Hi, Artificer and WyrmSworn author, as always, thanks for the showcase, brief general explanation about my classes, everything applies to both Artificer and WyrmSworn You don't get saving throw proficiencies, but you start with +3/+1 in the abilities You get subclasses at level 1, and new features every odd level, one about the base class and one about the subclass At level 2/6/10 u have a list with 20 options to select from, u can select 2 at every selection, things like ways to get more resources, more class actions You usually start with very limited weapon/armor proficiencies, but every odd level u can select a new one (or two for subclasses more focused on martial) Any questions, feel free to ask here or on the mod comments PSA, we mod authors, don't have any extra info about console release, only that we applied to release on consoles
You’re the best. Thank you for commenting this and providing some further information regarding these to people. Your efforts are highly appreciated. Can’t get enough of your classes
So I had misunderstood the Artillerist equivalent of extra attack where they can use Rapid Shot as a bonus. For one I had initially thought it would let me use it as both a bonus action or regular action, then after I realized that wasn't the case it took me awhile to realize it was using arcane jolt to use it as a bonus action. Some of these passives to get back arcane jolt now make more sense. But I wonder is it actually possible to get enough arcane jolt restored to actually use the bonus action Rapid Shot every round? Of course I now found a new mod that adds a shotgun/rifle some kind of gun that has a bonus action ability to add some force damage to an attack and I am looking forward to how it interacts with Rapid Shot. Of course another build I like for higher levels is to combine Artificer and Scrounger. Use the Scrounger crossbows for the Artillerist Rapid Shot as an action, and getting extra attack to do it again if having at least 8 levels of Scrounger, and then use the bonus actions to throw the Scrounger spear/hammer. Both are Int based classes, Scrounger likes Str and can make a potion to increase it, and the Artificer could add Int to Str checks for a really high Athletics if you increase both stats.
After last week, I’m expecting for another surprise tomorrow 😂😂😂. I just hope that once I get the mods I want, my obsessive checking for new mods will finally stop.
@JasonDunna Mostly the customization mods that haven’t been approved yet (FacesUnlock, Bangs Everywhere, more hairstyles in general), and the one you mentioned that lets us customize companions. Gameplay-wise, I’d love a version of the level curve mod that works with the one giving feats every two levels. Also, I hope someone creates more feats based on enemy and NPC skills. I wish there were a reaction that, when you successfully dodge or avoid a critical melee hit, your character could counterattack with a high chance of a critical hit. More clothing/armor with different combinations would also be great. This game has such good assets that allow for creativity.
Since The Witcher lets modders use Ciri's outfit as a mod, I hope that means it can come to console. Greedily, I also hope that'll mean we can also get other outfits from The Witcher series. Edited to add: For the cherry on top, a transmog to make those outfits into proper armor would be incredible. You can set camp outfits to be seen all the time but it looks a bit awkward compared to proper armor with no gloves, boots, cape, or weapons strapped on. It's fine as is, but I'm greedy, lol, gimmie! Lol.
That would be sweet if we can get the Witcher outfits in the in-game mod manager! Transmog is something else that I think would work really well too, hopefully soon
I should probably mention, Vanguard and Arcane Vanguard are not related in any way, I just didn't know Vanguard existed when I named mine. I would encourage people to try both if they get the opportunity.
@@7ShadesOfBlue Thank you for sharing that, the Arcane Vanguard is an incredible class! Really enjoy it. I prefer it over the other vanguard class. You did an incredible job with it, thank you for your hard work!
@@JasonDunna Your kind words mean a lot to me. To me, this was a silly little project making the class I wanted to play, now I'm here and it's just been such a fantastic experience that I'm working hard on a new mod I hope people enjoy just as much if not more. And again, I really appreciate the coverage, its unreal seeing my work so positively received. Thank you so much!
