A 4-Dimensional Game to Expand Your Brain! - 4D Golf - Part 1

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  • Опубликовано: 1 июн 2024
  • 4D Golf is a mind-bending game made by CodeParade, the creator of Hyperbolica. Set entirely in a 4-dimensional space, 4D Golf features over 120 levels and 7 vibrant worlds, tons of visualization options to master 4D space, and a level editor where players can make and share their own 4D courses.
    4D Golf Playlist: • 4D Golf
    Buy 4D Golf on Steam: store.steampowered.com/app/21...
    Patreon: / indiegamechris
    My Writer's Website: www.christiandhorst.com
    Buy Me A Coffee: www.buymeacoffee.com/christia...
    Twitter: / squareguy2021
    #4DGolf #4DGame
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Комментарии • 43

  • @hamishfox
    @hamishfox Месяц назад +25

    It's good to see someone who actually knows a bit about the 4th dimension of space play this and actually try to orient themselves rather than just getting confused when they think something stops existing because they can't see it any more.

  • @anthonybowman3423
    @anthonybowman3423 2 месяца назад +37

    It seemed like a neat mechanic that might take some thought and planning. Then the ball bounced in the fourth dimension. And then I was scared.

  • @circumplex9552
    @circumplex9552 2 месяца назад +63

    8:37 I think the new relative directions are called ana and kata but the new cardinal directions are called anth and kenth

    • @indiegamechris4759
      @indiegamechris4759  2 месяца назад +21

      That makes so much sense!

    • @JonBrase
      @JonBrase 2 месяца назад +14

      "Ana" and "kata" are greek words (or at least prefixes) meaning "up" and "down" that have been put into use in English for describing the third horizontal dimension in 4D. They are also used in the sciences with their more typical up/down meaning (e.g, katabatic winds are air masses that heat adiabatically as they travel downhill).
      Here "ana" and "kata" are being used as equivalents to left and right (since we have a whole 2D plane perpendicular to up/down/forward/back), and anth and kenth, as mentioned above, are being used as equivalents to east/west (since we have a whole plane perpendicular to up/down/north/south).

    • @circumplex9552
      @circumplex9552 2 месяца назад +6

      @JonBrase in that case I think itd be funny if greek people referred to the new directions as "up" and "down" when referring to the 4th dimension

    • @JonBrase
      @JonBrase 2 месяца назад +8

      @@circumplex9552 To be clear, those are the ancient Greek words. I have no idea if modern Greek still uses them. There's been 2000 years of language change in between.

    • @ZarHakkar
      @ZarHakkar Месяц назад

      I mean it literally did say that in the tutorial blurb at the start of the level

  • @JonBrase
    @JonBrase 2 месяца назад +18

    21:06 The volume line is a setting that's off by default. It's telling you that you can turn that setting on. If it's on, there will be a line on the screen in volume view, and stuff that's in contact with that line will still get ghosts even if you turn ghosts off. Haven't played the game myself, so take it with a grain of salt, but that's how I read the language of that tip.

    • @Darkest_Hour
      @Darkest_Hour 2 месяца назад +4

      The line is the plane, being viewed edge-on, in which volume view will be "flattened" down to when exiting volume view, anything on it will appear as a surface in normal view. You're just swapping between the up/down axis on which gravity acts and whatever is anthward/kenthward for where you're facing (the axis which is perpendicular to that line) if that makes sense.

  • @accountid9681
    @accountid9681 2 месяца назад +40

    just casually mentions that he has a masters in physics lol, I can barely understand Ampere's law

    • @Z_Inspector
      @Z_Inspector 2 месяца назад +6

      masters degree in physics, but plays 4D golf

    • @Neptoid
      @Neptoid Месяц назад

      In the intro at 0:27

  • @blueglass24
    @blueglass24 2 месяца назад +16

    I've seen a bit about this game. Now to find out how mind-bendy it actually gets!
    It's so fun the ways video games find to display and incorporate extradimensional space. This is definitely the most thorough and intricate use of it I've seen.
    Looking forward to more when the series starts properly!

  • @warriorsabe1792
    @warriorsabe1792 2 месяца назад +9

    The crystal said the volume view line thing was specifically in your settings menu

  • @fullfungo
    @fullfungo Месяц назад +1

    Wow, you are actually really good at this. I’m struggling to find any other let’s plays where the person isn’t constantly being confused; you have a great intuition for 4D space.

  • @jerrylou9285
    @jerrylou9285 Месяц назад +2

    A masterpiece of CodeParade, the creator behind Hyperbolica and 4d Golf.

  • @hcblue
    @hcblue 2 месяца назад +7

    My braaaaain 😭 That windmill is cursed, but you did great!

