Some things I noticed while seeing this Holding Spacebar after you Commander gives you a target description will automatically traverse the turret to that target If you rangefind while the turret is moving, the turret will auto compensate for your movement, the enemy's movement, and the elevation. The M1 has the best FCS in the game, so abuse the shit outta it. Nice shooting though! Barely missed!
If you have a mouse with side buttons, you could bind this to that, that way it’s within easy reach without having to move anything but your thumb. I didn’t know this traverse mechanic existed but now that I do I’m gonna see if I can do what I just suggested. I always slew the turret past the target so this should help tremendously lol
@@Veggiesqueakthat’s an actual feature on the real tank too btw. It’s called a hunter killer system and basically the TC has a switch lever on his turret control stick that he can use to override the gunner’s controls and slave the gun onto whatever he has designated a target. With the M1A2 this system works with the CITV and is even more gnarly.
0:54-1:02 genuinely feels like movie material with all the mayhem that happens between the crew shouting at eachother, getting hit by the first T-72, firing a round and killing it, only to get hit in return by ANOTHER T-72 and the crew losing their shit.
Found the “mission” Step 1 make a campaign and be on nato Step 2 find a mission that is “defend area shark” step 3 if the map has a big hill with loads of trees separating the 2 axis then that is the mission
Tips: For M1 and M60A3, keep tracking a target (keep your crosshair on it and move with target) and press rangefinder button, the Fire Control System will automatically calculate the correct point to aim.
This. Abuse the shit out of the American FCS system. Only thing is the M60A3 TTS's FCS is a bit worse than the Abrams. If your target is moving horizontally as well as moving up or down a slope, it can struggle. The Abrams fairs better.
With these crew voices you really feel the duty to save your crew... It's as if you wanted to get out of there alive, not because of victory but because of your appreciation for your crew.
You have a point, but remember that warthunder is more of an arcade sim. It’s not meant to be ultra realistic like this game. And yes the voice acting in warthunder can get a bit better
Was thinking the same thing. He exposed the engine and side armor to an armored assault. This is a serious fault in the games AI. The enemy didn't seem too well programmed either. Just a turkey shoot. Pretty disappointed in what I see here.
I played this game so much and loved it to bits! only problem was that the scenery wasnt destructive, you cant see where you got hit (no holes, damage etc) and your own teammates would face their engines toward the enemy. it would be really annoying when your the only unit in your platoon that made it solely because you didnt move your well angled tank while everyone did... IMO this game is great and addictive but i feel like its on par with Sprocket. right now the game (sprocket) is undergoing a massive update to improve it's already incredible vehicle customisation. but the AI in it can still be pretty dumb and theres no buildings in the game. GHPC has the best immersion, voice acting and FCS ive ever seen in a tank game. but again. WOT and War thunder are still great tank games but usually most of the time your dying to sniper tanks.
If I was the last guy standing, the one idiot crew that got assigned a BRDM, while T72's and BMP's are blowing up all around me, I would surrender and not drive around clueless.
This game made by suchh a litel team is amazing. I started playing when you could only get it through patreon before they got on steam, great fun from the get go. Curious to see how far they'l go. What mission is that? Bad ass combat there well done!
if there are any former tank crews in this comment section... is it realistic for you to loose your shit THAT quickly when enemy is in close proximity? i though it would take a minute for combat stress to kick in
You couldn't pay me to climb in a Russian tank, especially with that ammo carousel, but they were capable of killing M1s, especially if they know where to hit. The M1 is very tough frontally, but it's vulnerable to being flanked, like any other tank.
Sure but at such short range and with clear conditions, the sensor advantage is a bit negated. Also they were outnumbered a ridiculous amount. But I'm sure this is this a troll post.
I like how he calmed down a bit once it was only APC's and not tanks
Yeah, APCs are less likely to actually penetrate the armor and kill you due to their lower caliber armament.
@@michealklondike4049 no shit
@@michealklondike4049 Yeah, but they tend to be Kinder Surprise Eggs, full of angry psychopaths with shoulder fired AT-weaponry and shovels.
@@ThePandoraGuy Infantry dismounting from APCs is on the development roadmap. Those shitty BTRs and M113s are gonna become a lot scarier
@@stageblood9935 Indeed.
"GUNNER, SABOT, PC! SHOOT!"
*Exhasparated* "OBSTRUCTED"
shocking realism
the "he's looking at us!" really struck me
0:23
So nice to see a game where foley (sound design) receives decent attention 👍🏻
Hell yeah
That was annoying after a while
Foley and sound design are not interchangeable words
i wish they make a real fps game like this
insurgency sandstorm has good sound desing@@jmgonzales7701
0:55
This is like Insurgency-levels of voice acting, soo good
1:35 omg he said the thing !
i fucking cried when he said that line... this peak, kino even...
@@rednax6955 gruppo krovi
They really nailed that 19 year old Screaming for his life.
U gotta be a sergeant/a second lieutenant to be a TC I believe
@@Michigander_of_the_Westthats the loader, of course TC you gotta be sergeant or higher
@@lowetrungfreddie5191 the one doing most of the talking is the TC, he’s also the one shitting his pants looking down a 125mm gun lol
You can hold space and your gunner will automatically go towards the target your commanders aiming at.
