anymore imo.
갠적으로 스킨만의 특색을 느끼기 어려웠음
예를들면 수영복 첸 스킨은 원래부터 이펙트가 화려했지만 스킨은 다른케릭터인가? 싶을만큼 모든게 바뀌었는데
특사스 스킨은 과장 좀 보태서 색깔만 바뀐거 같아서 너무 심심해.
검은 큼직해졌는데 이팩트가 기존게 더 잘보이는 느낌이 들기는 하네요
the biggest problem is how she attacks in the new skin.
you dont swing a sword from down to up, rather you swing it from above to below. (unless you are playing golf like skadi).
She holds her sword downcast to the side, you absolutely swing upwards from that position. It's a risky stance tho. And you don't just return to it without a downward swing first.
you can its just generally not practical to do
definitely does look a bit clunky here tho
theres a historical stance called Nebenhut guard, so yes you can swing from down to up
저 갑자기 확 올려치는 모션이 뒤지게 어색함
Feels like she become a dark knight when she got isekai, the theme is so cool, her bored expression and the way she attack with her big sword is like screaming 'I don't need to exert my full power to a miniscule being like you" with her cold stare, 10/10 skin for me
기본적으로 암살자라서 단검이 어울리는데 무슨 가드마냥 대검을 쥐어주니까 다른캐릭이 되어버렸고,
거기서 그 대검을 휘두르는게 어색한데다가 아래서 위로 올려침 ㅋㅋ
공격할때 꽂꽂히 서있는것도...
I personally like the art more....especially with the dragon. My issue lies with her animations.
She has that upright standing pose which looks pretty cool with the large sword that she holds....but the attack animations for s1 and s3 are...unfitting in my opinion, the upwards slash in combination with the more rigid(and regal) pose doesn't work to well together.
For s2 it's in my opinion really cool, the fast crosslash she does with the pose being a crouch like the og just blends together better than the other two.
In my opinion it, since they were already going with the regal and upright posture, it would've been more fitting to have her hold the sword with both hands to her side and have a "longer looking sideslash" for her s1 and s3
The way it is, her animations look a bit too ridgid compared to the smooth downward slashes in her og skin.
뭔가 의도는 빠르게 휘둘러서 모션이 안잡힌걸 의도한거 같긴한데... 그거 감안해도 너무 ... 어색한 느낌이 들긴... 함 적어도 좀 크게 휘두르는 모션이라도 있었으면 덜 아쉽지 않았나싶은...
Damn, i guess im the only one who likes this skin
Ты не один
You aren’t alone bro
I love it
I like it but mostly for the art
i like the art, i dont really care in game look cuz she is not in the battlefield too long
I like it, makes her attacks look effortless, which is a nice change from base skin
솔직히 원본이 스킨이라면 바로 구매함 ㅋㅋㅋ 2스 쌍검 이펙트 못참음
똑같은 쌍검이긴 합니다만 솔직히 저도 그럴듯ㅋㅋ
What do you mean, this is the greatest skin, though its texas everything is great about her! (I'm not a Simp I swear!!!)
All okay with this skin. She even keep accurate T position with her legs when she swing her sword in normal attacks. Don't understand why people complain.
The only thing that can arise question is why when she swing sword she move with opposite and not the same leg. Well, you can do that, and i believe that Texas experience enough. But most people that new with sword, just lose balance when will try swing like this...
They should've just copy paste S2's attack animation to all skills. The animation looks stiff cause the chibi model is standing upright while doing the attacks.
The upward swing is the only drawback for me. Why fight against gravity with a sword as long as that?
...rising diagonal cuts are kind of a thing in real swordsmanship you know.
Also your daily reminder that Terrans are physically _way_ more high spec than Earthlings, weapon weight isn't really a concern.
@@broadbandislife Those cuts require proper posture/stances mainly using/shifting body weight for power which the model fails on.
Weapon weight has also been touched upon by the game. Quartz OR even stated that she is unable to make proper use of her great sword due to its weight.
