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Motion Controls vs. Buttons - Which is Better? | Zelda: Skyward Sword HD

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  • Опубликовано: 15 авг 2024
  • Motion Controls or Button Controls? That is the question you must ask before playing The Legend of Zelda: Skyward Sword HD. Whether you're a returning fan or a new one, we'll help you decide on which control scheme is right for you!
    0:00 Intro
    1:01 Button Controls
    4:50 Motion Controls
    7:48 Verdict - Which is Better?
    Our Review of Skyward Sword HD:
    • Is Zelda: Skyward Swor...
    __
    Video by: Joey
    Thumbnail by: Tom
    __
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Комментарии • 858

  • @OmniMitch
    @OmniMitch 3 года назад +896

    For ten years I've been unable to play this game due to cerebral palsy. I physically cannot do motion controls, so I'm very happy to see that the button controls actually work.
    Update:
    Finished the game now. Very good and very fun with the new controls

    • @cvanims
      @cvanims 3 года назад +23

      Hope it works out for you, Mitch!

    • @flyingplantwhale545
      @flyingplantwhale545 3 года назад +43

      Yeah,
      for all the innovation that Nintendo pushes, they can really cut a lot of people off who physically might not be able to engage with the game.
      Glad it’s not the case with this one.

    • @leonardovela1888
      @leonardovela1888 3 года назад +13

      Have fun brother! It’s a great game. Don’t listen to all the hate!

    • @OmniMitch
      @OmniMitch 3 года назад +6

      @@flyingplantwhale545 I also love Metroid. I can play Prime 1 and 2, but I can't play 3 because it's a wii game released in 2007 when Nintendo were still enamored by the idea of moving while gaming. Needless to say I would definitely welcome a Metroid Prime Trilogy on Switch. If innovation comes at the cost of alienating a portion of your audience, no matter how small, then innovation becomes exclusion. Feel free to quote me on that.

    • @andrewnietfeld7213
      @andrewnietfeld7213 3 года назад +1

      @@OmniMitch do you need a specific controller because of cp

  • @emilellenius
    @emilellenius 3 года назад +581

    It would be nice to have the flying with sticks and the swordplay with motion controls.

    • @EliasSchnetzer
      @EliasSchnetzer 3 года назад +19

      I thought the same + Stabbing and Shield with buttons.

    • @stoheha
      @stoheha 3 года назад +12

      Screw that, what I'm still pissed about is that they didn't fix Link's stupid face in this game. How tragic that you can still Google better fan-made images of redesigns.

    • @simonrockstream
      @simonrockstream 3 года назад +16

      @@stoheha you mean his "angry face" when u have the sword out? lol

    • @thedukeconiosantiago9180
      @thedukeconiosantiago9180 3 года назад +16

      @@stoheha you serious?

    • @ZeldaMasterLogan
      @ZeldaMasterLogan 3 года назад +60

      @@stoheha Imagine being upset because of a face lol

  • @earlofpudding7901
    @earlofpudding7901 3 года назад +168

    I'm personally just excited for all the attention this is going to bring back to Skywards music

    • @Burnape
      @Burnape 3 года назад +21

      The game hid so many of its best tracks on optional or minor areas. Real shame

    • @heyitsboose
      @heyitsboose 3 года назад +13

      Ballad of the goddess, is my favorite song from the whole series. I’m so happy to hear it again.

    • @thedogfire.
      @thedogfire. 3 года назад

      The shop theme on celesbourg is so cool 🆒!

    • @ShadestarBenji
      @ShadestarBenji 3 года назад +1

      CLEAN CUT ISLAND

    • @paulmason7046
      @paulmason7046 3 года назад

      @@heyitsboose 100% agree

  • @FFXIgaiaknightDave
    @FFXIgaiaknightDave 3 года назад +231

    for those planning to play this for the first time if you swing the sword around with motion controls like he did in this video you will have a bad time thats not how its meant to be played

    • @ParisDorn159
      @ParisDorn159 3 года назад +12

      Commenting for visibility.

    • @cowmilk9999
      @cowmilk9999 3 года назад +76

      Exactly. You don't flail around like the waggle was on the Wii version of TP. You swing one strike at a time very deliberately in order to be precise.
      You can get away with flailing for a little while with a lot of the earlier enemies, but you're not going to have fun later in the game.

    • @ishi2k8
      @ishi2k8 3 года назад +8

      @@cowmilk9999 correct

    • @Refreshment01
      @Refreshment01 3 года назад +34

      @@cowmilk9999 The funny thing people that complained about the controls played the game like that. Then they just complain the Wii is the "waggle console".

    • @cowmilk9999
      @cowmilk9999 3 года назад +17

      @@Refreshment01 Indeed. I never had issues with the controls other than the odd time a stab wouldn't register.

  • @TheLetterbomber
    @TheLetterbomber 3 года назад +40

    The "pull back the left controller to draw your bow" is something I 100% took for granted when I first played Skyward Sword, because I had played tons of Wii Sports Resort archery that summer and literally did it on instinct. I didn't even realize the game doesn't teach you to do it!

    • @joelcomer
      @joelcomer 3 года назад

      Oh lol yeah I never played the original lol

    • @Refreshment01
      @Refreshment01 3 года назад +6

      The game does teach it when you get the bow. Fi does it.

    • @TheLetterbomber
      @TheLetterbomber 3 года назад +3

      @@Refreshment01 Ahh I see. I expect most players mash through the item description

    • @dijoi2176
      @dijoi2176 2 года назад

      I still do it with my Joy-Con's 😅

  • @bengotagun
    @bengotagun 3 года назад +211

    Gotta say - I'm consistently impressed with GameXplain's opening custom graphics.

