Everyone has a different playstyle. What's going to be YOUR MAIN archetype & why? Mine's is Uryu// Zoner. I like to play mage-type character that shoot magic from afar so Uryu fits that. I know how to be a close-range zoner to fake out the enemy but I should be a menace with hirenkyaku once I master movement. (I will have a few mains though - one for each faction)
I can’t imagine why they would put Ichigo speed as a two. He is literally one of the fastest characters in the show and I think people just forget that.
yeah I think Kenpachi's base speed is faster. I think they did that because at bankai it goes up, probably to 4 or 5 but his attack goes down so there is a trade off and a change in moveset. That ichigo user will have to be able to adapt to the different moveset & speed change so that's sorta neat.
@ yeah I think base speed 3 is nice though thinking about his fight with a lot of people, everyone always outran him or was faster. Kenpachi was faster, Urahara too, of course yoruichi. Byakuya who is known for being fast is also at a 2.
Thank you! 🙏🏾 glad you enjoyed it! Working on another Achetype breakdown at the moment with the Soul Soceity Characters. Aiming to get it finished by next week likely 😄
@@MoonlightMaskG Agreed. I've thinking a setup character so he's not too OP. Maybe balanced since he is a master at Zanjutsu & Kido in base state but awakening is Shikai. Perhaps he has to first activate it so he "releases it" for the Hypno- Ritual and then he can use it once he has enough spiritual pressure to dodge attacks and maybe injury like a counter. Probably will have higher difficulty to use which I'm actually hoping for
Regular Aizen I could see as a counter character. Seems like an obvious choice, slow attacks, but very high damage close range. He starts in nice mode with his glasses, but in release he shatters them, goes full villian and powers up. But I think they will probably have another transcended Aizen as well from the end of Arrancar arc. Could be fun as a built up character that is constantly upgrading his forms like in the show and you need to try and take him down fast because he gets more and more unmanageable.
@@Dragonpuncher123 Agreed! There should be two aizens! I'm thinking Soul Society version and likely break the glasses in Awakening which also is symbolism to his shikai. He'll likely be kido type, I think he'll have a counter but without being a counter character just because he has some offensive abilities. Yoruichi is more counter-este in general. The second would be more physical, less kido based similar to if we have a soul society tosen vs a arrancar arc tosen. both had more physical prowess in arrancar. In that form, he might start off in his attire he shows up in to karakura town and then changes into butterfly aizen when he awakens.. OH he might have a reawakening. In that case, he would be the crytalis form in awakening and then reawakening would be that but mm not sure yet on that part.
@@mattym5771 this is the first in an archetype series I’m doing in batches but I’ve also done some as they’ve come out(Tosen, Izuru, etc). Ideally, I’m hoping to make a weekly video but I’d wait till the website is updated so likely I’ll be posting 1 every Tuesday/Wednesday or so. But I did two this week Nel & this one so just depends on reveals/news & scheduling. 😄
@@ZzigZaG00NIN they really hoping out on Sajin. I hope they go NUTS with him as a puppet master. Really want to see them do the mirror damage what the puppet tanks = the master tanks
@SaintIrving usually for Bankai characters they have them fight in their Shikai first and even his Shikai is crazy It'll definitely be interesting to see how they balance it with the mirror damage
@ exactly. I like that they didn’t forget the captains & bankai welders can use Shikai without calling the swords true name. Such a peak detail they added to the characters like with Byakuya
Yo what's going on brother, we should do a collab sometime. I'm looking to find other smaller Bleach channels like myself to boost each other up and just talk Bleach. Good breakdown, I wanted to do a video like this, but I don't like to remake the same video other's have made and would rather link to them. Anyways let me know, and good luck on your RUclips Journey!
Thank you brother much appreciated 🙏🏾 I’d be happy to connect sometime 😄 we’re a community, you’re always welcome to make your version with your own insights. I want to help foster a healthy community that can have open discussions & collabs
@lightspaceman5064 I really appreciate that man ❤️🔥 Long time Bleach fan here as well, I’m stoked our community is really going through a whole renaissance right now, it’s incredible! Our decade-long wait was worth it! 🙌🏾
@SaintIrving as well as ichibei,jugram,lille baro,Gerard and pernida the full elite guards if they put the right moves in like using his bankai to disable your power but can't be used but can't be affected by the soul kings power.
