Michalis Kamburelis - Creating 3D games and applications using Castle Game Engine

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  • Опубликовано: 10 окт 2024
  • Direttamente da ITDevCon 2023, lo speech di Michalis Kamburelis.
    Castle Game Engine ( castle-engine.io/ ) is an open-source engine to create 3D and 2D games and other visualizations. We feature a powerful visual editor to design everything and an API using modern Pascal to operate on 3D world, react to user input, play spatial sound and much more. In this talk, we will present the engine, how to use the editor to design 3D games with physics, and basic API to change 3D world in response to user actions.

Комментарии • 2

  • @podcastBEZSKLADU
    @podcastBEZSKLADU 2 месяца назад +2

    As always great presentation!

  • @CipherDiaz
    @CipherDiaz 2 месяца назад +5

    Love this, been having an eye on it for years! Well done Michalis!