@adamvseverything could you please ask your editor to add more chapters? I watch these to sleep and it’s hard to figure out where I need to resume the next night. If it was like a chapter per settlement in this run it would be perfect! Thanks!
To the editor: You are doing a great job, really love the full edit versions, lovely short references, nostalgic notes to familiar movies and quotes... Nice Work
I do want to thank you for answering a bunch of questions on stream for people, because i've learned so much from these videos. its clear that you love this game and have a lot of passion for teaching.
i learned smth when you try to perform surgery to remove something with a bad medical level is that you can a streak of surgery failure i failed to remove a right eye 7 times well thanks to that it reached level 8ish
Watching this I realize how much I'd love for crafting to have a tab at the bottom where you can set global craft options, similar to auto slaughter and such, where all applicable workbenches will attempt to craft what you've set up globally, in addition to whatever you set up for individual workbenches
i love the gradual transition from 'this is a fun novel idea!' to 'this is pain. still fun, but also pain.' caravans and exploration in rimworld REALLY need some love
I can't believe this is out so soon, these runs are enough content for a week, over 5 hours of interesting, original content. Please never stop making these videos.
I understand that Adam was disappointed by the anticlimactic ending but I thought it was actually super unique and fun. I've never seen anything like it. Loved watching the run in this format.
Maybe warveils are an option when dealing wirh toxicity on a low tech level. Ist only a toxic resistance of 35% I think, but it also helps against tox granades and rot stink. I personally always forgett that they added this feature, but it can be usefull! Btw: thanks for the edid. Its a lot of funn watching these!
I like to imagine the empire came to help out because they wanted to see if those crazy cave men they'd watched roam half the planet could actually make it to space.
Only an hour into this but this feels like the platonic ideal of playing Rimworld, none of that farmbox stuff, no massive cheese, just dealing with everything that Randy sends at you and always adapting to new environments.
This was certainly the most creative play style I've ever seen you do. Way more stressful than any other run (bar the actual launch), but the sheer uncertainty of the migrations added a whole new level of gameplay and finally put some use to RW's ridiculously oversized map. Congrats Adam!
Not only do I super appreciate the 98% Adam content, the editor content is so freaking good and well placed that I’m almost excited for the next editor note. These guys clearly don’t know where they are going but at least the editor(s) are aware of relevant memes. Memes > mushrooms
I absolutely love the light modding! It enhances gameplay so much without breaking your value of keeping your streams recognizable as Rimworld to new players.
a few hours ago i was playing a nomad tribal run and this video freaked me out becaue i did a similar thing not to long ago and i was not awake for any of the streams because we are in diffrent time zones
Man, "dubs mint menus" could have really saved you some time setting up bills in this run, but I guess one QOL mod leads to more. Great to watch something completely different anyhow - thanks for the content!
There is a wild men/tribe mod from vanilla expanded that lets you start even earlier in the research tree, and you can't (at the start) research normally, you have to do a "ritual" where your tribe gathers and talks about stuff and it gives research value based on ritual quality. If you don't choose a research, it adds it randomly to things available. That would have been a cool alternative to no research for something like this.
@@fearalice vanilla faction expanded - tribals Found it, thanks. I stopped looking at faction expanded since there were so many that it started to clutter my games but this one... I love playing as tribals so i'll love this one too.
It's clear that Adam has never been stuck in his house for long periods of time, then gone over to the neighbouring town for a day. It's such a good mood boost that lasts for days!
Random traveler or trade caravan passing by over hears someone calling one of the cows God, so they jokingly say to them "what do you milk from God? Miracles?" And the neanderthals are like "Heretic!!! Burn them at the stake!" And the travelers are just like "oh what fresh hell did i just start"
Loved this. Always wanted to see you do a travel to the ship run, thanks. :) Edit: Exploration Mode is missing from the mod list in the description. I was curious what added the world map fog of war and found it in your vod descriptions
Simple Sidearms mod has options to change raiders spawning with extra weapons. There is a sidearm chance option and a sidearm value option. It can be adjusted so that only you will have sidearms, or you can turn the value down so raiders only spawn with sidearm throwing rocks. Simple Sidearms - Switch Weapons mod lets your pawns automatically swap to their sidearms when appropriate (relative to target distance).
