How it feels to play with a lone wolf in dnd

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  • Опубликовано: 4 окт 2024
  • #dnd #ttrpg #dungeonsanddragons
    Music: [Shelter song] by Alexander Nakarada (www.serpentsoundstudios.com)
    Licensed under Creative Commons BY Attribution 4.0 License

Комментарии • 73

  • @Vampire123411
    @Vampire123411 10 месяцев назад +568

    Character is named Shadow. A mini painted with midnight black, noir shadow, nightmare black, gothic black and abyssal. A rainbow of darkness - just like his soul.

    • @alexgregg1058
      @alexgregg1058 9 месяцев назад +3

      But shadow in typically fantasy settings like this aren't the emo edge lords Sonic's lamest rival inspired. Even the one that is famous for being alone wolf and final fantasy six Literally travels with a faithful dog and though pretends to Is not care as much as the rest of your party or be only a "mercenary" Literally gave his life and to save his party members in the rest of the world when Kefka pretty much wins on the floating continent. Unless you decide to wait until the last five seconds to jump from the continent where he actually makes it back to your party and threw a series of backstories is finally revealed by sleeping at inns, and you find out His only regret in life Was when he abandoned a mortally wounded party member when a building collapsed during a job and swears never to do exactly that again. And his ending scene in the game. When your party is fleeing ironically, a collapsing tower he sends his dog interceptor off to go join with the rest of the party and stays in there to die Like his friend did long ago. (Because I guess even though he built his life dedicated to pretty much never leave any man behind ever again He didn't feel he would probably a tone for that one regret unless he met the same fate). So Shadow either Sacrifices himself to make sure the party gets away in the middle of the game or makes it all the way through constantly being the one saving you and on your final mission when He says you for the last time he stays behind to die anyway. He straight asked his dog to go and survive and leave him behind. Just like his best friend asked him so long ago. Man people can say what they want about the final fantasy games but They are good if you put in the work to get the whole story. Think about it, he could have just been a mercenary. You were forced to use twice in the game and always acted apathetic And too cool for everybody else ninja Who sacrifices himself for some unknown reason. He could have went down in history as one of the most poorly written characters ever because his final act is just antithetical to who he seems to be. But then you learn ( If you put the work in and actually learn about the world in which you live) The man not only literally but metaphorically. Where's a mask to hide his true self to others , Because he does care about them more than they could ever know. When final fantasy is done right, it is just amazing. So many characters in six could have fallen flat if you didn't learn about who they were . Gamers today will never understand the satisfaction of that either because people skip dialogue And could care less about the environment as long as the graphics look good . I mean, you had to care so much about the characters in their relationships and how they fit into the world to learn about them at all. The game rewards you For the effort you honestly put into it By revealing storylines that reflect the journey you went on to learn those stories. I mean games now of days you can decide to not care about the dialogue at all and to find the hidden stuff to sco the opposite direction of the pathways Ttat are not only obvious but usually clearly marked. The glowing red beacon that says your next goal here. Of course, that has as much to do with how gamers are programmed now. By the games they choose to buy and play. This has turned so many of what are called the role playing games of today into essentially a 2-D side with more steps With an illusion of a story conveyed through cut scenes before and after each goal. 🤣

    • @jaradnewell4337
      @jaradnewell4337 9 месяцев назад +7

      @Vampire123411 A fellow Seth Skorkowsky fan, I see.

    • @B.-T.
      @B.-T. 8 месяцев назад +1

      Ah, a fellow person of culture.

    • @brnddi
      @brnddi 8 месяцев назад

      ​@@alexgregg1058couldn't agree more

    • @Fishermhm
      @Fishermhm 8 месяцев назад +2

      Unironically have a PC named "Shadow" in the group I DM for.