Ichigo's Bankai increases his Attack Power, Speed, and Defense. Making his attack power lower in bankai is really stupid. I don't care if people want to say it's a balancing thing, its still dumb and nonsensical. The characters' abilities from the series should be properly displayed and not nerfed because folks will get mad about it.
Yeah I hear you. The only thing that would make it make sense to me is that with his tiny sword, he tends to be faster so now he can do more combos. Ichigo goes for big slashes in his Shikai & does a lot of destruction in Shikai with his sword versus in bankai, he’s more focused on speed & does more combos. He’ll definitely be able to damage more BUT he has to land combos to do it. His “special flash attack” has more hits to it when he’s in bankai so there’s a lot to him.
@SaintIrving I mean, it's better than the piss poor defense and health Saiyans have in the Xenoverse games, but it's still ridiculous that the transformation that cranks up is stats in the series, nerfs his attack in a game.
@ agreed, guess if they didn’t, this would be a sparking zero situation (omg, I know it’s canon but why is Ichigo so OP) haha I can see it now. Out of the two situations, I would take this one but I understand your frustration
@@andreas3635 nice! My money would be on Yammy for Grappler/Big Body type. Probably same stage as Renji’s bankai. Omg imagine Yammy Vs Komamaru in a fight 😂 Komamaru might be one of the only puppet type characters they have so I’m curious of how they’ll make him. I really wanna see if they do the draw back of “if we hit your zanpakto, it hurts him too”. That way, he’ll be OP but have a trade off
@ I’m more so curious how Rebirth of Souls will handle kaiju/giant battles. Pretty sure there will be trade-offs for Renji, Yammy, and Komamaru to make fights balanced for non-giant characters. Yeah, I imagine the devs will make Komamaru’s zanpakuto the classic Glass Cannon archetype. Big damage but if his zanpakuto is hit it will hurt just as much as the big damage.
@@andreas3635 Im thinking it will be like how I mentioned at the end of the video with kido. May not apply to everyone but there’s definitely gonna have to be some tech for the characters with high durability & strength
I wish someone had a bankai like open all wounds and in the affected area any injuries or illnesses the oppenent had ever suffered comes back. Only downside like shinji cant use it near allies.
Mmm that sounds complex. Opposite of that, I actually think Orihime might be able to heal a good portion of her health or maybe heal one of her Konpaku back if she is a healer/turtle archetype. It would help balance the fact that she isn’t much of a fighter so she’d have like a 1 for attack but a 5 for technique since she’s have a lot of defenses & healing she could implement. In her awakening state, I imagine she just doesn’t say her spirit chant that she needs at the start of the show. I think that’s a good way they could do an idea like that. Unfortunately I can’t see the opposite being done in a game currently.
me hubiera gustado que le dejaran lo de llenarce el reiatsu como en los Heat the Soul..k eso rompia guardia..pero aki k lo pusieran sin tener k llenar ninguna barra..solo para romper.!!
@SaintIrving a ya ok..si salieron 7 en PSP..igual hay una escena en el trailer del inicio en la pelea de Ichigo vs Byakuya..al parecer es en el modo historia..donde se ve k chocan las espadas..eso tambien salia en los HtS..al hacer dash al msimo tiempo..entonces el k mas pulsara el boton..mandaba al otro x los aires y si tenias algun super k tuviera alcance..lo agarrabas..xk del choke de espadas salias sin guardia..hasta k tocaras el suelo.!!..en ese juego habian personajes k sin haber hecho nada en la serie..ahi tenian abilidades nuncas vistas .ejemplo.!! Ukitake..era uno de ellos..esos juegos tenian buen roster de peleadores..dr la serie y de las peliculas..eso si tenia unos cuantos fallos..sobre todo los ultimos 6 y 7
I made this one about the characters that should be in the first arc of story mode & the anime. These will be the first fighters we’ll be introduced to. I’ll be making more videos about the archetypes soon but not sure if I’ll keep the same theme given they are going with arrancar characters more frequently. More soon though 🙏🏾
@@danielfodio3308 what’s your definition of “bad”? I think Sparking Zero is fun but toxic due to the lack of balancing. This game has already confirmed balancing meaning matches have a 50/50 chance of going either way which means it’s up to the PLAYER to have enough skill to come out on top. That’s PEAK in what I look for in games. Despite JJK getting a bad name, I see similarities in the archetype factor & the health stocks. If it had gotten the love this game is getting, it would have done better. Bleach is gonna be a great game, I know that much but for who is the question.
