[Black MIDI] In the Hall of the Mountain King 2.92 Million but It's Mirrored

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  • Опубликовано: 16 окт 2024
  • Original MIDI Made by: Sir Spork
    Mirrored MIDI Made by: Me (Made Using GamingMIDI's MIDIMirror)
    MIDI File Name: In the Hall of the Mountain King 2.92 Million Mirrored.mid
    Original MIDI Download: in the Original Video
    Mirrored MIDI Download: N/A (You'll have to make your own version, which is very quick and easy to do with MIDIMirror.)
    Original MIDI Video: • [BLACK MIDI | Hallowee...
    I disabled "Only release the oldest instance of a note upon note-off event" when rendering the audio in order to reduce reverb at the end.
    I used MIDIMirror once again, this time to make a mirrored version of Sir Spork's In the Hall of the Mountain King MIDI! And it sounds so beautiful...
    However, I had to use a really clean-sounding soundfont in order to make it sound good. Also, I think there's an issue with some of the key slams being skipped at the end. That was likely caused by MIDIMirror when converting the MIDI.
    Soundfont Used: FLM Grand Piano by HRK.EXEX (Maybe? I don't really know who made it.)
    Soundfont Download: in HRK.EXEX's Discord Server & in the Original Video for Caed's Lag Tester 5 (That video is linked below. The download for the soundfont is in the comments section of that video.)
    • [Lag Tester] Caed’s La...
    MIDI Mirrored with: MIDIMirror by GamingMIDI
    Program Download: in Hans5958's Black MIDI Meta (The GitHub repository contains a link to a Google Drive full of black MIDI software, including MIDIMirror. The repository also has a link to the Black MIDI Meta Docs website, which includes a link to said Google Drive as well.)
    github.com/Han...
    hans5958.githu...
    MIDI Renderer: Ultralight MIDIPlayer (UMP) 1.7.1 by PipiraMine
    Settings: Default MIDI Renderer, UMP Resource Pack, 0.8 Note Speed, 3,000 ms Preroll (Overlay Credits), 1.5x Info Overlay Scale, 1080p @ 60 fps
    Audio Renderer: Keppy's MIDI Converter 19.1.0 by KaleidonKep99
    Settings: Real-Time Simulation (120 fps), 100,000 Voices, 48,000 Hz Audio Frequency, 32 Point Sinc Interpolation, LoudMax Off, Render to WAV
    VST Used: Limiter No.6 by vladg/sound
    Video Editor: OpenShot Video Editor 3.2.1

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