The understeering from the MotoGP bikes make it feel more realistic. I believe the more realistic they make the bikes, the more difficult it'll become to ride and that's what people should realise.
Yea bro, but we control the bike with a tiny stick and 2 small triggers. I can't get the feeling of what the bike is doing like I am sitting on it. There is no way to even confirm if this is realistic at this point because we don't have enough sensation. They need to make the game more accessible. No1 is playing it. MotoGP22 and SBK22 are dead just a few months after release. There is like 5 people playing SBK22 on Steam right now. This is a 6 month old game and even at launch there were ~100 players. Ride4 is 3 years old game and it has ~500 players today. MotoGP2023 season started and no1 logged in the game to even throw a few laps at Portimao. It's dead-dead.
On the 22 game if i downshift quickly, the bike won't turn. Took me a few laps to realize, usually on the 21 game i can downshift 2 - 3 gear without understeering. Is anyone having this feeling as well?
@@XenaGP My version to handling corners is i ended up having 3 braking phase. One to decrease speed while leaning, then release the brake to lean more to the apex, then start feather the brake until you hit the apex. This new cornering physics really gives you new ways to handle tracks like Austin with some really hard braking point
I'm still playing on MotoGP 20 and I wasn't sure about the 21, but this year I convinced myself to try out and see the new settings and features how they are. Now if anyone here has already played it, can someone tell me if the game is different from the previous one? Especially the breaking and electronics systems, and plus: is the rider weight mechanics on?
@@bleedingfly 20 is not better than 21, its harder in not a good way, the leader od the race after a lap starts braking physics and makes like a minute gAP every time
That's VR the game right? I just played a season of that then jumped to 20. While there are certainly improvements the stoppie. Raking flips are absurd and stupid.
MotoGP 21 better reflections, better night racing, but looks more saturated. MotoGP 22 improved lighting, colors better, grass looks better, better textures, better fans, better atmosphere, but the shadows are to dark & rain racing is downgrade. 21 has better braking & 22 has better handling & better traction. MotoGP 22 has new lighting with some good graphics improvements but feels alot like 21.
Are corners (gameplay mechanics in general) really so hard in MotoGP 21.22 ??, Im an F1 player (and other competitive esports games) and i have finished F120 ,21 and still waiting for F1 22 , i wanna try Motogp 21 first before buying 22 so,any advice , back in the days i used to play bike games alot like superbikes and some motogp's as well ,from 2009-2014 , i stopped gaming and started again around 2019 !!!
Physic in 22 to me is better than 21 and so is the graphic. I don't really enjoy motogp 21 because the ai of the npc often feels stupid(they often see you don't exist). So i stopped play it and moved to f1 game. This year I play motogp again and I feel so noob :). You might feel this as well. Very fun game though
@@sahalhabiybiy1812 i don't have enough money for 22 game but rightnow 21 game is on sale so i can buy it. Do you think the difference of the feelings of physics are worth it to give more money?
Is this game too hard compared with motogp 19 & 20? How much difficult is the breaking sistem? Between 19, 20 and 22 what do you suggest to buy for a novice? Thanks for your Answer!
Is the new game really worth buying? Disappointed to see that the Moto3 bikes don't have their current IRL specs, and most of the bikes don't have the '22 liveries...
Although 21 was better than 20 in a lot of ways, I could never fully get into it and get far in the career mode. I could never fully master the physics and it seemed no matter how hard I pushed the bike everyone was still faster than me. I'm hoping 22 will feel better for me.
Same, and I've tried 22 already. 5 races in and the physics are way better, more predictable bike and the riding is much more realistic. I feel like I have more control over the bike, and that makes me slower than 21 but I am enjoying it way more! Hope you have the same experience :)
I just got into bikes in 2020. I bought 21 to understand how they move and react. 21 taught me a lot, the rear end does fly up when braking, so I use the rear brakes a lot. But the rear brakes go in red very quickly causing them to fail and your bike flies up. I played 22 for a day, I feel like the maneuvering through turns is way more stiff than 21. I only rode a motorcycle for weekend in reality, Idk if that's more real or not. Like 21 it's easy to oversteer/understeer and fall off. 22 feels more stiff you stay on the bike but it's that much easier to go off the track when making errors.
