This build is amazing for real!!! I also love your careful step by step guide explaining each part slowly! I have watched so many other ship build tutorials with amazing ship design/ideas but unfortunately they have not presented it in a carefully thought out manner as you have 😆 so thanks a lot
Since Starfield came out, there is a daily flood of new videos. Many of them are building tutorials for "The Best And Only Ship You'll Ever Need!!!". Your tutorial really doesn't get the attention it deserves. Not because the ship itself ( but it really is a nice one, I like it) but because of the way you presented it and explained every step. I'm not posting much on YT, but your video impressed me. Also yeah, I didn't know how to execute this Snap Glitch too, I just heard about it again and again. Your's is the first video for me with an explanation, an HowTo. Thumbs up!
Great build! Love the look! Pro tip: If you have a group of parts off to the side of your ship you can double click any of the parts and it will select the whole group together, allowing you to move them all around as one. It's a good time saver that keeps you from having to hold CTRL and then click on each individual part in the group.
Love the forward Deimos wings. Not so much on the back, but it's definitely given me some inspiration. Now, i just need to rebuild my cash from recently NGing.
I really like the exterior design of the ship, and this was a simple amd effective explanation of what you did. I shudder to think of the absolute maze the interior must be, though.
It’s honestly not too bad. If all habs are placed at the same time, generally the ladders and doors will line up. You can also replace some of the habs with Hull pieces if you don’t want that many habs.
man, don't apologize so much! You did great! I really like the exterior design of the ship, and this was a simple and great explanation of what you did. We all start somewhere, Keep going! if you upload more great design I'll subs you
Lol. I give you all the GoldStar 3 LEGENDERY Ship from Croatia 🥰. Its free for all players. BUILD YOUSELF for yourself and upgrade more at your own will. Have fun people and THX for your videos. Big like
Great build video; great explanations; The only tip I'd have to give - although 12 less mass won't matter much - but could replace 2 of the 2x1s(8x3 = 24 mass) with a 2x3(1x = 12 mass). Like I said, in this ship 12 mass won't matter you're already at top mobility, but just in case if anyone expands on it for an even bigger ship; might be something to keep in mind.
Class C reactor + 6 of the molded class A engines gives you a 100/150 manuverability, top speed split. As long as you are using the best version of said engine. C and b class engines are heavier than the A classes giving you that high top speed.
Great look, just short on Max Crew by 2 people, but not a huge issue for most people until later in the game. If they want 8 Crew, they can swap out just the cockpit to get them. Also, if you swap out a whole bunch of those individual habs for the larger ones, you will have a vastly better experience trying to navigate through the ship.
What does 8 crew gain you? 4 Constellation members give you everything you need (5 if Sarah isn't bugged), except ballistics and missiles, which is available at 2 stars for both on 1 guy for hire. But, you can't run every weapon type, so you can likely drop someone (probably the hired guy, because particle weapons are all you need and EM if you want to capture ships). Regardless, there's no way you can get any benefit from more than 6 crew unless you really just want to leave the strongest options back in their lodge. Now, if we could level up the hired crew (not Constellation, because that keeps the same "problem"), anyone but Constellation members would have more usefulness and you'd need a full crew. Either way, he has enough hab space he can easily get to 8 crew without changing the cockpit aesthetic.
@@rickyjanzen6684 There are actually 2-3 NPC's that are not Constellation that are good for crew, one that boosts your shields and it's how many of us are getting our shields over 2k. The crew member's benefits are not just for weapons, it appears in your reply that weapons are the only thing you use them for. I don't ever use any else's build exactly as they laid it out, I use it as inspiration and take key ideas from it. I built this ship and then tweaked just the hab types and had it at 7 crew, which I agree is good enough for most people. But for those that want to max out the advantages of getting all 8, well, until they add another bridge or some way to get there, that is what you need to do.
The neutron turrets have a range of 3500, and are auto so they just start shooting. There are also some landing gear with a landing thrust of 4, which is one more than the ones you have, in case you need more gear, you can just swap out as if it is looking for 12 points in landing you can use 3 of the 4s while you'd need 4 of those 3s. The Vanguard shield has 1600 but it may be 6% so repairs slightly faster. I am not in game so I can't check. Those engines are really good. They only require 2 power, which is why you can have 6, 12 being the max. The 3015s can get you to 180 but I believe you can only have 4 of those, as they require 3 power each. Thus lowering your overall thrust and maneuverability. I've found the 6 is a bit better than the faster 4 engines. I like to board ships so I go with two sets of auto turrets and one set of EMs, so I can take down some ships, capture one I want, sell it, make some cash.
