Cinema 4D Tutorial - How to Create Line Art Animations Using Cinema 4D's Sketch and Toon

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  • Опубликовано: 4 фев 2015
  • In this tutorial I'm going to show you how you can use Cinema 4D and Sketch and Toon to apply the popular line art styles to your 3D objects. Sketch and Toon is a fairly deep module in C4D but I'll cover all you need to know to be able to achieve this line art style look. I'll show you everything from how to flatly texture your object to how to apply strokes to your objects and even splines. I'll also demonstrate how to use Sketch Style Tags to be able to apply specific styles and sketch materials to individual objects in your scene.
    Watch full tutorial & download project file here:
    www.eyedesyn.com/creating-line...
    Follow me on Twitter: / eyedesyn
    Check out my other tutorials at eyedesyn.com
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Комментарии • 69

  • @alivetutors
    @alivetutors 3 года назад

    Very detailed tutorial. I am not sure about 2015 version but I can see offset option within material settings and photoshop is not required at all. Infact C4D offset stroke feature can provide variation giving a natural manual error look.

  • @wiewiorka_ojoj4167
    @wiewiorka_ojoj4167 6 месяцев назад

    Fantastic tutorial, thank You! Many tips & tricks clearly explained 🥰

  • @tlRahul
    @tlRahul 4 года назад

    your tutorials help so much 😊 thank you

  • @kallaz3167
    @kallaz3167 4 года назад

    thanks a lot mate, keep up the good work

  • @huylaiquoc5702
    @huylaiquoc5702 7 лет назад +14

    **so stylish** **such 2D** **very clear** **much wow**
    you're mah man, thx for this stuff

    • @eyedesyn
      @eyedesyn  7 лет назад +5

      Such thanks, many heart emojis, much thumbs up!

    • @mashable8759
      @mashable8759 2 года назад

      e*xtraa helpful*

  • @azoo_23
    @azoo_23 4 года назад +2

    Thank you So much eyedesyn! When I applied the Sketch and toon effect in the render view all the intersections (edges) appear as an irregular stroke, I mean the points were visible, so I applied a Subdivision Surface then the problem was fixed. I don´t know if is the best way to create a regular stroke but it worked for me.

  • @halloausdusseldorf
    @halloausdusseldorf 3 года назад

    Thank you for sharing!

  • @WalkarSajid
    @WalkarSajid 6 лет назад

    Thank you EJ!

  • @aadverstraelen
    @aadverstraelen 6 лет назад +1

    Awesome tutorials!

  • @HendiPutra
    @HendiPutra 8 лет назад +14

    I also would love to see a tutorial how you model that vinyl player :D

    • @eyedesyn
      @eyedesyn  8 лет назад +5

      I plan on doing some modeling live streams in the future!

  • @karlamichelle4946
    @karlamichelle4946 9 лет назад

    Omg this is AWESOME i love your tutorials you explain everything so easily. just one more question is it possible to make anime styles animations in cinema 4D such as rwby but with a much better toon shading looked ?

  •  5 лет назад +2

    Thanks for this tutorial!!

    • @eyedesyn
      @eyedesyn  4 года назад

      thanks for watching!

  • @milanbalac8312
    @milanbalac8312 4 года назад

    Love your work! I've been getting into Cinema for the past couple of days, these get me so pumped up :)
    Anyways, is it possible the change the color of the outline? Let's say I've got a green object, and would like to outline to be a darker green, would that be possible to achieve?
    Thanks!

  • @Eindrew9
    @Eindrew9 3 года назад +1

    such a good video, thanks!!

    • @eyedesyn
      @eyedesyn  3 года назад +1

      Glad you liked it! Thanks for watching!

  • @ronaldoserranoart
    @ronaldoserranoart 6 лет назад

    EJ, I'm curtious about one thing.
    Is is possible to use Sketch n Toon with Arnold? Do you know? I tried using this with Arnold, but without success. I don't know if it is incompatible or if I'm missing something.
    Also, I'm a huge fan of your work. So much inspiration. Thanks for everythin :)

  • @Gn0ume
    @Gn0ume 6 лет назад

    HI! How to make this quick pre-render, this black frame..?

  • @philosophyfrog2653
    @philosophyfrog2653 2 года назад

    Is there a way to bake sketch and toon shader into the texture maps?

  • @Aimek
    @Aimek 4 года назад +1

    Thanks

    • @eyedesyn
      @eyedesyn  4 года назад

      thank you for watching!

  • @raulvinyau8066
    @raulvinyau8066 5 лет назад +1

    thx ^^

    • @eyedesyn
      @eyedesyn  5 лет назад +1

      Thanks for watching!

  • @Basedeath
    @Basedeath 8 лет назад +4

    This works on simple geometric shapes but when I try it on complex models I get lots of gaps in the lines.. and so far I have tried all the settings in the stroke and the lines tab.. With them I made all the lines disappear but couldn't get rid of the gaps. Also how do you get such smooth lines mine look so jagged and ugly?

    • @apex.graphics9645
      @apex.graphics9645 8 месяцев назад

      Hi, this response is kind of late! lol. But I've been exploring this issue. I think it's a matter of scale - if you have complex objects in too small of a scale, it wont render out properly. Cheers!

  • @GrandeGio95
    @GrandeGio95 4 года назад +3

    What do you recommend to start understanding sketch and toon ? I've watched two of your videos about the argument but I'm still very confused :(

  • @andreyarutiunov
    @andreyarutiunov 8 лет назад

    Hi ! very cool lessons. do you know how to animate textures (face expressions) like on characters on lego move? i mean face expressions on the textures? but not just switch from one pose to another. more realistic, in lego we cant see that switches, textures moved without any switches . can you do the lesson maybe how to do that animations? thank you very much

    • @SakshamThukral
      @SakshamThukral 6 лет назад

      I'm over an year late but you can make those different face expressions in a software like Photoshop, apply them to the character, and then keyframe them to change. You can also use Xpresso tag to make a slider so you don't have to keyframe each one of them. (Incase there's a lot of talking and dialogues).