  • @poposheesho
    @poposheesho 3 года назад +95

    "It just works."
    - Todd Howard

  • @samfrisby6135
    @samfrisby6135 3 года назад +51

    “Pros and Cons”...That is literal genius!

    • @hardcoremastergamer5216
      @hardcoremastergamer5216 3 года назад

      I played both and the sword combat is way more easy to me with motion controls because I can swing the joycon in the direction and predict were I can attack the enemys and on the button only controls I move the right analog stick and I mess up easy and the flying is way better and more accurate with button only controls the same with shield attacking I just click the left analog and it will do it for me the motion controls I have to move and it's a little harder to me and the use of item it's way easier with button only controls so the motion controls only has the advantage on the sword combat because it's more accurate to swing with the joycon which sucks on the button only controls but I prefer the button only controls because it's more comfortable and it's easier to me to defend with the shield

    • @MasterMayhem78
      @MasterMayhem78 3 года назад +1

      @@hardcoremastergamer5216 please use punctuation.

    • @hardcoremastergamer5216
      @hardcoremastergamer5216 3 года назад +2

      @@MasterMayhem78 no im sending a text not a correct sentence

    • @Serph..
      @Serph.. 3 года назад +2

      @@MasterMayhem78 nah

  • @danielevans7439
    @danielevans7439 3 года назад +296

    Biggest con: Link looks really dumb with his sword when using button controls. My favorite part of SS was running with my sword behind me like an anime character.

    • @rhettmitchell
      @rhettmitchell 3 года назад +12

      Haha noice

    • @slicknick29
      @slicknick29 3 года назад +12

      Yes! I did the same. I also like with the most controls you can move the sword around to position yourself before you swing unlike with the button controls where you have to flip the stick in a certain direction and it looks like sometimes you end up not swinging the proper way.

    • @slicknick29
      @slicknick29 3 года назад +4

      *Motion controls

    • @kryzethx
      @kryzethx 3 года назад +10

      Link could do that in Twilight Princess without the silly motion controls lol

    • @moomanchu608
      @moomanchu608 3 года назад +13

      Imagine people with joycon drift

  • @Syntherus
    @Syntherus 3 года назад +59

    Good lord, that is NOT how you use the motion controls. Clear, deliberate strokes is the name of the game.

    • @GMan-ne5bx
      @GMan-ne5bx 3 года назад

      It has the same effect either way

    • @makasete30
      @makasete30 3 года назад

      @@GMan-ne5bx it sometimes doesn’t though

    • @Luchux177
      @Luchux177 3 года назад +5

      @@GMan-ne5bx nah, I played this on Wii and the best way of using the motion controls is to treat the sword like an actual sword. Long swings, wind your arm back to do a stab, do a punching motion to shield bash, you know the deal.

    • @VladyO
      @VladyO 3 года назад

      @@Luchux177 I'd say you don't even have to do that. Small wrist flicks are all you really need for most motions, and there's only eight directions you can swing anyway.

    • @Stag_Z
      @Stag_Z 3 года назад

      @@Luchux177 me who just swung the remote the entire game: *well ok then*

  • @ZeroZmm
    @ZeroZmm 3 года назад +137

    Flick for slashing..
    Joycon drift is going to spread far and wide

    • @smileyyoshi
      @smileyyoshi 3 года назад +11

      I know people who have gotten joy con drift but I have had my switch for over a year now and there fine

    • @chris_wizzudz
      @chris_wizzudz 3 года назад +11

      Well if you use the fix GX shared yesterday, you might not have to worry about the drift at all.

    • @victorhugocosta1127
      @victorhugocosta1127 3 года назад +18

      @@chris_wizzudz Joy-cons are very delicate little things and are tricky to open up, so I wouldn't recommend anyone to open theirs. I speak from experience.

    • @AldentheBlue
      @AldentheBlue 3 года назад +10

      @@victorhugocosta1127 You take some screws out, and place anything thin like a piece of paper underneath the whole thing without having to take anything but the shell apart. It should be a fairly simple fix.

    • @Fwoup
      @Fwoup 3 года назад +8

      @@victorhugocosta1127 it took me 20 minutes, you don’t have to disassemble the whole thing, just open the shell and lift the battery tray

  • @inceptional
    @inceptional 3 года назад +83

    Ah, that's cool that you can use gyro controls in conjunction with the sticks and buttons for a bit more precise aiming.

  • @nowun6043
    @nowun6043 3 года назад +89

    Just FYI; the Wii never used the IR sensor to calibrate the motion controls. The motion plus accessory was mandatory as all motion controls were tied to the gyro sensor in said accessory, the D-Pad was used to recenter the reticle much like the Y button in this version of the game.

    • @masteroflag
      @masteroflag 3 года назад +9

      That was only with the sword usually. The IR was actually used to detect what you did for menus but it was so small I never even used mine playing

    • @D1ab0lical
      @D1ab0lical 3 года назад +16

      @@masteroflag The menus used gyro too. The IR sensor was used as a reference point for the gyro.

    • @C_Yo
      @C_Yo 3 года назад +17

      The sensor bar was used to calibrate, but it did it in the background and they also let you use the d-pad. It’s very subtle and hidden, but it’s there

    • @Cream147player
      @Cream147player 3 года назад +8

      As said above, this is wrong. The IR is used in SS quietly in the background to recalibrate, and that not being here will make a big difference.

    • @JPBrooksLive
      @JPBrooksLive 3 года назад +2

      @@Cream147player I played SS with a wireless sensor bar and would always turn it off to not run down the battery. It uses the bar* to calibrate automatically, but you can do it manually by pressing +down. One of the teachers early in the game yells you to calibrate your sword by "performing large overhead vertical strikes". So.... Both?

