Alright. Much abrew about nothing time. Today we are playing Cursdoltha White. Basically we are playing tokens but the downside of the deck is that our opponent has perfect topdecks
The deck exists in pauper, though Astrolabe has really shifted almost every deck in the format to be different than they were pre MH1: www.mtggoldfish.com/archetype/pauper-boros-aggro#paper
Fun deck, pretty similar to the Loxobots list Jim Davis was playing a while a go. My favourite version of that was the one that wanted to play Leonin Arbiter turn one with Mox Opal. That decks nut draws was hilarious!
Usually I wait for their first crack with the foundry. It forces them to lose another artifact to loop. Also this may be interesting I think stony silence doesn’t really effect you maybe it is worth a sb slot.
Which makes me glad that I play Pauper exclusively. I don't have to pay over a grand for a tier 1 deck just to get stomped by a turn 2 8/8 or turn 3 Tron into Karn.
@@frankomancer No, it really shouldn't have. Seth is playing a deck that chooses not to interact, which means he gets punished for it. That's the way ALL magic works. Linear decks facing linear decks that are stronger turns into a landslide. Tron is fine, you get a few free turns and have strong plays against them. If you choose not to do these things, then that is on you. Also, Pauper has its flaws just like modern Jrodsly. And you don't have to pay a grand to play a tier one deck or even a good deck. You can pay the price of a standard deck currently and get into modern pretty fine. Those who continue to complain about the format and sit around with linear noninteractive decks, have no room to complain. Hogaak is a good complaint because interaction doesn't usually matter, whereas it's pretty different with all the other decks. If you just ran interaction or didn't leave yourself vulnerable to strategies like Tron, then you wouldn't have a problem. Anyhow, I'll continue to laugh at the goons like you asking for bans on Tronlands or other cards in the format that aren't Hogaak. :)
@@patricksinger357 Pauper Tron is annoying, but it's a lot less annoying than just Turn 3 Karn auto-lose. Scariest thing a Pauper Tron player can do on turn 3 is play Mulldrifter. I would say they could play Crusher on turn 4, but most builds don't even run it main deck anymore.
In game 3 against Eldrazi Tron (28:20) if you lead with Plains Thraben Inspector instead of Blinkmoth Signal Pest then when you convoke the Martyr of Souls out the next turn it will have an extra 2 counters which may have been good enough to get you over the finish line. I know you topdecked the Ornithopter to make that possible, but it just seems like a slightly better line when the Thraben Inspector turn 1 gets in the same amount of damage as the Pest. I love the videos Seth and this was a great one!
Don’t underestimate the power of Martyr’s Soul “just” being a free 3/2 on T1. It’s better as a 5/4, but the tempo of a free 3/2 early enough can often be better
Not really a scourge when it can be easily answered by a lot of different strategies. It's a skewed deck on this channel because Seth continuously plays decks that DO NOT interact with it at all or very well. Or Seth refuses to play interaction out of the sideboard, and his incessant whining makes it sound blown out of proportion that Tron is doing "broken" things. :)
@@myaramiu C'mon, you're not beating tron by "interacting". It already got its On Cast triggers and Planeswalkers activation when you're interacting. Even Blood Moons and Ghost Quarters are minor annoyances. You beat Tron by going under it, really, but even then the clock is ticking fast, you've only got 3 calm turns to do your thing then all hell breaks loose. (Never liked Tron, never will ^^)
@@UTUB2kholle I dont care if you've never liked tron. That's no reason to be unreasonably off with an assessment of a deck. Tron CAN be interacted with. Whether or not you choose to properly is the question. I've bested tron quite a few times with midrange decks and now especially with the help of recent card printings. Trophy, Field, Rejection, Ouphe, ect. These all really help. And its astounding that people think turn 3 tron is an auto win. Cast triggers dont matter when you go under and the board is full of Humans or swift spears. Or when you just thoughtseize the ulamog or keep them off tron. Im not a tron player but I've played against it quite a few times and had good and terrible games. I dont blame their deck because I'm not shallow and need excuses. I blame my own play or my lack of interaction.