Great one! I like the double-winged design, makes it look aggressive af) But there is a room for improvement (although I don't know how cause I don't have imagination). Specifically: The part below cockpit makes it look bloated. Maybe some other cockpit? Or other structural piece? And roof looks a bit blank on the sides. Spines wouldn't make it better, cause there are already 3 of them and it would look too repetitive, but it's really asking to put something there. Didn't figured out what yet, though. Still, one of the cooler designes I've seen so far, thank you for that!
I'd be happy if just everything was rotatable. Obviously not "functional" components like engines or cockpits and habs would only rotate flat, but structural pieces don't need any constraints.
I do wish they would add more structural parts but at the same time, using what we’re given has helped a lot when it comes to creativity. It would just be nice to have a few more. And letting us rotate more of the parts would be amazing! Hopefully they’ll add it in an update down the road
Looks like I found my new ship then. I plan on colouring it black with a hint of red and call it the black widow, as I loved the spider like aesthetic of this ship. The only downside is I will have to progress the main questline again to get access to the engines. Thank you
Very cool. I dont like how you used the snap glitch though, as that will for sure be patched soon. Why not just have the docker and shield out in the open, and the tanks, they are not exactly 'ugly'. But yeah, leaving it like this will no doubt be patched out and cause issues for people following this later, or potentially the ship from working after a patch - who knows. Nice work though.
Personal preference mainly. I just like a cleaner look, and it can help minimize space used. If they patch it, I’ll just have to deal with it when the time comes.
great build but i changed the engines you do not need to have them sticking up you and Clip Gl,itch them and make them look like 3 big engines instead of 6 they look pretty cool just install bottom engines then looking from about Click the copy and it will snap into the bottom engine. because if i do the docker like you show i get the docker error...
Flip it, flip it cancel. Attached. Hmm. So you have to use a bug to get it to fit. Wonder if I can use this for my ship to see if that why my bay ramp door won't open.
Each weapon has a power rating on it. Each weapon slot can have 12 max power so if you want more weapons, find some that use 2 power each for that slot. But they will generally have less damage.
@@jamesleonard5693 vanguard obliterators have max power 2, meaning you can have up to six of them - it's my go to weapon of choice, note you have to complete some of the vanguard faction to unlock them.
I’ll try to mess with it on the next one. It may just be my mic because I had to turn my mic boost up on OBS like 3.0db just to get it to this loud lol
Come on you defo did those money glitches when they worked 88million bloody hell I didn't get to do them once I could do them. They got removed lol always my luck 😂😂
Each engine has a power rating of anywhere from 2-4. These engines use 2 power each meaning I can use 6 of them to equal the 12 power I can allot to them.
Yeah, I'm not a fan of using it to hide things or stack modules (and I think those fuel tanks look really cool), but I'm not opposed to the cosmetic snap under the cockpit. A slight mismatch of geometry shouldn't hinder the build that much.
It’s not for everybody but sometimes I like to hide certain parts, and some of the tolerances for parts are a bit dumb, so I think it helps snap pieces that shouldn’t have an issue with it in the first place.
This build is amazing for real!!! I also love your careful step by step guide explaining each part slowly! I have watched so many other ship build tutorials with amazing ship design/ideas but unfortunately they have not presented it in a carefully thought out manner as you have 😆 so thanks a lot
Since Starfield came out, there is a daily flood of new videos. Many of them are building tutorials for "The Best And Only Ship You'll Ever Need!!!". Your tutorial really doesn't get the attention it deserves. Not because the ship itself ( but it really is a nice one, I like it) but because of the way you presented it and explained every step. I'm not posting much on YT, but your video impressed me. Also yeah, I didn't know how to execute this Snap Glitch too, I just heard about it again and again. Your's is the first video for me with an explanation, an HowTo. Thumbs up!
This
Great build! Love the look! Pro tip: If you have a group of parts off to the side of your ship you can double click any of the parts and it will select the whole group together, allowing you to move them all around as one. It's a good time saver that keeps you from having to hold CTRL and then click on each individual part in the group.
He's playing on an xbox 😂
@@jiggadaboom Sorry but that's not my fault 😂
Love the forward Deimos wings. Not so much on the back, but it's definitely given me some inspiration. Now, i just need to rebuild my cash from recently NGing.
I’ve never seen the snap glitch before lol thank you for the detailed walkthrough. Your ship looks incredible 🙌🏾
This looks like something the Predator would pilot. Awesome man!
I really like the exterior design of the ship, and this was a simple amd effective explanation of what you did.
I shudder to think of the absolute maze the interior must be, though.
It’s honestly not too bad. If all habs are placed at the same time, generally the ladders and doors will line up. You can also replace some of the habs with Hull pieces if you don’t want that many habs.