  • @GameLikeYouMeanIt
    @GameLikeYouMeanIt 3 года назад +36

    I would love an option for button control flying, but motion swordplay. That would be great

    • @isaadoraa
      @isaadoraa 2 года назад +3

      I totally agree! I recently started playing SSHD and MAN, i suffered and struggled A LOT to learn how to fly using the motion controllers.
      Flying the Loftwing using the normal controls is way easier

  • @4711DAWN
    @4711DAWN 3 года назад +22

    With the controls feels like Metal Gear Rising blade mode
    Link: RULES OF NATURE!!!!

  • @sandman8993
    @sandman8993 3 года назад +40

    You were flying the loftwing completely wrong with motion controls

    • @vikramsathish1245
      @vikramsathish1245 3 года назад

      How

    • @sandman8993
      @sandman8993 3 года назад +8

      @@vikramsathish1245 you need a slow and steady motion you don’t just wiggle up and down quickly

    • @slicknick29
      @slicknick29 3 года назад +16

      @@sandman8993 Exactly. It also looked like he was just wiggling the sword it combat too. Lol

    • @vikramsathish1245
      @vikramsathish1245 3 года назад +1

      @@sandman8993 thanks i never played skyward sword and i’m gonna use motion controls so this helps

    • @ParisDorn159
      @ParisDorn159 3 года назад +7

      This, you don't need to be flicking your wrist every two seconds. Just do it when you need to maintain your altitude or switch directions, otherwise use the speed bursts to go faster in one direction

  • @TheLegendaryGarcia
    @TheLegendaryGarcia 3 года назад +11

    For button controls, wouldn't it make more sense to just have the right stick control the camera whenever Link's sword isn't drawn? Instead of having to hold down the left shoulder button to move the camera? And just have one of the face buttons assigned to drawing / sheathing the sword. I hope Nintendo would be willing to patch something like this in.

  • @ianboast9928
    @ianboast9928 3 года назад +76

    Wow Joey you showed us playing with a Pro Controller before Nintendo has, well done dude!

  • @ClaireAzi
    @ClaireAzi 3 года назад +53

    I will definitely pick it up eventually. I like the Button controls. I couldn’t get far on the Wii version because of the Motion controls.

    • @philipsparks6089
      @philipsparks6089 3 года назад +6

      Same with me, it has no nostalgia factor for me so struggling to with the wiimote just wasnt worth it for me

    • @StarLucario102
      @StarLucario102 3 года назад +3

      It just depends on how old your Wii motion plus controller is, I finished Normal and Hero Mode on SS and I'm ready to do it again, but in 60 frames (In the wii version you do have to recalibrate every once in a while if you swing too crazily)

    • @ryeryeisac-nt2132
      @ryeryeisac-nt2132 3 года назад

      Idk why but my wii motion plus remote kinda sucks and the movements aren’t very precise and it’s very annoying now that I actually play the game

    • @StarLucario102
      @StarLucario102 3 года назад

      @@ryeryeisac-nt2132 sometimes its the hardware itself, the sensor bar does help with some calibration but the gyroscope is the main issue when that happens

  • @nathanlasart226
    @nathanlasart226 3 года назад +25

    Thank goodness they actually let you use a pro controller in this version. I was scared to death they would pull some Pokemon Let's Go bullshit and lock non-motion controls to handheld.

  • @KickPuncher9898
    @KickPuncher9898 3 года назад +6

    This was the video I needed to decide if I was going to get the game or wait! I was scared that it would hit a middle ground where button controls were lacking but motion was clunky leaving no perfect way to play, but it sounds like the game plays just fine with button controls! Can’t wait to pick it up!

  • @surprisebetch
    @surprisebetch 3 года назад +12

    I'm really surprised by the button controls. Battle gives me anxiety but I'm enjoying the game overall. I wish instead of using L to move the camera, you used L to swing the sword, because I'm holding L 75% of the time.

  • @iyeetsecurity922
    @iyeetsecurity922 3 года назад +2

    The motion controls are why I didn't finish the original. I'm glad there's controller support now. Though I'm going to have to try the new motion controls again.

  • @mrringtalesworkshop
    @mrringtalesworkshop 3 года назад

    2 things I just wanted to point out as "errors".
    1.The Wii version didn't use the sensor bar for aiming. It used the gyro in the Wii motion plus. So calibrating was necessary there too.
    Yes the bar was used for minor calibrating behind the scenes. It still required pretty constant manual recalibration.
    2. You aren't supposed to "flick" the controller to fly. You are supposed to "flap" with it. Motion up and then down.
    Other than that, I'm glad someone put the time into explaining the differences for people that may be unsure about getting the game.
    *Edit* you guys made better mention/explanation of the use of the sensor bar in the review. Which is awesome.

  • @Sjono
    @Sjono 3 года назад +17

    I prefer buttons for any kind of game

  • @mrsnwilliams7999
    @mrsnwilliams7999 3 года назад +10

    Love the button controls for flying….it was difficult for me to fly otherwise…But as far as attacking enemies…it’s easier with the motion control…. for me

  • @ElickFlash
    @ElickFlash 3 года назад +7

    Probably going to stick with the classic Motion controls, until it comes to swimming. Swimming was the ONE issue I had with Skyward Sword.

