Yes, exactly what we WANTED, not what they would have added. If rascal was added, it would probably still be just as bad, and people would exploit it to make infinite farms.
@@theunionoftheblueshirtedon7213 I saw a video on why the sniffer isn't good. I already know it sniffs out seeds, but in the actual gameplay apparently you can only get one which is ancient seeds. You can use those to craft a rod and use the sniffer like a strider, but on land - the overworld. It's annoying that Mojang hasn't made it absolutely clear on what the capabilities of the mobs are. Really hope this mob doesn't turn out as bad as it sounds. 🤞🏻
@@timohara7717 literally first thought the allay was bad but it's not that much. I can now get it to collect rotten flash and other items dropped from mobs by daylight so I can trade it with villagers, stock up and create potions.
The new plants the Sniffer digs up should emit particles in some way like the spore blossom. Have one type of plant glow and the other fill an area with some kind of particles. They could still do it, the loot isn't finalized. If it's literally just a few new plants that do nothing other than look nice, it's no better a choice than the other two. They could've added new plants without wasting a mob vote.
i kind of think we should have chosen the tuff golem cuz it's cute and useful in some states. I think it can also be used as a small assistant or a statue accessory
I wish mojang would quit messing around with the mob vote and just put the ideas in the game. if they're good enough to warrant a mob vote, they're good enough to go into the game.
None of these mobs are coded in yet. You are voting for concepts and ideas that they haven't tested. And one mob carries the most workload hours from the devs when it comes to design work, AI, bugs, and parity. Asking them to implement all three is asking them to multiply their work by 3, taking away focus from other features of an update.
@@humourlessjester3584 if this were so, then tell me. How can these server owners code and play test these mobs so quickly? The mobs were announced Wednesday and by Saturday, mod and datapack makers had already implemented them into java and bedrock editions... All 3 mobs, not just the one. You're telling me that a major company doesn't have the same or better capabilities than a RUclipsr with a server?
@@Darksilverjesse the gist of it is that modders have the benefit of not being in an organization which makes their products come out sooner than mojang's. They don't need to think about cross platform/code/device parity or product quality or organizational structures. For the most part (a very generalized description of my second hand experience with looking at modding work) they merely copy paste existing mob AI, change the model and code and texture to fit the feature, then add that to their mod or datapack without changing minecraft's base code. Without any quality assurance they can release that as is and nobody will complain. A mojang dev would have a thousand other concepts floating around the office, so much that they wouldn't be able to add them all. They have a mob vote for people to vote on the most promising of these concepts which they have not coded in yet. Then it goes through design, coding, modeling, texturing, quality assurance, bug fixes, even more bug fixes, and so much more bug fixes and all these steps are doubled by working on two versions simultaneously with parity in mind. Each of these steps would probably have a team of twenty people or more people batoning the job to each other and each one will have their own interpretation and ideas for this mob which has to go through more communication through coding which will take up more time. And only when it's gone through all these steps will it be available in snapshots which will then be player tested within the nine month snapshot cycle, and the feedback will be used to change the features further which then goes through the coding and bug fixing cycle all over again for not one but both coding languages. A modder doesn't have these considerations and instead merely adds on top of existing code with less than perfect polished products instead of making something new with an entire company.
@@Darksilverjesse Where minecraft mods need to go through one person, minecraft vanilla features need to go through the entire company before releasing. Which is exactly why it takes so long. More people doesn't necessarily mean faster output. Sometimes it's the opposite.
@@humourlessjester3584 you just proved a very old and controversial game dev point. too many checks lead to wanted mechanics being left out. And as for the many ideas at one time. it was already narrowed down to 3. thus the majority of the decisions were already done. this is more of a "leave them wondering" kind of thing. back when notch was spearheading the company, it wasn't quite so cruel in how it turned out updates and features. every couple months we'd get a new mechanic or feature. now we have to wait a year for something that doesn't work right half the time... case in point. wandering trader. useless trades and annoying as heck.
He should actually design mobs for minecraft. They always look good, he adds good functionality to them, and he’s just creative. He’s the only one to have designed the three mob vote mobs and made them look good.
I don't think so entirely. The mob designs his team makes don't really fit with the style of minecraft (especially the sniffer.) The models are really really good though (probably better than minecraft's style in some ways), and they fit the style of origins realms.
Honestly, I'd rather play in the version that System Zee's team could and would make if they were allowed to, I betcha the sniffer we'll get won't be as detailed as the one theu made.
