0:30 Bug - boxes not saving - boxes were reset to their default inventory ,which likely means before the object pod load script could load the last saved inventory for that box, the data for that box was overwritten by the object pod save script with the default spawn inventory. Action taken - changed to run the object pod save loop only after the loading script is complete to prevent this. Helicopters loitering - helis weren't flying directly to despawn sometimes tweaked - disabled some ai features of the pilot and tweaked the script, looks like it did the trick but we shall see with more testing other misc bug fixes/changes - enemy pods despawning if only player is around but is in downed/incapacitated state recruits will no longer spawn w/ just a pistol , it was way too weak fixed yellow markers staying on the map (added a cleanup loop for markers that get stuck) fixed M72 LAW launchers not having a rocket/ammo added some code to help daily drop box have more weapons in them working on - vehicles loading in clipped into an object and exploding * trying to work this out but for now dont park too close to the sandbags and stuff players having a duplicate self revive action * idk if im retarded or what but ive been trying to fix this one for a while
0:30 Bug - boxes not saving - boxes were reset to their default inventory ,which likely means before the object pod load script could load the last saved inventory for that box, the data for that box was overwritten by the object pod save script with the default spawn inventory.
Action taken - changed to run the object pod save loop only after the loading script is complete to prevent this.
Helicopters loitering - helis weren't flying directly to despawn sometimes
tweaked - disabled some ai features of the pilot and tweaked the script, looks like it did the trick but we shall see with more testing
other misc bug fixes/changes -
enemy pods despawning if only player is around but is in downed/incapacitated state
recruits will no longer spawn w/ just a pistol , it was way too weak
fixed yellow markers staying on the map (added a cleanup loop for markers that get stuck)
fixed M72 LAW launchers not having a rocket/ammo
added some code to help daily drop box have more weapons in them
working on -
vehicles loading in clipped into an object and exploding * trying to work this out but for now dont park too close to the sandbags and stuff
players having a duplicate self revive action * idk if im retarded or what but ive been trying to fix this one for a while