  • @Christoff001
    @Christoff001 3 года назад +6

    When The switch first came out, I actually thought about an HD remaster of skyward sword since it’s my favourite Zelda game. I thought about handheld mode and how they would execute it properly. I did actually think about the right stick! Now finally they have a released it, and it uses these methods. I’m really happy because this is what I’ve really wanted!!
    Edit: Spelling lol

  • @sarahifarrera8450
    @sarahifarrera8450 3 года назад +5

    The fact that you can switch so easily between motion and button controls makes the the game so much better imo

  • @Nanomaroni
    @Nanomaroni 3 года назад +41

    I felt like the motion controls aren’t as precise as they used to be. So I played the original and HD game today and I have to say, Wii Motion Plus with the Sensor Bar is way more accurate than the JoyCons.
    The JoyCons aren’t terrible, it just feels more flimsy.

    • @vikramsathish1245
      @vikramsathish1245 3 года назад +3

      yeah its most likely because the wii remote was designed for motion controls as well as the fact that when you use the sensor bar it automatically recalibrated whenever the wiimote sees the sensor bar

    • @Schwarzorn
      @Schwarzorn 3 года назад +2

      @@vikramsathish1245 Yeah, the auto-recalibration helpt a lot. It’s sad that they couldn’t use the sensor on top to aid the motion sensor.
      I mean the sensor that can tell how many fingers you hold up.

    • @vikramsathish1245
      @vikramsathish1245 3 года назад

      @@Schwarzorn what sensor on top of what

    • @Schwarzorn
      @Schwarzorn 3 года назад

      @@vikramsathish1245 The IR motion camera.
      It’s underneath, I guess.

    • @logicalfundy
      @logicalfundy 3 года назад +1

      As I understand it, without the sensor bar the Switch would have an advantage over the Wii, even over motion plus. The sensor bar really is integral to the Wii's motion controls, especially since it provides automatic calibration. Unfortunately, there's really no space for an IR sensor on the top of the JoyCons.

  • @jamesberkheimer8736
    @jamesberkheimer8736 3 года назад +4

    Super happy to see I can use button controls with the remotes in my hand. Just broke my collarbone so this will let me have something to do while it’s healing.

    • @Beam3178
      @Beam3178 3 года назад

      I hope you have a speedy recovery

  • @koensmith3892
    @koensmith3892 3 года назад +11

    Motion controls are for me! except for the loftwing.. I'll have to see how that goes

    • @ParisDorn159
      @ParisDorn159 3 года назад +2

      Loftwing flying wasn't bad, you really just have to understand how to maintain your altitude.

  • @68dtrazz
    @68dtrazz 3 года назад +5

    I've played it several times with motion, so I am definately going to try the button controls out and try the whole game that way.

  • @brandonbaggaley2317
    @brandonbaggaley2317 3 года назад +13

    My problem with Skyward Sword HD is how the motion controls are implemented. With the Wii remote and nunchuck combo, people who are left handed can use the motion controls with the Wii Remote in their left hand due to the ambidextrous design of the Wii remote. With the Joy-cons, however, the sword controls are locked to the right Joy-con, a controller that is designed to be specifically held in the right hand when used as a pair with the left Joy-con.

    • @chickennoodlegamer915
      @chickennoodlegamer915 3 года назад +3

      I'm a lefty and I had minimal issues playing the original game righty, but it would've been really nice if they added in a lefty option in the remake. Seems like an obvious QOL improvement they just overlooked

    • @Dman25
      @Dman25 3 года назад +1

      @@chickennoodlegamer915 the main issue is that the right joycon has significantly better motion controls. The left joycon is more comparable to a nunchuck.

  • @ChrissGriffin2000
    @ChrissGriffin2000 8 месяцев назад +1

    Idc what people say, TP and SS on the Wii with the Wii remote and nunchuck is my absolute favorite way to play. I’ve always loved the motion controls.

  • @JsYTA
    @JsYTA 3 года назад +5

    I wish there were sensitivity options, I usually don't mind motion, but this is one of the few games where a simple flick isn't enough in some cases. Flapping for example takes about as much force as tugging an actual giant bird.

    • @MasterMayhem78
      @MasterMayhem78 3 года назад

      The motion controls are not sensitive enough. I can’t sit back and relax with this zelda game using motion controls.

  • @RustedPeek
    @RustedPeek 3 года назад +5

    When I got the game for the first time, I started with motion controls just to get the feel of it since I played the original on my Wii U (I know, I used the Wii U, please don’t judge me). However, right around halfway through the game, I decided to try button controls, and I think button controls are better just because it’s more accurate and less tedious. I wasn’t sure if I was gonna like button controls, and it definitely took some time for me to get used to it, but I prefer it over motion controls.

    • @GP-iv8py
      @GP-iv8py 2 года назад

      Can you use button control on the WiiU?

    • @RustedPeek
      @RustedPeek 2 года назад

      @@GP-iv8py No you cannot. Button controls was only put in the Switch version.

  • @MichaelJAWoerz
    @MichaelJAWoerz 3 года назад +12

    I would just use both
    Depends what control style you’re in the mood for.

    • @chickennoodlegamer915
      @chickennoodlegamer915 3 года назад

      Yeah. I didnt like the motion controls but I didn't hate them either and I could totally see myself wanting to play with motion controls over button controls sometmes

    • @kami-chan3200
      @kami-chan3200 3 года назад

      Button controls are very weird after playing 10 hrs with motion.

  • @golfer435
    @golfer435 3 года назад +3

    Remember to use deliberate precise strikes with motion controls. DO NOT FLAIL AROUND LIKE AN IDIOT. Flailing is what causes the motion controls to come out of alignemnt and need recalibration

    • @kryptonianotaku4975
      @kryptonianotaku4975 3 года назад

      Exactly. Swordplay with motion controls in Skyward is like a game of chess not beating a piñata

  • @ghoster37
    @ghoster37 3 года назад +21

    Go back and play the wii version u have to recalibrate all the time in that version also. Everytime I switched to a different weapon I always had to hit down on the dpad to recalibrate. My calibration was always off with the sword also.

