NieR's Yoko Taro @ GDC2014: 'Making Weird Games For Weird People'
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- Опубликовано: 9 сен 2024
- Orignal videos are not available anymore due to showing Yoko Taro's face. His face is not visible in this video. Enjoy the presentation.
Link to the original video • Video
I saw the original video privated on gdc. It filled me with great sorrow. This is my favorite gdc talk. Yoko Taro is an inspiration.
I bet it was cuz it showed his face
You saw his face?
What is it like?
@@nathanielscreativecollecti6392 Yes, I saw his face. Out of respect for Yoko Taro, I cannot say.
@@pinip_f_werty1382 You're a clown. Taro's face can be seen on Drakengard's 1 artbook, along with the other people from the dev team.
@@nathanielscreativecollecti6392 I glimpsed Yoko Taro's true form - a chaotic entity, cloaked in brooding darkness. His essence, erratic and bold, pulsated with creative energy. A fragmented being, a mosaic of broken reflections and fractured facades, adorned with obscured signs - all-seeing eyes, grasping hands, a celestial presence. Asymmetrical and unstable, defying convention. A glitched aura, emanating cosmic code. Unsettling, yet captivating, he drew me into his enigmatic world.
"I will never have the chance to work on a game the costs a 100 million dollars" Now it isn't even the biggest budget given. 10 years really changed a lot of things.
yoko taro needs to be protected at all costs hes precious and only deserves good things happening to him ;w;
Yoko Taro is such an innovative story teller. His stories are why I play his games.
Yoko Taro's approach to backward script writing is truly inspiring! It's not just about the [story] itself; it's about crafting a compelling [ Reason] that leads to the [Emotional peak] Understanding theeasons behind the narrative choices and connecting them to evoke emotions is key. To be honest I am creating my documentary movie and stuck there for editing the story- but now I understand what I need 🎥✨ Thanks Yoko!
Good on you for both putting up an excellent video and also for covering Yoko Taro's face. Good on you!
his workflow for storytelling is very similar to how aka akasaka write the story of kaguya-sama: love is war
I saw Yoko Taro recently in my home city at the concert. Nobody expected him to show up and say hello, let alone comment on how pretty our theater is and how he didn’t expect people to show up.
An unexpectedly funny GDC conference.
Oh Fyra....
Poor Sechs...
Yoko taro/kodaka/suda51 inspired me to make a unique story or game one day, nowadays stories are just to simple or cliche, i even try to do rps in the most bizarre way, some endings that have reader questioning they're life.
A story should be unique among the rest, one must understand the characters within the story, one should not be afraid to cross the line in making a story.
Fun fact yoko taro and kodaka go out for drinking at times.
It took a while to realize that with writing. No border should be uncrossable. Don't ever hold back for the reader's sake. Dig deep, and dig up something raw inside of you. You can't make an emotional story without making yourself fully vulnerable to your readers.
I would like to add:
But make sure you treat the subject with its proper respect. Don't go the Hazbin Hotel route and tastelessly play with heavy subjects. Make sure it's a subject you can intimately understand, or get firsthand information from someone who does.
@@kaltsssit got it thanks for the info, also never seen hazbin hotel?
Thanks yoko taro for make me become weird people...