Have it ever happened that in a ID you never drop combat with the trolls with FD? it's happened twice now between lvl 44 and 50. I max range the zombies before FD, even tried going LoS. Only thing that have solved it is resetting the ID
Cant seem to get them to all be out of range, feel like FD is consistently getting resisted, even with weakauras and 40 yard out of range icon. Always seems to screw up, is there a secret to this? The rest I have down
Sometimes you will get a resist its inevitable, what you do is save volley, so you can keep em in combat for another minute then you FD and go again, but remember 40 yards and Line of sight
I use bartender and Dark UI, castbars is called quartz nameplates i use tidyplates, mikscrolling battletext for numbers, shooting bars are weaponswingtimer
I dont find myself getting out of combat in any way after first trap.. Pet is in position after revival, 40+ yards reached, same spot and idk what to adjust. Doing same as you
52 is a nice place to stop so you can catchup with low level quests in green zones, that way you have quests all the way to 60, and its not that worth while in my opinion once you hit 52.
How do you handle feign death resists? Currently I just mend pet to get all the aggro back, but then I have to wait 30s for feign death to come back off cooldown before I can then place trap down again. In videos I have watched of this no one seems to get any feign death resists, but I'm getting at least 1 per run, sometimes multiple. Is there a strat/safe spot where you don't get resists?
@@risinghawk2563 thats informative, this is just how i feel from playing a hunter since 2019, even when you are 40 yards away you can still get a resist from the mobs and when you los them, but It feels like it happens less often if those requirements are met, but yeah I might be wrong :)
42 is a really nice point because its very tedious without mount, and some of the mobs are yellow and not all orange for FD resists and getting to the GY itself, If you are learning the pulls or just in general are not confident with it, bring some cheep mana pots it will keep you mind of your mana pool atleast, there is enough to think of allready.. but pots are not needed no :)
i tried starting this at 41, first run somehow i managed to get to GY without any deads, managed to open all graves and pull everyone up, but every single time i try use trap it resisted :D even i was on survi spec... so i shot them all down,, took along time but yeah,,, after that i havent managed to get back to GY in 20 tries lmao.. i ll try again at 42-44
There is no dumb or to many questions my friend, I alweys start with explosive trap when all the mobs are hit i use cower to put my pet below all the mobs on the treat table
On the pull make sure they walk in the explosive trap then use cower on ur pet, this way when you use fd they will aggro to your pet. then you use mendpet to get aggro back. Good luck!
its possible with normal gear, if you limit your mana to using feign death and explosive trap, and the occasional volley, your mana regenerates quickly enough
@@deliciosdd community claim that fire damage and spirrit helps, but it dont. I have tested both. just better of stacking agi since attack power increase inital exp trap
one big issue i had with this is that the zombies never stacked, then when trying to get them stacked i'd make a mistake (fd resist, fall down), is there any trick to keep them nicely stacked or should i just stop worrying about it?
If you jump between the walls at a spesific timing you can group the mobs, but try to group them as much as possible with your pet on pulll makes your life eaier. GLHF :)
@ thanks for the reply bud, I am going to give it another go today. I get them nicely clumped by my wolf but by the second or third trap they're all over the place haha. I'm going to rewatch the video and find the sweet spot, happy 2025
You can prob do that aswell, but i used this for leveling so doing scarabs would mean spending more time then 15 minutes each run, so it would not be exp /hour efficient
Sorry to hear that mate, yeah it can be frustrating to learn this one, but its very rewarding when you get it down. My tips would be to alweys feign death 41 yards away from the mobs and los when you do it (very discussed subject I know) But i feel like it works. And if you do get a resist, follow the same plan but swap out trap with Volley remember to alweys attack the mobs once every minute to not lose exp.