I'm so amazed how you did this video, the edit, humor, ambiance is incredible thank you for this master piece. The sniffer movements are so well made congratz
the sniffer being the first mob in minecraft that's not only of dinosaur origin, but can carry 5 people (1 on it's head, 4 on it's back) just makes it a more chonky but slower variant of a horse, and honestly i'm all for it
Tbh, the lore about the Rascal's fit being from a fight with a Stray would be so cool Never realized it then, but regardless of it's practicality, I think the people who voted for it thought they would be great mineshaft buddies after a whole generation of bats annoying us, compared to an endangered gardening Alpaca and a glorified item frame with legs
I hope they actually make sniffer usefull has they add more content like archeology, instead of making a forgettable mob that does nothing else Nevermind, the mojang devs would have a heart attack if they added more than one feature
If they had shown us what the rascals loot was, I would have been more for him, but all we know for a fact is; tuff golem is decoration, and the sniffer is a dino (which implies the fossils in the overworld could have been sniffers)
Sniffer: - You can ride them - New plants that only look nice - Is a Dinosaur (I'm questioning the Phantom) - A little bit hard to find The Rascal: - Makes Mineshafts stand out more - Gives you useful items - Plays hide and seek - Weird but Cute looking The Tuff Golem: - Cute - Can lure Animals and makes it easier - Can decorate - You can make them (The thing that makes this better for me is that I can bring the mob anywhere and if they go back to the house I'm just gonna follow since I'm terrible with directions) Also the Sniffer won so....
It was mentioned that you could make a tuff golem with a wool block to change its color, and that when it grabs an item it would return to where it was placed.
I think I mentioned this elsewhere but how cool would it be though if the tuff golem is not just an item frame? What if once you give it an item it guards the item basically and if a different player or something tries to take it, it will attack the player Like how an Iron Golem protects the villagers but the Tuff Golems protect your items in a way
You guys actually make the mobs interesting, but you know Mojang is just gunna be like, nah, you get wheat seeds, a normal pickaxe with easy to get enchantments and the golem is just an inconvenience because you wont be able to actually control it, it'll get up and wander and not go back to its location, so it just loses your items for you lmao XD
The Sniffer, has many uses like can hold 4 people at once. Can also sniff out new plants for decoration. The Rascal, found in the ancient mines which has never ben updated for long. Gives new tools when caught that go beyond normal ones. The Tuff Golem, another golem added to the family. Holds items and is good for organization. Has a variety of clothes like no other.
it might be too much to ask but imagine being able to assign locations for the tuff golem to move to and from. imagine tuff golems moving items from one location to another, like a conveyor belt
I'm so amazed how even mojang said that they don't add all of 3 mobs because developing one is so complex. And here we are, a bunch of intelligent minds that recreated all of them and even added better features than mojang themselves. This guys could easily be hired by mojang so all those promised mobs can actually be implemented
I am looking forward to what cool stuff will come with the Sniffer, but I still can't help fantasizing about how cool it would have been to have some major updates to the Mineshafts to go along with the Rascal (of course there's no guarentee that would have actually happened so eh)
You made me give a new perspective for the tuff golem, i have kynda always just been pushing it away but u made it look so cool. Its a harder choice now, but i still think i wouldve gone for the sniffer.
the one whose really at fault are the creators for being too blunt. the way they are presenting the mobs shouldn't be of an animation, but real life gameplay. it was very unclear on what the sniffer does. the other 2 has much better reasons and I understood them perfectly. literally, a mob which carries all players at once? how about using a line of pigs and saddles instead. again, this is another lazy creature to add into the game to do the work for you. I really wouldn't be proud of myself if someone achieved something for me.
I say they need a different way of voting. those who are 18+ or 13+. no offense but these votes of the allay, now this must be a large majority of children. I mean they focus more on appearance than facts of what something does. literally mojang needs to sort themselves out, because at this rate this game is going to turn into what's meant for children, not for all.
I really liked the models but I feel that the features of the Rascal and the sniffer are a little off. The sniffer said it would have multiple plants giving it a lot more use than shown in the video and I highly doubt that the rascal would give you a special pickaxes because they probably don’t want to make something better than netherite.