  • @FxSxRxZ
    @FxSxRxZ 9 месяцев назад +153

    My friend played a character like this in our first campaign but because his work schedule would often stop him from joining for multiple sessions at a time it actually worked like he was just buggering off to do his own thing. Every time he was back at the table his character would tell us what ridiculous adventure he'd been on since he last joined. It was always a great way to start a session

  • @anacoanagoldenflower
    @anacoanagoldenflower 9 месяцев назад +213

    "Shouldn't we go together because it's a group game?" Absolutely solid point; you can make characters who're distrustful or reluctant or angsty, but you either know or should've been told what kind of game you're playing. The DM can provide all the reasons they want for you to go with the party, but you have to take them. And it's not just the DM's responsibility!

    • @faolan2174
      @faolan2174 9 месяцев назад +7

      My DM has only one real rule when it comes to personalities and backstories: no "trust issues" characters. Basically don't play a character that can't be a team player, since it makes it really difficult for everyone else to play with, both in-game and irl.

    • @brucewayne1777
      @brucewayne1777 9 месяцев назад +20

      "My character has no reason to join this group and adventure with them."
      "Cool, they leave the tavern and go on their merry way. Now make a new character that will actually be in the group."

    • @dillydally24
      @dillydally24 8 месяцев назад +7

      The campaign I'm in now. I'm playing a character that is pretty much a lone wolf, but it works. He started the campaign very much a loner but he was so weak and timid that he kind of accidentally fell in with this group of travellers and felt too awkward to get away from them. After a while, he grew stronger and more confident but he also became very distrustful of some of his companions. Our party essentially functioned as two groups that didn't get along for a long time. Above board we were all way into it and got along great, but in character my PC and another PC hated each other and our party only stayed together because we had a common goal. It was super satisfying when our characters finally hashed out their differences and found peace.
      All this to say, I think "trust issues" characters can work, but it's sort of situational.

  • @meisterorr122
    @meisterorr122 10 месяцев назад +186

    I'm super cool and everyone should love me for what I did, but I never tell anything about me.
    I've done numerous feat of strength and the gods themselves fear me, but those damn rats are always drop me unconscious.

    • @manboy4720
      @manboy4720 10 месяцев назад

      a super ultra-cool badass motherfucker,
      who is deathly afraid of rats.

  • @benjaminholcomb9478
    @benjaminholcomb9478 10 месяцев назад +51

    "You don't understaaaand"

  • @mangelsimonpaniello2256
    @mangelsimonpaniello2256 9 месяцев назад +21

    "Okay we'll make sure you deal the final blow"
    Technically correct is always the best kind of correct

  • @BeepSmile
    @BeepSmile 7 месяцев назад +9

    'I'd only end up hurting you.'
    'You already are'.

  • @danielsigursson6215
    @danielsigursson6215 9 месяцев назад +26

    Quality acting. Truly conveys the struggle at hand.

  • @Nargon46
    @Nargon46 9 месяцев назад +22

    A lot of newer players fall into this (and a lot of long time players still insist on doing it), I think this is why setting expectations at the start of a campaign is so important. A character like this can work for the first session if the other players are more serious roleplayers that will be willing to have in character conversations regarding the reason for a lone wolf's reticence to join a party, and the lone wolf player is willing to have a character arc about accepting their place in a team, but the lone wolf still has to go with the group for a while either way.

  • @mentalrebllion1270
    @mentalrebllion1270 9 месяцев назад +6

    Yeah~, I never saw the fun of playing a lone wolf. Also I’m very very good at bringing those types back into the group. This is because my characters are always built as the caretakers. And not the doormat types, the tough love types who will tell you what you don’t want to hear but need to hear (once that relationship is built of course). Tends to force the player to go through a character arc. My most recent character’s response to this would probably have been
    Folds arms and gives an unimpressed look. “Sure, but I’m also sure your father doesn’t want you to join him too soon so you are either going with the group or you’re staying here with the cart, safe. Choose because one way the other, it’s together or not at all and I will tie you to me to keep you from running off.” And said character would just stare them down with a brow raised. Now, keep in mind, probably by the time one reaches the point of fighting a lich, I am assuming the lone wolf character and mine will have built some relationship where this would be taken seriously and with respect. But yeah. That’s my mental scenario that played out for me.

  • @johnj6306
    @johnj6306 10 месяцев назад +26

    Found your stuff recently, great content! Keep at it!