Resist = Mend pet to get aggro, walk em to the wall and volley em in the corner (Try to hit all) repeat again with trap you should rarly get two resists in a row, you can also spec into improved feign death
Atleast now I know to feign when the front mobs go up the mountain. I couldn't figure out why it wasn't working, i thought my trap macro was bugged or something
Im not sure what you mean mate? You mean how mend pet take aggro of the mobs? If thats the chase then I use cower (pet ability) to get my pet under the mobs on treat then i take it back with mend pet rank 1
@@Lowerater took me a min to figure out what pathfinding was lol, lvling 2 hunters at once, one only when a buddy is on so im 34/26 getting close to this and having a ton of fun again playing wow
Hello, Main talents That i use for this is: "Pathfinding 2/2, Bestial Swiftness , cleaver traps and Improv feign death, rest is Pet and player deff. I tried to link to wowhead but youtube blocks eksternal links, hit me up ingame and ill send you link to talent page if needed.
@@AllAboutAI14 id recommend using an addon like MikScrollingBattleText so you can easily see when you drop combat, somtimes if you have been using FD in a safespot the donguen ID can bugg out, then you need to reset the doungen and go back in unfortunatly
I Quested rest of the way did the low level zones with quest first then I worked my way Up so somthing like Searing gorge, ungoro, Felwood, winterspring, Eastern plaguelands, Westerplaguelands and did donguen quests where i found em
Hello, Main talents That i use for this is: "Pathfinding 2/2, Bestial Swiftness , cleaver traps and Improv feign death, rest is Pet and player deff. I tried to link to wowhead but youtube blocks eksternal links, hit me up ingame and ill send you link to talent page if needed
@@Lowerater No need for that. The explanation was more than enough! Thank you for the awesome video and this guide! I tried the boost and what i found is that you can put the pet on the evade spot with EoTB and put it on stay there when you pull with it.
super helpful, thank you! finally managed to get it down after a few hours of practice
@@David-zv5kw nice! Congratz!
Personally, id probably never do this as i dont play hunters much but still very impressive great work!
Thanks!, credit is not mine tho it belongs to Zeroji
I really enjoyed it ty
Glad you liked it!
Have it ever happened that in a ID you never drop combat with the trolls with FD? it's happened twice now between lvl 44 and 50. I max range the zombies before FD, even tried going LoS. Only thing that have solved it is resetting the ID
@@loken100 has happened to me if i used FD while beeing in a safe spot, only fix is to reset and go again sadly
Cant seem to get them to all be out of range, feel like FD is consistently getting resisted, even with weakauras and 40 yard out of range icon. Always seems to screw up, is there a secret to this? The rest I have down
Sometimes you will get a resist its inevitable, what you do is save volley, so you can keep em in combat for another minute then you FD and go again, but remember 40 yards and Line of sight
you have some cool name plates and action bars anyone know where i can pick those addons up?>
I use bartender and Dark UI, castbars is called quartz nameplates i use tidyplates, mikscrolling battletext for numbers, shooting bars are weaponswingtimer
I dont find myself getting out of combat in any way after first trap.. Pet is in position after revival, 40+ yards reached, same spot and idk what to adjust. Doing same as you
I found resetting the instance to be a solution
@@KeffoDaughey! Yeah i have experianced this a few times, and i think its if your in a safespot and then use FD then the ID can get bugged
amazing, but i cant seem to replicate due to not having cower. how can i learn cower?
Go to petopia website, most reliable hunter pet information out there :)
Do you think this might be good until 54 or only 52? Great video, been learning this one too!
52 is a nice place to stop so you can catchup with low level quests in green zones, that way you have quests all the way to 60, and its not that worth while in my opinion once you hit 52.
How do you handle feign death resists? Currently I just mend pet to get all the aggro back, but then I have to wait 30s for feign death to come back off cooldown before I can then place trap down again. In videos I have watched of this no one seems to get any feign death resists, but I'm getting at least 1 per run, sometimes multiple. Is there a strat/safe spot where you don't get resists?