@@SaintIrving by bad I mean poorly implemented, I give an example, counter z is a strong defense mechanism but which does not take up any resources in the game, so why make it so easy to get out of? It affects so many things in the gameplay , another example the free dash was very good in bt3 and I think it is even more important in this game because the maps are huge all that allows us to move uses too much ki anyway in short it was just to explain my point of view
@ yep I agree, the scales and resources management just seem… off? Fun game but some components out to have a more negative effect while others could have less. The dash costing so much ki always throws me off
@ to that thought, it seems people have different levels in which they charge spiritual power or how much they have in relation to their character type or persona. In reading thru some of the characters, for example Soi Fon, I think she has less spiritual energy from what I read in the website. Could be wrong but based, some people may have more spiritual energy. Uryu can charge his faster once he gets into his awakening so resource management is strongly considered it appears. Here’s to hoping 🤞🏾
para mi lo mejor k le ponen a este tipo de juego ea el shumpo..eso ayuda y bastante..para cada jugador..sea de corto o largo alcance...pero que no lo pongan como los remplasos del DB k usas 40 en una pelea o el Naruto k te lo casan y te dejan sin remplazos y a bajar la salud se a dicho..x eso el reverse en Azul..es como el burst en Guilty Gear..pero aki cumple mas funcion y es muy bueno..para kitarte al enemigo de arriba..creo k Bleach..no va desfraudar a su fandom..tiene buen sistema de pelea..tiene un damage aceptable..tiene variedades de mecanicas jugable..en lo k para mi flakea es en los escasos combos...pero con encadenarlos..ya me basta..hasta ahora..tanto k se habla si el Shikai de Soi Fon esta roto...pues eso no va ser nada facil de coger o acertar 2 veces en la pelea...faltan muchos personajes x ver..y hay unos cuantos juegos de bleach k de ahi se podrian nutrir..para hacer un buen juego Ekilibrado..veremos el resultado final..(pero decepcion no va ser...)
La manera que hicieron Shunpo me encanta. También el reverse blue es un éxito, me recuerda de Blut Vene de los Quincy. Yo tampoco creo que ellos van a fallar con los detalles. Para mí estoy listo para para ver como todo el mundo se pelea. Con Soi Fon, yo no creo que su shikai está rompido, porque tienes que tener tiempo para hacer su kido y después el movimiento. Ella también lo tiene que hacer dos veces si dos veces así mismo eso es su culpa porque de verdad porque no estamos viendo con hoho como se supone. Este juego vas a tener que estar moviendo bastante como los paleas están peleando como DBZ. Estoy listo ya
@@SaintIrving una ves lo dije en el heat the soul ella matada de 2 golpes..pero para coger a alguien con eso era casi imposible..de hecho se le podia hasta cubrir h el comamdo era muy lento.!!..si lo de las barras de reverce cuando estan bien implementadas..se veran muchas cosas interesantes.. este juego va gustar y va tener exito.!!..asi como esta la serie ahora mismo..cada anime tiene sus segidores y cada segidor vera su juego como preferido..para èl sera el mejor de todos.!!..pero vamos k se ve desde el inicio k este juego lo estan haciendo para mas publico.!! y hasta ahora..solo se le ven criticas buenas..nada negativo..si sigen si..sera un juegaso en 2025
@@SaintIrving ahora todos kieren ser main Soi Fon.😅😂..haber si no los defrauda..yo vi muchos mas interesantes k ella..y aun kedan pesos pesados x salir.!!!.
I'm barely over 2 minutes in and I already see something clearly wrong with the video. You're assuming you can enter bankai or shikai depending on the situation, but in reality it is always more advantageous to go into the next awakening state. You shave off more konpaku stocks and generally do more damage through stats or extended combos. The whole premise of the game is to reflect the anime where characters transform to turn the tide of battle. If you're choosing to stay in the untransformed state you're nerfing yourself or the character is poorly balanced.
