Wonderful stuff as usual. You are a treasure trove of solo role-playing information! Thanks for continuing to make these videos I really appreciate it. Yo are to be congratulated on your efforts, ma'am.
Other than the initial video(varney the vampire), this is your most interesting video yet. The tables, vials and trinkets, are fertile for creativity. I found myself wondering who the bone powder was when he was alive. When you were creating the entry order, I got the cliche of the two mages standing there claiming to be the real one. Very entertaining. I've been trying to figure out a way to do social encounters and make the npcs less generic. Using needs and motivation, maslow? Building up a popularity with an npc and using that to unlock different effects like introducing me to another pc or using their skills to help me etc. Seems a little to much board gamey. Your narrative freeform is so much more preferred. Just an excellent video on a subject I am very interested in.
Rob Harris Thanks for the comment and I’m glad you enjoyed the video. You raise some great points about what could be going on here and ways to think about npc interactions.
I'm trying to dev my own solo rpg adventures i'm new in this and don't have a lot of friend to play with, these tutorials you made are wonderful and extremely useful for my porpuse, i can't thank you enough for this, your examples and explanations are wonderful. You're giving me a ton of inspiration
andres gomez morales Thank you so much for letting me know you find the channel of use and good luck to you as you get into this unique little area of the gaming world.
A solution I use to handle surprise is to reverse my solo role. Instead of being a solo player I focus on being a solo DM. I use the Mythic game master emulator, yes/no system, or story cubes as a player emulator. It works really well for premade modules.
I greatly appreciate this work in the D and D system. I am continuing to watch as you work-out this theme of non-combat encounters in solo play. The non-combat encounters open the story of solo play and are sometimes more challenging to dream-up than the combat default. I hopeful to discover ways to randomize the non-combat "event" in addition to the non-combat character-type (e.g., doppelganger, elf or halfling). Thanks so much Geek Gamers for your fun and thoughtful videos.
Thanks for the comment and I'm glad you are enjoying my videos. I'd love to discover a treasure trove of (someone else's) d100 tables to roll on npc's and non-combat responses because yes, as you have said and I said differently in the video, providing this in solo work is challenging.
thanks G.G. for another great video! I'm still learning this new form of the hobby, I subscribed to the SoloRPG section on BGG as well. so many cool things to add to my games. thank you for sharing your ideas and hard work making the videos!
You could try dropping the dice in a glass tumbler. They're less likely to bounce out and everyone can see what you rolled. It has become my preferred method for non dice-pool games.
Did the doppelganger have to be a duplicate of someone in the party? It could have been a doppelganger of the wizard that originally presided in this workshop. Where might that scenario have gone?
Ugly Weirdo Pathfinder solo is a massive challenge! Glad my vids can be a help. I did one vid on Starfinder but it was quite a lot of content to parse through for me.
Hi GG, great video. You hit the proverbial hammer on the head of what is missing from solo rpg play.. like salsa not having just enough salt, or an itch you cant scratch, etc...etc. I was wondering (since I am a programmer by occupation) if I could get your opinion on something. I too, have been wanting to try and address this issue. i was thinking about writing an android app that could simulate (abstractly) the response of NPC's via the various emotional stimuli received from their environment, interaction with other char's etc. Is this something you would find useful or others might find useful. I know in some of your videos you mention how you strictly use pen and paper, but this would simply be on your phone no need for a PC, or is even that too much? Would a paper system be preferred?
boltimuss Glad you enjoyed the vid, thanks. I think your idea is a great one. On my end I would prefer not to use anything (especially not my phone) but in general for soloists I would think that could address a pressing issue-the flatness of a GMless world when it comes to other characters and their motivations and actions and interactions with you.
Enjoying this content? You can support the channel by donating on PayPal: paypal.me/geekgamersDeborah get SOLO GAME MASTER'S GUIDE: US customers: tinyurl.com/yckpsrxe UK customers: modiphius.net get RANDOM HEXCRAWL BOOK: tinyurl.com/5cj3d4jc get RANDOM DUNGEONS book: lfosr.com/product/a-place-underground/
Wonderful stuff as usual. You are a treasure trove of solo role-playing information! Thanks for continuing to make these videos I really appreciate it. Yo are to be congratulated on your efforts, ma'am.
usapatriot4163 Thank you so much. I really appreciate knowing that and also all your comments over my vids on the site.
This technique unlocks a whole trove of material out there. Thank you so much
As usual this was ace!
