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just like the previous indoor Hod, the rotation of the Mika team (team 2) is very important as the pillar summons are scripted at specific times (at 2m55s and at 55s)3 Cost | Ui (Mika)7 Cost | Kayoko (restart here if panic shot doesn't proc)3 Cost | Mika---- top pillar gone ----7 Cost | Ako-Himari3 Cost | Ui (Kayoko)6 Cost | Kayoko---- bottom pillar gone ----9 Cost | Mika-Ako-Himari9 Cost | Ui (Mika)~10 Cost | Kayoko----- 1st groggy pillar summoning cancel -----9 Cost | Mika-Ako-Himari3 Cost | Ui (Kayoko)3 Cost | Mika3 Cost | Kayoko6 Cost | Ako-Ui (Mika)6 Cost | Mika-Himari3 Cost | Kayoko3 Cost | Ui (Kayoko)9 Cost | Ako-Mika-Himari6 Cost | Ui (Mika)~5 Cost | Kayoko----- 2nd groggy pillar summoning cancel -----9 Cost | Mika-Ako-Himari3 Cost | Kayoko3 Cost | Mika3 Cost | Ui (Mika)3 Cost | Ako3 Cost | Himari3 Cost | Mika----- ending hp ~6.9m to 7.4m (depends on Mika's stab XD)-----
It’s nice to see that we’re in the same grand assault group.
just like the previous indoor Hod, the rotation of the Mika team (team 2) is very important as the pillar summons are scripted at specific times (at 2m55s and at 55s)
3 Cost | Ui (Mika)
7 Cost | Kayoko (restart here if panic shot doesn't proc)
3 Cost | Mika
---- top pillar gone ----
7 Cost | Ako-Himari
3 Cost | Ui (Kayoko)
6 Cost | Kayoko
---- bottom pillar gone ----
9 Cost | Mika-Ako-Himari
9 Cost | Ui (Mika)
~10 Cost | Kayoko
----- 1st groggy pillar summoning cancel -----
9 Cost | Mika-Ako-Himari
3 Cost | Ui (Kayoko)
3 Cost | Mika
3 Cost | Kayoko
6 Cost | Ako-Ui (Mika)
6 Cost | Mika-Himari
3 Cost | Kayoko
3 Cost | Ui (Kayoko)
9 Cost | Ako-Mika-Himari
6 Cost | Ui (Mika)
~5 Cost | Kayoko
----- 2nd groggy pillar summoning cancel -----
9 Cost | Mika-Ako-Himari
3 Cost | Kayoko
3 Cost | Mika
3 Cost | Ui (Mika)
3 Cost | Ako
3 Cost | Himari
3 Cost | Mika
----- ending hp ~6.9m to 7.4m (depends on Mika's stab XD)-----
It’s nice to see that we’re in the same grand assault group.