  • @emilyz4104
    @emilyz4104 8 месяцев назад +4

    Heard a story about a superhero game. Mysterious loner PC appeared to the rest of the party, acted like a mysterious loner jerk, and then teleported away mysteriously.
    A bit later, the heroes are going to fight the bad guy. Loner PC player announces that he's teleporting in dramatically. GM says, nope, he didn't know where they were going because he didn't participate in the investigation, get some way to contact them, or even bother to really talk to the rest of the party. So he's out of the adventure and everyone else continues along.

  • @hoi-polloi1863
    @hoi-polloi1863 7 месяцев назад +1

    Great video! Reminds me of a game I was in where we joined the city guard, and dragged rowdies to jail. One night we snagged Big Dave, Little Dave, Avi Stetto, and *three* guys named Lone Wolf. We put those last three in the same cell...

  • @hardymasonj
    @hardymasonj 9 месяцев назад +5

    Just an FYI for your content strategy planning, your shorts about how classes level got my attention and got me to try out your long videos, and your content is great at making me think as a DM. Keep it up!

  • @HeartlandHunny
    @HeartlandHunny 9 месяцев назад +9

    My character is the opposite of this. We have a 9-player party and two DMs (crazy, yes, but it works!), so our party splits up all the time, and my character has a horrible case of FOMO and wants to do all the things. I always have the hardest time deciding which group she would choose to go with. 😂

  • @OrangeDragon04
    @OrangeDragon04 9 месяцев назад +2

    I remember the Fighter was so tired of everyone chilling in the tavern while I teased him with lore, legendary cities and dark dungeons he just stood up and went out alone. Gave him a companion so he wouldn't die to the action economy.
    What my biggest mistake was creating a system, where reward money = Exp ... A contract on a powerful Cult luitenant was 50k ... He managed to trick her and lure her into a trap and got all that exp for himself.

  • @itskitt3237
    @itskitt3237 8 месяцев назад +2

    Honestly I think a lone wolf character or a trust issues character can be awesome if done right. For example, a lone wolf or trust issues character who wants nothing to do with the party or refuses to cooperate is horrid to play with and no one wants those. But those who are willing to work with others or have a reason to do so (the reason given or set out by the player, because that’s not the dm’s responsibility unless it’s directly and clearly discussed beforehand) can have some really good character development. One of my characters, at the beginning of the campaign he’s in, had major trust issues and didn’t want to tell anyone about himself, but he was willing to work with them and had a reason to be there. Over time they’ve grown on him and the trust is there, and he’d die for the party.
    It’s dependent on how this character type is played really. That said, there aren’t a lot of people who do manage to get it right

  • @subaru4920
    @subaru4920 10 месяцев назад +9

    Basically, he is batman.

  • @danrimo826
    @danrimo826 10 месяцев назад +6

    the pain is real

  • @Interrobang212
    @Interrobang212 9 месяцев назад +46

    I know it's heavy handed, but when I DM i tell the players they must make a character who's current profession is adventurer, who WANTS to adventure for money. The reasons are up to you, but if you're playing my game, your character has to want to be there.

    • @Xalyn937
      @Xalyn937 9 месяцев назад +5

      I’ve had that issue where it did not make sense for a character to be there and it did not work out for that character

    • @xandroy1273
      @xandroy1273 9 месяцев назад +8

      I also straight up tell my players: You don't have to tell each other your whole character, but please make sure your characters work as a group as much as possible. I don't want to keep finding senseless plotdevices to keep a party that hate each other together for the whole campaign.

    • @CanisMythson
      @CanisMythson 9 месяцев назад +15

      I will say, one of my current characters I will get to play soon very much toes the line of that rule of yours. His profession is "Scholar" and he seeks to travel with adventurers in order to study them and attempt to figure out what it is that *really* makes them risk their lives so much. He still takes part in everything, though, if only because he does have a sense of honor and feels he should at least contribute where he can. Also spellbooks are expensive.
      It all stems from his parents being adventurers, and he didn't really want to follow in their footsteps because of how dangerous the profession was; even though with their training he's actually got a broad set of skills that would have let him succeed. The whole arc of his character is not only to find why these adventurers are actually risking their lives (the typical 'money, glory, fame, altruism' answers aren't the truth in his opinion), but to also come to terms with and realize that in going along with them, he has also found the answer for himself, and reconciles that yes, perhaps he is adventuring after all.