I hope you'll do more nomad runs eventually. Early to mid game is usually the most interesting part to me and each time you change map it's almost a fresh start while still having a continuous story.
I remember my old nomadic run. It was back before biotech and i think ideology too. It was when the vanilla expanded storyteller freya came out. Pretty fun run overall. I just recruited so many people that the run ended up as a normal one on the ship. I had to add more caskets. Makes me want to try out another one.
I've clicked through like 50 times and am not seeing it. Are you sure? Could be that I am half asleep and on phone, but let me know if you have exact timestamps (where each start or such).
4:30:00 I noticed that Elcrab and Snowbaby were able to be selected in the 2nd caravan. Could it have been that the caravan was waiting at the edge of the map for Elcrab and Snowbaby despite them already being off the map? Still stupid. But that might be the reason it happened?
If there was a way you could do a run so your chat is the “ai” with the ai like some Minecraft videos that are out there if you know what I am meaning, you have a goal there’s ways they can help you or sabotage you by vote limited in certain ways but if they help you too much it defaults big raids on top of what the Ai throws at you but they are limited so chat can’t kill you out right like blight solar flare etc depending on how far a long you have advanced but can start events or pod drops etc, that would be a interesting video. Love the vids! I doubt there is a way you could just thought I should throw that out there. (you could go in admin mode and start what they vote if that is possible)
up to 2:01:51, quite funny how they just dump babies at the edge lol edit one: got my wisdom teeth removed, so I am effectively bedridden for a few days. plan on making good headway, though no guarantees 2:36:20 edit two: really cool to see that war at 2:53:58, though I was a bit sad to see adam not help his allies. :[ understandable though. currently at 3:09:52 edit three: oops! all scythers! xD 3:30:47 going to take a nap, really tired :[ thank you for providing good entertainment while i am effectively downed (rimworl refrence!!) edit four: 3:58:32 I knew that void was going to be an ocean! edit five: 4:26:41 dumbass raiders lmao edit six: 4:43:52 the *one* roll that Adam didn't want xD edit seven: 5:10:24 honestly swamps look kinda cool I might try a playthrough in one edit eight: 5:42:39 really hoping you make it to the end, only time (and skipping :P) will tell be back soon i hope
2:26:00 I know this is one month out but… With simple side-arms, it’s best to adjust settings so that things that would be notably too heavy (much like longswords) would not be able to be used as a sidearm. So if someone is using say a sniper rifle, the max they can use as a side arm is a knife or at most a gladius.
Hey @AdamVsEverything. Thanks for your content. Any chance you can post some sort of save files or mod packs for your viewers to play the same scenario?
Around the half hour mark, a visitor is helping out with the mining, and Adam joked how this was the neanderthal's first time mining. That makes me think... Why do only kids get experience in a skill by watching others do it? Shouldn't someone mining next to an expert digger pick up a few tricks?
Just remember, this is a fun run ... and with this one, it was definitely about the Journey and not the destination lol. Hope you enjoy! (GENIES NEXT)
It was a very fun watch! I approve of Journeys 😆
@adamvseverything could you please ask your editor to add more chapters? I watch these to sleep and it’s hard to figure out where I need to resume the next night. If it was like a chapter per settlement in this run it would be perfect! Thanks!
To the editor: You are doing a great job, really love the full edit versions, lovely short references, nostalgic notes to familiar movies and quotes... Nice Work
"Oh my god!"
"Moo?"
"Sorry, not you."
"God is pregnant"
This run is starting great
I do want to thank you for answering a bunch of questions on stream for people, because i've learned so much from these videos. its clear that you love this game and have a lot of passion for teaching.
1:30:50 “Tribal brain surgery: ‘Me crack skull and pull out lumpy thing!’” Thank you Twitch Chat
i learned smth when you try to perform surgery to remove something with a bad medical level is that you can a streak of surgery failure i failed to remove a right eye 7 times well thanks to that it reached level 8ish
Realistically they'd perform a trepanation with the tools of the time. Still not a fun time, though.
