Cyberpunk 2077: Ninjutsu Gameplay | 500 Subs Special
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- Опубликовано: 19 ноя 2024
- Thank you for 500 subscribers! Here's an extra video with stealth and combat ninjutsu gameplay for all of my cyberpunk chooms. Hope you like it :)
Build (Lvl. 50): nukesdragons.c...
It's somewhat hilarious that the aerial takedown perk describes it as "non-lethal" when you're literally cracking people's skull lol
how do you even do that? just jump on them then attack?
@@sytsmr Hidden Dragon, one of the first perks unlockable in the Ninjutsu skill tree under Cool - after getting it, just jump on someone
@@thenarrator1921 yeah i got that one already. I just dont know how it activates. So no need to press anything after jumping?
@@sytsmr nope
@@thenarrator1921 okay thanks!
Thank you for 500 subscribers! Here's an extra video with stealth and combat ninjutsu gameplay for all of my cyberpunk chooms. Hope you like it :)
i love the batman style "non-lethal" takedown that has you bash a dude's head so hard onto the ground it EXPLODES, but yeah, non-lethal!
Lol the T-Pose at 1:28 for the execute
3:35 was even more extreme
Good video, I really hope CDPR will fix takedown animations and ragdolls to look less glitchy.
yes, I would love to have that fixed. The most annoying takedown is not the one with the t-pose glitch (i know how to avoid it) but the one where V is looking into the sky. Takes too much time to readjust.
That's really cool! I've wanted to try a stealth build but couldn't find / come up with something that efficient. Great content 👍
This gameplay is addictive af
Cyberpunk 2077 needs a VR version.
Also: Great vid. Do you plan these out ahead of time or have you just played so much you know where everyone is at?
I have an idea what I want to do and then it's learning by doing and hoping that nothing glitches out while perfecting it :)
Enemy routes are fixed. After you've learned them once you can plan your approach accordingly.
Excellent gameplay, thank you 👍👍👍
Part II is already in the making.
That boi fast
And immediately wish I had spec’d different…well there’s always next play through. Great video man just can you edit and add so we can see your skill tree?
I will post a link for this build.
you have electric and fire mantis blades and you don't have fire or lazer and electric swords why
would love to see your build
I'll look it up. But I can already say that the game changer for this build was the legendary zero drag mod. With bunny hopping you're almost as fast as driving a vehicle.
do you need to do something special when jumping on enemies?
You just need the Hidden Dragon perk and a certain height. You can simply drop on them from above or use double/charged jump.
@@Jay_Alfred For me.. it's not rly working sometimes.. testet it many times (reloaded Quicksafe) and it was a 70% success thing :(
What are your specs for this build 🥺
Lvl. 50 build link is in the description now :)
how can i find this build
Edit: The best Ninjutsu stats are imho: Reflexes 20, Tech 18, Cool 20, Intelligence 3, Body 10 (->Reflexes 18, Cool 18, Body 14-15; depending on your preference).
Uprade everything related to blade damage/stamina/attack speed and everything in Cool except the quickhack perks. To do the things I did in the video you need the following perks: hidden dragon, increased detection time, takedown and detection speed boost and throwing knives. For handguns remove the distance penalty.
The most important cyberware: Sandevistan, bioconductor and kerenzikov (used with nanorelays and later maneuvering system). Hope that helps. Just ask if you want to know anything specific.
@@Jay_Alfred I want to start my 4th playthrough and looking at how you play I must say that it seems I didnt even play the game properly lol. Anyway, say how would you build up stats for netrunner/ninjutsu combo, knives/quickhacks/gorrilla arms or rifles/smgs, no blades, no pistols. If that is even possible stats wise lol
@@abukanoff Wow, that's a diverse build ;)
Sounds like you need Intelligence, Reflexes and Body. I'd try something like Intelligence 18, Reflexes 18, Body 14, Cool 15, Tech 6 (sum must be 71). Should give you some of the most powerful perks and cyberware. But it certainly depends on how aggressive you want to play. The more aggressive, the more points I'd spend in Body and Tech.
In a nutshell: The more precise you tell me what you want to do, the better my advice will be (but it's not like I see myself as some kind of guru XD).
@@Jay_Alfred I just finished my playthrough with semi tank/revolver/blades. All of my three playthroughs were with 20 tech because I did a lot of crafting, which was actually quite good before 1.5, but after it does no longer seem to be the case. So I want to play what I never played, i.e. ninjitsu/knife, stealth and gorilla arms, but throw in some netrunning. That would be it really
I had the most fun with the Qiant Sandevistan Mk. 4 but then you won't be able to quickhack.
If netrunning is only casual or for the setup I'd try Intelligence 14 Reflexes 18 Cool 18 Tech 6 Body 15 (or Tech 5 Body 16). That should get you a lot of great perks and cyberware (legendary Heal on Kill, Self-Ice, Second Hart, legendary Shock-N-Awe and Kerenzikov, Maneuvering System, every Sandevistan, legendary Microrotors...to name just a few).
But in general I'm not a fan of all around builds because you always miss some of the best parts of every ability.