I'll give you the benefit of the doubt that you're accidentally misunderstanding by deciding to not listen to the full explanation. As I stated in the video, there are advantages to being in either state with Ichigo. In base, Ichigo gets an extra Kikon damage therefore in BASE, he can do as much damage as others can in their awakening. Depending on the character he is fighting, he may want to focus on heavy attacks instead of quick speedy attack depending on the characters durabiltiy or buffs. Ichigo has different buffs in either state and Renji's Bankai for example is a double-edge sword. Once his bankai state is over, he is weakened. As a stratedy, a player can decide to use Renji's buff to stay in Shikai and overwhelm the enemy w. guardbreak. Then, when going to secure victory, they go into bankai to overcome the battle. There are many ways to play a fighting game and the most obvious that you stated is not the only way so I gave some general concepts to consider. Hope that helped.
Everyone has a different playstyle. What's going to be YOUR MAIN archetype & why?
Mine's is Uryu// Zoner. I like to play mage-type character that shoot magic from afar so Uryu fits that. I know how to be a close-range zoner to fake out the enemy but I should be a menace with hirenkyaku once I master movement. (I will have a few mains though - one for each faction)
Everyone loves a good zoner.
You got that right. Uryu main here 🏹
How about you?
I will try and main him and rukia
@@SaintIrving Same, I've always been an Uryu fan and his gameplay looks fun.
I wouldn't say everyone but Zoners are cool lol
I can’t imagine why they would put Ichigo speed as a two. He is literally one of the fastest characters in the show and I think people just forget that.
yeah I think Kenpachi's base speed is faster. I think they did that because at bankai it goes up, probably to 4 or 5 but his attack goes down so there is a trade off and a change in moveset. That ichigo user will have to be able to adapt to the different moveset & speed change so that's sorta neat.
Ichigo's base speed should be at least a 3. And making his attack lower in bankai is just as dumb.
@ yeah I think base speed 3 is nice though thinking about his fight with a lot of people, everyone always outran him or was faster. Kenpachi was faster, Urahara too, of course yoruichi. Byakuya who is known for being fast is also at a 2.
Cant wait to decimate w yoruichi and grimjow
Solid choices for mains 👌🏾
I’m impressed. Good video
@@Ryokibutsuji thank you 🙏🏾
great video
Thank you! 🙏🏾 glad you enjoyed it! Working on another Achetype breakdown at the moment with the Soul Soceity Characters. Aiming to get it finished by next week likely 😄
How do you think Tamsoft will make Aizen's archetype?
Aizen is going to be very different in terms of archetype
@@MoonlightMaskG Agreed. I've thinking a setup character so he's not too OP. Maybe balanced since he is a master at Zanjutsu & Kido in base state but awakening is Shikai. Perhaps he has to first activate it so he "releases it" for the Hypno- Ritual and then he can use it once he has enough spiritual pressure to dodge attacks and maybe injury like a counter. Probably will have higher difficulty to use which I'm actually hoping for
Regular Aizen I could see as a counter character. Seems like an obvious choice, slow attacks, but very high damage close range. He starts in nice mode with his glasses, but in release he shatters them, goes full villian and powers up.
But I think they will probably have another transcended Aizen as well from the end of Arrancar arc. Could be fun as a built up character that is constantly upgrading his forms like in the show and you need to try and take him down fast because he gets more and more unmanageable.
@@Dragonpuncher123 Agreed! There should be two aizens!
I'm thinking Soul Society version and likely break the glasses in Awakening which also is symbolism to his shikai. He'll likely be kido type, I think he'll have a counter but without being a counter character just because he has some offensive abilities. Yoruichi is more counter-este in general.
The second would be more physical, less kido based similar to if we have a soul society tosen vs a arrancar arc tosen. both had more physical prowess in arrancar. In that form, he might start off in his attire he shows up in to karakura town and then changes into butterfly aizen when he awakens.. OH he might have a reawakening. In that case, he would be the crytalis form in awakening and then reawakening would be that but mm not sure yet on that part.