    • @ryder4313
      @ryder4313 3 года назад

      which one are you refering to

    • @FoxDie77777
      @FoxDie77777 3 года назад

      The game used the sensor bar for that. You only recalibrated when the aim screwed a bit

    • @ghoster37
      @ghoster37 3 года назад +1

      @@FoxDie77777 I always had my sensor bar hooked up it didn't feel any different from not using the sensor bar.

    • @FoxDie77777
      @FoxDie77777 3 года назад

      @@ghoster37 This is still a speculation, but the thing is that you needed to point at it and do the broad motions. At least i did that and it almost never failed

    • @ryder4313
      @ryder4313 3 года назад +1

      @@FoxDie77777 ah i c ye i recently bought slyward sword wii because i remember that i have a wii u and tbh i dont plan on buying the hd version

  • @sjc5991
    @sjc5991 3 года назад +1

    Switching back and forth from button to motion on the joy cons has been most ideal for me

  • @Booksds
    @Booksds 3 года назад +3

    0:55 Gosh darn that's a spicy pun

  • @BrokenAce1295
    @BrokenAce1295 3 года назад +1

    Button controls are by far superior if you ask me. It just feels more natural to play with buttons. The sword controls took a bit to get used to and even then, they work great for me with the right analog stick.

  • @JorgeRodriguez-xz5ec
    @JorgeRodriguez-xz5ec 3 года назад +14

    I just hate the way link holds his sword when he's walking or running. It looks unnatural and weird

    • @duckielove2286
      @duckielove2286 3 года назад +13

      Probably because link is actually left handed lol, they changed it for this game bc of the motion controls, he don’t know how to hold the sword in his right hand 🤣

    • @kidkruschev
      @kidkruschev 3 года назад

      @@duckielove2286 this isn’t the reason it looks weird, it’s just an odd angle the game has him holding it in

    • @duckielove2286
      @duckielove2286 3 года назад +5

      @@kidkruschev I was just joking around

    • @mzywica
      @mzywica 3 года назад

      Well hes not a human being

    • @JorgeRodriguez-xz5ec
      @JorgeRodriguez-xz5ec 3 года назад

      @@mzywica he looks good holding the sword in all the other games and he just looks weird on this one. That's what I meant, he's obviously not human...

  • @_BBAGG_
    @_BBAGG_ 3 года назад +1

    The one thing I absolutely hate about the button controls are the actions bound to clicking the control sticks in, Like Rolling, Shield Bashing and Stabbing, no control scheme should make you need to click controls sticks in such a rapid fashion

    • @_BBAGG_
      @_BBAGG_ 3 года назад

      @dmerch85 oh yes rolling to move fatser definitely shouldn't be used rappidly, and besides I meant it in more of like actions you use very often should never be mapped to the clicking in of sticks

  • @lord_cooper33
    @lord_cooper33 3 года назад +6

    Is there a way to change which Joycon controls the sword and which one controls the shield? I’m left handed and on the Wii version I would simply hold the Wii remote in my left hand and the nunchuck in my right. If there isn’t a way to control the sword with the left Joycon, I’m not gonna bother getting this game and I’ll just dust off my Wii

    • @LochNessie2626
      @LochNessie2626 3 года назад

      I dont know about natively in the game but you can remap your buttons in the switch settings. Not sure if you can set it for just one game or not though

    • @lord_cooper33
      @lord_cooper33 3 года назад

      @@LochNessie2626 idk if remapping would work here, I plan on playing exclusively with the motion controls. But if changing the motion controls through remapping works then I’m all for it

  • @raphaelmartins6529
    @raphaelmartins6529 3 года назад +2

    The Wii version of Skyward Sword doesn't use the pointer, it uses the gyroscope of the motion plus accessory and you also needed to press a button to recenter the cursor, the same way we do on SSHD

    • @matteoSGP
      @matteoSGP 3 года назад

      No, sensorbar is used at least for the sword, and for this is much better than on Switch, the Dpad-down is use to change handle

    • @danieldossantos6092
      @danieldossantos6092 3 года назад

      The wii version is worse because you need to place the wiimote on a flat surface and wait a few seconds do recalibrate. They didn't even tested the wii version to make this video.

    • @danieldossantos6092
      @danieldossantos6092 3 года назад

      @@matteoSGP No it isn't. The sword just use gyro like a joycon. You can even hide the sensorbar to play this with wii and dolphin.

    • @raphaelmartins6529
      @raphaelmartins6529 3 года назад

      @@danieldossantos6092 Nope, you only need to calibrate the gyro sensor when you open the game, during the session you only have to press the D-pad to reset the gyro aiming, just like the Switch version. Both versions play very similarly

    • @raphaelmartins6529
      @raphaelmartins6529 3 года назад

      @@danieldossantos6092 exactly, the Wii version works like this new Switch version

  • @gnobudygnows
    @gnobudygnows 3 года назад +5

    I finally beat the harp minigame on my lite.. was pretty rough. Hard to control speed

  • @Danosauruscrecks
    @Danosauruscrecks 3 года назад +3

    I heard you can turn it on and off whenever you like, so as long as I can use motion controls to aim and fight, and the buttons to fly I'll consider this a game well made. Can't wait to play it again it's been a decade

    • @FF8Irvine_Fan
      @FF8Irvine_Fan 3 года назад

      You won't be saying that when you get Joycon Drift.

