So this deck has a one card Archlord Kristya combo Summon diviner, send trias Activate trias, tribute diviner Diviner trigger , ss Neptune Link into moon, send the new Hyperion Summon Hyperion by banishing Neptune Neptune trigger add Sanctuary Activate sanctuary Link Hyperion and moon into the link 3 Trigger link 3 discard 1 fairy search kristya Summon kristya
Off the Buten & Shine Ball line you could make Cupid Pitch into Arc Light for an omni-negate and search Neptune Which is nice because Pitch comes out late 2021 rather than 2022 sometime like Baroness
Way too many garnets, idk how I feel about investing in so many cards that are so far removed your your initial starters. Things like shine ball just don’t contribute and you play 3
10 years ago was about summoning Venus to abuse MSB and make Xyz/Synchros. Today is the same but faster, because you can use Neptune (to summon Venus) and Master Flare (to copy Venus' effect)
I feel like you only need one majesty because most of the time you’re going to just dump it with moon. I really don’t like one copy of earth. One of your best combos is earth and Venus or Neptune. I’m still not sure about diviner.
@@Lithium2300 yeah diviner is a one card combo which helps the part I was unsure about was the garnets required. I still feel like you don’t need more than one majesty though.
@@brently18 diviner doesn’t really need much deck space anyway, just trias and butan (if you’re playing the shine ball variant). If not, you can change butan to eva instead. Diviner and eva has a very interesting combo line. Or at least you can dump eva with foolish to get herald of orange light to hand for a negate :).
Diviner send trias, sp trias by tribute diviner, diviner eff sp eva. Link eva and trias into moon, eva 1 moon 2 to dump majesty and search both earth and Neptune (by banishing diviner in gy and moon on field). Discard neptune to sp earth, And majesty can banish neptune to sp himself back and add the sanctuary. Now with both earth and majesty + sanctuary on the field, there is a lot of options to go from here. Either go through the auroradon option (which the earth 1 card combo also utiilizes) or synchro into the lv 10, copy the link 3 to add krystia (gy has exactly 4 fairies, or the lost sanctuary/ divine punishment.
You should play 3 of the sanctuary counter trap at cause it can be searched by the other trap and used immediately cause the trap is considered sanctuary
I've always wondered, why are they called Agents? Even in Japanese they are "Daikōsha", which means Agents or Proxy. But, Proxy's of what? God? Santuary in the Sky is basically Heaven.
Very bad, the card does nothing for Agents as token generator only goes off when you sent him off the field and when you activate his 2nd effect, you effectively lock yourself out from the extra deck in a deck that need the extra deck to make plays.
It's so weird seeing an archetype as mediocre as Agents actually being a valid deck. Hope we can get similarly competent support for other weak archetypes, *cough *cough volcanics
Lithium, to be honest, I respectfully disagree with your Agent builds (this and the previous video). Yes, the builds you showcase are explosive, powerful, "modern", but I think for the general playerbase who want to build close to "pure" builds, the ratios in your profile won't make a lot of sense and takeaway from the core idea of what Agents are supposed to do by themselves.
Really hoping Konami doesn't skip out the Utopia and Agents.
We've been starving for good structure decks and those both look great!
They'll probably skip out on the Utopia one, but we'll most likely get the Agent one. But hey, you never know, it is Konami.
Agents will likely be in brothers of legend
So this deck has a one card Archlord Kristya combo
Summon diviner, send trias
Activate trias, tribute diviner
Diviner trigger , ss Neptune
Link into moon, send the new Hyperion
Summon Hyperion by banishing Neptune
Neptune trigger add Sanctuary
Activate sanctuary
Link Hyperion and moon into the link 3
Trigger link 3 discard 1 fairy search kristya
Summon kristya
I always laugh and feel bad at the same time when things like the second player drawing gamma for turn happen
You mean driver
Really loved the Diviner, Trias & Buten combo line!
Off the Buten & Shine Ball line you could make Cupid Pitch into Arc Light for an omni-negate and search Neptune
Which is nice because Pitch comes out late 2021 rather than 2022 sometime like Baroness
Agents/Light Fairies still need way more support to be competitive...
And Neptune automatically searches sanctuary when he uses his revival effect under arc light.
You can get more power with 1divine punishment.
Solid decklist and cool replays, thanks for the video
Say goodbye to another structure deck TCG will never get.
Booster pack money goes Brrrr
Chaos valkyria is also a good option for the deck if you want a chaos variant. A good Dark to use would be Uranus
Think the trap card is great, suprised you didn’t opt in for atleast one divine punishment for a counter trap omninegate
Niceee i wait for this video
The number of garnets you have to play in this deck is disgusting but at least Agents are playable now.
It feels better to draw 1 of 3 than it does to draw 1 of 1, at least.
playable, but not competitive
The best version of the deck runs 1 brick which is OG Sanctuary. No Venus and balls.
@@nolanb9466 no such thing as competitive anymore ,2 be good at this game you have 2 cheat.
@@KhristianBolano can you tell us what is the best version of this deck?
Ai'm FAIRY certain that this will be an enLIGHTening video!
Way too many garnets, idk how I feel about investing in so many cards that are so far removed your your initial starters. Things like shine ball just don’t contribute and you play 3
Agent server already figured a way to play the deck better without Venus and shine balls
the whole deck is bad here
@@Custarddolphin a discord server? Do you have a link?