So I have tried some of these in game mod manager ones and want to say a few things, but first do you know which mod specifically adds the goblin hair option that has a skull on the forehead and some bones that make a horn like appearance? I feel like it might be Glut's hair. My PC Baldur's Gate 3 playthroughs are currently going through Boosteroid which means I have to redownload mods every session and sometimes I can find that hair and sometimes I can't. The Olympic Bronze is an interesting mod if you want to go for a bruiser type character but has some issues. In character creation you can probably get up to 35, maybe even 40, strength but without another mod you cannot have a stat above 30 in game. In character creation you cannot complete character creation if the +2 +1 mods are put into strength or constitution and it brings it above 20, same happens if you grab a feat like Tavern Brawler on levelup and try to put the stat increase into a stat already greater than 20. A mod might fix this. But for now if building a Brazen and wanting to take Tavern Brawler I need to keep Con at 19. The Warrior has a cool ability at level 12 that adds your Con to your Str and your Str to your Con while also Enlarging you. Feels like a thematic fit for the Brazen, obviously you need a mod to raise the max stats or all this will really do is increase your Con to 30. But its cool to see a giant Bronze Statue going around. Now if only more classes had Barbarian dialogue for ripping off the lid to Shadowheart's coffin. Really like the Priest for my healer, messing around with a mod that levels you to 20 quickly and they have some interesting aura toggle options at level 12, and if you keep leveling beyond 12 you don't get new class features but can grab passives you skipped earlier letting you get all 3 auras. Haven't checked but assume Warrior does the same. That said as cool as the auras are I am not sure if 10% of a Priests hit points is really all that significant at those levels. 124 hit points at level 20, so 12 damage/healing to enemies/allies in the auras. Could have built for more Con of course. Could have made a Brazen Priest with something like 25 Con to have more hit points, probably need to grab Tough or whatever it is for extra max hit points. Artificer and Scrounger are probably the two classes I am most looking forward to Console, though Priest would also be nice. Do wish there were other options to get the Githyanki Astral skills thing for my skill monkeys. Most of the Warforged options have some problems with cutscenes and fitting on the screen during character creation and leveling up but the Arcane Warforged are amazing looking and seem perfect for Artificer.
@@dragong_700 They’re from the ingame mod manager so if they pass the testing they should eventually. However they’re quite new so it’ll take some time
Now I am messing around with a new in game mod manager mod for Dragonborn that gives sea dragon heads, but some of the options kind of look like imperial dragons. I wish we could mess with hair color tabs without hair, since some of these color mods let you change bits of the dragonborn color by using hair colors, but the hair color tabs don't show up unless you have a hair option selected and those sadly don't work well on dragonborn. Hair keeps moving independently of my character.
There’s 300 mods in this video so it’ll be a bit difficult to, but in previous videos when I add chapters it ends up making the video perform bad oddly. But for some videos I’ll still do it
Honestly pretty valid point. Thank you for the response. I was thinking timestamps would make it easier to jump from mod to mod when rewatching and finding my favorites again, but it's not fair to expect you to do that with this particular form of video.
Hi, Artificer and WyrmSworn author, as always, thanks for the showcase, brief general explanation about my classes, everything applies to both Artificer and WyrmSworn
You don't get saving throw proficiencies, but you start with +3/+1 in the abilities
You get subclasses at level 1, and new features every odd level, one about the base class and one about the subclass
At level 2/6/10 u have a list with 20 options to select from, u can select 2 at every selection, things like ways to get more resources, more class actions
You usually start with very limited weapon/armor proficiencies, but every odd level u can select a new one (or two for subclasses more focused on martial)
Any questions, feel free to ask here or on the mod comments
PSA, we mod authors, don't have any extra info about console release, only that we applied to release on consoles
You’re the best. Thank you for commenting this and providing some further information regarding these to people. Your efforts are highly appreciated. Can’t get enough of your classes
So I had misunderstood the Artillerist equivalent of extra attack where they can use Rapid Shot as a bonus. For one I had initially thought it would let me use it as both a bonus action or regular action, then after I realized that wasn't the case it took me awhile to realize it was using arcane jolt to use it as a bonus action. Some of these passives to get back arcane jolt now make more sense. But I wonder is it actually possible to get enough arcane jolt restored to actually use the bonus action Rapid Shot every round?