  • @paukator
    @paukator 3 года назад

    Thanks so much for your awesome Tutorials! A Question, Can the outlines not be baked ? I want to upload a model to sketchfab that I've made and textured using sketch & toon, and I have baked the textures and they come out fine but the outlines don't show.

    • @eyedesyn
      @eyedesyn  3 года назад

      outlines are a post effect so no they cannot be baked

  • @johnn89
    @johnn89 9 лет назад

    very useful tutorial thanks for sharing!
    I have a question... i just noticed, when you move closer or forward your camera all the lines increase or decrease his size... is there an option to activate and avoid this and just have one size for all your lines?

    • @davidp158
      @davidp158 9 лет назад

      Good question. In the Sketch Material "Thickness" panel there is an option for modifying distance and position. However, both options work exactly the opposite of what I would expect. As I move closer to an object with the camera, the lines get thinner, and when I move farther away the lines get thicker.

    • @johnn89
      @johnn89 9 лет назад

      ohh... thanks for your response! :)

  • @jameschizzy6333
    @jameschizzy6333 4 года назад

    Can you make 2d looking characters after sculpting them in 3d? And how well will be resemble hand draw animation?

    • @eyedesyn
      @eyedesyn  4 года назад +2

      you can apply sketch and toon effect to any 3d object!

  • @ramy-tv
    @ramy-tv 8 лет назад +7

    COÑÑOOOO EMPIEZA DESDE CEROO NO DONDE YA EMPEZASTE A HACER TODO, QUIERO VER COMO PONES CADA MATERIAL

    • @xcarls
      @xcarls 7 лет назад

      jajajaja

  • @revoidfx
    @revoidfx 7 лет назад

    Can I adjust the thickness of the lines?

    • @eyedesyn
      @eyedesyn  7 лет назад

      Yep! In the strokes options under Size

  • @KriptexHD
    @KriptexHD 8 лет назад

    how do i get rid of shadows like him?

    • @lessdanthree
      @lessdanthree 8 лет назад

      +ALiiENmedia it looks like he has no lights and all his materials are only luminescence

  • @lowhp_comic
    @lowhp_comic 5 лет назад +1

    Is there a reason why the Sketch and Toon render setting slows my project down immensely? Using only the cel shading luminance on materials for my big cartoon farm, it renders is all in like 4 seconds, but when I apply a sketch and toon render it takes f o r e v e r to render...?
    Am I doing something wrong? :o

    • @eyedesyn
      @eyedesyn  5 лет назад

      if you have lines or strokes enabled, they can be very render intensive...do you have strokes active?

    • @lowhp_comic
      @lowhp_comic 5 лет назад

      @@eyedesyn nevermind! I just applied the shader but removed every detail, including strokes and creases and background colour, and I just used the shader material it generates automatically, so that only the characters have outlines and everything else is not outlined, just as I wanted it! learning cinema 4d is so tough.....
      thanks for the quick response! :)

  • @ArteclaMarketing
    @ArteclaMarketing 6 лет назад

    Master You can do a tutorial on how to create materials

    • @eyedesyn
      @eyedesyn  6 лет назад

      I've done a bunch on creating cel shader materials as well as my most recent tutorials on plastic materials, so check them out!

    • @ArteclaMarketing
      @ArteclaMarketing 6 лет назад

      You have something that explains to me from scratch how to create a material with ton shader please
      ?

    • @eyedesyn
      @eyedesyn  6 лет назад

      Got an entire playlist on toon shading! ruclips.net/p/PLhuhkssBjYqdAF3qPSuK8Dp2z_APm5uQj

  • @ugozna
    @ugozna 8 лет назад +1

    Why I don't see my changes in real time? (

    • @eyedesyn
      @eyedesyn  8 лет назад

      +Alina Ugozna Do you have interactive render region turned on?

  • @isaidj11
    @isaidj11 9 лет назад

    Que bueno el video, para el próximo podrías colocarle subtítulos? Obtienes mas subscriptores

  • @Okhaniani
    @Okhaniani 5 лет назад +1

    loved1

    • @eyedesyn
      @eyedesyn  5 лет назад

      Thanks for your kind comments! Glad you enjoyed the tuts!

  • @10gigabytes66
    @10gigabytes66 4 года назад +3

    i know that its 2019, but im still learning and i just wanted to say one like till 1000 (lol)

    • @eyedesyn
      @eyedesyn  4 года назад

      hahah thanks yo!

  • @JonathanHurleyDesignSolutions
    @JonathanHurleyDesignSolutions 6 лет назад +1

    Cant get the lines to show

    • @eyedesyn
      @eyedesyn  6 лет назад

      Checking on Sketch & Toon render doesn't add lines?

  • @PEDRO4075
    @PEDRO4075 4 года назад

    Hi man, great tutorial btw! Can you tell how do you active the Render View permanently?
    Keep up the good work! Cheers ;)

    • @eyedesyn
      @eyedesyn  4 года назад +1

      you can activate the interactive render region!

  • @neimyx1
    @neimyx1 4 года назад

    22:10

    • @gromash
      @gromash 2 года назад

      Thanks!
      And if it's hard to understand how, you should add layer to multi-pass - [Material color] from [Milti-Pass...] menu below

  • @CHACHILLIE
    @CHACHILLIE Год назад

    Pancake