@@nolanb9466 don't play Venus lole
@@Custarddolphin would you mind sharing a decklist? lithium's version seems a bit...odd to play
This is an out of the box card, but Daigusto Phoenix could be interesting alongside Baroness.
10 years later, i still have no idea how they work
10 years ago was about summoning Venus to abuse MSB and make Xyz/Synchros.
Today is the same but faster, because you can use Neptune (to summon Venus) and Master Flare (to copy Venus' effect)
Wow, it took konami 8 months to release these cards in the tcg and they didnt even bring them out in form of a structure deck! XD
I feel like you only need one majesty because most of the time you’re going to just dump it with moon. I really don’t like one copy of earth. One of your best combos is earth and Venus or Neptune. I’m still not sure about diviner.
Diviner is always superior to both venus and earth, drop earth because too many normal summons. No herald is obv 3 for both venus and eart.
@@Lithium2300 yeah diviner is a one card combo which helps the part I was unsure about was the garnets required. I still feel like you don’t need more than one majesty though.
@@brently18 diviner doesn’t really need much deck space anyway, just trias and butan (if you’re playing the shine ball variant). If not, you can change butan to eva instead. Diviner and eva has a very interesting combo line. Or at least you can dump eva with foolish to get herald of orange light to hand for a negate :).
Diviner send trias, sp trias by tribute diviner, diviner eff sp eva. Link eva and trias into moon, eva 1 moon 2 to dump majesty and search both earth and Neptune (by banishing diviner in gy and moon on field).
Discard neptune to sp earth, And majesty can banish neptune to sp himself back and add the sanctuary.
Now with both earth and majesty + sanctuary on the field, there is a lot of options to go from here. Either go through the auroradon option (which the earth 1 card combo also utiilizes) or synchro into the lv 10, copy the link 3 to add krystia (gy has exactly 4 fairies, or the lost sanctuary/ divine punishment.
Is there any way that this deck works without diviner of the heralds? Cause that's expensive
Yes, look at my previous built, max out on earth then and chaos space.
@@Lithium2300 Perfect, thanks!
@@Lithium2300 would pure work? Without the chaos engine?
You should play 3 of the sanctuary counter trap at cause it can be searched by the other trap and used immediately cause the trap is considered sanctuary
Its terrible
I've always wondered, why are they called Agents? Even in Japanese they are "Daikōsha", which means Agents or Proxy. But, Proxy's of what? God? Santuary in the Sky is basically Heaven.
Proxy’s of the planets? Even tho sanctuary in the sky clearly looks like on earth I see it as sitting in more of a nebula cloud
Why do I feel like if brilliant fusion was at one I feel like that guard and Earth will be extremely strong.
I still think Divine Punishment is a high potential card in this.
Agreed, who wouldn't want a free omni negate
Might be worth trying Artifact Dagda + Halq. Into Wonder Magician to get Artifact Scythe off as a backup to Kristya
Kristya is waaay better than the artifact package in this deck. in top of that, scythe can be easily negated.
That's why it's a back-up
Could be possible to add Divine Punishment as plus 1interrupt? Edit. Without change the intend of the deck.
Is it going to be meta?
Y al final no hubo una remasterizacion de la carta de campo :/
I'm surprised Lithium hasn't tried out the new Destiny Hero support. Unless he really thinks it's that bad....
Still need to get to it.. 😅
No way lith would think that support is bad xD only his long experience in this game would slap him if he ever thinks so xD
Lithium I love you
There's too many cards that say negate now. It basically comes down to building an unbreakable board.
Dosnt have deck link ?
Ydk plz?
What do you think about "Tellus the Little Angel" in this deck?
Very bad, the card does nothing for Agents as token generator only goes off when you sent him off the field and when you activate his 2nd effect, you effectively lock yourself out from the extra deck in a deck that need the extra deck to make plays.
Shii full power Agents are actually very competitively viable. If this list can get improved even more they may end up being meta.
Lithium have you considered putting in engage
Hornet is a nice level 1 and it’s a free two body setup
that engine is not good anymore and too inconsistent since both are limited. No point.
Right, TCG has only 1 engage
I wonder, would Geomathmech Final Sigma be good in the deck since its a 3K towers? I feel like it's probably a pain for some decks to out.
Doesn't matter. Agents/Light Fairies still need way better and way more support to be competitive...
1 earth my guy.....
Yes, this is not 2011 tengu agents 😅 Also look at the normal summons in the deck AND searchers. There you go 😊
Thanks for making my diviners spike 🤑🤑😎👌
It's so weird seeing an archetype as mediocre as Agents actually being a valid deck. Hope we can get similarly competent support for other weak archetypes, *cough *cough volcanics
No Valhalla? No Airknight? No Marshmallow? What madness is this?? 🤔
2011, is that you? 😅🥴
@@Lithium2300 gachi gachi gantetsu?
Lithium, to be honest, I respectfully disagree with your Agent builds (this and the previous video). Yes, the builds you showcase are explosive, powerful, "modern", but I think for the general playerbase who want to build close to "pure" builds, the ratios in your profile won't make a lot of sense and takeaway from the core idea of what Agents are supposed to do by themselves.
Most people ran agents as the chaos variant before. It wasn’t that good pure. This version deck is more pure than it was in 2011.
Third.
Id play a 60 card version better
Your builds really weird. And dies to nibiru badly.
first?!
Lame