Of course I now found a new mod that adds a shotgun/rifle some kind of gun that has a bonus action ability to add some force damage to an attack and I am looking forward to how it interacts with Rapid Shot.
Of course another build I like for higher levels is to combine Artificer and Scrounger. Use the Scrounger crossbows for the Artillerist Rapid Shot as an action, and getting extra attack to do it again if having at least 8 levels of Scrounger, and then use the bonus actions to throw the Scrounger spear/hammer. Both are Int based classes, Scrounger likes Str and can make a potion to increase it, and the Artificer could add Int to Str checks for a really high Athletics if you increase both stats.
Yeah!! Let's go!! Review time. 👀
This was a HUGE one!! Lots of cool stuff to cover in this video
After last week, I’m expecting for another surprise tomorrow 😂😂😂. I just hope that once I get the mods I want, my obsessive checking for new mods will finally stop.
I hope there’s another Monday drop as well! What one are you waiting for?
@JasonDunna Mostly the customization mods that haven’t been approved yet (FacesUnlock, Bangs Everywhere, more hairstyles in general), and the one you mentioned that lets us customize companions. Gameplay-wise, I’d love a version of the level curve mod that works with the one giving feats every two levels. Also, I hope someone creates more feats based on enemy and NPC skills. I wish there were a reaction that, when you successfully dodge or avoid a critical melee hit, your character could counterattack with a high chance of a critical hit. More clothing/armor with different combinations would also be great. This game has such good assets that allow for creativity.
Shovel is the only dragon companion you really need. Use the mod called Shovel. 🙂
You got a good point, shovel is a really good summon! The dragon tamer is so interesting
Thanks for the video. Which mod lets you edit the companions? I tried to see in your list, but I wasn't able to catch it. Thanks~
Origin Customizations Unlocked WIP! Be mindful it does have some issues
If we can get Dante sword with Ebony and Ivory..thatll complete me lol
It’s in the ingame mod manager!
@JasonDunna oh I meant on console lol
@@nelobreeze5425hopefully it’ll come since it was one of the first added to the PC mod manager!
Since The Witcher lets modders use Ciri's outfit as a mod, I hope that means it can come to console. Greedily, I also hope that'll mean we can also get other outfits from The Witcher series.
Edited to add: For the cherry on top, a transmog to make those outfits into proper armor would be incredible. You can set camp outfits to be seen all the time but it looks a bit awkward compared to proper armor with no gloves, boots, cape, or weapons strapped on. It's fine as is, but I'm greedy, lol, gimmie! Lol.
That would be sweet if we can get the Witcher outfits in the in-game mod manager! Transmog is something else that I think would work really well too, hopefully soon
I should probably mention, Vanguard and Arcane Vanguard are not related in any way, I just didn't know Vanguard existed when I named mine. I would encourage people to try both if they get the opportunity.
@@7ShadesOfBlue Thank you for sharing that, the Arcane Vanguard is an incredible class! Really enjoy it. I prefer it over the other vanguard class. You did an incredible job with it, thank you for your hard work!
@@JasonDunna Your kind words mean a lot to me. To me, this was a silly little project making the class I wanted to play, now I'm here and it's just been such a fantastic experience that I'm working hard on a new mod I hope people enjoy just as much if not more. And again, I really appreciate the coverage, its unreal seeing my work so positively received. Thank you so much!
So I have tried some of these in game mod manager ones and want to say a few things, but first do you know which mod specifically adds the goblin hair option that has a skull on the forehead and some bones that make a horn like appearance? I feel like it might be Glut's hair. My PC Baldur's Gate 3 playthroughs are currently going through Boosteroid which means I have to redownload mods every session and sometimes I can find that hair and sometimes I can't.
