The Philosophies of Overwatch's Heroes [Part 2 of 2]
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- Опубликовано: 25 июн 2024
- Part 2 of the videos about philosophy and Overwatch! The last video focused primarily on the broad strokes, while this one focuses more on the heroes themselves - I hope you enjoy!
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Chapters:
0:00 - Intro
2:30 - Channel Updates
3:39 - Part 1: Ethos
4:20 - Reinhardt
4:50 - Winston
5:50 - Zarya
6:29 - Soldier: 76
7:16 - Lucio
9:01 - D.Va
9:38 - Orisa
9:58 - Doomfist
10:34 - Brigitte
11:01 - Wrecking Ball
11:13 - Sojourn
12:25 - Kiriko
13:20 - Ramattra
15:04 - Part 2: Pathos
15:34 - Tracer
16:31 - Reaper
17:47 - Pharah
18:16 - Hanzo
19:19 - Zenyatta
20:53 - Cassidy
21:34 - Roadhog
21:45 - Genji
22:28 - Ana
23:45 - Baptiste
26:10 - Junker Queen
26:47 - Lifeweaver
27:50 - Illari
28:17 - Part 3: Logos
28:47 - Widowmaker
29:34 - Mercy
30:33 - Torbjorn
32:10 - Bastion
32:28 - Symmetra
33:06 - Junkrat
33:48 - Mei
34:51 - Sombra
36:16 - Moira
37:29 - Ashe
37:57 - Sigma
38:06 - Echo
38:30 - Conclusion - Игры
I really wish that they'd go more into Wrecking Ball's seemingly hostile attitude towards Winston. Not only would it give us more into his philosophy, but it'd help flesh out both of the genetic super animals on the roster nicely
Like, all we know is that he's mad that Winston left the lunar colony, but he should have seen the writing on the wall. With the humans gone, the apes would turn on anyone who had sympathy for the humans, or who could potentially get help from Earth. Both Winston and Hammond were in danger, and with how Hammond could easily hide in the ventilation system the hamster would have been able to evade the apes before finding a way back to earth, or if he couldn't make his own way back a rescue mission would be able to bring him to earth
I remember reading Ramattra's short story a while back because I wanted to see how they justified him being a vilain at all
And it's only at the very end of the story that they gave a reason as to why he's supposed to be evil
Because he believes that he alone knows what's best for the future of omnics, and that he'll do what it takes to achieve liberation, even if his entire people is against what he's doing (which the original co-leaders of Null Sector abandoned him over)
And even then it's hard to see him as a complete vilain.
There's probably some basis for this kind of liberation effort gone wrong mindset but the game is not making efforts to be nuanced.
Honestly, it feels like they initially meant the game as a simple "humans vs machines" story, but tried to inject nuance through more-than-clumsy racial analogies.
ayooo
love the discussion of philosophies of characters, it’s always cool to see analyses of characters that people know to help contextualize these kinds of concepts
I keep forgetting this channel doesn't have like, 100k subs. Criminal, frankly.
Ngl you are like the best overwatch RUclipsr for the stuff that matters
I could see Illari getting recruited by Talon.
The Inca didn't have primogeniture, so authority pretty much derived from the ability to win a civil war every time their king died. Which fits in well with Talon's "might makes right" ethos.
Plus she's a prodigiously strong transhuman soldier, who could use some new friends and a new purpose right now.
she has lines with sombra about an "information request" and sombra is like "gurl are you sure? that's a lot for one person like yourself" and sombra does end up giving her this information. idk if that means full talon connection but she's definitely not shy to reach out to any source she can get
@@spookiboys I wanna add that Sombra is somewhat independent from talon and sells information in her own time. Maybe this means nothing against the argument but it's a little thing to add
Roadhog
'ates Omnics
'ates people
loves money
simple as
Was sitting at my cubicle super bored and just waiting till I can clock out at 5---- and this video popped up. What a godsend!
11:01 How dare you suggest that my favorite little goober isnt a deep philosophical.... PHILOSOPHER
Great video i love the content keept it up :)
-the game being a mainstream aaa game is a big reason most of these characters are underdeveloped. like doomfist, who will never go past "weak die, strong live".
-i think hamter is the only pure evil character in the game... look at him, especially those eyes.
-whenever hanzo mentions honor i almost always remember zuko.
-i think roadhog also looks back at his time with Australian Liberation Front with distain, seeing how critical he is of his time with them. his currant philosophy is kinda "i do evil, cause the world's evil, and deserves evil", and "me first" seeing how he was just willing pull an entire ice cream truck's door off just cause he wanted ice cream or steal the entirety of a claw machine plushies cause he wanted em.
