The reason why there were so many weapons in the beta is because you were supposed to only be able to carry a few, it's the reason why all the firearm ammo is generalised into small medium and large
@@VonSteiner1 I disagree. More than likely these are what HL2 sounded like around 2000-2001,though some sounds are used wrong. One example being the Ar1. It's using the oicw sound from August 2001
Why is this my most popular video? The sound choices absolutely suck in this video. Please go watch something better...
I don't think so. I like most of them. Especially the manhack it sounds great!
i just got this on my reccomendation and i only watched one video about this mod an hour ago from RadHaz
Ahh yes, I finally found the Coterminus
Dude! PLEASE publish your creation somewhere!... I love it so much!... 🙏
The reason why there were so many weapons in the beta is because you were supposed to only be able to carry a few, it's the reason why all the firearm ammo is generalised into small medium and large
a few at a time
probably would’ve been closer to the amount final hl2 has but weapons override slots when switching
good i really like the old weapon sound effects they are better than the retail ones
i disagree a lot
@@gregssoft2008 Same. These sounds suck.
@@VonSteiner1 I disagree. More than likely these are what HL2 sounded like around 2000-2001,though some sounds are used wrong. One example being the Ar1. It's using the oicw sound from August 2001
Ey sonny, whatta a Coterminus?
A mod for HL2. It creates a unique blend of beta and retail ideas with maps
Sound is 50% the experience
Subbed
Wait, it's HL2, it's not that ol... oh wait
Not going to lie the old pistol sound effects were better the new one it's just plain ass
Nice
How
Yes.