The Olympic Bronze is an interesting mod if you want to go for a bruiser type character but has some issues. In character creation you can probably get up to 35, maybe even 40, strength but without another mod you cannot have a stat above 30 in game. In character creation you cannot complete character creation if the +2 +1 mods are put into strength or constitution and it brings it above 20, same happens if you grab a feat like Tavern Brawler on levelup and try to put the stat increase into a stat already greater than 20. A mod might fix this. But for now if building a Brazen and wanting to take Tavern Brawler I need to keep Con at 19.
The Warrior has a cool ability at level 12 that adds your Con to your Str and your Str to your Con while also Enlarging you. Feels like a thematic fit for the Brazen, obviously you need a mod to raise the max stats or all this will really do is increase your Con to 30. But its cool to see a giant Bronze Statue going around. Now if only more classes had Barbarian dialogue for ripping off the lid to Shadowheart's coffin.
Really like the Priest for my healer, messing around with a mod that levels you to 20 quickly and they have some interesting aura toggle options at level 12, and if you keep leveling beyond 12 you don't get new class features but can grab passives you skipped earlier letting you get all 3 auras. Haven't checked but assume Warrior does the same. That said as cool as the auras are I am not sure if 10% of a Priests hit points is really all that significant at those levels. 124 hit points at level 20, so 12 damage/healing to enemies/allies in the auras. Could have built for more Con of course. Could have made a Brazen Priest with something like 25 Con to have more hit points, probably need to grab Tough or whatever it is for extra max hit points.
Artificer and Scrounger are probably the two classes I am most looking forward to Console, though Priest would also be nice. Do wish there were other options to get the Githyanki Astral skills thing for my skill monkeys. Most of the Warforged options have some problems with cutscenes and fitting on the screen during character creation and leveling up but the Arcane Warforged are amazing looking and seem perfect for Artificer.
I just want to know is there any chance that you've seen that the guts armor and dragon Slayer are going to be on console 🤞🏽
The person who created guts greatsword said they sent it for console approval
@@JasonDunna is there a chance for armor tho? Or has nobody done his armor
These mods sound cool but do u know if death knight, dragon tamer, or one of those mods comin to console?
@@dragong_700 They’re from the ingame mod manager so if they pass the testing they should eventually. However they’re quite new so it’ll take some time
Ahhhhhh yeah! The death domain shall be mine. 👀
Coming soon to console hopefully !! It’s a lot of fun to use
They should add a darkness damage type
That would be so cool! I’m not sure how it would work with vulnerabilities and resistances
Now I am messing around with a new in game mod manager mod for Dragonborn that gives sea dragon heads, but some of the options kind of look like imperial dragons. I wish we could mess with hair color tabs without hair, since some of these color mods let you change bits of the dragonborn color by using hair colors, but the hair color tabs don't show up unless you have a hair option selected and those sadly don't work well on dragonborn. Hair keeps moving independently of my character.
What is the name of the mod that changes companion's appearance?
Origin Customizations Unlocked WIP! There are some issues which I cover in this video: ruclips.net/video/V41Bfs7Vb34/видео.html
No mods released for consoles today?
Typically it’s only been during weekdays!
@@JasonDunnaAnd could mods appear, for example tomorrow?) God, I'm definitely addicted to this game)
Shadow Heart casts shotgun.
Brother. 300?! How much time you have? 😂
I live and breathe BG3 hahahaha
Based on pc? Nvm i only want whats coming to console lol
@@bombyo3634 the thing is, most of this will be coming to console in time
@@JasonDunna that's good then.
Every time I try and switch class with lezel my game glitches I'm not sure if that's from a mod or not.
Hahah this one was work lol
So many to cover!! lol
Pleaseeeeeee add chapters or timestamps or something 🙏
There’s 300 mods in this video so it’ll be a bit difficult to, but in previous videos when I add chapters it ends up making the video perform bad oddly. But for some videos I’ll still do it
Honestly pretty valid point. Thank you for the response. I was thinking timestamps would make it easier to jump from mod to mod when rewatching and finding my favorites again, but it's not fair to expect you to do that with this particular form of video.