Maybe the same archetype as yoruichi or a trickster archetype maybe?? if that exists lol
Great video. Are you going to go through all the characters as/once they get revealed?
@@mattym5771 this is the first in an archetype series I’m doing in batches but I’ve also done some as they’ve come out(Tosen, Izuru, etc). Ideally, I’m hoping to make a weekly video but I’d wait till the website is updated so likely I’ll be posting 1 every Tuesday/Wednesday or so. But I did two this week Nel & this one so just depends on reveals/news & scheduling. 😄
Can’t imagine Chad losing!
@@sirwanderpc W
Can't wait to see Sajin 🐺
@@ZzigZaG00NIN they really hoping out on Sajin. I hope they go NUTS with him as a puppet master. Really want to see them do the mirror damage what the puppet tanks = the master tanks
@SaintIrving usually for Bankai characters they have them fight in their Shikai first and even his Shikai is crazy
It'll definitely be interesting to see how they balance it with the mirror damage
@ exactly. I like that they didn’t forget the captains & bankai welders can use Shikai without calling the swords true name. Such a peak detail they added to the characters like with Byakuya
Yo what's going on brother, we should do a collab sometime. I'm looking to find other smaller Bleach channels like myself to boost each other up and just talk Bleach.
Good breakdown, I wanted to do a video like this, but I don't like to remake the same video other's have made and would rather link to them. Anyways let me know, and good luck on your RUclips Journey!
Thank you brother much appreciated 🙏🏾 I’d be happy to connect sometime 😄 we’re a community, you’re always welcome to make your version with your own insights. I want to help foster a healthy community that can have open discussions & collabs
Dude I took one look at your channel and subbed. I love the bleach community. I just made a Bleach vid and I get the best comments on them.
@lightspaceman5064 I really appreciate that man ❤️🔥 Long time Bleach fan here as well, I’m stoked our community is really going through a whole renaissance right now, it’s incredible! Our decade-long wait was worth it! 🙌🏾
fire
Imagine the dlc's lik yhwach 👁👁
.👁 THE ALIMIGHTY.
The Almighty would be INSANE!! Like "we HAVE to kill the Quincy King before he awakens" haha would be pure cinema
@SaintIrving as well as ichibei,jugram,lille baro,Gerard and pernida the full elite guards if they put the right moves in like using his bankai to disable your power but can't be used but can't be affected by the soul kings power.
Ichigo's Bankai increases his Attack Power, Speed, and Defense. Making his attack power lower in bankai is really stupid. I don't care if people want to say it's a balancing thing, its still dumb and nonsensical. The characters' abilities from the series should be properly displayed and not nerfed because folks will get mad about it.
Yeah I hear you. The only thing that would make it make sense to me is that with his tiny sword, he tends to be faster so now he can do more combos. Ichigo goes for big slashes in his Shikai & does a lot of destruction in Shikai with his sword versus in bankai, he’s more focused on speed & does more combos. He’ll definitely be able to damage more BUT he has to land combos to do it. His “special flash attack” has more hits to it when he’s in bankai so there’s a lot to him.
@SaintIrving I mean, it's better than the piss poor defense and health Saiyans have in the Xenoverse games, but it's still ridiculous that the transformation that cranks up is stats in the series, nerfs his attack in a game.
@ agreed, guess if they didn’t, this would be a sparking zero situation (omg, I know it’s canon but why is Ichigo so OP) haha I can see it now. Out of the two situations, I would take this one but I understand your frustration
Waiting to main the big body/grappler characters to come out: Yammy or Komamaru
@@andreas3635 nice! My money would be on Yammy for Grappler/Big Body type. Probably same stage as Renji’s bankai. Omg imagine Yammy Vs Komamaru in a fight 😂 Komamaru might be one of the only puppet type characters they have so I’m curious of how they’ll make him. I really wanna see if they do the draw back of “if we hit your zanpakto, it hurts him too”. That way, he’ll be OP but have a trade off
@ I’m more so curious how Rebirth of Souls will handle kaiju/giant battles. Pretty sure there will be trade-offs for Renji, Yammy, and Komamaru to make fights balanced for non-giant characters. Yeah, I imagine the devs will make Komamaru’s zanpakuto the classic Glass Cannon archetype. Big damage but if his zanpakuto is hit it will hurt just as much as the big damage.