I think minecraft must add all of them to the game, if they do this, then that moment will be entirely game changing and minecraft would not feel boring after beating all the bosses
nah be honnest bro rascal gives u like so op pickaxe u dont need a eff 5 its way better than efficency five netherite pickaxe and its so easy to get that pickaxe too bruh (ik rascal doesnt do that in real minecraft)
I feel like the tuff golem would be a great mob (if you don’t have friends) it could be as it can hold stuff and attract mobs. same as the rascal it has possibilities and it is really cool as it gives you pickaxes, some overpowered and some not but as it is I still think of it as a great mob cause when you are in mines it can be a horror since it pops out of places but as an addition it’s really cool. Third of all the sniffer I fell like this is my 10/10 mob as it can hold 4 players and it’s our chance to add Dinosaurs into the game it is really cool in my opinion.
The Tuff Golem may not have been too useful other than the fact it may have been a good feature towards automation and farming, but the Copper Golem did have better possibilities and gave an actual use for copper. And I still would have prefered the Copper Golem. At least with the Allay it is actually decent for automation as the unstackable items can now be sorted, but it doesn't have much use outside of it. Let's hope that in trading for a golem or a rascal that the sniffer will at least be worth it in some way.
mobs are extremely development intensive when you have to iterate on their design, debug them, and make sure everything works on both java and bedrock and also they work on other mobs that aren't from the votes, most notably is that when the mob vote got announced, they were working on the warden, the most complex mob in the game
Rascal = a mob that hides and gives a pickaxe. Tuff golem = a walking item frame. Sniffer = An ancient mob related to Minecraft lore which is related to the bones you can see in various biomes and has unique animations and can dig up new seeds (TOTALLY NOT RIGGED)
I really like the Sniffer. Not only does it add new plants to the game, but it also functions as a new way of transportation, and with the option to carry 4 other mobs, I wonder what types of mobs you would be able to carry. Can the Sniffer carry 4 Snow Golems and turn into a controllable tank? It would be worth adding just for that fact alone.
My only problem with the rascal was that it looked too human. All human-like creatures in the game have a backstory related to the post-apocalyptic world lore. The rascal though seemed too human for what was essentially a non-hostile monster. I definitely would've picked it if it just had a more impish design. It just looks like a hermit with green skin.
First of all sniffer fans are hella toxic and second The rascal is an old adventurer who has been in a mineshaft for years back in the day when enchantments could go past limits and if you find it 3 times it gives you free items for having a small amount of fun
Who's to say he didn't have a backstory I liked to think of them as the humans who got left behind and evolved underground like dwarf's to escape the wither (yes this is based off the matpat theory)
Even with the vote casted, i really wanted the Rascal to win, he looks so cute!! And it would be cool to have something new in mineshafts apart from poison spiders.
Tuff Golem would've been useful for automatic animal farms cuz you can lure animals through them. And if endermen attacked them they could've also been useful for endermen farms.
As much as i love what the rascal gives you in your model/one. The other two are more realistic and reasonable, now I I’m not saying I hate it in fact I love the hide and seek game, makes me kind of regret not choosing the rascal but it was a cool idea
Just a friendly reminder that _SystemZee doesn't make these alone._ Most people only give him the credit, but in reality he has a whole team to help him make these.
I love how you did this and i enjoyed the video, However, Realisitically the rascal would've been too difficult to find as caves are now MASSIVE and most mineshafts are in rather large areas or even hidden by a wall or two.
By the way, the last time they updated the mineshaft actually was the caves and cliffs because it added glow berries, and those could be found in the mine shaft chests
Decorative plants are ok but if the tuff golem could lure animals that’d be lit and if rascal gave an “unbound” pickaxe and other tools I’d vote them really.
OK! So hear me out. Slivers from magic the gathering… give mind creatures that evolve to have whatever evolutionary traits their other slivers have in the area. Could make them potion effects that each sliver can give to other slivers around them woukd be an interesting mob since fighting one is not a big deal but if you of against tons of them? now you’re in trouble. Dealing with 4 slivers with regen, strength, resistance, and speed is much worse
In my opinion I’ll vote for the tuff golem cuz it has nice mechanics and made sorting out animals easier, also it makes tuff finally useful (other than building) and also adds a new golem to the game which would mean a second golem.
I think that some of the seed grow into enchanted apples add gold and you get enchanted golden apples Also what was that song in the background at 1:11
I wish Mojang would just add them all. All of the mob votes had cool creatures in them, and plenty of them would of entailed new cool mechanics. A man can dream I guess.
guys tbh the tuff golem would be cool most ppl say WALKING ARMOR STAND but imagine the cool bases you can have with it with the update 1.20 it would have been so cool with the secret bookshelfs
SUBSCRIBE and maybe you'll find a dollar
also, check out the mobs on Origin Realms:
play.originrealms.com
Console support
Hi
Can I join origin realms on bedrock? If so how?
is it possible for bedrock players to play origin realms?