i play the MotoGP22 with xbox gamepas And i see a lot of criticism said they weren't able to play it because of this new physics Back when i was at 14yrs old i played the MotoGP 13 up until motoGP15 Now i know the reason behind it For those who new on MotoGP game especially 22 i'll be hard to cornering in the game Because the game itself used realistic physics if i assume Once you're used to it, I'll be easy Compare to the old MotoGP game It is really easy to play The handling while cornering on the older motoGP game was way too easy compare to the MotoGP22 In my opinion Maybe if the devs try to add a feature to Choose between the old physics and the newest one The game gonna be easy for those who complain that the game was really hard
Its a great game, I've come from ''20 so massive changes in bike physics and visuals, it's difficult but I guess more realistic, heaps of setup options for the bike which is good to delve into, only thing I can fault is some of the motogp bike models and liveries aren't accurate to 2022 season, hope they fix this with a patch, other than that I would recommend it, just expect a steep learning curve.
there's still tons of people waving flags, audience are not always 100% waving flags in every session, they should put details on every part of the track
Moto gp 21 was rediculously hard even on easy. The braking was very difficult. Im normally pretty good at these games but that was just virtually impossible. I hope moto gp 22 is more forgiving
The braking in 20 and 21 is absurd the way the rear end flies up. I won't buy another version until that is done away with. It's not a matter of difficulty, it's just wrong physics.
I,just got ride4 from r3 and its so slidding around, bit exaggerated really, motogp 20 seemed same in vids. I hope it's a little more normal in 22, also hood side to side pov movment in helmet pov .
You aren't. It is. People complained about the brakes in 21 but you can at least learn them. in 22 they just don't so you have to downshift to 1st from 200km/h to stop the bike. All the leaderboards are just rev limiter bangers, downshifting unrealistically in to the rev limiter for half the lap.
Does it bother anyone that, when you race online multiplayer with friends, the grid only consists of 12 racers instead of 24? Used to be 24 racers in MotoGP 21. You and your buddy and the rest AI assorted riders.
@@TheSloTV You can play with your friends and fill the reminder of the grid with AI racers, yes. It has always been in Motogp 21. I think Ride4 never had AI and players together, but Motogp 21 allowed it.
The Breaks are terrible in 22 as the lock them as one in gone PLEASE PLEASE PLEASE do not make it a thing in the game, gine me the front back brake as one button ... or it's no sale for me Sorry
The understeering from the MotoGP bikes make it feel more realistic. I believe the more realistic they make the bikes, the more difficult it'll become to ride and that's what people should realise.
Yea bro, but we control the bike with a tiny stick and 2 small triggers. I can't get the feeling of what the bike is doing like I am sitting on it. There is no way to even confirm if this is realistic at this point because we don't have enough sensation. They need to make the game more accessible. No1 is playing it. MotoGP22 and SBK22 are dead just a few months after release. There is like 5 people playing SBK22 on Steam right now. This is a 6 month old game and even at launch there were ~100 players. Ride4 is 3 years old game and it has ~500 players today. MotoGP2023 season started and no1 logged in the game to even throw a few laps at Portimao. It's dead-dead.
The start in MotoGP 22 is like a rocket
The physics make it way harder but more realistic so I like it
@@jaguatiricaimediata5305 yeah. Like playing motogp like 17 ish and back u can’t master it because it’s unrealistic and inconsistent
Physics are way easier in 22
Thanks for all the work that went into this video Rob🤘🎸🎸
No problem!! 😁
Nice comparison as always, mate 👍
Gear changing on motogp22 so smooth I love it ♥️
I legititely watched a MotoGP 22 review and my dad walk in my room and says "how is the camera there ?" He thought that the video was irl.
😂😂 brilliant
Thank you for your comparison bro 👍
Nice job
On the 22 game if i downshift quickly, the bike won't turn. Took me a few laps to realize, usually on the 21 game i can downshift 2 - 3 gear without understeering. Is anyone having this feeling as well?
Yep. And sometimes in different situations it won’t let u downshift
yea all the time, have any tips? I'm struggling alot
In motogp 20 i can do that.. not in 21 i think because it makes me wide..
@@XenaGP My version to handling corners is i ended up having 3 braking phase. One to decrease speed while leaning, then release the brake to lean more to the apex, then start feather the brake until you hit the apex. This new cornering physics really gives you new ways to handle tracks like Austin with some really hard braking point
@@josholsen2108 yes like when in tight corner in left they don’t shift often
Motogp 22 is great.physics little bit better.light graphics too.the starts are better yes.and the content is cool.more riders etc
like the audio on Motogp22 doesnt hurt my ears. well done milestone
Color and lighting is defo better in 22.
I'm still playing on MotoGP 20 and I wasn't sure about the 21, but this year I convinced myself to try out and see the new settings and features how they are.