    • @OrangeDragon04
      @OrangeDragon04 9 месяцев назад

      I'm also struggling to keep the players together it's either retarded characters with no personality other than stealing or me over-teasing them with opportunities.
      When there's a "You may only choose one path" choice, they split and I hate myself.
      Your idea sounds actually good though. You don't want to make a "Kill BBEG" story into a farming simulator ... One of my players built a tavern ...

    • @vishwamankad6945
      @vishwamankad6945 8 месяцев назад +5

      I love the idea of this scholar just trying to study the chaotic stupid character in the party, who just does stuff because "my character is chaotic neutral, I have no obligations and do whatever I want"@@CanisMythson

  • @coyoteink
    @coyoteink 9 месяцев назад +3

    I ran a game in roll20 and someone joined with a character exactly like this. As the dm i sat down and talked it out with them trying to get them to work with me and the party. Eventually the person confessed its what their character would do and stubbornly refused to change…long story short there head is on a pike at the gate of Ravenloft and they left the game unhappy refusing to reroll and the party didnt resurrect them immediately.

  • @robinlefebvre4816
    @robinlefebvre4816 9 месяцев назад +2

    Always send them ahead give them a spectaculaire failure to process as a character trait make them learn companions are the to support and voilà. It can be a good character trait but it shouldnt overstay its welcome

  • @suzanneromijnders6320
    @suzanneromijnders6320 9 месяцев назад +2

    Oh man, I had a D&D player like this once, except instead of roleplaying it, they just placed her furry mini far from the group, didn't participate and barely responded to anything. IRL they were the same, being edgy in all black and steering every conversation towards talking about their special identity and being offended about nothing. I'm so glad I'm not in that group anymore.

  • @_kodokami
    @_kodokami 8 месяцев назад +1

    this was played soo good that the "lone wolf" irritated me so badly that I even needed to stop the vid for a sec 😅 rly nicely done :)

  • @BoyKagome
    @BoyKagome 9 месяцев назад +2

    It's fine if you want to make a character like this...just know, you'll have to deal with what that character would deal with.

  • @UnvisibleINK
    @UnvisibleINK 7 месяцев назад

    This should be a PSA for why you Rogue when you wanna lone wolf. Whispering to the DM that you fucked off in the middle of the night without warning and watching the party wrack their brains to figure out what you're up to, and if they can even trust you, is way more fun than dealing with or playing as Johnny Edgelord.
    Reminds me of Batman. Does not play well with others, but constantly putting teams together so he can ooze his toxic "I hate you, don't leave me" BPD shit.
    I say bury that dude while he sleeps and shuffle a joker into the deck instead. Or just roleplay as someone who actually wants to be there.

  • @siraan5642
    @siraan5642 8 месяцев назад

    I have the opposite of this character - she's super reliant on the other characters and never wants to be alone. Her preferred method of dealing with her own issues is to gather people closest to her up and asking them to help her sort it out.

  • @momqabt
    @momqabt 8 месяцев назад

    You have 2 options:
    -suck it up and go with the party, I'm not here for your antics
    -suck it up and go out the door, I'm not here for your antics

  • @Paldasan
    @Paldasan 9 месяцев назад +4

    Let me guess, plays a good character from an evil race and dual wields.

  • @ayeitsgreasy
    @ayeitsgreasy 9 месяцев назад

    I'm glad i found you.

  • @JadedKid47
    @JadedKid47 9 месяцев назад +1

    Ahh, clearly this character is some kinda Square Enix loner protagonist

  • @dr0g_Oakblood
    @dr0g_Oakblood 7 месяцев назад

    People who want to play Han Solo should remember Han’s Arc is literally to stop being a lone wolf because he got too attached and is in too deep with everyone and he’s a big sappy puppy now.