@@andreas3635 Im thinking it will be like how I mentioned at the end of the video with kido. May not apply to everyone but there’s definitely gonna have to be some tech for the characters with high durability & strength
Is the first song in the video a remix?
A song called Drumbal - Azucares
I wish someone had a bankai like open all wounds and in the affected area any injuries or illnesses the oppenent had ever suffered comes back. Only downside like shinji cant use it near allies.
Mmm that sounds complex. Opposite of that, I actually think Orihime might be able to heal a good portion of her health or maybe heal one of her Konpaku back if she is a healer/turtle archetype. It would help balance the fact that she isn’t much of a fighter so she’d have like a 1 for attack but a 5 for technique since she’s have a lot of defenses & healing she could implement. In her awakening state, I imagine she just doesn’t say her spirit chant that she needs at the start of the show. I think that’s a good way they could do an idea like that. Unfortunately I can’t see the opposite being done in a game currently.
Like Uryu’s schrift but on a grander scale
@ ahh I see now. I think it’d be cool if we left it for TYBW Uryu DLC
me hubiera gustado que le dejaran lo de llenarce el reiatsu como en los Heat the Soul..k eso rompia guardia..pero aki k lo pusieran sin tener k llenar ninguna barra..solo para romper.!!
No he jugado el juego tanto el heat da soul porque nunca lo jugué 😫
@SaintIrving a ya ok..si salieron 7 en PSP..igual hay una escena en el trailer del inicio en la pelea de Ichigo vs Byakuya..al parecer es en el modo historia..donde se ve k chocan las espadas..eso tambien salia en los HtS..al hacer dash al msimo tiempo..entonces el k mas pulsara el boton..mandaba al otro x los aires y si tenias algun super k tuviera alcance..lo agarrabas..xk del choke de espadas salias sin guardia..hasta k tocaras el suelo.!!..en ese juego habian personajes k sin haber hecho nada en la serie..ahi tenian abilidades nuncas vistas
.ejemplo.!! Ukitake..era uno de ellos..esos juegos tenian buen roster de peleadores..dr la serie y de las peliculas..eso si tenia unos cuantos fallos..sobre todo los ultimos 6 y 7
whats the steam page?
@@BlackChapters should be in the description for ya under official website 👌🏾
What about Ulqiurra?
I made this one about the characters that should be in the first arc of story mode & the anime. These will be the first fighters we’ll be introduced to. I’ll be making more videos about the archetypes soon but not sure if I’ll keep the same theme given they are going with arrancar characters more frequently. More soon though 🙏🏾
@SaintIrving Ah that makes sense keep it up gang can't wait to see you play (if you make videos on u playing)
Appreciate it!! 🙏🏾🔥Definitely gonna do breakdowns, gameplay, advanced guides & maybe streams when the game comes out 😄
I hope the gameplay is good after playing sparking zero which has bad gameplay I'm really scared for this game
@@danielfodio3308 what’s your definition of “bad”? I think Sparking Zero is fun but toxic due to the lack of balancing. This game has already confirmed balancing meaning matches have a 50/50 chance of going either way which means it’s up to the PLAYER to have enough skill to come out on top. That’s PEAK in what I look for in games. Despite JJK getting a bad name, I see similarities in the archetype factor & the health stocks. If it had gotten the love this game is getting, it would have done better. Bleach is gonna be a great game, I know that much but for who is the question.