Watching this I realize how much I'd love for crafting to have a tab at the bottom where you can set global craft options, similar to auto slaughter and such, where all applicable workbenches will attempt to craft what you've set up globally, in addition to whatever you set up for individual workbenches
Dwarf fortress has a system like that, and similarly there’s a manager mod for rimworld. I don’t know if it’s up to date though, but give it a try
I miss the option to copy the entire schedule of a bench to another bench of the same type.
I think dubs mint menus has something similar. In general having that mod be in vanilla would be a godsend tbh
Holy crap, the stars were right!
i love the gradual transition from 'this is a fun novel idea!' to 'this is pain. still fun, but also pain.'
caravans and exploration in rimworld REALLY need some love
Yessssss i was waiting for so long, cant believe it was edited and posted so soon, thanks for posting these edited runs adam.
I can't believe this is out so soon, these runs are enough content for a week, over 5 hours of interesting, original content. Please never stop making these videos.
OH WOW! SO SOON!
THIS RUN WAS SO FUN TO WATCH! And inspired me to do my own neanderthal only run
I understand that Adam was disappointed by the anticlimactic ending but I thought it was actually super unique and fun. I've never seen anything like it. Loved watching the run in this format.
Omg the stars being benevolent after all was an amazing twist. Loved this.
Maybe warveils are an option when dealing wirh toxicity on a low tech level. Ist only a toxic resistance of 35% I think, but it also helps against tox granades and rot stink. I personally always forgett that they added this feature, but it can be usefull!
Btw: thanks for the edid. Its a lot of funn watching these!
I like to imagine the empire came to help out because they wanted to see if those crazy cave men they'd watched roam half the planet could actually make it to space.
...now im realizing the depth of my obsession with neanderthal that I was genuinely upset with so many completely insignificant details
I'm with you on that😆😆
Only an hour into this but this feels like the platonic ideal of playing Rimworld, none of that farmbox stuff, no massive cheese, just dealing with everything that Randy sends at you and always adapting to new environments.
As opposed to the sextastic ideal
This run was very unique and a very interesting way to play. Genuinely enjoyed this and was pretty funny at times.
This was certainly the most creative play style I've ever seen you do. Way more stressful than any other run (bar the actual launch), but the sheer uncertainty of the migrations added a whole new level of gameplay and finally put some use to RW's ridiculously oversized map. Congrats Adam!
Your vids bring me a ton of joy! Love them so much! Just wanted to say thanks :)
Not only do I super appreciate the 98% Adam content, the editor content is so freaking good and well placed that I’m almost excited for the next editor note. These guys clearly don’t know where they are going but at least the editor(s) are aware of relevant memes. Memes > mushrooms
Blessed. Just finished the dirtmole run, and was wanting something new to watch.
Please keep up the edited content!
This series is EXACTLY what I was thinking about doing myself. I can't wait to see the Impid run!
I caught the beginning of the first stream and knew this video would be awesome. Glad it lived up to the expectations! Great stuff :)
Those edited runs are great! I love them.
Awesome stuff mate, thanks for your effort & hard work. Truly appreciate it.
I absolutely love the light modding! It enhances gameplay so much without breaking your value of keeping your streams recognizable as Rimworld to new players.
The theming for this run is great. Love the idea of divination and "from the gods"
What an insane reveal at the end of how well the stars led you after not trusting them all run
Fantastic. I enjoy both the long form and edited versions for entirely different reasons.
really excited to watch this one, stuck in the hospital and need to kill a ton of time, this outta help a lot thanks adam
a few hours ago i was playing a nomad tribal run and this video freaked me out becaue i did a similar thing not to long ago and i was not awake for any of the streams because we are in diffrent time zones
Man, "dubs mint menus" could have really saved you some time setting up bills in this run, but I guess one QOL mod leads to more. Great to watch something completely different anyhow - thanks for the content!
1:21:25 the concerned "What are you doing :(" made Adam default back to "Ken" when talking about Tacomaken
There is a wild men/tribe mod from vanilla expanded that lets you start even earlier in the research tree, and you can't (at the start) research normally, you have to do a "ritual" where your tribe gathers and talks about stuff and it gives research value based on ritual quality. If you don't choose a research, it adds it randomly to things available. That would have been a cool alternative to no research for something like this.