One last thing. I'm not sure how are you drawing a comparison between Terrans and Earthlings. Has this been proven/mentioned in official media?
@@nixnax1489 _Originum Dust._ The R6S crew very quickly ruled out hand-to-hand combat with the natives as a viable option after witnessing some of the shiitake they casually did. (Not like we didn't see folks doing fairly decidedly superhuman things pretty regularly in the story arcs anyway.)
The sprites basically never do proper footwork and whatnot at all _anyway_ so that's completely moot. Also, do you actually think downward cuts don't require the exact same?
Quartz is a barely capable fighter whereas Texas is first rate. Also moot.
@@broadbandislife You were the one that brought up that weapon weight isn't a concern. Which means that your initial argument was moot.
The sprites' upward swing IS the drawback for me. Granted that you can only do so much with the Chibi's but they could have at least changed the way she holds the sword while swinging.
Try swinging anything longer that a knife with that grip (S1 and S3) and you'll notice how bad it is.
@@nixnax1489 You seem to have developed some funny and tendentiously self-serving delusions concerning the flow of the argument.
Don't try to move the goalposts. You were claiming as a specific demerit for this skin something _universal to well-nigh every combat sprite._ (Taxes actually _does_ do semi-credible footwork in both skins though this one seems to be passing the wrong foot forwards, presumably so the sprite wouldn't half-turn its back to the player on every strike ie. practical animation reasons.) IDGAF about your _tastes_ here, they were never any kind of concern for me.
...what the Hell kind of argument is THAT supposed to be. It's the most bog-standard sword grip possible and rising cuts from trailing guards are amply attested in freaking _primary sources._ Takes special kind of hubris to claim you know better than people who, y'know, actually fought life and death battles with live steel and taught others to do so for a living.
As a curio side note I've dabbled in German Longsword in the past and yes that was one of the strikes taught.
개인적으론 구리다기보단 너무 텍사스 같지 않다고 해야 하나.. 처음 봤을 때 저거 신오퍼인 줄 알았음
Check out her ears during skill 2, idk how does wolf's ear work.
검 올려치는 모션이 너무 최악이라 안살듯요...일러 얼굴도 기본 1정이 제일 이쁘고
ㄹㅇ..
구리긴 한데 사긴살듯... 원래 일러 쓸 때가 더 많겠지만요
일러는 좋은데 sd가 너무 짜침
나도 내가 live 2d 스킨을 거를줄은 몰랐음
S2 looks alright, and auto looking better the more I look at it
I think it’s the lack of windup and follow that’s throwing it off initially, the swing arc feels a bit too short and light
After seeing Ines’ animations for her outfit, Texas definitely got robbed here.
as it should be
No, it looks majestic.
이번 5주년 서카디랑 뮤뮤 스킨보고 다음 특사스 스킨 존버하기로 결정함
구려보여도 일단 구매버튼 누르고봄ㅋㅋㅋ
honestly i like the blue colour accent way more. definitely should've look into it more before i bought it
what skin i should buy so... Texas skin or Specter (both are my favorite )
뭔가 기본스킨쪽이 푸른색감이라 그런가 더 시원시원해보이네요
The effect can be improved I guess. Beside the color, they're look similar.
Reminds me of how SpecAlter's skin skill 3 just saws her enemies up and down, unlike her base skin where she actually pulls the saw to her back
I personally love this skin, one of my favourite!
It's her base skin but redder. They did the same thing with Fiammetta
I never realize Texas wields her second blade like she's holding a karambit knife.
WHAT THE ACTUAL HELL- THIS SKIN IS AMAZING! Idk how you people can say it's bad..
I brought some skins in the first 3 years, few skins in last 2 years, and now, with 99% collection of operators and more coming, also, almost every operator have it's own skin, it's a concern to buy skins now, 2 skins are for 10 pulls 😭 I'd pull for banners
i don’t know but i already bought it. i think it’s pretty good for me.