Now if anyone here has already played it, can someone tell me if the game is different from the previous one?
Especially the breaking and electronics systems, and plus: is the rider weight mechanics on?
Don't know if 22 is better than 21 but i do know 21 is 100 times better than 20.
@@bleedingfly 20 is not better than 21, its harder in not a good way, the leader od the race after a lap starts braking physics and makes like a minute gAP every time
Motogp 20 is still good , physic also good enough but i will try motogp 22
@@denykristanto46 I just tried motogp 22, pretty good but the ai rIy difficuIT im struggIing to do 1.54 on qatar and they do 1.52 on max
@@agentofenhanced2428 Good to know!
I swear to god they just use ReShade filters on the graphics every year.
I’m still playing 2017, best ever sounding Ducati
That's VR the game right? I just played a season of that then jumped to 20. While there are certainly improvements the stoppie. Raking flips are absurd and stupid.
I think 20 is the best
Motogp18.. 99 on ducati
22 is also a much easier game. I love it. So funnnn😍😍
MotoGP 21 better reflections, better night racing, but looks more saturated. MotoGP 22 improved lighting, colors better, grass looks better, better textures, better fans, better atmosphere, but the shadows are to dark & rain racing is downgrade. 21 has better braking & 22 has better handling & better traction. MotoGP 22 has new lighting with some good graphics improvements but feels alot like 21.
No way
Great video. Thx
What are the curbs like in MGP22?? They more usable?
Yes
Are corners (gameplay mechanics in general) really so hard in MotoGP 21.22 ??, Im an F1 player (and other competitive esports games) and i have finished F120 ,21 and still waiting for F1 22 , i wanna try Motogp 21 first before buying 22 so,any advice , back in the days i used to play bike games alot like superbikes and some motogp's as well ,from 2009-2014 , i stopped gaming and started again around 2019 !!!
Physic in 22 to me is better than 21 and so is the graphic. I don't really enjoy motogp 21 because the ai of the npc often feels stupid(they often see you don't exist). So i stopped play it and moved to f1 game. This year I play motogp again and I feel so noob :). You might feel this as well. Very fun game though
@@sahalhabiybiy1812 i don't have enough money for 22 game but rightnow 21 game is on sale so i can buy it. Do you think the difference of the feelings of physics are worth it to give more money?
Is this game too hard compared with motogp 19 & 20? How much difficult is the breaking sistem? Between 19, 20 and 22 what do you suggest to buy for a novice? Thanks for your Answer!
13:45 very dissapointment from Mile Stone with the new Honda RC213V is very inaccurate
because it's still the 2021 bike, new one will be introduced with an update
Is the new game really worth buying? Disappointed to see that the Moto3 bikes don't have their current IRL specs, and most of the bikes don't have the '22 liveries...
Are there any improvements on the bike retireval?
No it’s the same as 21
Although 21 was better than 20 in a lot of ways, I could never fully get into it and get far in the career mode. I could never fully master the physics and it seemed no matter how hard I pushed the bike everyone was still faster than me. I'm hoping 22 will feel better for me.
Same, and I've tried 22 already. 5 races in and the physics are way better, more predictable bike and the riding is much more realistic. I feel like I have more control over the bike, and that makes me slower than 21 but I am enjoying it way more! Hope you have the same experience :)
Agree.. 21 is the worst.. 20 the best. I hope 22 even better
I just got into bikes in 2020. I bought 21 to understand how they move and react. 21 taught me a lot, the rear end does fly up when braking, so I use the rear brakes a lot. But the rear brakes go in red very quickly causing them to fail and your bike flies up. I played 22 for a day, I feel like the maneuvering through turns is way more stiff than 21. I only rode a motorcycle for weekend in reality, Idk if that's more real or not. Like 21 it's easy to oversteer/understeer and fall off. 22 feels more stiff you stay on the bike but it's that much easier to go off the track when making errors.
which is better 21 or 22? or better wait for 23?
@@LandsPlanes the better I get the more I appreciate 22. 21 let you get away with some maneuvers
Also its strange that the recommended specs for 22 is somewhat lower than 21 ???
i play the MotoGP22 with xbox gamepas
And i see a lot of criticism said they weren't able to play it because of this new physics
Back when i was at 14yrs old i played the MotoGP 13 up until motoGP15
Now i know the reason behind it
For those who new on MotoGP game especially 22 i'll be hard to cornering in the game
Because the game itself used realistic physics if i assume
Once you're used to it, I'll be easy
Compare to the old MotoGP game
It is really easy to play
The handling while cornering on the older motoGP game was way too easy compare to the MotoGP22
In my opinion
Maybe if the devs try to add a feature to Choose between the old physics and the newest one
The game gonna be easy for those who complain that the game was really hard
Its a great game, I've come from ''20 so massive changes in bike physics and visuals, it's difficult but I guess more realistic, heaps of setup options for the bike which is good to delve into, only thing I can fault is some of the motogp bike models and liveries aren't accurate to 2022 season, hope they fix this with a patch, other than that I would recommend it, just expect a steep learning curve.