  • @SquirrelGamez
    @SquirrelGamez 8 месяцев назад

    Lone Wolf: "I work alone"
    The entire group: "Ok, bye then"
    Seriously though, you can play a quiet character, even one who enjoys being alone (for example, by being the scout), but at the bare minimum you HAVE to be willing to work in a group.

  • @dwaynemontgomery1851
    @dwaynemontgomery1851 8 месяцев назад

    one campaign i had a player who was a total lone wolf edge lord, i convinced the party to let him go by himself then got the ranger to track him so the party could tag along in secret, the lone wolf player thought it was funny enough that he wasnt even mad

  • @ZurilasZone
    @ZurilasZone 7 месяцев назад

    HOW DID BRO ATTACK HIMSELF

  • @Sephiroth517
    @Sephiroth517 8 месяцев назад

    Let him go alone.. maybe the lich will waste a high level spell that could wipe the group on him alone ^^

  • @mercyriddle
    @mercyriddle 6 месяцев назад

    As a DM, I'm pretty lenient but i genuinely have a rule at my table that I don't allow lone wolf characters.
    I'll take your min max power gaming optimised nonsense, or your joke characters that break lore over a lone wolf who rides alone anyday.

  • @donkeyfly43
    @donkeyfly43 9 месяцев назад

    I really wish you had put on eyeliner for this skit

  • @DeceasedSpider
    @DeceasedSpider 8 месяцев назад

    Shadowheart bg3

  • @Просто_Иван
    @Просто_Иван 6 месяцев назад

    Al least it's not blue wolf

  • @theenoogie
    @theenoogie 9 месяцев назад +1

    The anime protagonist in me wants each of the team to take a turn telling me why I’m needed, only then am I convinced… for now…

  • @pattythepoet600
    @pattythepoet600 10 месяцев назад +5

    Ok just found your channel yesterday, already watched all your videos and shorts 👀 I wish there was more! Good sir you are hilarious! And have some great advice. Stoked to see more from you, could easily be a top D&D RUclips. Also though, I would be interested in seeing more of what you can do musically.

  • @EmethMatthew
    @EmethMatthew 8 месяцев назад

    Please validate me!!!!

  • @_Magnuss_
    @_Magnuss_ 9 месяцев назад

    No edgy roughs where harmed in the making of this video ;P

  • @postomnis6134
    @postomnis6134 9 месяцев назад +1

    My only line wolf character was a recovering lone wolf. She was… ironically, a stealthy, trap using barbarian who used potions to “Enrage”. Unfortunately, the group hates and ridiculed her (except for the cleric) for looking like a lone wolf, and reacting sourly when insulted, so she.. ended up having to stay a lone wolf after they attacked her. She mainly acted as a scout who liaisoned with the cleric, and even an assassin, because frankly, she wanted little to do with the party except for the cleric, and the little warlock kiddo that she felt a motherly bond with (she was a grieving mother looking for her kid and so it made sense for her to latch onto the kid)
    There was actually never any problems with her and the other party members until the barbarian and blood hunter decided “I don’t like that she wears a mask let’s rip it off” which… huge breach of trust. Whenever I had to do lone wolf stuff because… she can’t even fall asleep around those guys for fear of her safety and privacy, I internally blamed them. Not my fault they sabotaged my efforts to connect with the party and bond through unlearning bad habits

    • @theuncalledfor
      @theuncalledfor 8 месяцев назад

      Wow, the rest of your group is a bunch of pricks (except the Cleric player). You should play with someone else.

  • @ryanderenbecker8837
    @ryanderenbecker8837 9 месяцев назад

    Am I the only one getting serious Scott Pilgrim movie vibes from Mr. Edgy? All his actions are like the overacting those characters were built for lmao

  • @demonderpz7937
    @demonderpz7937 9 месяцев назад

    Facts tho

  • @SandClockMan
    @SandClockMan 9 месяцев назад

    Hilarious.

  • @sebastianmarrano5608
    @sebastianmarrano5608 8 месяцев назад

    😆

  • @dylan56789ful
    @dylan56789ful 9 месяцев назад

    i feel like this would Kristen Stewart if she played dnd