Does Uncharted Journeys Fix D&D Exploration?

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  • Опубликовано: 16 янв 2025

Комментарии • 73

  • @BlackShardStudio
    @BlackShardStudio Год назад +9

    The second half is a lot like Dangerous Destinations by Nord. Symbaroum also has a lot of these ideas built into the system. I'm glad to see so much support for sandbox style gaming coming back into vogue.

  • @jasonreid9267
    @jasonreid9267 Год назад +31

    This is a great book. I’ve used it for non-5e adventures as well. Conversion isn’t difficult at all to other systems imo.

    • @valasdarkholme6255
      @valasdarkholme6255 Год назад +1

      Sounds like I might want to check it out it with the math converted for 3.x

    • @RyanWBL
      @RyanWBL Год назад +1

      Does the book focus on overland travel or is there a section for overseas or even air travel? I'm at the point in my campaign where there's a lot of island hopping as well as flying mounts so curious if this will help me filling in encounters for my sessions...

    • @EmmetByrne
      @EmmetByrne Год назад +1

      ​@@RyanWBLTravel on open waters was added as a stretch goal, so there is a chapter about sea travel in there! Includes changes to the base system and how it works at sea

  • @Abelhawk
    @Abelhawk Год назад +6

    If I had the money for this I would buy it in an instant. Those encounters seem really outside the box, and I love the distinct categories they divided them into.

  • @deejaytee
    @deejaytee Год назад +3

    I did travelling roles in my Tomb of Annihilation game something like those. In any given day, someone could row a canoe, navigate, track, forage, or locate a place of respite (a place to camp "nicely", without which they don't get the benefits of a long rest). Was super fun. That book looks great, though.

  • @stevebunda3055
    @stevebunda3055 Год назад +2

    Thanks for the recommendation. This book is awesome. One of the many things I like is that it gives meaning (in mechanics) for some skills and tools which can be underutilized. The encounters are more meaningful as well - far more than many "lists" I see on subreddits and blogs. I appreciate how genuinely excited you were about this book - that spoke volumes.

  • @troyschnierer2940
    @troyschnierer2940 Год назад +1

    Already ordered and great to see a channel like yours giving it some props. I am looking forward to my book arriving. It will also be SUPER useful for a solo play adventure.
    Learnt about the travel system from AiME. Great total conversion as well.

  • @Frostrazor
    @Frostrazor 6 месяцев назад +1

    I can concur this is a fantastic supplement. I"ve been a fan of Cubicle7 stuff since they released The One Ring circa 2012.
    This book has provided much depth and assistance. Anyone running a sandbox game, point crawl, hex crawl especially - this is a godsend.

  • @cristianfilippone5019
    @cristianfilippone5019 3 дня назад +1

    Thank you for the video, this is exactly the travel system I was looking for!

  • @SteveBonario
    @SteveBonario Год назад +1

    Thanks for showcasing this tool. Great find!

  • @crapphone7744
    @crapphone7744 Год назад +6

    Sounds a lot like the Perilous Wilds. Take a look at that before you buy anything else it's one of the best supplements ever made. Not only for travel but creating settlements making ad-hoc dungeons and everything else that it covers it's awesome. A true Desert Island choice.

    • @Frostrazor
      @Frostrazor 6 месяцев назад

      both supplements are worth their cost for sure. Love Perilous Wilds too.

  • @BeauYarbrough
    @BeauYarbrough Год назад +1

    I've got this arriving on Saturday. This video makes me feel a lot better about that!

  • @itzybitzyspyder
    @itzybitzyspyder Год назад +1

    Ordered the book. I needed something to make travel great again. Also subbed.

  • @lightmind8203
    @lightmind8203 Год назад +1

    I have been doing the role thing for years now as a DM. It works really good. In my system I have Navigator, Forager and Scout.

  • @Vasquez2150
    @Vasquez2150 Год назад

    Thanks for letting us know about this book. Looks amazing.

  • @Vincentofra
    @Vincentofra Год назад +2

    I’m using this for a couple of campaigns I’m running, overall the journey encounters are great, do people run random encounters alongside this? As I feel the players never really come under threat much during the journey and easily pass through to the next location easily.

  • @edathompson2
    @edathompson2 Год назад

    I have navigator, sentries and what cone they're covering, quartermaster. You can have more than one character take on a roll.