"Making 10 mana on turn 4 perfectly fair and balanced." I feel the salt lol. They do always seem to have turn 3 tron. I always get giddy when I see forest turn 2 to find a piece just knowing I have an extra turn
Eh it is pretty balanced when you can run reasonable interaction for it. But yeah, Tron isn't as big of a menace as people think. I think Seth skews it pretty terribly. He throws Jank at the format without any semblance of interaction for certain decks and screams his head off like a baby when he loses to the decks. Which most of the time is Tron. ***(Even though Seth has brought Combos to the games some weeks and Turn 2 and Turn 3's people and then prances around like it's completely ok, because it's his own self indulgent double standard because it's HIS decks he's playing, and everything he loses to needs to be banned, according to him.)
Love this video. In game 2 match 1 vs burn, remember you can use force’s ability on force of virtue. You had lethal when they went to block by discarding one force to play another. I think you forgot it had flash which happens. But it’s an awesome combat trick for surprise lethal
In the last game, that was too early of a scoop. You drew a Sunbaked Canyon which cycles for 1 mana. There were multiple cards in your deck that would get you enough artifacts on the battlefield for two Galvanic Blasts to be lethal, and other cards that would give you blockers. It would be a huge longshot, though.
The game three against E-Tron activated Blinkmoth Nexus with a plains instead of using it to make a Legion's Landing that could have flipped that turn and been relevant (although I think it only makes one of the necessary two points of damage)
While Five-Alarm Fire is a 3 drop I like running it because even when your dudes hit the wall you're still going to have damage hit face. An Impact Tremors also adds ping value in cases where you find yourself unable to swing.
I feel like this deck always wants Kuldotha Rebirth in the opening hand to do well due to some of payoffs with convoke, but there’s no redundant copy of it. I like the deck though, it’s sweet!
This deck could perhaps use a few abrade in the sb for Tron. I'd say damping sphere, but it may slow us down. idk. We do empty the hand pretty quick...
Abrade does seem like a really good sideboard option. As for Damping Sphere. Ideally we'll flood the board and then play it, but that doesn't always happen in practice.
@@MTGGoldfish Thanks for the response! I know that we *ideally* play the hand before the sphere, but I still don't know if the risk is worth it. It may be with how the Tron matchups went and with Twiddle Storm being as big as it is.
At 29:57, so good to see a misplay punished... Maybe Magic is fair xD Great vid Seth! Keep the good work! Ah, and the misplay was not convoking até 28:34... It costed you exactly 2 damage
Couldn't have pumped blinkmoth there, was short on mana (Ability is (1) and tap). Thought the same thing: T1: Plains>Thraben Inspector>Memnite. T2: Ornithopter>Convoke Martyr as a 5/4, play land play Signal Pest. I know you miss the two damage from that attack that turn (putting him at a virtual 4 seeing how the game turned out) and there was no way to know Ornithopter was on top, but Martyr would only have been chump blocked by Matter Reshaper and been enough to beat in again and win. There is no way to know if it would have won but probably?
In game two against eldrazi tron if you played thraben inspector instead of signal pest turn one It would've allowed you to convoke out a 5/4 martyr if you drew a 0 mana creature, which in this case would've done it. not sure if that truly was a misplay though, the deck seems to require some really tight play! only really visible in retrospect though
Yeah. That's probably the hardest part of the deck - balancing getting in damage as quickly as possible with supporting the convoke creatures if we happen to draw them.
match 2 game 1 vs. burn could you have pitched force of virtue to force of virtue to win on the spot when you attacked? or is that not how that works...
Maybe I've played too much Pauper, but I sorta feel the lack of draw here... I have a Glint Hawk/Skyfisher package with Prisms and Astrolabes in my most similar list to get the engines online, but I completely see why you cannot do that here. Still, any draw you could nab would push this deck HARD.
28:55 You could have won the match if you had played the Blinkmoth before combat and used it to pump the attacking Blinkmoth both that turn and the next one after that. Your opponent was tapped out and there was no risk in the play. The two points of missed damage cost you the match T.T
It cost 1 mana to pump. The actual line was to attack face with only menmite. He would have lost anyway, but he would have a 1/1 flying instead of canilla 1/1.
I guess the reason it felt unlucky was the big lifelinkers. Tron having Tron on turn three is normaly with London mulligans, it was more than turn three Tron plus Wurmcoil that was brutal. I think we beat most other cards Tron could have there.
