To consistently get the wr 3 in combos, hold 3, input a wavedash and press 4 while on the wavedash forward. (Hold 3) forward,down,downfoward,forward+4 (release 3)
Average combo requirement: 15 inputs in 2 seconds Average damage: 50 I'll still play him though. I don't care how much they nerf him, they can't nerf his style.
@@witchblade8595 I'll admit I exaggerated and he does have decent damage for some combos. But I look at other characters extended combos and they surpass 100 with half as much effort.
@@UltimateBallaPOM i main reina and her combos are SUPER ez and go for 100-113 damage pretty consistently with no wall so... and i could make videos but there are plenty out there... devil jins combo damage is pretty trash
I Love This! For Me, Momo Is The Best Player Of Devil Jin! I Love Your Work With The Character, I Love Your Combos, You Are The Best Momo, Thank You So Much!
You don't need to do these combos to succeed especially at low ranks, just learn more consistent combos and you will be fine. You can build up your execution over time to get to this point, it just takes time and practice
@@nickt194 I’m mostly afraid of the wall I’ll hit with electrics. You can kind of “cheat” with Jin by relying on zen transitions and his df2 but I know I’ll eventually have to use them properly for DVJ
How do you consistently get heat burst after laser in your EWGF combo, for me it whiffs most of the time, do i need a deep dash, or faster normal dash?
Side step triangle,beam upward,forward forward cross ,square,back forward triangle square triangle, forward forward beam upward,heat(r1),forward forward back forward triangle square circle Triangle+ square = 101 damage is my favorite combo, i invented it myself
1=Left Punch (Square), 2=Right Punch (Triangle), 3= Left Kick (Cross or X), 4=Right Kick (Circle). This is the button legend most if not all English speaking players use. Makes it easier
i need help i keep doing the ewgf to up laser to ff- iws3 but if my opponent does side ukemi it wont connect, am i just too slow and should I just git gud or what
Could some one explain the point of going for the electric combo here rather than the laser into infernal shackle combo when they have nearly the same damage? Is it because of heat burst set up and wall carry?
idk if youve got it down yet, but in my case i found you have to wait longer than you might think to input the crouch dash after 3,1. fs feels like a tight timing window
Hey momo, how do you get the u1+2 to leave you in a good position to continue the combo? I think I do it too fast and that makes me leave the opponent further away and I can't follow him.
You forgot U4 >crouch dash ws3 hold forwardinto mourning crow 3> crouch dash into ws3 into mourning crow 4,3,2, laser beam. Strongest U4 combo out of everything I labbed with devil Jin so far
I started using bf2141+2 less and damn it feels like I have double the heat. It feels like that should change… way too much lost on something that isn’t even a natural combo. Meanwhile other characters get tracking plus on block launchers that barely take away any heat
I think is not meant to be used as a launcher as, as you said, it's not a natural combo. It's simply meant to extend combo and damage. With wall or heat burst bound, it actually works quite well.
@@iiiid3443 I know it’s not meant to be a launcher but I’m saying there’s multiple heat moves that ARE and they don’t take as much heat compared to bf2141+2
@@KahnzTV for sure there's better heat utility. But honestly if you condition them to block sweeps, uf3+4 is great in heat 50/50. Does great damage, fully unrecoverable. Not a launch, no oki, but really not bad for a 16f instant low crush decent range power mid.
Devil Jin is cool, but functionally he's just too hard to use for the reward. He needs to be doing 100 damage on average with no walls for these bullshit finger gymnastics to be worth it.
WS3 guide: ruclips.net/video/KMELcBN1Y7Y/видео.html
Fly3 B4 guide: ruclips.net/video/4Hjzc4BrMoE/видео.html
Oof was just about to ask about the instant ws3
To consistently get the wr 3 in combos, hold 3, input a wavedash and press 4 while on the wavedash forward.
(Hold 3) forward,down,downfoward,forward+4 (release 3)
Do you release the 3 and 4 at the same time?
@@azureflow9972don’t release 3
fckng thanks man! it works
wtf bro, how did you found this out?
POV: Me every time I see a combo 😱
That 10 string combo is sick
Thanks as always for the Devil Jin visuals.
Average combo requirement: 15 inputs in 2 seconds
Average damage: 50
I'll still play him though. I don't care how much they nerf him, they can't nerf his style.
He has good damage what are you talking about?
@@witchblade8595 I'll admit I exaggerated and he does have decent damage for some combos.
But I look at other characters extended combos and they surpass 100 with half as much effort.
@@MakingExplosions
Can you name and make a video doing these 100+ damage Comboes from others, or is that still part of your exaggeration?
@@MakingExplosions Well Lee doesn't have "100 with half " dmg even with twice as much effort as DJ
So stop the cap
@@UltimateBallaPOM i main reina and her combos are SUPER ez and go for 100-113 damage pretty consistently with no wall so... and i could make videos but there are plenty out there... devil jins combo damage is pretty trash
I Love This!
For Me, Momo Is The Best Player Of Devil Jin!
I Love Your Work With The Character, I Love Your Combos, You Are The Best Momo, Thank You So Much!
