One of the little challenges I do to to keep my mind fresh is that I go to "freesound". That's where I get a LOT of sampled sounds that I use in my music. There's a link that you can click on their page that says, "Give me a random sound". What I do is that I click that link and download maybe five to ten random sounds. Then I challenge myself to make some kind of tune using ONLY those sounds. The rules are, I can mangle the sounds, cut them up, craft multiple instruments out of single sounds, etc... It doesn't matter what I do but I try to make something cool or fun with only those sounds. It really helps creatively if you get stuck. It keeps the juices flowing. I'm also an advocate of the old "One Synth Challenge". Basically, load up a VST, any one, and use ONLY that instrument to craft a whole song. It's a challenge because you have to design all kinds of different sounds with that VST and it really gets you in deep, messing around with it, whatever VST that you selected, because you want to maximize the number of totally different sounds that you can make with the instrument. And of course the rules apply from the previous challenge too. You can turn the sounds into wav files, load up your audio editor, and mess with them, building a library of new sounds beyond what they were originally. Those are two challenges I do to keep my creative juices flowing.
Yep, I am familiar with Freesound, have used it many of times... really a great place to grab stuff that a person might not have access to, the only thing I would caution, there is a creative commons licensing with some of the sounds, so just have to be mindful that the sounds you are grabbing are free to utilize in whatever way you want to. However, everything above is fairly solid, I don't have much Gear Acquisition Syndrome, I only have a couple of select pieces, so it's really easy for me to limit my choices when it comes to music creation and really focus in on a specific piece/synth. Thank you for your comment!!
@@twitch_the_orginal I agree with that. It's best to focus on a small number of instruments at a time. I got rid of my gear acquisition syndrome in the early 90's. That said, I'm REALLY old school when it comes to the industrial music I make. Where industrial now seems to just focus on just drum machines and lots of analog gear, I'm of the old industrial music school of thought that industrial music is based on "found sound". I do a LOT of field recording, sound chopping up, and work with samplers. My results tend to be something near Skinny Puppy back in their Cleanse Fold and Manipulate era. Almost everything is done with my Ensoniq EPS or some version of a sampling keyboard VST, occasionally with some synths tossed in. That's what's great about industrial. There's no rules. Everything goes.
I’ll have to check them out
Thank you. I appreciate you doing this video. Always looking for new inspiration and (like you say) starting points.
Got that same shirt! Just watched your getting started in industrial recording. Great stuff.
Thank you, glad you enjoyed it!!
One of the little challenges I do to to keep my mind fresh is that I go to "freesound". That's where I get a LOT of sampled sounds that I use in my music. There's a link that you can click on their page that says, "Give me a random sound". What I do is that I click that link and download maybe five to ten random sounds. Then I challenge myself to make some kind of tune using ONLY those sounds. The rules are, I can mangle the sounds, cut them up, craft multiple instruments out of single sounds, etc... It doesn't matter what I do but I try to make something cool or fun with only those sounds. It really helps creatively if you get stuck. It keeps the juices flowing. I'm also an advocate of the old "One Synth Challenge". Basically, load up a VST, any one, and use ONLY that instrument to craft a whole song. It's a challenge because you have to design all kinds of different sounds with that VST and it really gets you in deep, messing around with it, whatever VST that you selected, because you want to maximize the number of totally different sounds that you can make with the instrument. And of course the rules apply from the previous challenge too. You can turn the sounds into wav files, load up your audio editor, and mess with them, building a library of new sounds beyond what they were originally. Those are two challenges I do to keep my creative juices flowing.
Yep, I am familiar with Freesound, have used it many of times... really a great place to grab stuff that a person might not have access to, the only thing I would caution, there is a creative commons licensing with some of the sounds, so just have to be mindful that the sounds you are grabbing are free to utilize in whatever way you want to.
However, everything above is fairly solid, I don't have much Gear Acquisition Syndrome, I only have a couple of select pieces, so it's really easy for me to limit my choices when it comes to music creation and really focus in on a specific piece/synth.
Thank you for your comment!!
@@twitch_the_orginal I agree with that. It's best to focus on a small number of instruments at a time. I got rid of my gear acquisition syndrome in the early 90's. That said, I'm REALLY old school when it comes to the industrial music I make. Where industrial now seems to just focus on just drum machines and lots of analog gear, I'm of the old industrial music school of thought that industrial music is based on "found sound". I do a LOT of field recording, sound chopping up, and work with samplers. My results tend to be something near Skinny Puppy back in their Cleanse Fold and Manipulate era. Almost everything is done with my Ensoniq EPS or some version of a sampling keyboard VST, occasionally with some synths tossed in. That's what's great about industrial. There's no rules. Everything goes.
@@BlackburnBigdragon Yep, totally! What is your project called by chance, and where do you release stuff? I wouldn't mind actually taking a listen.