jeez Louise, I desperatly wish i had a minute to really check this out. Right now I'm doing a gameplay anim test for Rockstar, and looking for something to listen in the bg, but for this I want some solid focus
really great video, love all of this. I'm currently using Blender to make a previz for an animation I'm making and some of the ideas and advice here are very helpful. :)
This was a really useful way to present how you created this board. I dont think it was too long, I think you could have made it even more expansive and I would watch it. I really like how much effort you put into the board, can really see why it paid off and you got hired by Lucasfilm. Looking forward to more videos, great job!
thank you so much, Carl! Im stoked you found it helpful and I really appreciate the feedback. I definitely want to make more videos that cover various topics and techniques in detail. Stay tuned :D
I'm happy you liked the video and found it valuable! I've been using a test version of Storyliner which had all the features but I would recommend the Storyboard version unless you want to strictly use it for 3D previs.
Hey great video! I have questions! :D First off, I’d love to know what was your process for ideating the story, I usually go into it without a method and I think it shows lol, secondly how many pieces/animatics did you have in your portfolio already before you got hired? Was it you first job as a story artist? Thank you in advance :)
Thank you, Francesco! Regarding your questions, for coming up with stories that's just a matter of day dreaming. To come up with how to actually tell the story with shot designs and tone, that would require a lengthy explanation but for starters it's worth studying scenes from movies that reflect your scene's story and tone. I think everything that is on my website on the personal page was included in the portfolio: www.mauritsvalk.com/personal I want to make a separate video that explains the entire journey of getting this job because there's a lot to it but I applied a year earlier and they saw how much I progressed over a year which helped a lot. This was not my first job. I was working in advertising as a Storyboard Artist for a few years and did a little animation work too.
hi Maurice! I am not watch the video yet but I will as soon as I have the time to do it, however I'd like to say that your work is awesome, I found it out on reddit but also on Andy Cungs classes or Sergio Paez I don't remember it, and if you don't mind I have a question. How important do you think it is learn how to animated or being an animator to be an storyboarder? because I take some classes of animation as a recommendation from a professional to be an storyboarder and I hate to it, it was a horrible experience and I am lost , because I wanted to jump to the storyboarder area
Hi @emirh, thank you for kind words and checking out my work! In regards to animating, having a good foundation on the principles of animation and being able to draw characters with good gestures and performances that convey their characters is definitely an important factor in being a successful storyboard artist. If you want to work in Animation series and movies then being able to draw more keyframes to give the illusion a character is animated/moving will go a long way. It's more time consuming but it will set you apart from other artists if you do it well. In Live Action projects, you do not need to animate your boards because the actors can interpret a single pose in a storyboard for what they need to do. I personally have never taken an animation class, but I recommend starting off with very simple gesture drawings of characters moving. Use big shapes or stick figures to convey before cleaning up any drawings. If you have trouble drawing for your head, then record yourself doing something and take the key poses from that performance. Hope this helps!
@@maurits_valk hi Maurits thanks for taking the time to give me your answer I really appreciate it and I'll take it into consideration, I wish you a great day and I am looking forward to see you here more often :D
Amazing Stuff, Brother.
Well Done!
Really nice presentation! Thank you for sharing your experience!
I'm glad StoryLiner helped you to create such great work 😊
absolutely! It's definitely a game changer for boarding in Blender 🙌🙌
I love how you explain your entire process. And specifically mention the places you learnt how to do something differently on the process.
Thank you, Jason! I'm glad it's helpful :D
jeez Louise, I desperatly wish i had a minute to really check this out. Right now I'm doing a gameplay anim test for Rockstar, and looking for something to listen in the bg, but for this I want some solid focus
really great video, love all of this. I'm currently using Blender to make a previz for an animation I'm making and some of the ideas and advice here are very helpful. :)
Great video, just what I need right now!