Picked up DJ today got him to Garyu in an evening and the execution on display here is scaring me dawg
You don't need to do these combos to succeed especially at low ranks, just learn more consistent combos and you will be fine. You can build up your execution over time to get to this point, it just takes time and practice
@@nickt194 I’m mostly afraid of the wall I’ll hit with electrics. You can kind of “cheat” with Jin by relying on zen transitions and his df2 but I know I’ll eventually have to use them properly for DVJ
@@TheFaisalano again you just gotta practice them and eventually youll be more consistent
0:24, when going for the heat smash after laser I can not catch them even after the dash they immediately stand up. Is this a guaranteed combo?
great video, these combos are so sweaty, it's awesome
How do you consistently get heat burst after laser in your EWGF combo, for me it whiffs most of the time, do i need a deep dash, or faster normal dash?
1:56 why is this part of the combo so hard to hit?
112 ender for wall carrying I assume
I can’t do 3, 1, WS3 fast enough
needed dis frfr, u da goat 💯
Side step triangle,beam upward,forward forward cross ,square,back forward triangle square triangle, forward forward beam upward,heat(r1),forward forward back forward triangle square circle Triangle+ square = 101 damage is my favorite combo, i invented it myself
1=Left Punch (Square), 2=Right Punch (Triangle), 3= Left Kick (Cross or X), 4=Right Kick (Circle). This is the button legend most if not all English speaking players use. Makes it easier
@@crisisjack
That's universal symbols for all platforms like 20 or more years already )
@g.u.t.s1467 Yes, thank you.
What’s triangle on GameCube controller?
SS2 u1+2 dash 31 bf21df2 dash u1+2 Heat bf214,1+2.
Does the bf214,1+2 connect without pushback?
WE SKEET AGAIN
i need help i keep doing the ewgf to up laser to ff- iws3 but if my opponent does side ukemi it wont connect, am i just too slow and should I just git gud or what
why after hellsweep you do ws3 instead of ws11 it has more dmg
Better oki, it leaves opponent closer to you.
ws1,1 is ugly
@@Momo-Dog based
@@Momo-Dog ur so real for this
How do you do the instant ws3?
he linked a guide
hold 3 and do cd4
^
@@StrawHatCentralbro I used to watch your ggst videos when I played strive 🤣
@@kwasit1055 I appreciate you! Hopefully you like what I drop in the future 🙏🏾
Could some one explain the point of going for the electric combo here rather than the laser into infernal shackle combo when they have nearly the same damage? Is it because of heat burst set up and wall carry?
Hey momo, on the ws1+2 combo, do you manually input ws3 or binding 4 with cd3? thanks again
U can do a microdash 3,1 after u4,1. Idk if it's worth doing but u can probably find a wild combo for it I imagine xd
What is. WS?
from strong offense to hard neutral
How do you manage to connect Up 1+2 into Heat? Always see DJ players do that but never figured out how to do it myself
You need to dash after 1+2. It has long air time since it flips twice so there are times you don't need to dash at all for it to connect.
how do u do 3,1 -> ws3 in ws2 combo? i cant do that... is it iws or just really precise timing?
idk if youve got it down yet, but in my case i found you have to wait longer than you might think to input the crouch dash after 3,1. fs feels like a tight timing window
Hey momo, how do you get the u1+2 to leave you in a good position to continue the combo? I think I do it too fast and that makes me leave the opponent further away and I can't follow him.
Legit thought you where me for a sec lmao
Idk why my BF2,1 misses on second hit after 3,1 in the (2)EWGF combo. Sometimes it hits sometimes it doesn't. Can anyone help me on that one?
delay it a bit
Ws3 combos are killing me more than the opponent 🤣
Appreciate the effort 🙏
DEH, DEH, OOSKIRAGE! 😈
I thought i was doing it wrong but the combo damage is just supposed to be bad
Can you remake this but without ws3 mid combo😂 I’m serious it’s so hard😢
You can call it the “intermediate combo guide”
I don't know why devil jin player always using ws3. Because Ws3 is very hard input
0:03
THANK YOU MOMO
You forgot U4 >crouch dash ws3 hold forwardinto mourning crow 3> crouch dash into ws3 into mourning crow 4,3,2, laser beam. Strongest U4 combo out of everything I labbed with devil Jin so far
I started using bf2141+2 less and damn it feels like I have double the heat. It feels like that should change… way too much lost on something that isn’t even a natural combo. Meanwhile other characters get tracking plus on block launchers that barely take away any heat
I think is not meant to be used as a launcher as, as you said, it's not a natural combo. It's simply meant to extend combo and damage. With wall or heat burst bound, it actually works quite well.
@@iiiid3443 I know it’s not meant to be a launcher but I’m saying there’s multiple heat moves that ARE and they don’t take as much heat compared to bf2141+2
@@KahnzTV for sure there's better heat utility.
But honestly if you condition them to block sweeps, uf3+4 is great in heat 50/50. Does great damage, fully unrecoverable. Not a launch, no oki, but really not bad for a 16f instant low crush decent range power mid.
@@iiiid3443 I used to use it but i get stepped a lot and same deal, you can only do it like twice before you’re out of heat
Beautiful
❤❤❤
ty❤
Tomasa Skyway
Miller James Martinez Michael Lewis Kevin
Nice
schones zeug
Devil Jin is cool, but functionally he's just too hard to use for the reward.
He needs to be doing 100 damage on average with no walls for these bullshit finger gymnastics to be worth it.
Nice