@@swankierSpy2658 no
I wish the rascal would give a unique item like that, but realistically, it would probably just be slightly better mineshaft loot.
ye
ye
ye
ye
ye
tbh i think he made every mob exactly what we wanted and expected
I dont think anyone expected the pickax
@@Jesty.r But everyone was hoping for a unique item or enchant.
He just made sure to keep it in the subject of mining.
@@richarddooley3655 yeah if Minecraft added a new custom pickaxe for the rascal I think the votes would be way more intense
Yes, exactly what we WANTED, not what they would have added. If rascal was added, it would probably still be just as bad, and people would exploit it to make infinite farms.
Ikr
I love the idea of the sniffer being a slow mob that can hold 5 players, would be so sick to ride my sniffer around my village with my friends
would've been more fair if it actually had another use for people who don't rely on people 24/7 to make a video game fun.
@@RSRminecraft who knows the allay changed a ton
@@RSRminecraft I mean it does tho, it sniffs out seeds? What do u mean?
@@theunionoftheblueshirtedon7213 I saw a video on why the sniffer isn't good. I already know it sniffs out seeds, but in the actual gameplay apparently you can only get one which is ancient seeds. You can use those to craft a rod and use the sniffer like a strider, but on land - the overworld.
It's annoying that Mojang hasn't made it absolutely clear on what the capabilities of the mobs are.
Really hope this mob doesn't turn out as bad as it sounds. 🤞🏻
@@timohara7717 literally first thought the allay was bad but it's not that much. I can now get it to collect rotten flash and other items dropped from mobs by daylight so I can trade it with villagers, stock up and create potions.
The new plants the Sniffer digs up should emit particles in some way like the spore blossom. Have one type of plant glow and the other fill an area with some kind of particles. They could still do it, the loot isn't finalized. If it's literally just a few new plants that do nothing other than look nice, it's no better a choice than the other two. They could've added new plants without wasting a mob vote.
should've just been able to sniff up ancient seeds that grow ancient crops, that make new unique foods.
I guess we could make potion by using the plants
i kind of think we should have chosen the tuff golem cuz it's cute and useful in some states. I think it can also be used as a small assistant or a statue accessory
Same
I wish mojang would quit messing around with the mob vote and just put the ideas in the game. if they're good enough to warrant a mob vote, they're good enough to go into the game.
None of these mobs are coded in yet. You are voting for concepts and ideas that they haven't tested. And one mob carries the most workload hours from the devs when it comes to design work, AI, bugs, and parity. Asking them to implement all three is asking them to multiply their work by 3, taking away focus from other features of an update.
@@humourlessjester3584 if this were so, then tell me. How can these server owners code and play test these mobs so quickly? The mobs were announced Wednesday and by Saturday, mod and datapack makers had already implemented them into java and bedrock editions... All 3 mobs, not just the one.
You're telling me that a major company doesn't have the same or better capabilities than a RUclipsr with a server?
@@Darksilverjesse
the gist of it is that modders have the benefit of not being in an organization which makes their products come out sooner than mojang's. They don't need to think about cross platform/code/device parity or product quality or organizational structures. For the most part (a very generalized description of my second hand experience with looking at modding work) they merely copy paste existing mob AI, change the model and code and texture to fit the feature, then add that to their mod or datapack without changing minecraft's base code. Without any quality assurance they can release that as is and nobody will complain.
A mojang dev would have a thousand other concepts floating around the office, so much that they wouldn't be able to add them all. They have a mob vote for people to vote on the most promising of these concepts which they have not coded in yet. Then it goes through design, coding, modeling, texturing, quality assurance, bug fixes, even more bug fixes, and so much more bug fixes and all these steps are doubled by working on two versions simultaneously with parity in mind. Each of these steps would probably have a team of twenty people or more people batoning the job to each other and each one will have their own interpretation and ideas for this mob which has to go through more communication through coding which will take up more time. And only when it's gone through all these steps will it be available in snapshots which will then be player tested within the nine month snapshot cycle, and the feedback will be used to change the features further which then goes through the coding and bug fixing cycle all over again for not one but both coding languages. A modder doesn't have these considerations and instead merely adds on top of existing code with less than perfect polished products instead of making something new with an entire company.