Nice! Thanks for breaking it down. That makes it a lot easier to follow.
man, don't apologize so much! You did great! I really like the exterior design of the ship, and this was a simple and great explanation of what you did. We all start somewhere, Keep going! if you upload more great design I'll subs you
Great looking ship
Lol. I give you all the GoldStar 3 LEGENDERY Ship from Croatia 🥰. Its free for all players. BUILD YOUSELF for yourself and upgrade more at your own will. Have fun people and THX for your videos. Big like
Great tutorial, on point. Short but easy to follow.
Awesome design, my 5 year old went wild seeing it.
Great build video; great explanations; The only tip I'd have to give - although 12 less mass won't matter much - but could replace 2 of the 2x1s(8x3 = 24 mass) with a 2x3(1x = 12 mass). Like I said, in this ship 12 mass won't matter you're already at top mobility, but just in case if anyone expands on it for an even bigger ship; might be something to keep in mind.
Or those of us who aren't high enough level to get the top stuff......dropping mass is a good thing!
Class C reactor + 6 of the molded class A engines gives you a 100/150 manuverability, top speed split. As long as you are using the best version of said engine. C and b class engines are heavier than the A classes giving you that high top speed.
You did well thanks for the tutorial hope you have more
I wish you could select where you want doors and ladders.
8:05 😂
Would make things a lot easier
Theres a mod for that but Installing mods is a pain in the but to me even with vortex
Wow, Amazing build!
need more ship builds like this !!!
Cool build bro. You should do interior walk throughs in the beginning.
Magnificent design! Well done!
Great look, just short on Max Crew by 2 people, but not a huge issue for most people until later in the game. If they want 8 Crew, they can swap out just the cockpit to get them. Also, if you swap out a whole bunch of those individual habs for the larger ones, you will have a vastly better experience trying to navigate through the ship.
What does 8 crew gain you? 4 Constellation members give you everything you need (5 if Sarah isn't bugged), except ballistics and missiles, which is available at 2 stars for both on 1 guy for hire. But, you can't run every weapon type, so you can likely drop someone (probably the hired guy, because particle weapons are all you need and EM if you want to capture ships). Regardless, there's no way you can get any benefit from more than 6 crew unless you really just want to leave the strongest options back in their lodge. Now, if we could level up the hired crew (not Constellation, because that keeps the same "problem"), anyone but Constellation members would have more usefulness and you'd need a full crew. Either way, he has enough hab space he can easily get to 8 crew without changing the cockpit aesthetic.
@@rickyjanzen6684 There are actually 2-3 NPC's that are not Constellation that are good for crew, one that boosts your shields and it's how many of us are getting our shields over 2k. The crew member's benefits are not just for weapons, it appears in your reply that weapons are the only thing you use them for. I don't ever use any else's build exactly as they laid it out, I use it as inspiration and take key ideas from it. I built this ship and then tweaked just the hab types and had it at 7 crew, which I agree is good enough for most people. But for those that want to max out the advantages of getting all 8, well, until they add another bridge or some way to get there, that is what you need to do.
@@rickyjanzen6684i wish they let us have more than 8 crew for immersion reasons. Even only 8 crew breaks my immersion when i have a big ship
I learn a new trick hiding the Docker top, Thanks.
Nice ship also im in awe of the 88 mil credits lol
Hey nice vid! I just discovered your channel sooo new sub here 💪💪
Hope you’ll keep uploading 😊
Great video and explanation. I'd love to see this thing in action. Looks sick.. no pun intended 😂😅.
WoW ... I'm going to copy this ship, I like it
Wow that is a nice ship! 😍
Well done. Your ship looks amazing!😊
The neutron turrets have a range of 3500, and are auto so they just start shooting. There are also some landing gear with a landing thrust of 4, which is one more than the ones you have, in case you need more gear, you can just swap out as if it is looking for 12 points in landing you can use 3 of the 4s while you'd need 4 of those 3s.
The Vanguard shield has 1600 but it may be 6% so repairs slightly faster. I am not in game so I can't check. Those engines are really good. They only require 2 power, which is why you can have 6, 12 being the max. The 3015s can get you to 180 but I believe you can only have 4 of those, as they require 3 power each. Thus lowering your overall thrust and maneuverability. I've found the 6 is a bit better than the faster 4 engines. I like to board ships so I go with two sets of auto turrets and one set of EMs, so I can take down some ships, capture one I want, sell it, make some cash.
This reminds me of one of the special aircrafts in the game called air force delta strike
Great one! I like the double-winged design, makes it look aggressive af)
But there is a room for improvement (although I don't know how cause I don't have imagination). Specifically:
The part below cockpit makes it look bloated. Maybe some other cockpit? Or other structural piece?
And roof looks a bit blank on the sides. Spines wouldn't make it better, cause there are already 3 of them and it would look too repetitive, but it's really asking to put something there. Didn't figured out what yet, though.
Still, one of the cooler designes I've seen so far, thank you for that!
i really wish there were diagonal ship parts to make them more 3D
I'd be happy if just everything was rotatable. Obviously not "functional" components like engines or cockpits and habs would only rotate flat, but structural pieces don't need any constraints.