Since they had a bunch of random artifacts sitting around (like Astrolabes) it wouldn't really fizzle the combo (since they could just sac one to keep comboing why Wear // Tear is on the stack). Being able to use our mana end of turn and then have it available during our turn seems more valuable than getting our opponent to sac an Astrolabe.
"Oooh are you worried about hogaak" -Seth who is worried about hogaak
moontorment Not anymore lol
"that was so good that I don't know what our opponent was doing" - Safron "The Savage" Olive 2019
Alright. Much abrew about nothing time. Today we are playing Cursdoltha White. Basically we are playing tokens but the downside of the deck is that our opponent has perfect topdecks
A sizable chunk of this deck is common and I'm interested if this could be recreated in pauper. Perhaps in a white snow aggro deck.
The deck exists in pauper, though Astrolabe has really shifted almost every deck in the format to be different than they were pre MH1: www.mtggoldfish.com/archetype/pauper-boros-aggro#paper
Awesome as usual. I do like a few bushwackers with kudoltha, for heavy creatures. On the other hand....shraple blast is a game stealer
Fun deck, pretty similar to the Loxobots list Jim Davis was playing a while a go. My favourite version of that was the one that wanted to play Leonin Arbiter turn one with Mox Opal. That decks nut draws was hilarious!
Thanks for the video Seth!
Thanks for the Video Seth!
Shrapnel blast and goblin grenade for the last points of dmg is a Option.
Grüße aus Deutschland 🇩🇪😊
Shrapnel Blast sounds super fun in this deck.
Thanks for the video seth!
Are we going to get bonus round storm? I really like to watch legacy gameplay
Seconded!
It's been promised for a while, but he never gets round to it
He said in a video not long ago that we're getting a show based on legacy and vintage so it would get played there
Usually I wait for their first crack with the foundry. It forces them to lose another artifact to loop. Also this may be interesting I think stony silence doesn’t really effect you maybe it is worth a sb slot.
Seth my boy! you had Eldrazi Tron if you would have used your 2nd Blinkmoth to pump the first one both times you swung!
Using what mana? {1} to turn on the first Nexus, then you need {1} and {T} for the pump ability on the other nexus. It wouldn't have worked.
The magic gods finally paid back for the amazing topdecks from the Mystic Forge deck (I think that was the one with the ridiculous topdecks)
Yeah, you pay the price eventually :)
21:07 hey, let's be fair to Tron; your opponent had *9* mana on turn 4
Seth for the thanks, video!
Yay! Turn 3 Tron! So fun and interactive and makes for a great format. Almost as good as a turn 2 8/8 🙂🙂
Which makes me glad that I play Pauper exclusively. I don't have to pay over a grand for a tier 1 deck just to get stomped by a turn 2 8/8 or turn 3 Tron into Karn.
im so fucking tired of Tron. It should have been banned years ago
@@frankomancer No, it really shouldn't have. Seth is playing a deck that chooses not to interact, which means he gets punished for it. That's the way ALL magic works. Linear decks facing linear decks that are stronger turns into a landslide.
Tron is fine, you get a few free turns and have strong plays against them. If you choose not to do these things, then that is on you.
Also, Pauper has its flaws just like modern Jrodsly. And you don't have to pay a grand to play a tier one deck or even a good deck. You can pay the price of a standard deck currently and get into modern pretty fine.
Those who continue to complain about the format and sit around with linear noninteractive decks, have no room to complain.
Hogaak is a good complaint because interaction doesn't usually matter, whereas it's pretty different with all the other decks.
If you just ran interaction or didn't leave yourself vulnerable to strategies like Tron, then you wouldn't have a problem.
Anyhow, I'll continue to laugh at the goons like you asking for bans on Tronlands or other cards in the format that aren't Hogaak.
:)
@@Jrodsly yep, never have to deal with Tron doing busted stuff in pauper...
@@patricksinger357 Pauper Tron is annoying, but it's a lot less annoying than just Turn 3 Karn auto-lose. Scariest thing a Pauper Tron player can do on turn 3 is play Mulldrifter. I would say they could play Crusher on turn 4, but most builds don't even run it main deck anymore.
2:13 "Martyr of Sands" Seth is off the goop
Thanks for the memories Seth!
Can someone explain the "Thanks for the video Seth!" meme?