@@Darksilverjesse
Where minecraft mods need to go through one person, minecraft vanilla features need to go through the entire company before releasing. Which is exactly why it takes so long. More people doesn't necessarily mean faster output. Sometimes it's the opposite.
@@humourlessjester3584 you just proved a very old and controversial game dev point. too many checks lead to wanted mechanics being left out. And as for the many ideas at one time. it was already narrowed down to 3. thus the majority of the decisions were already done.
this is more of a "leave them wondering" kind of thing. back when notch was spearheading the company, it wasn't quite so cruel in how it turned out updates and features. every couple months we'd get a new mechanic or feature. now we have to wait a year for something that doesn't work right half the time... case in point. wandering trader. useless trades and annoying as heck.
He should actually design mobs for minecraft. They always look good, he adds good functionality to them, and he’s just creative. He’s the only one to have designed the three mob vote mobs and made them look good.
well he doesn't do the textures or models, so credit to the artists he hires for that
I don't think so entirely. The mob designs his team makes don't really fit with the style of minecraft (especially the sniffer.) The models are really really good though (probably better than minecraft's style in some ways), and they fit the style of origins realms.
Honestly, I'd rather play in the version that System Zee's team could and would make if they were allowed to, I betcha the sniffer we'll get won't be as detailed as the one theu made.
@@lowkeyarki7091 the textures they made don't fit in with minecraft's style
@@glo8516 Yeah, but I feel like it is important to note that they are really good ones, just not minecrafty ones.
I'm so amazed how you did this video, the edit, humor, ambiance is incredible thank you for this master piece. The sniffer movements are so well made congratz
the sniffer being the first mob in minecraft that's not only of dinosaur origin, but can carry 5 people (1 on it's head, 4 on it's back) just makes it a more chonky but slower variant of a horse, and honestly i'm all for it
Tbh, the lore about the Rascal's fit being from a fight with a Stray would be so cool
Never realized it then, but regardless of it's practicality, I think the people who voted for it thought they would be great mineshaft buddies after a whole generation of bats annoying us, compared to an endangered gardening Alpaca and a glorified item frame with legs
I hope they actually make sniffer usefull has they add more content like archeology, instead of making a forgettable mob that does nothing else
Nevermind, the mojang devs would have a heart attack if they added more than one feature
At least the allay has lore tied to it
Lol
@@ninjaspacecat2892 rascal also does
he stole the fit from a stray
@the 🗿 + have child size and adult size
they arer not adding archeology because if u saw the livestream they added non archeology related things
(They are adding it)
Wow the mobs look so realistic it looks like it can be in the game.Even the animations.Keep it up!
If they had shown us what the rascals loot was, I would have been more for him, but all we know for a fact is; tuff golem is decoration, and the sniffer is a dino (which implies the fossils in the overworld could have been sniffers)
6:43 this skin of the Tuff Golem reminds me of that one old movie called Box Trolls
Sniffer:
- You can ride them
- New plants that only look nice
- Is a Dinosaur (I'm questioning the Phantom)
- A little bit hard to find
The Rascal:
- Makes Mineshafts stand out more
- Gives you useful items
- Plays hide and seek
- Weird but Cute looking
The Tuff Golem:
- Cute
- Can lure Animals and makes it easier
- Can decorate
- You can make them
(The thing that makes this better for me is that I can bring the mob anywhere and if they go back to the house I'm just gonna follow since I'm terrible with directions)
Also the Sniffer won so....
It was mentioned that you could make a tuff golem with a wool block to change its color, and that when it grabs an item it would return to where it was placed.
Tbh, all of the creature feature in this video are too good to come true :')
Then play origin realms, actually a fire server
@@1redbear377 I wish I could play I'm on bedrock
Eh... the Sniffer was the only one that would actually add anything significant to Minecraft.
@@1redbear377 I wish I could play I’m on bedrock
@@Danielathan theyre talking about the modified ones in this video
I think I mentioned this elsewhere but how cool would it be though if the tuff golem is not just an item frame? What if once you give it an item it guards the item basically and if a different player or something tries to take it, it will attack the player
Like how an Iron Golem protects the villagers but the Tuff Golems protect your items in a way
They would pick items from the ground, like a cheaper allay that doesn't need music
The rascal and tiff golem had so much potential. Hope they come back someday
You guys actually make the mobs interesting, but you know Mojang is just gunna be like, nah, you get wheat seeds, a normal pickaxe with easy to get enchantments and the golem is just an inconvenience because you wont be able to actually control it, it'll get up and wander and not go back to its location, so it just loses your items for you lmao XD
I vote for... this editor is just fantastic, if I were to add any mobs, it would be the editor.