Those 'kliinge kliinge' sounds are part of her main charm.
honestly im just a bigger fan of the blue colors than the red
thanks for trying to save my money, but im getting it anyway
idle stance hard carries the animations that's some deathless black snake type deal
replaying this over and over both have aspects that are really good if only they were combined or something
공격모션이 몇프레임밖에 안될정도로 너무 짧고 후딜레이가 길어서 뻣뻣하고 어색해보임
Well- even if it's that bad
There's gonna be at least 1 or more ppl who likes it so it's still a win one
But I kinda get it, especially the fact that this one is an L2D Skin w 21 po price. Which u're absolutely expect more for that price
they kinda wanted to look like more knight-ish movements i guess, though they took it too far that it became so stiff
I wouldn't mind if she was a guard with heavy attacks but those stiff animation felt REALLY off for a fast redeploy operator
왠지 모르게 거기서 거기 같아서 라도 굳이 살 필요가 없더라구요.
이번에 무에나 처럼
남케이지만 멋지게 라투디로 나오면 구매할 수 밖에 없는 것 처럼...
The swings feel a lot heavier
i was pretty limited on primes but i had to get one for the goat
I like the S2 attack animation, but i agree that the base attack looks better without the skin.
The Texalter Skin is Great but I'm not a fan of theme Slaying Dragon which emphasis on how she singlehandedly deal with a bunch and big group of siracusa. The skil effect is understandable the blue main she have 2 Dual sword while the Red Skin was one big sword and one small rapier. The way she stand is for her to balance and handle the big sword and that position indicates when she attack she have big step showing how much power and force she use on welding that big sword to attack an enemy. I give is 8/10
P sure the fluff suggests this is an actual alternate-reality Texas who literally does fight dragons tho - not even a "fantasy cosplay" getup like the Witch Feast series.
차이가 느껴지는 애들은 소믈리에인가 큰 차이는 안나는 듯하는데
As many people said, the basic attack animations are just awkward and don't feel nor look right but she only stays in the field for like 7 seconds, so who cares? Aside from that, great art and great vfx, prefer the blue more though. 10/10
I prefer the blue too. And it is in part also because the swing is more natural. Same reason I prefer Street Clothes Surtr over Swimsuit Surtr. I want the animations to look satisfying, even if they aren't there for long.
Thankful for this video. Wouldn't have noticed this myself before buying.
They could have just kept the animations the same as the original but just change the color scheme to black and red for her blades and such.
That mean copy paste but with different color, in other word: laziness
It's lose-lose situation tbh
@@rezafahlevi9659 it is a lose lose situation. Given the popularity of her, many of us expected much more. At least her splash art is good :)
the original skill 2 is way too satisfying to miss out on (aside from the frame where the sword goes through her head but that's unnoticeable)
이펙트에 가려져서그렇지 자세히보면 기본도 모션은 요상함 ㅋㅋㅋ 근데 스킨은 대검을 들어서 그점이 더 부각되는것도 있고
개인적으로 기본 3스킨 모션 대가리 흔드는게 너무 별로라 생각해서 스킨쓸듯
i think its a case of the default is just too damn good and the skin has a lot to live up to
Yes it's very bad.
The animations alone look like they were designed by a being from a different galaxy. You do not swing a sword like that. Wasted OP for anyone who buys it.
You literally _do._ Rising diagonal strikes are a thing with any number of different weapons, and kind of the default from the kind of trailing guard she idles in.
People are bothered by the normal attack animation while for me its skill 2. Shes holding the regular sword in and reverse grip and doing an outward slash with that makes me feel it the elbows would bend from any resistance
다 좋은데 평타모션이 아쉽긴 함...