Feign can't resist if they're over 41 yrds away. Note where he feigns in relation to the mobs each time.
41 yards away or line of sight aka los
@@Lowerater LoS does not guarantee no. resist. Confirmed by zeroji on stream recently. Sadly
@@risinghawk2563 thats informative, this is just how i feel from playing a hunter since 2019, even when you are 40 yards away you can still get a resist from the mobs and when you los them, but It feels like it happens less often if those requirements are met, but yeah I might be wrong :)
2 questions, why start at 42 and #2 do you use any mana pots or do you have enough mana to get thru this all without needing to use any?
42 is a really nice point because its very tedious without mount, and some of the mobs are yellow and not all orange for FD resists and getting to the GY itself, If you are learning the pulls or just in general are not confident with it, bring some cheep mana pots it will keep you mind of your mana pool atleast, there is enough to think of allready.. but pots are not needed no :)
i tried starting this at 41, first run somehow i managed to get to GY without any deads, managed to open all graves and pull everyone up, but every single time i try use trap it resisted :D even i was on survi spec... so i shot them all down,, took along time but yeah,,, after that i havent managed to get back to GY in 20 tries lmao.. i ll try again at 42-44
Sorry, last question. When do you cast cower?
There is no dumb or to many questions my friend, I alweys start with explosive trap when all the mobs are hit i use cower to put my pet below all the mobs on the treat table
4:43 pov: the hunters pet in my hc group
@@ribthiefz8283 Haha!
This is crazy! Honestly ill like to try this out but my timings on the jumps are bad
Thanks! Just practice my friend and it becomes easy after awhile ^^
how are your mobs not resetting? everytime i do the pull my mobs evade and reset on the fresh trap drop
On the pull make sure they walk in the explosive trap then use cower on ur pet, this way when you use fd they will aggro to your pet. then you use mendpet to get aggro back. Good luck!
when you click the graves why do they run to the boss. when i click them they immediately attack me
You need to run into the boss room first to start the event, then they will go to the boss insteed of you =)
Kudos for the music 🤘
A man of great taste you are!
you using some int + spirit gear or just normal agi set
its possible with normal gear, if you limit your mana to using feign death and explosive trap, and the occasional volley, your mana regenerates quickly enough
@@deliciosdd community claim that fire damage and spirrit helps, but it dont. I have tested both. just better of stacking agi since attack power increase inital exp trap
try 'of the wolf' gear, agi+spirit and mostly cheap as hell
one big issue i had with this is that the zombies never stacked, then when trying to get them stacked i'd make a mistake (fd resist, fall down), is there any trick to keep them nicely stacked or should i just stop worrying about it?
If you jump between the walls at a spesific timing you can group the mobs, but try to group them as much as possible with your pet on pulll makes your life eaier. GLHF :)
@ thanks for the reply bud, I am going to give it another go today. I get them nicely clumped by my wolf but by the second or third trap they're all over the place haha. I'm going to rewatch the video and find the sweet spot, happy 2025
@@汤姆-d3x Pressing your strafe key while in the air jumping between walls will make them clump up really well
How do you get the pet to move the first two groups?
I use an mouse over macro to attack both packs, the pet is on stay then you put the pet to passive and it will return to its stay location
@@Lowerater My pet get's dazed and destroyed while running back, any tips? btw great vid
Have u tried pulling scarabs aswell?
You can prob do that aswell, but i used this for leveling so doing scarabs would mean spending more time then 15 minutes each run, so it would not be exp /hour efficient
What is the macro you're using for Feign death + explosive trap?
Hello, i dont use any FD or trap macros
but how ure pet takes aggro without attack then after revive ?
Use Pet ability "Cower" on the mobs after Explosive trap hit em all
@Lowerater ok i will try thanks
i cant do the first jump on the wall at the start of the dungeon lol. fuck
would entrapment be a good talent to take for this ?
probably not would split up the mobs too much
If you have entrapment that will get you killed very fast ;(
I've spent so much time trying this. And it always ends up with me getting shit for xp becuz ive had too many feign deaths resist
What level are you?