I like it how Systemzee actually makes the tuff golem look usefull
The Sniffer, has many uses like can hold 4 people at once. Can also sniff out new plants for decoration.
The Rascal, found in the ancient mines which has never ben updated for long. Gives new tools when caught that go beyond normal ones.
The Tuff Golem, another golem added to the family. Holds items and is good for organization. Has a variety of clothes like no other.
it might be too much to ask but imagine being able to assign locations for the tuff golem to move to and from. imagine tuff golems moving items from one location to another, like a conveyor belt
Honestly, I was kinda hoping you could keep going with your rap for the sniffer. LOL It just sounds so good.
I'm so amazed how even mojang said that they don't add all of 3 mobs because developing one is so complex. And here we are, a bunch of intelligent minds that recreated all of them and even added better features than mojang themselves. This guys could easily be hired by mojang so all those promised mobs can actually be implemented
They should hire you in mojang
The sniffer is very accurate to the actual version great job
Mojang should hire this man to program their mobs
SystemZee just made all these mobs 100% better!
I am looking forward to what cool stuff will come with the Sniffer, but I still can't help fantasizing about how cool it would have been to have some major updates to the Mineshafts to go along with the Rascal (of course there's no guarentee that would have actually happened so eh)
bro said "Fantasizing" 💀
You made me give a new perspective for the tuff golem, i have kynda always just been pushing it away but u made it look so cool. Its a harder choice now, but i still think i wouldve gone for the sniffer.
the one whose really at fault are the creators for being too blunt. the way they are presenting the mobs shouldn't be of an animation, but real life gameplay.
it was very unclear on what the sniffer does. the other 2 has much better reasons and I understood them perfectly.
literally, a mob which carries all players at once? how about using a line of pigs and saddles instead.
again, this is another lazy creature to add into the game to do the work for you. I really wouldn't be proud of myself if someone achieved something for me.
I say they need a different way of voting. those who are 18+ or 13+. no offense but these votes of the allay, now this must be a large majority of children. I mean they focus more on appearance than facts of what something does.
literally mojang needs to sort themselves out, because at this rate this game is going to turn into what's meant for children, not for all.
Wish he will make Minecraft legends in Minecraft
@@RSRminecraft true.
@@RSRminecraft but why would some 18 years olds play Minecraft?
My blood pressure never rose so fast the moment I saw that ancient pickaxe and saw how fast it could mine.
I'm a college student and still enjoyed the little song for the sniffer, that made me way too happy. I love SystemZee so much
Update, yes I have been listening to the song over and over again and haven't even finished the video
I really liked the models but I feel that the features of the Rascal and the sniffer are a little off. The sniffer said it would have multiple plants giving it a lot more use than shown in the video and I highly doubt that the rascal would give you a special pickaxes because they probably don’t want to make something better than netherite.
I would love to get a farm mini update with the sniffer
I think minecraft must add all of them to the game, if they do this, then that moment will be entirely game changing and minecraft would not feel boring after beating all the bosses
3:49 You throwing bars of flames
Add mercenary outposts, where you could hire mercs to battle, but for a price and time.
Sniffer is still my fav, but others seem more interesting in that form. Good job 👍
nah be honnest bro rascal gives u like so op pickaxe u dont need a eff 5 its way better than efficency five netherite pickaxe and its so easy to get that pickaxe too bruh (ik rascal doesnt do that in real minecraft)
@@NokikkoBs Well, it's cool, but I'm more of a builder/lore type of player. New plants and ancient mobs are just more appealing to me.
@@kateb1127 Evey mob has a lore, Example: Horse.... Horse is an animal, See?
@@kateb1127 do you know how much “lore” is in the game currently?
@@Soul.Resonant Yes.
If the Tuff Golem could Pile Up or Fuse i would have voted for it, imagine like 6 Tuff Golems fused together
I'm pretty sure I've heard from a blog post you could have stacked them
@@Anonymous-ow9kr yes
The omegolem!
