I mean I get this. But it's so extremely boring. That's why I can't play this game. I much rather play MW and strafe jump peek corners than play so damn passive. There's no fun in turning down my sensitivity to like 4 or 5 and starting to beam kids with no effort. A high sensitivity adrenaline filled playstyle is the only way for me to play. That's why I loved BO4. The game was fast paced. The guns had no sprint to fire speed with gung-ho which meant it didn't punish me when I played aggressive. My favorite gun was the Switchblade X9. It was so fun to run around and just completely destroy people because I knew that close range I was hard to beat. At that time I didn't even have a monitor and played on a 47" tv w/terrible input lag and response time and I still held up an EKIA/D ratio at around a 1.6. If I went back now I know for a fact that I easily would be dropping a 3-4 average EKIA/D ratio. The game was made for rushers with the stimshot being very powerful too.
Yeah there really isn't any movement in Cold War that allows you to take people off headglitches. I really think the only way they could help combat this issue is to bump up the aim walking movement speed across the board. The movement in this game isn't really useful in gunfights for the most part. Sliding occasionally might save you during a gunfight but that's about it. Jumping without a sub isn't viable for most gunfights as your camera moves with your jump. If they tone down SBMM we would probably see a wider variety of playstyles than everyone just abusing cover, but until then the only way to truly do well in this game (consistently) is to play passive and play tricks on your opponents.
Great content, THANKS for sharing! I’ve fell in love with Hardcore so I don’t have a mini-map anymore.
I used to love hardcore back in the day when I would go for headshots and camo challenges! Makes things a lot easier!
thanks
Being unpredictable is always a good thing in cod, I try to play this way in MW and I think I'm succeeding.
It's the best way to stay alive longest. Sometimes you gotta be super aggressive and other times you have to slow things down a little.
Honestly some of the smaller you tubers such as yourself deserve more recognition. Great quality content here 👍
Ps. Earnt yourself a new sub
Thank you I appreciate it! I’ll be having some more stuff up after the holidays :)
@@GFHutchinson looking forward to it
You can use the minimap to see where the enemies are too.
Of course, Tyler.
How?
Thanks for beating me so bad in Nuketown today lol.
Wait you were in my lobby? :o
@@GFHutchinson Ha yeah earlier.
@@philaufan6 GGs :)
@@GFHutchinson GGs my brother...GGs.
I mean I get this. But it's so extremely boring. That's why I can't play this game. I much rather play MW and strafe jump peek corners than play so damn passive. There's no fun in turning down my sensitivity to like 4 or 5 and starting to beam kids with no effort. A high sensitivity adrenaline filled playstyle is the only way for me to play. That's why I loved BO4. The game was fast paced. The guns had no sprint to fire speed with gung-ho which meant it didn't punish me when I played aggressive. My favorite gun was the Switchblade X9. It was so fun to run around and just completely destroy people because I knew that close range I was hard to beat. At that time I didn't even have a monitor and played on a 47" tv w/terrible input lag and response time and I still held up an EKIA/D ratio at around a 1.6. If I went back now I know for a fact that I easily would be dropping a 3-4 average EKIA/D ratio. The game was made for rushers with the stimshot being very powerful too.
Yeah there really isn't any movement in Cold War that allows you to take people off headglitches. I really think the only way they could help combat this issue is to bump up the aim walking movement speed across the board. The movement in this game isn't really useful in gunfights for the most part. Sliding occasionally might save you during a gunfight but that's about it. Jumping without a sub isn't viable for most gunfights as your camera moves with your jump. If they tone down SBMM we would probably see a wider variety of playstyles than everyone just abusing cover, but until then the only way to truly do well in this game (consistently) is to play passive and play tricks on your opponents.