Oooh
Do you happen to know which mod is it ? Sound really interesting.
@@clnetrooper I think it's called vanilla factions expanded wild men.
@@fearalice vanilla faction expanded - tribals
Found it, thanks. I stopped looking at faction expanded since there were so many that it started to clutter my games but this one... I love playing as tribals so i'll love this one too.
@@clnetrooperi know right? I wish they combined them all into one mod, with check boxes so you only had what you wanted in each game
These are so good. I wish you were more popular
this was brilliant, kinda makes me want to try something like this XD
It's clear that Adam has never been stuck in his house for long periods of time, then gone over to the neighbouring town for a day. It's such a good mood boost that lasts for days!
props to the editor ♡
This run might be the most creative "rp" setting for a Rimworld run I've ever seen. Nicely done!
I enjoying so much edited rimrim. Thanks!
This is by far my favorite edited run so far.
UNGA BUNGA!
OOGA BOOGA!
@@footur3179 Google translates this to "DO IT TO HER!"
wait what?! YT offers an option to translate this comment, as well as the reply (lol wtf)
unga bunga = do it to her!
ooga booga = oh my god!
@@daLootWhoreder HOW LONG HAS THIS BEEN A THING?
@@footur3179 I've seen translations for ages, but uh, never for Neanderthal. almost ignored it too, so glad I didn't
Wow that was interesting. Great themed run!
Super cursed run, but very entertaining.
Another truly epic run!!
Been wanting a nomadic run from you forever
I learned today that the stars are a reliable source of information. Also that obesity can save lives.
Just dropping a like, I'm watching this as soon as I can
yesssssss! looking forward to this one man!
Easy launch is why the stars told you to go to the ship :O I think it makes sense the launch would be blessed
Let's goooo, I'm going to enjoy it, thanks :D
Random traveler or trade caravan passing by over hears someone calling one of the cows God, so they jokingly say to them "what do you milk from God? Miracles?" And the neanderthals are like "Heretic!!! Burn them at the stake!" And the travelers are just like "oh what fresh hell did i just start"
The editer is so good 😭
34 seconds ago?????? holy mother of Arconexus i have never been this early to a run!
Wow Nomadic, I rarely see this type. Thanks!
Looks like a great setup bro
One of the best run I've ever seen! Very funny! Thank you Adam for entertaining us with your creative ideas!
New run to binge watch 😉
Loved this. Always wanted to see you do a travel to the ship run, thanks. :)
Edit: Exploration Mode is missing from the mod list in the description. I was curious what added the world map fog of war and found it in your vod descriptions
Oh, the God cow. I remember watching this live.
17:46 The word “Fuck” isn’t blurred in the top right twitch chat 😂
this mf was really watching ed stream and reading chat
@@МатвейДанатовBy the power of peripheral vision!
Unga bunga intensifies
Woo-hoo! Me bonk with stick ungg
Simple Sidearms mod has options to change raiders spawning with extra weapons. There is a sidearm chance option and a sidearm value option. It can be adjusted so that only you will have sidearms, or you can turn the value down so raiders only spawn with sidearm throwing rocks.
Simple Sidearms - Switch Weapons mod lets your pawns automatically swap to their sidearms when appropriate (relative to target distance).
Thanks for the edited version. I searched for the unedited streams and they add up to 36 hours.
Too much for me.
The hidden global map adds a lot of uncertainty to the pathing. It's really interesting and entertaining.
It was a wonderful journey!
ooga booga!
Way to hit em in the hurty spots! That was a close one!
amazing concept !
I was not expecting Adam to have a booba cup.
I am happy to see him be even more culture then I had the idea he was already.
love ya adam
I made an loud "YES" screech when I saw this in my inbox
amazing run!! and what a great idea to upload these edited runs, WAY MORE palatable, that's a huge W for the channel.
These runs are a great idea
I hope you'll do more nomad runs eventually. Early to mid game is usually the most interesting part to me and each time you change map it's almost a fresh start while still having a continuous story.