    • @Danosauruscrecks
      @Danosauruscrecks 3 года назад

      @@FF8Irvine_Fan I actually haven't had the misfortune yet so fingers crossed

  • @tankywank3232
    @tankywank3232 3 года назад +2

    I’m definitely going with button controls. Playing on a controller will always feel better than waggling your hands, plus now the shield parrying and stabbing looks far more convenient and satisfying. Also, holding L to access the camera controls really isn’t that big of a deal considering the original game never even had camera control as as on option so you could literally go the whole game without controlling the camera if you wanted to

  • @arbisangria8933
    @arbisangria8933 3 года назад +3

    Part of the fun n challenge of this game is figuring out the best way to make motion controls work for u, I had to put my elbow on a pillow to make me like the motion controls on the wii

  • @acegunner168
    @acegunner168 2 года назад

    I haven't got Skyward Sword yet but I'm getting it next month and I'm definitely playing it with the button controls

  • @gordroberts53
    @gordroberts53 2 года назад

    My copy of skyward sword hd arrives in two days as des my switch oled and pro controller. I moved to the wii u pro controller when it came out and have never looked back. Thanks for sharing

  • @juanmedina7748
    @juanmedina7748 3 года назад +11

    GameXplain actually explain perfectly how to use the gameplay with the controllers. While IGN only review the game doesn't explain the controllers

  • @SoulOfJustice1994
    @SoulOfJustice1994 3 года назад +1

    Thank you for this explanation. I started my playthrough with motion controls, but I think I will try with the controller next time I get on. I'll just have to go back to the Sparring Arena to brush up on the combat controls.

  • @TheMindfulOne
    @TheMindfulOne 3 года назад +1

    So many people didn't enjoy this game the 1st time around because the motion controls were played like the guy in this video - by only moving your wrist. That's not how you play, that's not how you would swing a sword or do a shield bash if you had those things in your hands. You need to move your arms not just your wrists. The difference is like night and day.

  • @Memo-yh4nc
    @Memo-yh4nc 3 года назад +8

    Skyward Sword had really good motion controls and I feel like people are making such a huge deal about them when they weren’t even an issue. It’s nice that button controls are an option for the remake, but I just never understood the need or desire for them.

    • @rezarfar
      @rezarfar 3 года назад

      Because waving your arms around to play video games got old by 2008 and honestly, you can try to convince yourself that using motion controls was just fine for flying around, swimming and even some combat, but it really was not.
      But to be honest these janky button controls don't look very appealing either.

    • @kryzethx
      @kryzethx 3 года назад

      Tbh, they feel like a gimmick. There were plenty of good 3D Zelda games in the past that never used motion controls, and the only reason they put them in Skyward Sword, was to have a reason for the Wii's motion controls to exist, not to make it a better or "more immersive" game.
      Also, the motion controls aren't that great. They're especially noticeably bad now, in 2021, when VR consoles exist for about the same price as current gen consoles, and have "perfect" motion controls.

    • @superxcrazy3958
      @superxcrazy3958 3 года назад

      @@rezarfar it is though imo, so far its been real fun and ive only been playing SS in motion controls

  • @markkoenig8523
    @markkoenig8523 3 года назад +1

    Motion controls for the lifting can be annoying, but I feel like being able to reset the gyroscope with Y is actually an improvement. It's annoying to always have to point the Wii remote at the screen. I've been playing the Metroid prime trilogy lately and sometimes my dog walks in front of the IR sensor when I'm in the middle of a fight. With the joycons you don't have that problem because the pointer is just bases on the gyroscope and I love it. I really hope they rerelease the Metroid prime trilogy on switch.

  • @draughtrocket9642
    @draughtrocket9642 2 года назад

    the 'buttons or motion controls" question has been gnawing at me for a while and now i have decided to use buttons. thanks

  • @thecunninlynguist
    @thecunninlynguist 3 года назад +14

    Buttons for life

  • @buddyman1990
    @buddyman1990 3 года назад +1

    Never played the original because I never had a Wii. I'm thinking my first play through will be with motion controls since that was how it was played originally. It seems like motion controls will be superior here since we will be using joycons. Can't wait til I get off work tomorrow to pick up my copy!!

    • @kryzethx
      @kryzethx 3 года назад +2

      The motion controls weren't very good in the original though, and the joycons haven't made it any better. The technology at work is exactly the same as it was back then (meaning, the game has the exact same issues with joycons, as it did on the Wii)

  • @tristanneal9552
    @tristanneal9552 3 года назад +7

    Ngl I think they should have switched the sword and camera. It makes more sense to hold down a button to engage in combat rather than to engage the camera.

  • @Xalmuster
    @Xalmuster 3 года назад +1

    Wii’s MotionPlus was actually also gyro-based though, and you also had to sync it often back then too

  • @staretimecomics
    @staretimecomics 3 года назад +3

    So now it's "Jet Li's Rise to Honor."

  • @JanezKrnc-San
    @JanezKrnc-San 3 года назад +1

    Actually, the pointer for motion controls works EXACTLY like on the wii. It didn't use the sensor bar on the wii since it relied on the Wii Motion+ technology. You had to recenter it when it got offcentered just the same :)

  • @CorynSilver
    @CorynSilver 3 года назад +8

    I will never use button controls for Skyward Sword. They just look too inconvenient. I will always use Motion Controls over Buttons if the game offers, to free up my fingers.

    • @christopherf.2970
      @christopherf.2970 3 года назад +1

      Yeah, I never had a problem with the motion controls and I’m left handed.