물론 구매버튼은 누를겁니다..ㅋ
I'm curious, what is your opinion on it, Sciel? To me the art is very nice but the animations leave me a bit conflicted...
splash art is definitely better, but the default attack animation doesn't feel organic
평타때 신체각도 변화가 거의 없어서 뻣뻣하게 보이는 거 같은데...2스는 나름 괜찮은 거 보면 저 정도 각도만 나왔어도 지금보다 나았을거 같음 뭐 이러니저러니해도 사긴 살거지만
personally never disliked any skin. any variety is nice
I think it’s not that the animation is stiff, I think it’s just that the animation for the chibi makes texalter look like a different class/archetype than an executor, it kinda lacks the liveliness(?) that the other executors and base texalter have. Like, they all have a quick and fluid animation to show the hit and run execution the executors have. The stiffness of this skin kinda makes texalter look more like a dreadnought guard i.e skadi/lessing who have exaggerated but sort of stiff/slow movements to show the power of a single attack from them. Other than that the skin looks great though
S.TEXAS JUST BEING TIRED TO WORK LOL
Her base outfit is just that good
직검을 대검 처럼 대검을 직검 처럼 휘두르네 모션 걍 재탕했으면 스킨 개좋았을듯
I mean her skin produce a really deep rich sounds kinda like phantom skill 2 which I really love ( edit I listen to the audio of the original skin and there both the same I'm talking out of my ass lol don't listen to this part) . The only problems is, is when Texas alter does her skill 2 which is basically a double attack , and her doing it with one sword just feel so wrong to me, but other than that it looks pretty good the overall design of the character is really nice. I really love that blood born combine with a medieval theme type of the design to the character and the choice of color with the character clothing is really smart. It really depicts her like a true assassin especially if you take the consideration of her red sword, which kinda look she just end someones life five minutes ago.
She is using a bigger sword so her animation has a bit of a lag to it to represent the weight behind it. Her S3 looks way better but S2 I feel looks best on her base.
Bad...cause its not blue...
I don't want my mind to change...
원본은 확실히 '벤다!' 라는 느낌이 있는데 스킨은 그냥 검 휘적휘적 하는거같음 ㅠ
Compared to skins we got until now, it's pretty bad. Aside from the cool L2D, there is not much to say. The attack effect is the same, just change color
The attacks feels a bit more tense, but it's Texas, I don't care it's a 100000/10
I didn't know people didn't like her skin until now, I bought it bc I found it pretty lol
뭔가 올려치기가 모션도 어색하고, 힘도 없어보여서 아쉬움
everything is red and black enough
원래 수평베기 만드려다가 실패한 느낌... 2타공격은 모션이 너무 빨라서 아쉽다..
스탠드는 진짜 괜찮은데
🤔 I think the pose a little bit calm in 1st skill and third than steady but I still like her outfit even though I most like her original outfit
Sorry if my English isn't perfect
Ohh, so people's problem was with the animations. I personally like her outfit in base skin more since I feel like it has more finesse.
normal ppl: attack sucks
deranged lappy fan: this is the closest thing you will get to dante, her summoned swords are so close to DSD
s2 is honestly better and both her normal attack is weird once u remember shes one handing a long sword and doing an overhead slash but also only hitting at the tip which feels like a hammer lmao
anyway gotta make my wife's wife happy too
Does anyone know The lore behind Texas new swords 😕
And why are they so powerful?🤨
The Whatchamacallems _Famiglia_ literally just gave them to her (alongside that outfit) when they brought her back into Siracusa as _de facto_ hired troubleshooter, other than being of high-end make and having some styling referencing the extinct Texas _Famiglia_ there's nothing particularly special about them.
The skin itself isn't set in Terra but some generic fantasy isekai where she's a demon-dragonslaying hunter instead
@@fz_dracohart1255 I meant the alter not the skin😜
although her stance made her look a little bit awkward but i still buy the skin
It's not a big upgrade over the base skin
스킨이 중요한게 아니다
없으면 쓰지도 못한다
its kinda bad yea :/
Also worth mentioning,
Typhoon new skin lose it's bounciness D:
Everything is good except the chibi animation but bought it coz she's one of my favourite.
Damn I'm the only one enjoying it more? I pretty much considered it a improvement in every way
I can see why some people might complain but personally I don't really mind and the L2D more than makes up for it. But I agree that it would've been nice if the animation flowed better.