Nice Content
Thanks!!
Does it have the same stoppie/endover exaggeration as 2020 and 21?
Update: just installed the game. Braking is better, less crazy.
Good to hear that! Been really tired of having that as such a big problem to solve most of the time on every track esp. Portimao…
Old Honda bike design! But new HRC Logo in the LCR Box. (on the wall)
Good job
Thank you
Is it me or they didn't update the Yamaha from 2021 to 2022?
they havent done that even to a new Honda, there is still 2021 version in this game, maybe theres more bikes like this
@@erohine4784 Ducati front fairing isn't like real life, and the new GP22 has a totally different fairing, which isn't in the game either.
@@erohine4784 they’re releasing all 2022 liverys in may
Why is not New honda
To be updated
@@ROBO46 in may
MotoGP 22 is most colorful
The game is good, better than 21. Many small changes
there's still tons of people waving flags, audience are not always 100% waving flags in every session, they should put details on every part of the track
Tank slapping is real in motogp22
yellow filter is gone in 22? If yes.... GREAT!
Is the A.I as bad as 2021?
MotoGP 21 is better
How about the ideal Tjactionary? In motogp 21 is sooo bad
Agree.. in 21 i always wide if not the other always pass me..
22 выглядит конечно в разы лучше!!!
And still you can't use the helmet cam that's available in replay! Returning the game!!
But it seems still to move side to side ar least,,in,ride4 they took tht out completely from r3, even if u choose shoulder out style etc. Shame.
Exhaust sound gp20&21 more realistic...
Am I somehow mistaken? Because 21 looks way better than 22 at Qatar imo.
22 looks 10 years newer than 21. The lighting the colors, the sky its so beatiful. ❤❤
I'd ride my moped if i want realism.
Hardly a MotoGP bike though is it 😂😂
MotoGP 21 the bike “shakes” a lot . 22 much better
Moto gp 21 was rediculously hard even on easy. The braking was very difficult. Im normally pretty good at these games but that was just virtually impossible. I hope moto gp 22 is more forgiving
The braking in 20 and 21 is absurd the way the rear end flies up. I won't buy another version until that is done away with. It's not a matter of difficulty, it's just wrong physics.
The braking in 20 was idiotic. I have slowly figured it out but it's stupid.
Braking in '22 is very realistic. I am loving the game now.
I,just got ride4 from r3 and its so slidding around, bit exaggerated really, motogp 20 seemed same in vids.
I hope it's a little more normal in 22, also hood side to side pov movment in helmet pov .
20/21 are best, 22 the brakes don't work in any way it's garbage
Feels like I am the only one that finds 21 way better in every aspect than 22...
You aren't. It is. People complained about the brakes in 21 but you can at least learn them. in 22 they just don't so you have to downshift to 1st from 200km/h to stop the bike. All the leaderboards are just rev limiter bangers, downshifting unrealistically in to the rev limiter for half the lap.
If you want a good game buy gpbikes
21 is better than 22, which looks like candy color for kids
Sú agora conseguiu ter graficos de PS4. 2025 graficos de PS5
Does it bother anyone that, when you race online multiplayer with friends, the grid only consists of 12 racers instead of 24? Used to be 24 racers in MotoGP 21. You and your buddy and the rest AI assorted riders.
so that means that AI is back in multiplayer for motogp 22?
@@TheSloTV You can play with your friends and fill the reminder of the grid with AI racers, yes. It has always been in Motogp 21. I think Ride4 never had AI and players together, but Motogp 21 allowed it.
21 looks better
MotoGP 22 isn’t worth it.
The Breaks are terrible in 22 as the lock them as one in gone PLEASE PLEASE PLEASE do not make it a thing in the game, gine me the front back brake as one button ... or it's no sale for me Sorry
I think motogp 21 is more better than motogp 22
Brakes are still broken
As a coach, I find the braking in '22 very realistic... I was very impressed by it.
Broken ? I think it works just fine. Feel realistic to me, just like when I went to track day.