Now I'm just thinking of a giant voltron tuff golem made up of of regular tuff golems
They would become A buff Tuff golem
I feel like the tuff golem would be a great mob (if you don’t have friends) it could be as it can hold stuff and attract mobs. same as the rascal it has possibilities and it is really cool as it gives you pickaxes, some overpowered and some not but as it is I still think of it as a great mob cause when you are in mines it can be a horror since it pops out of places but as an addition it’s really cool. Third of all the sniffer I fell like this is my 10/10 mob as it can hold 4 players and it’s our chance to add Dinosaurs into the game it is really cool in my opinion.
I love how surprisingly high effort this video is! So much fun to watch
The Tuff Golem may not have been too useful other than the fact it may have been a good feature towards automation and farming, but the Copper Golem did have better possibilities and gave an actual use for copper. And I still would have prefered the Copper Golem.
At least with the Allay it is actually decent for automation as the unstackable items can now be sorted, but it doesn't have much use outside of it.
Let's hope that in trading for a golem or a rascal that the sniffer will at least be worth it in some way.
The Sniffer will not be worth it. 96% of the idiots that voted for it won't even use the plants it adds into the game.
@@mee091000 I mean tons of players havent been to the nether, so i doubt those players will get a sniffer and use the plants either.
"Or you ruined minecraft forever?"
_Flashbacks to the first mob vote_
Edit: _Flashbacks to EVERY mob vote_
**phantom noises**
Glow squid joined the chat
Minecraft Community : We made every mob in the mob vote in 48 hours.
Mojang : *here is a squid that glows , wait 1 year for another mob*
mobs are extremely development intensive when you have to iterate on their design, debug them, and make sure everything works on both java and bedrock
and also they work on other mobs that aren't from the votes, most notably is that when the mob vote got announced, they were working on the warden, the most complex mob in the game
@@egon3705 they literally copy and pasted squid with extra features
@@Soul.Resonant true
Rascal = a mob that hides and gives a pickaxe.
Tuff golem = a walking item frame.
Sniffer = An ancient mob related to Minecraft lore which is related to the bones you can see in various biomes and has unique animations and can dig up new seeds (TOTALLY NOT RIGGED)
I really like the Sniffer. Not only does it add new plants to the game, but it also functions as a new way of transportation, and with the option to carry 4 other mobs, I wonder what types of mobs you would be able to carry. Can the Sniffer carry 4 Snow Golems and turn into a controllable tank? It would be worth adding just for that fact alone.
I think it’s so funny that in a small amount of time system Z can make all three but Microsoft can only manage one and hopefully they can do it right.
3:58 My mans predicted camels!
Reminds me of the good old days of mo creature’s songhua mammoth platforms.
I'm so happy the sniffer won I got really nervous when the rascal made it to second place lol
I got a heart attack too
Same, I'm happy that Momma Sniffer won
@@franciennecamilleri8796 we also need a licker a mob that licks out seeds from the ground
everyone= 🤨
0:45 this mustard 💀💀
I was hoping for the tuff golem. It looks and seems so cool!
My only problem with the rascal was that it looked too human. All human-like creatures in the game have a backstory related to the post-apocalyptic world lore. The rascal though seemed too human for what was essentially a non-hostile monster. I definitely would've picked it if it just had a more impish design. It just looks like a hermit with green skin.
It's a useless gremlin, even if it looked different it offers nothing.
The design is fitting for caves tbh
@@1YCARADOFACAO no it's not, it's useful but a bit situational.
First of all sniffer fans are hella toxic and second
The rascal is an old adventurer who has been in a mineshaft for years back in the day when enchantments could go past limits and if you find it 3 times it gives you free items for having a small amount of fun
Who's to say he didn't have a backstory I liked to think of them as the humans who got left behind and evolved underground like dwarf's to escape the wither (yes this is based off the matpat theory)
now that rascal is useful i would vote for him
4:35 Why did you have so many levels???
SystemZee needs to be a Minecraft developer!!! He's Creative! And good at making em' better!!
Even with the vote casted, i really wanted the Rascal to win, he looks so cute!! And it would be cool to have something new in mineshafts apart from poison spiders.
3:39 that seed looks kinda sus
I love how he spent more time on the sniffer than any of the, 💀💀
@DexTrous are you sure about that?
@@dave5705 Mechanic kinda, but usefulness? Nah.
@@WhenIOmor dude, 5 players
You've put more effords into this video, than Mojang ever will into actual sniffer
Lmao. Probably true.