  • @MannonMartin
    @MannonMartin Год назад

    This just came in. I'm looking forward to going through it. It's the first physical book I've bought for 5e that wasn't from Sly Flourish. ;3

  • @AzraelThanatos
    @AzraelThanatos Год назад +1

    I'm going to need to get this, I loved it with the Middle Earth stuff, so this is something that seems like it would fit well

  • @madoffler
    @madoffler Год назад

    I wish there was something more interesting than quartermaster. It's a hard role to fit into a game of heroic fantasy where the Druid is turning into an eagle and scouting ahead, the Bard is singing local folk songs about the history of the area to keep everyone's spirits high, and the Ranger is using their training to spot a game trail belonging to mythic beasts, it doesn't feel great to be the one that feeds the horses and hands out new shoelaces.

    • @Frostrazor
      @Frostrazor 6 месяцев назад

      Incorporate "hunting" into this. They are to make sure there's enough food/water/rations.

  • @MortonFMurphy
    @MortonFMurphy Год назад +1

    Even just as a book of encounters, this would be worth its price. The extra rules can really fit a wide variety of fantasy games. I'm nobody but I'd recommend it

  • @mr.bluesky4130
    @mr.bluesky4130 Год назад

    Now to see if I can rework those monster tables for OSR style games…

  • @acu01136
    @acu01136 Год назад

    Got this based on your recommendation... It is fantastic (and made me double check levelup5e trials and treasures). These are saving my protracted storm kings thunder game.

  • @BrentRogers5
    @BrentRogers5 Год назад +2

    Yea, I was interested until I realized if be paying $116CAD for the softcover after shipping.

    • @alainveilleux5092
      @alainveilleux5092 Год назад

      Buy it hard cover from your local game store, they can order it from their distributor.

  • @snowcreature47
    @snowcreature47 Год назад +2

    Looks great, just ordered a hard copy. This looks great and always happy to support 3rd party publishers, thanks for the recommendation.

  • @bifflechips-t5r
    @bifflechips-t5r Год назад +1

    Oh boy this book sounds fantastic. I was gonna stick with the pdf since I almost entirely run an online game, but the physical book comes with the pdf, and well, yeah, guess I'm getting that.

  • @DiscoBarbarian
    @DiscoBarbarian Год назад +2

    it sounds like the mechanic from Dungeon World reskinned.
    and all the tables reminds me of Perilous Wilds a supplement for Dungeon World

    • @dentistrate6641
      @dentistrate6641 Год назад

      I had similar vibes! At least with the group roles.

    • @Frostrazor
      @Frostrazor 6 месяцев назад

      This is based off their own Journey rules in The One Ring which predates Dungeon World and Perilous Wilds.
      The info on the roles haven't changed too much but this supplment provides a lot more than just the journey rules presented in TOR.

  • @Dyundu
    @Dyundu Год назад +1

    I’ve been largely moving out of 5e as a system for a while now (mostly burnout, but . . . other reasons . . . as well). I’d still like to pick this up.

  • @xxTerraPrimexx
    @xxTerraPrimexx Год назад +1

    Shall be picking this up in November, lol next payday is spoken for :')

  • @martinithegr8
    @martinithegr8 Год назад +1

    I love this book!

  • @sqoody7invegas625
    @sqoody7invegas625 Год назад

    I don't see the link in the notes or description, just your website

  • @lessoriginal
    @lessoriginal Год назад

    Oh HELL yeah! I just learned about the travel rules from that lord of the rings adventure book and was MOURNING that I'd never be able to own it! But here we are!!!

  • @LordOz3
    @LordOz3 Год назад +1

    I purchased it based on your recommendation.

  • @BLynn
    @BLynn Год назад +1

    Is "Need Assistance" a variation of "Get Help" from the MCU>?

  • @frederickbeuttler2811
    @frederickbeuttler2811 Год назад

    Does it have Underground/Underdark as one of the environments?

    • @EmmetByrne
      @EmmetByrne Год назад +2

      Yep! I'm one of the designers and the goal was to give environments for all the main DnD campaigns. So there is underground for Out of the Abyss, Haunted Lands for Strahd, Lands of the Fey for Wild Beyond the Witchlight, and so on

  • @brautigan217
    @brautigan217 Год назад

    Also sounds perfect for running a solo campaign.