I can't explain it myself.
It's a meme?
@@jackpabich763 I don't think they are bots so probably.
@@silverdeathgamer2907 I didn't read down the comments far enough, so I didn't know what people were talking about.
@@AscendingAce I'm aware of Saffron Olive's real name being Saffron Goldmane. Just was wondering if there was a reason for this video in particular.
Nice to see things mostly back to normal. Complaining about Tron rather than Gaak is so much better.
In game 3 against Eldrazi Tron (28:20) if you lead with Plains Thraben Inspector instead of Blinkmoth Signal Pest then when you convoke the Martyr of Souls out the next turn it will have an extra 2 counters which may have been good enough to get you over the finish line. I know you topdecked the Ornithopter to make that possible, but it just seems like a slightly better line when the Thraben Inspector turn 1 gets in the same amount of damage as the Pest. I love the videos Seth and this was a great one!
thanks for the video!!
Don’t underestimate the power of Martyr’s Soul “just” being a free 3/2 on T1. It’s better as a 5/4, but the tempo of a free 3/2 early enough can often be better
thanks for the vid seth
¡Gracias por el video, Seth!
De nada, elesegerardo.
I thank thee for the video seth
Thanks Seth video
Hogaak who? Tron, the OG Scourge of Modern, still alive and well
Not really a scourge when it can be easily answered by a lot of different strategies.
It's a skewed deck on this channel because Seth continuously plays decks that DO NOT interact with it at all or very well. Or Seth refuses to play interaction out of the sideboard, and his incessant whining makes it sound blown out of proportion that Tron is doing "broken" things.
:)
@@myaramiu C'mon, you're not beating tron by "interacting". It already got its On Cast triggers and Planeswalkers activation when you're interacting. Even Blood Moons and Ghost Quarters are minor annoyances.
You beat Tron by going under it, really, but even then the clock is ticking fast, you've only got 3 calm turns to do your thing then all hell breaks loose.
(Never liked Tron, never will ^^)
@@UTUB2kholle I dont care if you've never liked tron.
That's no reason to be unreasonably off with an assessment of a deck.
Tron CAN be interacted with. Whether or not you choose to properly is the question.
I've bested tron quite a few times with midrange decks and now especially with the help of recent card printings.
Trophy, Field, Rejection, Ouphe, ect.
These all really help. And its astounding that people think turn 3 tron is an auto win.
Cast triggers dont matter when you go under and the board is full of Humans or swift spears. Or when you just thoughtseize the ulamog or keep them off tron.
Im not a tron player but I've played against it quite a few times and had good and terrible games.
I dont blame their deck because I'm not shallow and need excuses. I blame my own play or my lack of interaction.
Vielen Dank für das Video, Seth!
43:50 You can Galvanic Blast the big guy to save your loxodon, after blocks but before damage.
He didn't have metalcraft and the equipped thopter was a 2/3 😊
Oh dang. Nice catch.
Asante kwa Seth ya video!
Love the deck!
Thanks for the video Seth! 😁
Thanks video the for Seth!
You're welcome Kyle.
Thankz for the video Seth!
Thanks for the video Seth.
Seth: I don't always play aggro, but when I do, I thoroughly enjoy it
**Thanks for the video, Seth!**
"Making 10 mana on turn 4 perfectly fair and balanced." I feel the salt lol. They do always seem to have turn 3 tron. I always get giddy when I see forest turn 2 to find a piece just knowing I have an extra turn
Eh it is pretty balanced when you can run reasonable interaction for it.
But yeah, Tron isn't as big of a menace as people think. I think Seth skews it pretty terribly.
He throws Jank at the format without any semblance of interaction for certain decks and screams his head off like a baby when he loses to the decks.
Which most of the time is Tron.
***(Even though Seth has brought Combos to the games some weeks and Turn 2 and Turn 3's people and then prances around like it's completely ok, because it's his own self indulgent double standard because it's HIS decks he's playing, and everything he loses to needs to be banned, according to him.)
Love this video. In game 2 match 1 vs burn, remember you can use force’s ability on force of virtue. You had lethal when they went to block by discarding one force to play another. I think you forgot it had flash which happens. But it’s an awesome combat trick for surprise lethal
Can only play with flash if on opponent’s turn
Thanks for the video seth
In the last game, that was too early of a scoop. You drew a Sunbaked Canyon which cycles for 1 mana. There were multiple cards in your deck that would get you enough artifacts on the battlefield for two Galvanic Blasts to be lethal, and other cards that would give you blockers. It would be a huge longshot, though.