Tuff Golem would've been useful for automatic animal farms cuz you can lure animals through them. And if endermen attacked them they could've also been useful for endermen farms.
2:06 “mineshafts really needed a mob”
Me: Cave spider
5:04 VERY EMBARRASSING EDUARDO SCENE!!!!
????
Personally I don't see any reason why we should just add all the mobs
Bruh what's with the confederate flag
I am soo happy the sniffer won
and I like the fact his mod was better than all of the peoples sniffer mods
rascal is the most useful, the tough golem is ehh, sniffer:**SNIFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF*
everyone: SNIFFER
Mojang advertised the sniffer so much better than any of the other mobs, no wonder it won the vote.
Fun fact - 99,9% people who voted tuff golem did it for fun to see if they will Give some shit
Plus I voted raskel and who have you voted
alive item frame
I hop that if tuff golem win it would will better then just some shit item frame
@@Qerblaodbphgooj you do know that the sniffer won like yesterday right?
@@vampante i think he don't know, he probably lived in Ohio
Wow this video was edited so well I really enjoyed it!!
You and your team makes every unreleased mob very good :)
Yes they do
As much as i love what the rascal gives you in your model/one. The other two are more realistic and reasonable, now I I’m not saying I hate it in fact I love the hide and seek game, makes me kind of regret not choosing the rascal but it was a cool idea
Mojang: Spends 39042349028 years making a singular update
SystemZee: GUYS WE RELEASED A MOD THAT MAKES MINECRAFT 2.0!!!
Seriously you should be hired
Just a friendly reminder that _SystemZee doesn't make these alone._ Most people only give him the credit, but in reality he has a whole team to help him make these.
I like the textures for the sniffer it looks really cool
Minecraft NEEDS to hire you. Ur ver is so cool
I love how you did this and i enjoyed the video, However, Realisitically the rascal would've been too difficult to find as caves are now MASSIVE and most mineshafts are in rather large areas or even hidden by a wall or two.
By the way, the last time they updated the mineshaft actually was the caves and cliffs because it added glow berries, and those could be found in the mine shaft chests
This is just proof mojang could add every mob if they wanted
0:09 hah jokes on you cuz i didn't even vote B)
Sorry the sniffer is just so cute!! And apart from looks I’d be happy to have one. You made me love them even more! 😁
The rascal is genuinely
*a d o r a b l e*
The sniffer because when it lays down on its tummy it's so cute
Decorative plants are ok but if the tuff golem could lure animals that’d be lit and if rascal gave an “unbound” pickaxe and other tools I’d vote them really.
realistically they probably wouldnt add new busted loot for the rascal, but its a cool concept. sniffer still on top
The quality of this video is astonishing!!
OK! So hear me out. Slivers from magic the gathering… give mind creatures that evolve to have whatever evolutionary traits their other slivers have in the area. Could make them potion effects that each sliver can give to other slivers around them woukd be an interesting mob since fighting one is not a big deal but if you of against tons of them? now you’re in trouble. Dealing with 4 slivers with regen, strength, resistance, and speed is much worse
The Tuff Golem looks so cute
I actually hop Minecraft will let you ride the Sniffer with 3 more players on the Sniffer, like a Roadtrip
1:46 the sniffer shares more in common with the echidna that with dinosaurs.
i think the tuff golem is fun to hang out with for a little
I really like the sniffer mob; but I cannot stop laughing at how those "seeds" look!!
Through trial and error, glow squid, phantom and the allay, I think the sniffer might be a good edition for plant chads and saddle riders.
The tough golem is awesome and nobody needs deleted and used to be in Minecraft especially the buff column
In my opinion I’ll vote for the tuff golem cuz it has nice mechanics and made sorting out animals easier, also it makes tuff finally useful (other than building) and also adds a new golem to the game which would mean a second golem.
wow if the texture of the sniffer is like this you will be perfect with the animation everything is perfect too 👍
I think that some of the seed grow into enchanted apples add gold and you get enchanted golden apples
Also what was that song in the background at 1:11
I wish Mojang would just add them all. All of the mob votes had cool creatures in them, and plenty of them would of entailed new cool mechanics.
A man can dream I guess.
guys tbh the tuff golem would be cool most ppl say
WALKING ARMOR STAND
but imagine the cool bases you can have with it with the update 1.20 it would have been so cool with the secret bookshelfs
Thanks totally real systemzee with different name and less subs that auctully scams instead of helps :p