Sorry to hear that mate, yeah it can be frustrating to learn this one, but its very rewarding when you get it down. My tips would be to alweys feign death 41 yards away from the mobs and los when you do it (very discussed subject I know) But i feel like it works. And if you do get a resist, follow the same plan but swap out trap with Volley remember to alweys attack the mobs once every minute to not lose exp.
Resist = Mend pet to get aggro, walk em to the wall and volley em in the corner (Try to hit all) repeat again with trap you should rarly get two resists in a row, you can also spec into improved feign death
Atleast now I know to feign when the front mobs go up the mountain. I couldn't figure out why it wasn't working, i thought my trap macro was bugged or something
@@colton6806 we live we learn :D
How mend pet can damaged? I didn't think you can do like that or macros with?
Im not sure what you mean mate? You mean how mend pet take aggro of the mobs? If thats the chase then I use cower (pet ability) to get my pet under the mobs on treat then i take it back with mend pet rank 1
Any specific talents for this run?
No spesific talents are needed, but pathfinding, cleaver traps and improv feign death makes life easier.
@@Lowerater took me a min to figure out what pathfinding was lol, lvling 2 hunters at once, one only when a buddy is on so im 34/26 getting close to this and having a ton of fun again playing wow
How do you dismiss your pet instantly?
pet just runs out of range so disappears
@@VarbuKoopixthis is correct :)
how are you able to do this with no feign resist?
I try to make sure im lossing the mobs asmuch as i can and trying to only FD when im outside of 41 yards range
Talents?
Hello, Main talents That i use for this is: "Pathfinding 2/2, Bestial Swiftness , cleaver traps and Improv feign death, rest is Pet and player deff. I tried to link to wowhead but youtube blocks eksternal links, hit me up ingame and ill send you link to talent page if needed.
is the exp consistent
Yeah, when you got it down you are at 100k + an hour
Wow classic or sod?
This is wow classic
can you use bombs while doing this to speed it up?
Definatly
i still dunno what skill u used to make ur pet run back to the 1st spot they stay, can u explain it to me sir?
If you use pet stay and then send it to attack something when you put it on passive it will return to the previous spot.
@@inaba2999
This is correct :)
Click the pet passive icon the polar bear face and that will make the pet run back
I'll stick with dungeon farming.
Not a bad choice
Man you know why, im using feign deat and still combat but i cant use trap')
@@AllAboutAI14 id recommend using an addon like MikScrollingBattleText so you can easily see when you drop combat, somtimes if you have been using FD in a safespot the donguen ID can bugg out, then you need to reset the doungen and go back in unfortunatly
i feel like hunter has the highest skill cap out of all classes able to solo zf gy... super annoying
Yeah its definatly a challange compared to mages, but its fun :)
What is your XP/hour? :)
arround 100+ an hour depending on how many mobs spawn in the graves
name ur UI pls
I use bartender and Darkmode to make my UI
Bro hates questing
true... :(
trap macro?
I dont use any
Whats the strat 52-60? please reply
I Quested rest of the way did the low level zones with quest first then I worked my way Up so somthing like Searing gorge, ungoro, Felwood, winterspring, Eastern plaguelands, Westerplaguelands and did donguen quests where i found em
Talents?
Hello, Main talents That i use for this is: "Pathfinding 2/2, Bestial Swiftness , cleaver traps and Improv feign death, rest is Pet and player deff. I tried to link to wowhead but youtube blocks eksternal links, hit me up ingame and ill send you link to talent page if needed
@@Lowerater No need for that. The explanation was more than enough! Thank you for the awesome video and this guide! I tried the boost and what i found is that you can put the pet on the evade spot with EoTB and put it on stay there when you pull with it.