The game three against E-Tron activated Blinkmoth Nexus with a plains instead of using it to make a Legion's Landing that could have flipped that turn and been relevant (although I think it only makes one of the necessary two points of damage)
Chalice was on 1 so he couldnt cast legions landing
@@just_mike_ that'd do it. Thanks
Thanks for the video seth?
While Five-Alarm Fire is a 3 drop I like running it because even when your dudes hit the wall you're still going to have damage hit face. An Impact Tremors also adds ping value in cases where you find yourself unable to swing.
Seth for the video, Thanks!
Why didn’t you force for lethal against burn?
If you are talking about 10:30, you can only play Force of Virtue for "free" on an opponents turn
ubermario64 oh ok that makes sense
I think that last round the better SB plan was down 2 forces and an inspector and go up RIP and 2 needles
I feel like this deck always wants Kuldotha Rebirth in the opening hand to do well due to some of payoffs with convoke, but there’s no redundant copy of it.
I like the deck though, it’s sweet!
Video for the seth, thanks!
You're welcome Fatality.
@SethronOlive
14:11 You should have killed the Goblin Guide you were blocking. That way, Lightning Helix wouldn’t kill the Martyr.
Hmm, yeah, good call.
sure you can flash it, but also play it main phase to draw the conscension
Show of strength.
Thanks for the video Seeeeeth!
This deck could perhaps use a few abrade in the sb for Tron. I'd say damping sphere, but it may slow us down. idk. We do empty the hand pretty quick...
Abrade does seem like a really good sideboard option. As for Damping Sphere. Ideally we'll flood the board and then play it, but that doesn't always happen in practice.
@@MTGGoldfish Thanks for the response! I know that we *ideally* play the hand before the sphere, but I still don't know if the risk is worth it. It may be with how the Tron matchups went and with Twiddle Storm being as big as it is.
At 29:57, so good to see a misplay punished... Maybe Magic is fair xD
Great vid Seth! Keep the good work!
Ah, and the misplay was not convoking até 28:34... It costed you exactly 2 damage
Couldn't have pumped blinkmoth there, was short on mana (Ability is (1) and tap). Thought the same thing: T1: Plains>Thraben Inspector>Memnite. T2: Ornithopter>Convoke Martyr as a 5/4, play land play Signal Pest. I know you miss the two damage from that attack that turn (putting him at a virtual 4 seeing how the game turned out) and there was no way to know Ornithopter was on top, but Martyr would only have been chump blocked by Matter Reshaper and been enough to beat in again and win. There is no way to know if it would have won but probably?
SirJoshu Could have saved the plains for legion’s landing and activated one blinkmoth with the other one
I have been playing 4 coils in my trim deck. Using is usually the 1 or 2 of.
I think that reworking this deck to have more token creatures and Leyline of the Meek could be worth trying out
Hey Seth... at 29:00 doesn’t Nexus Pump other nexuses? So you missed lethal at 29:30?
You need an extra mana to use the pump ability.
DenizenKane got it. Always just thought it was T: give a blinkmoth +1/+1
Thanks for the Seth, video!
You're welcome Garth.
No breaks for us. I've never seen people top deck what they need so many times
On the first game with burn, you could discard a virtue to flash in the other virtue and end it there.
In game two against eldrazi tron if you played thraben inspector instead of signal pest turn one It would've allowed you to convoke out a 5/4 martyr if you drew a 0 mana creature, which in this case would've done it. not sure if that truly was a misplay though, the deck seems to require some really tight play! only really visible in retrospect though
Yeah. That's probably the hardest part of the deck - balancing getting in damage as quickly as possible with supporting the convoke creatures if we happen to draw them.
Trons main strat for aggro is wurmcoil, even higher then karn. In red I find Alpine Moon and Abrade highly effective against them.
Yeah, maybe we need more sideboard cards for the matchup.
match 2 game 1 vs. burn could you have pitched force of virtue to force of virtue to win on the spot when you attacked? or is that not how that works...