  • @moamdorf
    @moamdorf Год назад

    Alright Mike, I'll back it :D

  • @TheDownshift
    @TheDownshift Год назад

    So... Ryuutama?

  • @Arsenico13
    @Arsenico13 Год назад

    Question for who owns the book:
    Does it cover how to really handle exploration of an uncharted land?
    A forgotten land, without a map!
    I know that "uncharted" is in the title but I always find material that consider having a map a fact.

    • @geoffdewitt6845
      @geoffdewitt6845 Год назад

      No. This book does nothing with exploration, but it does a fantastic job of handling travel.

    • @Arsenico13
      @Arsenico13 Год назад

      @@geoffdewitt6845 THANK YOU so much for the reply! Ok well, I'll need to find another book/source for this thing.

    • @geoffdewitt6845
      @geoffdewitt6845 Год назад +1

      @@Arsenico13 Have considered using a hexcrawl or pointcrawl?

    • @daanopdebeeck2312
      @daanopdebeeck2312 Год назад

      You can use this without a map or for a hex/pointcrawl too imo! The 1st step is the PC's deciding where they need to go so you have point A and point B. This point can also be a random mark of the land or getting out of the woods or desert. Even in an unknown landscape, the PC's have to decide at least which direction they want to go and that's all you need. Because the DM will determine which region type the party finds itself in where the next encounter happens. A map or no map doesn't have any influence on it. The Outrider can actually try to make a sketch of the region with Cartographer's Tools and lower Journey Difficulty that way.
      Then the DM decides how long and difficult the travel will be and depending on the distance, the party will have more encounters (not necessarily combat encounters). The 2nd step is preparation but in an unknown land this can be anything unless they party has searched for clues or lore. Depends on what and how much info you want to give. During the journey (step 3) they cannot benefit from a long rest, but can make 1 short rest per journey. This adds 1 encounter and this could also be a place where they could fully stock up and rest up. Of course in an unknown land, the DM could run they find a civilized place where they can long rest as well.
      I think the rules are intuitive and elegant enough you can use it for journeys in metropolitan cities or wide sandboxes.@@Arsenico13

    • @alainveilleux5092
      @alainveilleux5092 Год назад +1

      Forbidden Lands has mechanics that can be sued for Fog of War or unexplored hexcrawl.
      You might want to make better mishap tables because they aren’t very good ( The idea of mishap tables yes, but the content within a bit weak).

  • @bonderoff
    @bonderoff Год назад +1

    Holy shit!

  • @demonazgrael
    @demonazgrael Год назад

    Just bought it… you’re a bad influence, Mike. 😂

  • @chrisragner3882
    @chrisragner3882 Год назад

    Love it! I know what I am buying my two year old! 😂

  • @JoeStoryteller
    @JoeStoryteller Год назад +1

    proof that 5e 3rd party publishers can do some things better than the WotC D&D design team

  • @travisskane5459
    @travisskane5459 Год назад

    Make Travel interesting? Random Tables and Encounters? Shut up and take my money.gif

  • @FlickTakFlakAttack
    @FlickTakFlakAttack Год назад

    *squints in 4e skill challenges*

  • @AllanSavolainen
    @AllanSavolainen Год назад +1

    How does this "fix" the DnD exploration? I thought the random encounters were the problem?

  • @wingedhussar2909
    @wingedhussar2909 Год назад +1

    Unless it's a survival campaign, overland travel is very boring and... realistically it kind of should be.

  • @AngriArtists
    @AngriArtists Год назад

    tooooo expensive

  • @AuthoritativeNewsNetwork
    @AuthoritativeNewsNetwork Год назад

    ....Or you could just use the stuff in the 5e DMG.

  • @MrJASTM
    @MrJASTM Год назад

    So D&D finally catches up with Dungeon World. But, It takes 300 pages to do what dungeon world conveys in 3 paragraphs? Just kidding. I’m sure there’s a bunch of good stuff in there. It seriously check out the Perilous Wilds supplement for DW ( someone else mentioned it above).

  • @Apeiron242
    @Apeiron242 Год назад

    Why are you asking us? Read it and let us know.

  • @AlbertaGeek
    @AlbertaGeek Год назад

    34 Euros? Thanks, but no thanks!