Resident Evil Playthrough / Chris Redfield / Best Ending
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- Опубликовано: 22 авг 2024
- This is the recent GOG release of Resident Evil 1996 on PC.
This run is done in 1h 47m 12s. Beating the game under 3 hours without saving grants you the infinite rocket launcher and the special key. you can use this key to unlock new costumes both for Jill and Chris.
* Differences of Gameplay in the Scenarios *
Jill gets 8 slots in her inventory. Chris gets 6 slots in his inventory.
in Jill's campaign, she can lockpick certain doors and desks. Chris however cannot lockpick. He uses a Sword Key and Small Keys to open some doors and desks.
Jill can get the Shotgun early and avoid the trap by the help of Barry. Chris should use the broken Shotgun to avoid the trap and get the actual Shotgun.
Jill can read the music note to play it right away. Chris can't, so Rebecca helps him.
Jill gets a Bazooka early on in the game with three different ammos for it. Chris gets a Flame Thrower instead. Chris gets that weapon late in the game which can be used for a brief section of the game.
Jill can make the V- JOLT chemical but Chris can't so again Rebecca helps him.
Getting around the mansion is different but the other sections of the game are more or less the same.
Resident Evil / Jill Valentine / Best Ending:
• Resident Evil Walkthro...
Resident Evil Playlist:
• Resident Evil
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Resident Evil / Jill Valentine / Best Ending:
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