14:02 you didn't need to tap the opal for white, the inspector pays for it. Could have kept opal untapped for galvanic blast.
He needed to tap opal in order to get the 2 +1/+1 counters on the martyr's soul for having no untapped lands
@@Shad932 Oh good point, still risky pinging yourself against burn though
If it makes you feel better, wurmcoil is usually a 3 or 4 of
Grato pelo video, Seth!
Gracias por el video Seth
Surprised there's no Contested War Zone in this list.
Against creature decks it's a liability
@@drakeconsumerofsoulsandche5761 that's why you don't play it until you have an alpha strike.
Seth why do you never play force of virtue??????
Curry Butter Format when you use the subtitle on youtube instead of current modern format! Found it funny
In the moment the modern format tastes like a spoon full with curry butter would taste
Maybe I've played too much Pauper, but I sorta feel the lack of draw here... I have a Glint Hawk/Skyfisher package with Prisms and Astrolabes in my most similar list to get the engines online, but I completely see why you cannot do that here.
Still, any draw you could nab would push this deck HARD.
A 5/4 in turn TWO?! WHAAAAAAAT? Hogaak must be balanced! :P
WoTC: "ban Mox Opal because +1 mana is unfair"
also WoTC: "10 mana on turn 4 is fine"
What actually offends me about those Tron players is the use of the reprints of the Urza lands with non-original art.
How dare people prefer the art you dont
@@JoeNokers Clearly, they don't have the proper respect.
Im sure i watched jim davis play this same deck a few days ago
No, that was loxobots
Match 4, game 1. They could have cast walking for two, ping moth, goblin, chump block etc. No?
Why no path(to exile) in the sideboard?
7 power turn 1? Stronger than hogaak! Kuldotha Rebirth ban incoming...
28:55 You could have won the match if you had played the Blinkmoth before combat and used it to pump the attacking Blinkmoth both that turn and the next one after that. Your opponent was tapped out and there was no risk in the play. The two points of missed damage cost you the match T.T
It cost 1 mana to pump. The actual line was to attack face with only menmite. He would have lost anyway, but he would have a 1/1 flying instead of canilla 1/1.
@@pldl10 RIP I forgot about the 1 mana cost to pump
Is the deck unlucky today or has modern just becomed so fast that decks like this or 8-whacks are not fast enough anymore ?
I guess the reason it felt unlucky was the big lifelinkers. Tron having Tron on turn three is normaly with London mulligans, it was more than turn three Tron plus Wurmcoil that was brutal. I think we beat most other cards Tron could have there.
Looked so powerful at first. Cursed cursed cursed
Seth, why did you put the intro at 45:29
Why don't you wait until they start the loop with thopter foundry and then wear and tear it?
Since they had a bunch of random artifacts sitting around (like Astrolabes) it wouldn't really fizzle the combo (since they could just sac one to keep comboing why Wear // Tear is on the stack). Being able to use our mana end of turn and then have it available during our turn seems more valuable than getting our opponent to sac an Astrolabe.
I wonder if this deck wants a shrapnel blast?
Why didn't Seth use Galvanic Blast B E F O R E damage on 43:48 to blow out his opponent? Am I missing something here?
Galvanic was dealing 2 damage only
@@THECOLLECTOROFSOULS Ahh thank you. He was only controlling tow artifacts.
we will make an agrro player out of you yet, Seth!
Tron doesn't run 1 or 2 of wurmcoil. The deck runs the full playset nowadays
Video for thanks the Seth!
thank
I'm interested in building this.
Anyone know a good alternative for the Opal?
Lands? If this deck is cutting opal you would need to add more lands
Captain Karnage springleaf drum? Maybe
paradise mantle?
Mark Hollings paradise mantle you have to pay a mana each time you want to equip it though so idk about playing that over springleaf
Benny Marshall as a Lord?
no bushwackers>?
I thought this was gonna be jank, but it's working...
Why does everyone say “thx for the video Seth”
I was wondering the same thing. We must missed something.
I was wondering that too.
MTGGoldfish omg Seth
Good ol signal pest
May I interest you in cavalcade of calamity seth?
I wonder if it would be good enough in the deck.
i always thought he said hello its saff aka saffronolive
Game 1 against Tron, isn't that lethal if you had used Force Anthem?