Other than the initial video(varney the vampire), this is your most interesting video yet. The tables, vials and trinkets, are fertile for creativity. I found myself wondering who the bone powder was when he was alive. When you were creating the entry order, I got the cliche of the two mages standing there claiming to be the real one. Very entertaining. I've been trying to figure out a way to do social encounters and make the npcs less generic. Using needs and motivation, maslow? Building up a popularity with an npc and using that to unlock different effects like introducing me to another pc or using their skills to help me etc. Seems a little to much board gamey. Your narrative freeform is so much more preferred. Just an excellent video on a subject I am very interested in.
Rob Harris Thanks for the comment and I’m glad you enjoyed the video. You raise some great points about what could be going on here and ways to think about npc interactions.
I'm trying to dev my own solo rpg adventures i'm new in this and don't have a lot of friend to play with, these tutorials you made are wonderful and extremely useful for my porpuse, i can't thank you enough for this, your examples and explanations are wonderful. You're giving me a ton of inspiration
andres gomez morales Thank you so much for letting me know you find the channel of use and good luck to you as you get into this unique little area of the gaming world.
A solution I use to handle surprise is to reverse my solo role. Instead of being a solo player I focus on being a solo DM. I use the Mythic game master emulator, yes/no system, or story cubes as a player emulator. It works really well for premade modules.
I greatly appreciate this work in the D and D system. I am continuing to watch as you work-out this theme of non-combat encounters in solo play. The non-combat encounters open the story of solo play and are sometimes more challenging to dream-up than the combat default. I hopeful to discover ways to randomize the non-combat "event" in addition to the non-combat character-type (e.g., doppelganger, elf or halfling). Thanks so much Geek Gamers for your fun and thoughtful videos.
Thanks for the comment and I'm glad you are enjoying my videos. I'd love to discover a treasure trove of (someone else's) d100 tables to roll on npc's and non-combat responses because yes, as you have said and I said differently in the video, providing this in solo work is challenging.
i love to watch this video multiple times thanks for the vid Geek Gamers
thanks G.G. for another great video! I'm still learning this new form of the hobby, I subscribed to the SoloRPG section on BGG as well. so many cool things to add to my games. thank you for sharing your ideas and hard work making the videos!
Lon Shaffer Thanks! So glad you found the channel. There is also tons of great stuff in that section of BGG!
You could try dropping the dice in a glass tumbler. They're less likely to bounce out and everyone can see what you rolled. It has become my preferred method for non dice-pool games.
Shane Ellswood Good suggestion! I definitely need something better. Thanks.
Very good...I usually use the Mythic word lists to generate some back story and /or conversation with my player characters.
Gary Ellison yes that’s a great idea.
Sometimes it's difficult to make sense out of some of the word combos, but it's a fun creative exercise.........or I just re-roll.
Did the doppelganger have to be a duplicate of someone in the party? It could have been a doppelganger of the wizard that originally presided in this workshop. Where might that scenario have gone?
An excellent suggestion!!! A better one indeed!
Trying so hard to get into running Pathfinder for my damn self. You have been a big help.
Ugly Weirdo Pathfinder solo is a massive challenge! Glad my vids can be a help. I did one vid on Starfinder but it was quite a lot of content to parse through for me.
Great topic!
I would love to play D&D with you
lowe505 What a lovely comment to read in the morning. Thanks so much.
Hi GG, great video. You hit the proverbial hammer on the head of what is missing from solo rpg play.. like salsa not having just enough salt, or an itch you cant scratch, etc...etc. I was wondering (since I am a programmer by occupation) if I could get your opinion on something. I too, have been wanting to try and address this issue. i was thinking about writing an android app that could simulate (abstractly) the response of NPC's via the various emotional stimuli received from their environment, interaction with other char's etc. Is this something you would find useful or others might find useful. I know in some of your videos you mention how you strictly use pen and paper, but this would simply be on your phone no need for a PC, or is even that too much? Would a paper system be preferred?
boltimuss Glad you enjoyed the vid, thanks. I think your idea is a great one. On my end I would prefer not to use anything (especially not my phone) but in general for soloists I would think that could address a pressing issue-the flatness of a GMless world when it comes to other characters and their motivations and actions and interactions with you.
Enjoying this content? You can support the channel by donating on PayPal: paypal.me/geekgamersDeborah
get SOLO GAME MASTER'S GUIDE:
US customers: tinyurl.com/yckpsrxe
UK customers: modiphius.net
get RANDOM HEXCRAWL BOOK: tinyurl.com/5cj3d4jc
get RANDOM DUNGEONS book: lfosr.com/product/a-place-underground/
So can we get a close-up of your random decision table to copy?
usapatriot4163 Yes happy to do that but I’m afraid I’m not sure which table you’re after. Give me a time stamp?
22:34
usapatriot4163 I uploaded an image in my BGG gallery: boardgamegeek.com/image/4461290/adm1