I was getting worried about the status of the video as a video essay until 10:27
Had to make sure I met my quota
glad to see part 2 in less than a week :)
I was really hoping to get it out either the same day or the day after the last one, but with the donothon and the length of it it ended up taking a bit longer than I’d planned lmao
@@TheViveros all good! doubt anyone here minds some extra time for polish
Groovy. Now to enjoy the part 2 of this Philosophy topic.
Love your content and videos!! I was so happy when I saw this after school today!
Hi part 2 I’ve been excited!
Great video as usual. Some comments that are a little off topic:
1) Has anyone ever told you you speak reaaaal fast? You’re the only RUclipsr I watch in 0.75 instead of 1.25 😂
2) When you put things this way it lampshades what attracted me to this game: the lore, the characters, the setting… but it also highlights how little care or attention Blizzard puts on it, and makes me feel like it’s best to expect little or nothing from them, so as to avoid disappointment. I mean most of them have about much lore now as they did at launch, 7 years ago.
3) As someone that did play Invasion, how are you liking Trials of Sanctuary? I didn’t buy the PvE, so I can only compare my experience from what I saw in videos, but I find ToS’ gameplay much more interesting than the story PvE, but shorter and of course less interesting lore wise. It feels unfair because of course playing something feels better than seeing it on video 😂😂😂 so I’d like to know from someone who played both.
4) Almost jumped when Rammatra came out, had I kept my questions for this video maybe I’d saved my time, since you were going to answer them either way
That’s it, as you can see my hobby is leaving long as comments on people’s videos. See you next one 😘
Could it maybe be argued that ashe believes Bob is looking out for her?
I *NEED* the scripts for these philosophy videos
the music in the intro gave me trauma flashbacks 😶/s
Cassidy is a situationist. It called Situational ethics @TheViveros
You made my alexa go off 2 times
Oh next you can delve into the cultural references for each hero :v
Unless someone is willing to pay me a fat stack of cash for it, I’m not doing a pair of long videos like this to myself again in the immediate future lmao
@@TheViveros ohhh yeah np, i really like your videos
I’m not quite sure what to make of this. Ordinarily I’ve appreciated your perspective as a leftist, but I think in this case it may obscure more than it reveals.
Overwatch is a game made by liberals, for liberals. It’s appeal is as a straightforward nostalgia for blue helmets and a time when it looked like the international liberal order might incrementally push us towards a more peaceful world. It might have some critiques for how Overwatch was run in the first place, or for why it fell apart, but the dominant perspective is that of Winston’s.
A perspective that takes it as read that Overwatch, as a stand-in for the liberal international order, is flawed and not worth reviving, to the extent that it went away at all, just isn’t capable of engaging with Overwatch on its own terms.
I think it initially was supposed to be, but over time they kinda overdid it and now they’re stuck. Almost all of the founding Overwatch members are either dead or profoundly disillusioned with the status quo that Overwatch represented (Liao, Soldier, Ana, Torbjorn, Reaper), but the game doesn’t really seem to know what to do about that. It also doesn’t seem to know how to square them with Tracer and Winston, who went through all the same stuff as them but just… weren’t affected? Multiple high-ranking Overwatch agents became active leaders in a terrorist organization after it collapsed, but also we should get the gang back together!
I think analyzing it from any perspective is going to leave something to be desired because the game’s narrative doesn’t seem to know what it’s trying to say. Winston’s perspective was definitely initially treated as the correct one, but then very little time was ultimately spent validating that - so much of the narrative has instead focused on the old soldiers and why they hung it up, and why they were right to do so. Almost nobody else seems to view Overwatch like Winston does, whether they’re a civilian, a former Overwatch agent, or even someone in a different faction.
Tldr, I think they basically tried to write a simple, surface-level liberal story but accidentally nuanced themselves into something that’s kinda just ideologically incoherent, and I think regardless of a person’s individual stance, it’s hard for any analysis not to get bogged down in the incoherent bits.
@@TheViveros All fair points. I wonder if this might have something to do with the devs themselves changing points of view as time went on?
Overwatch came out at a time when people still thought Hilary was a slam dunk during the election and before the Heorge Floyd protests, among a lot of other things. If you were a college educated 20-something or 30-something at the time, and are otherwise in the demographics that game designer would be at threat time, you’ve probably gotten more skeptical of liberalism as time has gone on.
This is probably less a conscious ideology thing and more that stories involving people trying to pick up the pieces in a good-natured but fatally flawed system became more resonant than Winston’s nostalgia.