    • @kirin1230
      @kirin1230 3 года назад +2

      The option is definitely good, especially for those with limited mobility or switch lites, but I definitely think motion controls are still the more optimal way to play. The game was made with these controls in mind after all.

  • @ECL28E
    @ECL28E 3 года назад +1

    I honestly prefer the motion-controls. I think it might be because I'm coming off of Breath of the Wild (and every other 3D game ever) and using the L-button for recentering the camera is not intuitive. I'm constantly moving the right-stick, thinking it's for the camera (because that's how it work everywhere else) except this and it just feels archaic.

  • @grjk5044
    @grjk5044 Год назад

    Thanks so much!
    I had a Repetitive Stress Injury in my forearms a bunch years back, and while I recovered completely, certain things aggravate it. Motion controls is one of those things. The repetitive short movements aim me towards re-injuring myself, so I never bothered getting a Wii.
    I love Zelda, but never got to play this one, and it's good to know it can be played well with only buttons.

  • @Washburnello
    @Washburnello 3 года назад +1

    The Wii used gyro controls, not the sensor bar because it required the WiiMotion+ adapter. The sensor bar was used to help auto-recalibrate. And you would press down on the Wiimote D-Pad to recalibrate. This is just a 1-1 translation of the Wii's motion controls. Nothing new.

    • @King_Luigi
      @King_Luigi 3 года назад

      That was his point. He was referring to the "auto-recalibrate" thing from having a sensor bar,
      not that it was actually used for aiming. So the lack of that detail _would_ be something "new".

  • @urbiznesnunuv6938
    @urbiznesnunuv6938 3 года назад +1

    As someone who couldn’t make it past the first dungeon even in the Wii version I can confirm with 100% certainty
    Button controls work

  • @danieldossantos6092
    @danieldossantos6092 3 года назад +1

    I played skyward sword with dolphin and wii and both don't use the pointer for anything, it's all just gyro that the joycons have. Yes even the wii version you NEED to recalibrate not just the gyro from switch. It's not worse it's actually a better gyro because the wii one you need to place the wiimote on a flat surface to recalibrate.

  • @TheZebbga
    @TheZebbga 3 года назад +3

    I do mostly understand how the game plays but I feel like Nintendo should have put out a Demo, even if it is just the sparring Hall or something just so people can get a sense of the controls before buying. I am not getting it for a long time, if ever but when I do feel like playing Skyward Sword again I dunno if I should play this version or stick with the one I have got.

    • @ParisDorn159
      @ParisDorn159 3 года назад

      A demo could be released soon

    • @TheZebbga
      @TheZebbga 3 года назад +1

      @@ParisDorn159 I very, very much doubt that.

  • @Soandnb
    @Soandnb Год назад

    4:30 if you just flick the stick from neutral, link will automatically swing in the direction you specify. You don't need to "wind up" the stick, so to say.

  • @nlikeflynn8837
    @nlikeflynn8837 3 года назад +1

    There was another game that I played that had attacks on the right stick and I remember that took some getting used to as well. Can't remember the name of that game though. Anyways, good to hear that they made vast improvements to the button controls as I'm definitely using those over motion.

  • @crygar1698
    @crygar1698 3 года назад +3

    Some of the motion controllers for the switch is almost the same for the Wii just a bit different
    I know this because I play skyward sword on the Wii so many times
    I will be getting the game and using motion controls I like that better but it’s my opinion

  • @costby1105
    @costby1105 3 года назад +1

    The Original didn't use IR controls either, It's why you could recenter the controls with a press of a button. It's not new the the HD version of Skyward Sword.

    • @King_Luigi
      @King_Luigi 3 года назад

      This is a common misunderstanding whenever this point gets brought up.
      He wasn't suggesting that it had IR controls back then.
      Instead he's saying that the game just used the sensor bar "in the background",
      as a way to "center" itself. So you wouldn't need to _constantly_ reset it yourself.

  • @FirlowXD
    @FirlowXD 3 года назад +1

    I've been using both on and off, primarily motion because that's what I enjoy most, and they are both great control schemes. Motion is vastly improved and button controls feel great too.

    • @TAmzid2872
      @TAmzid2872 Год назад +1

      The only problem is that the switch has no sensor bar support otherwise it would be game changing

  • @TheJoshomega
    @TheJoshomega 3 года назад

    So excited to play this game for first time tomorrow night. Will be switching between motion and regular controls to see what I prefer

  • @ZeldaVerde
    @ZeldaVerde 3 года назад +3

    Just want to know why can't I move the camera while running. I guess it's just Nintendo being Nintendo, they probably thought nobody would try that cause "how can you supposedly press b and still move the right stick?" But yeah, Nintendo will always do this kind of stuff, sadly. It feels like they want you to play their game their way, even post botw. It makes me wander if they are going to do something like what they did with the cat dive or even with the long jump for the 3d world theme in smm2 to botw 2, to avoid glitches or something like that. It's kind of like what they did with 3D world for the switch, they kind of said "screw the long time fans, we will use odyssey's item carrying system even in a game that you use y to run because that'll be easier to understand for new players and we won't even leave an option to change this."

  • @Ronniieee
    @Ronniieee Год назад

    Finally played through the game mostly with motion controls which I preferred for most of the game up until demises second phase as I could not seem to be able to charge a skyward strike and then was forced to switch to pro controller to be able to finish the fight

  • @mattdog1000000
    @mattdog1000000 3 года назад +1

    What about the more subtle movements? Like rotating the sword, for instance, when stabbing a pumpkin you can hold it on your sword and rotate it around (like turning a key). Is there a way to do that with button/stick controls?