I remember my old nomadic run. It was back before biotech and i think ideology too. It was when the vanilla expanded storyteller freya came out.
Pretty fun run overall. I just recruited so many people that the run ended up as a normal one on the ship. I had to add more caskets.
Makes me want to try out another one.
grug call this drill got me lol
An hour in an its super fun already
WHAT!1 Permanent colonies got nerfed???!?!
YES, I wanted this
God isn't dead, it just ran away from us.
My name is Sean Edwards and I’m not the Sean Edwards on your patreon!
I should be… but I’m not… but I am very thankful the other Sean did haha
Great vid
Burning this message for the algorithm spirits❤
Need the tents mod for a run like this. They are awesome! I use them in every playthrough.
Great run and i love the new edits. Around 5:11 there is a 20 second or so repeat.
I've clicked through like 50 times and am not seeing it. Are you sure? Could be that I am half asleep and on phone, but let me know if you have exact timestamps (where each start or such).
@@AdamVsEverything Sorry Adam, i cant seem to find it now. Didnt mean to waste your time, my mind playing tricks on me. Great run though. Sorry :(
4:30:00
I noticed that Elcrab and Snowbaby were able to be selected in the 2nd caravan.
Could it have been that the caravan was waiting at the edge of the map for Elcrab and Snowbaby despite them already being off the map?
Still stupid. But that might be the reason it happened?
If there was a way you could do a run so your chat is the “ai” with the ai like some Minecraft videos that are out there if you know what I am meaning, you have a goal there’s ways they can help you or sabotage you by vote limited in certain ways but if they help you too much it defaults big raids on top of what the Ai throws at you but they are limited so chat can’t kill you out right like blight solar flare etc depending on how far a long you have advanced but can start events or pod drops etc, that would be a interesting video. Love the vids! I doubt there is a way you could just thought I should throw that out there. (you could go in admin mode and start what they vote if that is possible)
up to 2:01:51, quite funny how they just dump babies at the edge lol
edit one:
got my wisdom teeth removed, so I am effectively bedridden for a few days. plan on making good headway, though no guarantees
2:36:20
edit two:
really cool to see that war at 2:53:58, though I was a bit sad to see adam not help his allies.
:[ understandable though. currently at 3:09:52
edit three:
oops! all scythers! xD 3:30:47 going to take a nap, really tired :[ thank you for providing good entertainment while i am effectively downed (rimworl refrence!!)
edit four: 3:58:32 I knew that void was going to be an ocean!
edit five: 4:26:41 dumbass raiders lmao
edit six: 4:43:52 the *one* roll that Adam didn't want xD
edit seven: 5:10:24 honestly swamps look kinda cool I might try a playthrough in one
edit eight: 5:42:39 really hoping you make it to the end, only time (and skipping :P) will tell
be back soon i hope
2:26:00 I know this is one month out but…
With simple side-arms, it’s best to adjust settings so that things that would be notably too heavy (much like longswords) would not be able to be used as a sidearm.
So if someone is using say a sniper rifle, the max they can use as a side arm is a knife or at most a gladius.
I love the club
18:20 that looks like buffalo behavior too me.
31:55 potatoes are a royal food so yes of course the gods send it some
I look forward to the negative and positive moodlets swapped idea Adam mentioned before. I hope he does that after he works through all the xenotypes
It's time to go clubbing!
Lol at blurring f*ck on the zoom but not the top right chat, legendary comment
BunnyHedger is just Rice reincarnated.
Helping out those early algos!
Whats name of a track playing on 2:34:19, can't find it anywhere. also on 2:35:07
Think about how many man-made caves this group leaved after them.
I would still love to see you try combat extended
Hey @AdamVsEverything. Thanks for your content. Any chance you can post some sort of save files or mod packs for your viewers to play the same scenario?
Around the half hour mark, a visitor is helping out with the mining, and Adam joked how this was the neanderthal's first time mining.
That makes me think... Why do only kids get experience in a skill by watching others do it? Shouldn't someone mining next to an expert digger pick up a few tricks?