  • @AmaroqStarwind
    @AmaroqStarwind Месяц назад +3

    27:11 "in the *settings menu* "
    Same thing as with the Volume Line.
    Specifically, it's in the "Gameplay" tab.

    • @zackbuildit88
      @zackbuildit88 28 дней назад +1

      I'm pretty sure he doesn't know how to open the settings menu

  • @pikminfan6778
    @pikminfan6778 2 месяца назад +2

    Sweet Puttin' Cakes, eat your heart out!

  • @PizzaMineKing
    @PizzaMineKing 2 месяца назад +2

    Anth and kenth to ana and kata are what north and south are to forward and backward.

  • @Rebel8MAC
    @Rebel8MAC 2 месяца назад +1

    Congrats on the masters 👏 im on the same path, 2 semesters from a physics bachelor's

  • @hamishfox
    @hamishfox Месяц назад +1

    I have enough problems trying to get things to line up the way I want in 3d CAD programs. Adding another dimension sounds like a nightmare to control.

  • @KaileyTheAlien
    @KaileyTheAlien 2 месяца назад +3

    CURSED
    but i love it

  • @skeleton8817
    @skeleton8817 2 месяца назад +2

    0:37 so true 😂

  • @alexmartian3972
    @alexmartian3972 2 месяца назад +3

    Thanks, great review. Are rotations limited? As far as I thought about 4D, one can see a tree trunk as a ball similar to circle in 2D plane parallel to ordinary Earth. In the game I saw only elongated trunks. Can you please try to rotate 90 degrees to test that? TIA. Edit: it seems trees as balls are in Volume view. Still it is interesting if rotating in Normal view can achieve same slice as Volume view.

    • @indiegamechris4759
      @indiegamechris4759  2 месяца назад +8

      I think that's what the "dirt balls" are in volume view.

    • @alexmartian3972
      @alexmartian3972 2 месяца назад +1

      @@indiegamechris4759 Thanks for quick reply and again for the review! I wonder if when you play next time you can try to rotate Normal view 90 degrees (so that Up/Down on left compass are pointed to left/right as in Volume) to check if it will result in same view as so called Volume.

    • @indiegamechris4759
      @indiegamechris4759  2 месяца назад +1

      @@alexmartian3972 I don't think I can rotate up/down without going to volume.

    • @marklundeberg7006
      @marklundeberg7006 2 месяца назад +1

      In normal view the "vertical" axis is always fixed to gravity: you can only look straight up and down, not tilt your head left-right or ana-kata.
      (Though, the transition to volume view is literally tilting your head from vertical to ana-kata but only by 90 degrees.)
      In volume view the gravity axis is always the orthogonal one (so everything gets squashed). That eliminates three out of six rotational degrees of freedom.
      Honestly this makes the controls a lot simpler, so I appreciate it.

    • @alexmartian3972
      @alexmartian3972 2 месяца назад +1

      ​@@indiegamechris4759 , @marklundeberg7006
      I get it now. I wonder if CodeParade gave a explanation somewhere about it. As one of the goals (as I understand it) is getting to understand dimensions, why this functionality is locked out... I'm going to try to ask him via youtube.

  • @Uni_974
    @Uni_974 2 месяца назад +4

    Dude if your struggling now your real not going to like what happens next 👀

  • @diametheuslambda
    @diametheuslambda 2 месяца назад +1

    Void Stranger and now this: is it some form of penance?

  • @F2PAlius
    @F2PAlius 2 месяца назад +3

    Ow my brain

  • @theroboman727
    @theroboman727 2 месяца назад +1

    Honestly, I just watched the trailer, and I want to avoid watching you play it for now. I think I'll wait for some well written steam reviews to be made and decide if I buy it then.

    • @Wulfstrex
      @Wulfstrex 2 месяца назад +4

      There already are a handful of those

  • @Friendly_Neighborhood_Dozer
    @Friendly_Neighborhood_Dozer 2 месяца назад

    Really good quality for 1.2k, but i think the name could do some work. Maybe "Indie Chris"? Or "Chris Indie"? To shorten it a little? 3 words is pretty long (ironic coming from a Let'sGameItOut video, I know).
    But honestly, I'll possibly never get a video of you recommend again, so you don't need to give a shit.

    • @zackbuildit88
      @zackbuildit88 28 дней назад

      what the heck? Genuinely confused on why you said this, not angry or anything

    • @Friendly_Neighborhood_Dozer
      @Friendly_Neighborhood_Dozer 28 дней назад

      @@zackbuildit88 because I'm honest and I speak my mind

    • @zackbuildit88
      @zackbuildit88 28 дней назад

      @@Friendly_Neighborhood_Dozer it just comes off as unnecessarily rude tbh