@@SaintIrving by bad I mean poorly implemented, I give an example, counter z is a strong defense mechanism but which does not take up any resources in the game, so why make it so easy to get out of? It affects so many things in the gameplay , another example the free dash was very good in bt3 and I think it is even more important in this game because the maps are huge all that allows us to move uses too much ki anyway in short it was just to explain my point of view
@ yep I agree, the scales and resources management just seem… off? Fun game but some components out to have a more negative effect while others could have less. The dash costing so much ki always throws me off
@ to that thought, it seems people have different levels in which they charge spiritual power or how much they have in relation to their character type or persona. In reading thru some of the characters, for example Soi Fon, I think she has less spiritual energy from what I read in the website. Could be wrong but based, some people may have more spiritual energy. Uryu can charge his faster once he gets into his awakening so resource management is strongly considered it appears. Here’s to hoping 🤞🏾
@@danielfodio3308That makes a little more sense but yeah this game is intended for competition unlike sparking zero
para mi lo mejor k le ponen a este tipo de juego ea el shumpo..eso ayuda y bastante..para cada jugador..sea de corto o largo alcance...pero que no lo pongan como los remplasos del DB k usas 40 en una pelea o el Naruto k te lo casan y te dejan sin remplazos y a bajar la salud se a dicho..x eso el reverse en Azul..es como el burst en Guilty Gear..pero aki cumple mas funcion y es muy bueno..para kitarte al enemigo de arriba..creo k Bleach..no va desfraudar a su fandom..tiene buen sistema de pelea..tiene un damage aceptable..tiene variedades de mecanicas jugable..en lo k para mi flakea es en los escasos combos...pero con encadenarlos..ya me basta..hasta ahora..tanto k se habla si el Shikai de Soi Fon esta roto...pues eso no va ser nada facil de coger o acertar 2 veces en la pelea...faltan muchos personajes x ver..y hay unos cuantos juegos de bleach k de ahi se podrian nutrir..para hacer un buen juego Ekilibrado..veremos el resultado final..(pero decepcion no va ser...)
La manera que hicieron Shunpo me encanta. También el reverse blue es un éxito, me recuerda de Blut Vene de los Quincy. Yo tampoco creo que ellos van a fallar con los detalles. Para mí estoy listo para para ver como todo el mundo se pelea. Con Soi Fon, yo no creo que su shikai está rompido, porque tienes que tener tiempo para hacer su kido y después el movimiento. Ella también lo tiene que hacer dos veces si dos veces así mismo eso es su culpa porque de verdad porque no estamos viendo con hoho como se supone. Este juego vas a tener que estar moviendo bastante como los paleas están peleando como DBZ. Estoy listo ya
@@SaintIrving una ves lo dije en el heat the soul ella matada de 2 golpes..pero para coger a alguien con eso era casi imposible..de hecho se le podia hasta cubrir h el comamdo era muy lento.!!..si lo de las barras de reverce cuando estan bien implementadas..se veran muchas cosas interesantes.. este juego va gustar y va tener exito.!!..asi como esta la serie ahora mismo..cada anime tiene sus segidores y cada segidor vera su juego como preferido..para èl sera el mejor de todos.!!..pero vamos k se ve desde el inicio k este juego lo estan haciendo para mas publico.!! y hasta ahora..solo se le ven criticas buenas..nada negativo..si sigen si..sera un juegaso en 2025
@@SaintIrving ahora todos kieren ser main Soi Fon.😅😂..haber si no los defrauda..yo vi muchos mas interesantes k ella..y aun kedan pesos pesados x salir.!!!.
I'm barely over 2 minutes in and I already see something clearly wrong with the video. You're assuming you can enter bankai or shikai depending on the situation, but in reality it is always more advantageous to go into the next awakening state. You shave off more konpaku stocks and generally do more damage through stats or extended combos. The whole premise of the game is to reflect the anime where characters transform to turn the tide of battle. If you're choosing to stay in the untransformed state you're nerfing yourself or the character is poorly balanced.
I'll give you the benefit of the doubt that you're accidentally misunderstanding by deciding to not listen to the full explanation. As I stated in the video, there are advantages to being in either state with Ichigo. In base, Ichigo gets an extra Kikon damage therefore in BASE, he can do as much damage as others can in their awakening. Depending on the character he is fighting, he may want to focus on heavy attacks instead of quick speedy attack depending on the characters durabiltiy or buffs. Ichigo has different buffs in either state and Renji's Bankai for example is a double-edge sword. Once his bankai state is over, he is weakened. As a stratedy, a player can decide to use Renji's buff to stay in Shikai and overwhelm the enemy w. guardbreak. Then, when going to secure victory, they go into bankai to overcome the battle. There are many ways to play a fighting game and the most obvious that you stated is not the only way so I gave some general concepts to consider. Hope that helped.