Thank you! Hope it helps :)
Superb, Brother Maurits. Brilliantly put together deep dive, of the process, with some gems of wisdom in. Blendthren approved ;)
haha thank you so much! 🙏🍻
Thank you for sharing Maurits! This is very valuable.
Thank you for watching!
Love your stuff man! Thanks for sharing so openly and freely with other artists. This is a killer resource.
Thank you, Jordan! I appreciate you checking out the video :D
Hopefully I can also get a gig there too someday, thx for the vid!
It was a long journey for me but you just got to stick with it. I'm glad you liked the video!
@@maurits_valk I feel I’m on a similar long and winding road. But I’ll try to keep going with it. Thanks for the advice! 🙂👍
@@senior_sakuga I'll make another video on my entire 'art' journey. it's a bit of lengthy one
@@maurits_valk looking forward to it! ❤️
What an amazing video, great work! And very motivating thank you ✨
Thank you so much! I’m glad you found value in it!
This was a really useful way to present how you created this board. I dont think it was too long, I think you could have made it even more expansive and I would watch it. I really like how much effort you put into the board, can really see why it paid off and you got hired by Lucasfilm. Looking forward to more videos, great job!
thank you so much, Carl! Im stoked you found it helpful and I really appreciate the feedback. I definitely want to make more videos that cover various topics and techniques in detail. Stay tuned :D
Awesome presentation , thank you for this so valuable sharing.
Which edition Storyliner you’re using? Thank you!
I'm happy you liked the video and found it valuable! I've been using a test version of Storyliner which had all the features but I would recommend the Storyboard version unless you want to strictly use it for 3D previs.
dope
thank you, Mathias!
Hey great video! I have questions! :D First off, I’d love to know what was your process for ideating the story, I usually go into it without a method and I think it shows lol, secondly how many pieces/animatics did you have in your portfolio already before you got hired? Was it you first job as a story artist? Thank you in advance :)
Thank you, Francesco! Regarding your questions, for coming up with stories that's just a matter of day dreaming. To come up with how to actually tell the story with shot designs and tone, that would require a lengthy explanation but for starters it's worth studying scenes from movies that reflect your scene's story and tone.
I think everything that is on my website on the personal page was included in the portfolio: www.mauritsvalk.com/personal
I want to make a separate video that explains the entire journey of getting this job because there's a lot to it but I applied a year earlier and they saw how much I progressed over a year which helped a lot. This was not my first job. I was working in advertising as a Storyboard Artist for a few years and did a little animation work too.
i know who you are bro, i've been subbed to you for awhile now.
jokes aside, awesome art man!
haha right on! I appreciate the sub and glad I finally got this video out. Thank you for watching :D
hi Maurice! I am not watch the video yet but I will as soon as I have the time to do it, however I'd like to say that your work is awesome, I found it out on reddit but also on Andy Cungs classes or Sergio Paez I don't remember it, and if you don't mind I have a question. How important do you think it is learn how to animated or being an animator to be an storyboarder? because I take some classes of animation as a recommendation from a professional to be an storyboarder and I hate to it, it was a horrible experience and I am lost , because I wanted to jump to the storyboarder area
Hi @emirh, thank you for kind words and checking out my work!
In regards to animating, having a good foundation on the principles of animation and being able to draw characters with good gestures and performances that convey their characters is definitely an important factor in being a successful storyboard artist. If you want to work in Animation series and movies then being able to draw more keyframes to give the illusion a character is animated/moving will go a long way. It's more time consuming but it will set you apart from other artists if you do it well. In Live Action projects, you do not need to animate your boards because the actors can interpret a single pose in a storyboard for what they need to do.
I personally have never taken an animation class, but I recommend starting off with very simple gesture drawings of characters moving. Use big shapes or stick figures to convey before cleaning up any drawings. If you have trouble drawing for your head, then record yourself doing something and take the key poses from that performance.
Hope this helps!
@@maurits_valk hi Maurits thanks for taking the time to give me your answer I really appreciate it and I'll take it into consideration, I wish you a great day and I am looking forward to see you here more often :D