I do wish they would add more structural parts but at the same time, using what we’re given has helped a lot when it comes to creativity. It would just be nice to have a few more. And letting us rotate more of the parts would be amazing! Hopefully they’ll add it in an update down the road
Looks like I found my new ship then. I plan on colouring it black with a hint of red and call it the black widow, as I loved the spider like aesthetic of this ship.
The only downside is I will have to progress the main questline again to get access to the engines.
Thank you
If you replace some of the Habs with cargo.. that could be a monster cargo hauler
Great Job! Upload a interior walk through please.
Very cool. I dont like how you used the snap glitch though, as that will for sure be patched soon. Why not just have the docker and shield out in the open, and the tanks, they are not exactly 'ugly'. But yeah, leaving it like this will no doubt be patched out and cause issues for people following this later, or potentially the ship from working after a patch - who knows. Nice work though.
Personal preference mainly. I just like a cleaner look, and it can help minimize space used. If they patch it, I’ll just have to deal with it when the time comes.
Bro great video I will definitely be building this one thanks!!
great build but i changed the engines you do not need to have them sticking up you and Clip Gl,itch them and make them look like 3 big engines instead of 6 they look pretty cool just install bottom engines then looking from about Click the copy and it will snap into the bottom engine. because if i do the docker like you show i get the docker error...
Thanks!
Grear first build video!
Flip it, flip it cancel. Attached. Hmm. So you have to use a bug to get it to fit. Wonder if I can use this for my ship to see if that why my bay ramp door won't open.
More like a glitch rather than bug. Bugs restricts, glitches dont usually.
@@vinceee_r Seems to be a bug with the save files and ships used. Been using the no clip cheat to get back in the ship.
What is with your mic? Mic issues aside, solid build and tutorial.
Snap glitch no longer works on console any way to still build this?
this looks like the badguy ships from Babylon 5
Nice build! How do you have so many weapons? My build would cap out at 8 weapons
Each weapon has a power rating on it. Each weapon slot can have 12 max power so if you want more weapons, find some that use 2 power each for that slot. But they will generally have less damage.
@@yaboiionesly9232 ok I'll check that out thanks
@@jamesleonard5693 vanguard obliterators have max power 2, meaning you can have up to six of them - it's my go to weapon of choice, note you have to complete some of the vanguard faction to unlock them.
Class-G for glitch build
Will this design work with lesser engines for pre level 60 use?
Nice but, bethesta should add more new aerodynamic ship parts
Your dialog audio is a bit quiet but cool build dude
I’ll try to mess with it on the next one. It may just be my mic because I had to turn my mic boost up on OBS like 3.0db just to get it to this loud lol
Are all the pieces from Deimos?
I see why you need the Specific Engine, anu other ones if you put 6 you get "excessive power usage" which is stupid
how much does it cost to build ??
Cool lookin ship, but I dont like glitch builds.
What mechanic did you go to?
Had to go to Deimos Staryard for some parts, Stroud Eklund for some others. The rest was done at my outpost.
Come on you defo did those money glitches when they worked 88million bloody hell I didn't get to do them once I could do them. They got removed lol always my luck 😂😂
How’d you get so Many credits?
Ahh good ole console commands my friend
Nice look but not really efficient, if I may say so. Mass of above 3000 (while still having limited crew/cargo/passenger) is a bit crazy, mate.
To each their own man. Not going for efficiency. Just trying to build a good looking ship for fun.
Some people dont want small ass ships. We want big ones
Too spidery, need to burn
I did name it Orb Weaver 😅😅
Starship design rank 4 😂
How do you get six engines? It only lets me do four. I am currently level 41. Nice ship BTW.
Each engine has a power rating of anywhere from 2-4. These engines use 2 power each meaning I can use 6 of them to equal the 12 power I can allot to them.
@@yaboiionesly9232
Nice video, easy to follow and well put together. However….. ladders = no for me soz!
@@TascoSweeneyyou can always replace the lower set of habs with Deimos Hull pieces just to take up the space! Should work just the same.
There is some of these engines that have no lvl cap, they need 2 power, the only problem is they cost 70k each and you can get at red mile i think.
f8ccccccc
I see allot of videos abusing the snap glitch too make cool looking ships.. i am not impressed by these
Yeah, I'm not a fan of using it to hide things or stack modules (and I think those fuel tanks look really cool), but I'm not opposed to the cosmetic snap under the cockpit. A slight mismatch of geometry shouldn't hinder the build that much.
It’s not for everybody but sometimes I like to hide certain parts, and some of the tolerances for parts are a bit dumb, so I think it helps snap pieces that shouldn’t have an issue with it in the first place.
Boooo to the glitches