    • @ParisDorn159
      @ParisDorn159 3 года назад +1

      Yeah a lot of minor stuff like that was missing in this video. Also swimming

    • @Fff99901
      @Fff99901 3 года назад +1

      @@ParisDorn159 Same for the spin attack which I believe in the original was done by flicking the Wii Remote and Nunchuk in the same direction, this wasn't really a comprehensive breakdown unfortunately

    • @ParisDorn159
      @ParisDorn159 3 года назад

      @@Fff99901 spin attack is surely just quickly making a circle with the right analog stick. Same as other Zeldas (e.g. Phantom Hourglass)

    • @King_Luigi
      @King_Luigi 3 года назад +1

      @@ParisDorn159 Button-controlled spin attacks in this are... very weird.
      You basically need to flick the stick back and forth really quick.
      For example: [Left > Right > Left] or [Down > Up > Down].
      (This is how Eagus teaches it anyway...)

    • @Fff99901
      @Fff99901 3 года назад

      @@ParisDorn159 Skyward Sword lets you spin attack both horizontally and vertically so that wouldn't be enough, hence the more fiddly controls someone else has commented

  • @SalvableRuin
    @SalvableRuin 3 года назад +1

    Recalibrating on Wii was less frequent but a bigger hassle. You had to place the Wii remote face down on a flat surface and wait.

  • @topdog23100
    @topdog23100 3 года назад

    This is an awesome video! I absolutely love all of GameXplain’s videos! 💖💖💖💖

  • @claridagio
    @claridagio 3 года назад

    This is a good summary. I really don't understand why the cursor doesn't reset to the centre of the screen each time you need the pointer. Does it really matter if you're not pointing at the absolute centre of your TV/Switch screen? If it does to you, then you could point at your TV and press the Y button to recalibrate it anyway. The cursor *always* (and I've tried with multiple Joy-Con controllers and in docked/tabletop mode) wanders off to the top-right, so why rely on the gyro's interpretation of where the screen is anyway? I hope a patch comes with an auto-centre option.

  • @MasterPrimeape23
    @MasterPrimeape23 3 года назад +1

    How can you do the puzzle in skyveiw temple with button controls? The one where you make the eyes dizzy.

    • @King_Luigi
      @King_Luigi 3 года назад +1

      You only swing by doing a quick flick in a given direction.
      So as long as you aren't moving it too quickly, rotating it in a circle isn't an issue.

  • @michaelmartinez9042
    @michaelmartinez9042 Год назад

    I played this back when you released on Wii in 2011, loved it. I now have the HD version, I’ll try playing it with the pro controller.

  • @GrnArrow092
    @GrnArrow092 2 года назад

    When I first played Skyward Sword on the Wii 10 years ago, I remember that I really didn't care for the motion controls. They were clumsy and inaccurate, so I avoided having to use the motion controls wherever possible. I'm glad to see that when it was released on the Switch 10 years later, I had the option to turn the motion controls off and that's what I did when I first started the game. I had to get used to the control scheme, but I found it to be a better experience than the motion controls. I just had to get used to Link's sword movements being mapped to the right control stick. In the end, Skyward Sword wasn't one of my favorite entries in the Zelda franchise, but it was a decent game.

  • @starwarsmaster
    @starwarsmaster 3 года назад

    I’m excited to pick this up tomorrow! I’m going to be using Button controls because I’m lazy but I’m planning to try out the motion controls.

  • @pontusoskarsson5998
    @pontusoskarsson5998 3 года назад

    The original game didn’t have camera controls, so the camera is programmed to work very well with just re-centering. I get that people have gotten used to manual camera control over the past 10 years, but playing the game now I rarely feel the need to use them

  • @fairwayfreunde
    @fairwayfreunde 3 года назад +2

    "It just works" - not for me. The controls are pure horror! Why do they use the camera button for sword fighting? It sucks...

  • @QuiteLunacy
    @QuiteLunacy 2 года назад +2

    Recently picked this up and I cannot believe how awful the motion controls are. The constant need to press Y to recenter and the constant struggle to fly this golden beetle... Seen where you could switch to button only and it is a game changer. Absolutely loving the game now.

  • @MichaelBailee
    @MichaelBailee Год назад

    Thanks for the breakdown! Been thinking of giving my siblings their first new system experience.

  • @Zoinks3245
    @Zoinks3245 3 года назад

    As someone who didn’t like Mario galaxy’s motion control for the star collected thingy, do you guys think I will like this?

  • @rowanreid5643
    @rowanreid5643 3 года назад

    I'm interested why you believe the wii version used the sensor bar? It actually didn't not even in menus because you had to attach wii motion plus (or have a controller with it built in) which was literally a gyroscope. I had to center the pointer on the menus all of the time, this is actually not a new thing. Not upset at all just figured I'd help out anyone who didn't know.

  • @gabrielmadeira-artschannel
    @gabrielmadeira-artschannel Год назад

    1:31 the drift announces its coming

  • @Jose_31416
    @Jose_31416 3 года назад +2

    Video brought to you by the generosity of Nintendo!

  • @twinotwin2
    @twinotwin2 3 года назад

    You don't fly the loft wing by flicking up, it works by flicking down. If you do the motion like you would crack a whip it works perfectly and I have had zero times where it wouldn't register.

  • @cee164
    @cee164 2 года назад

    I forgot how much I miss the little lock in arrow above enemy heads like twilight princess and windwaker

  • @Shoono
    @Shoono 3 года назад +1

    You don't flip up to fly up, you "flap" down to fly up.

  • @nicky23anims68
    @nicky23anims68 3 месяца назад

    you dont have to flick the joycon upwards to fly up and you dont need to push the left joycon forward to use the shield, you can just shake em