That's a must do! 🫡
That’s also an actual feature on the real tank, it’s called a hunter-killer system.
>left track destroyed
>right track destroyed
>basically a sitting gun emplacement
Wait, I've seen this movie before
Out of commission, become a pillbox. Out of ammo, become a bunker. Out of time, become heroes.
@@Gregiorp and possibly made into one of the most fire WW2 Movies?
@@communist2368 My reference is from The Beast 1988. Soviet tank cut off in the Soviet-Afghan War.
@@Gregiorp a
@@Gregiorphe was referring to FURY
Some things I noticed while seeing this
Holding Spacebar after you Commander gives you a target description will automatically traverse the turret to that target
If you rangefind while the turret is moving, the turret will auto compensate for your movement, the enemy's movement, and the elevation. The M1 has the best FCS in the game, so abuse the shit outta it.
Nice shooting though! Barely missed!
ty didnt know that, been playing 40 hrs manually switching targets .....
I can't even play it anymore since my computer has gone to shit but I will definitely remember this lol
If you have a mouse with side buttons, you could bind this to that, that way it’s within easy reach without having to move anything but your thumb. I didn’t know this traverse mechanic existed but now that I do I’m gonna see if I can do what I just suggested. I always slew the turret past the target so this should help tremendously lol
@@Veggiesqueakthat’s an actual feature on the real tank too btw. It’s called a hunter killer system and basically the TC has a switch lever on his turret control stick that he can use to override the gunner’s controls and slave the gun onto whatever he has designated a target. With the M1A2 this system works with the CITV and is even more gnarly.
He's looking at us!
( 0:23 )
The horror in that 💀
0:54-1:02 genuinely feels like movie material with all the mayhem that happens between the crew shouting at eachother, getting hit by the first T-72, firing a round and killing it, only to get hit in return by ANOTHER T-72 and the crew losing their shit.
Found the “mission”
Step 1 make a campaign and be on nato
Step 2 find a mission that is “defend area shark”
step 3 if the map has a big hill with loads of trees separating the 2 axis then that is the mission
yeah its a go-to for me as well haha
Jesus that is awesome! Short and intense. Love it
I love producing this type of content, thank you for your comment.
Tips: For M1 and M60A3, keep tracking a target (keep your crosshair on it and move with target) and press rangefinder button, the Fire Control System will automatically calculate the correct point to aim.
This. Abuse the shit out of the American FCS system. Only thing is the M60A3 TTS's FCS is a bit worse than the Abrams. If your target is moving horizontally as well as moving up or down a slope, it can struggle. The Abrams fairs better.
With these crew voices you really feel the duty to save your crew... It's as if you wanted to get out of there alive, not because of victory but because of your appreciation for your crew.
WT after billions of dollars in profit: Cringy $5 voice acting
Indie early access game made by
some voices are good, like the german crew or the swedish crew
damn I didn't know they added new voices, are they good enough like this?@@dallo9016
German, Hungarian, pretty much any of the languages but British and American sounds good. @@dallo9016
You have a point, but remember that warthunder is more of an arcade sim. It’s not meant to be ultra realistic like this game. And yes the voice acting in warthunder can get a bit better
2:40 I hate that enemy and friendly AI assets don't angle correctly and face the likely enemy approach with their rear.
That got vastly improved in the update after the one shown in the video.
Was thinking the same thing. He exposed the engine and side armor to an armored assault. This is a serious fault in the games AI. The enemy didn't seem too well programmed either. Just a turkey shoot. Pretty disappointed in what I see here.
@@hugginb5929 This video is from an old update where the AI would show their rear armor to the enemy instead of reversing. That's been fixed.
@@ActionScripter ohhh shit it’s the dev lol. Cool ass game
Hearing the voices in this video made my skin crawl, I think my PTSD would legitimately flare if I played this
Imagine how terrifying this would be in real life
voice-acting so well done, its giving me flashbacks
Working and communicating under pressure, these are the moments i enjoy in the military the most, although only in exercise so far.
This is better than my hell let loose squad “enemy tank 120 😐”
That's why you play post scriptum instead
@@maixaips1079 based an squad 44
This game is soooo good! Nice vid.
1:45 HE SAID THE THING
I played this game so much and loved it to bits! only problem was that the scenery wasnt destructive, you cant see where you got hit (no holes, damage etc) and your own teammates would face their engines toward the enemy. it would be really annoying when your the only unit in your platoon that made it solely because you didnt move your well angled tank while everyone did...
IMO this game is great and addictive but i feel like its on par with Sprocket. right now the game (sprocket) is undergoing a massive update to improve it's already incredible vehicle customisation. but the AI in it can still be pretty dumb and theres no buildings in the game. GHPC has the best immersion, voice acting and FCS ive ever seen in a tank game. but again. WOT and War thunder are still great tank games but usually most of the time your dying to sniper tanks.
lase the target and put the crosshair on target, computer will do all the lead for you
"GUNNER, SABOT PC! SHOOT!"
TC said calmly
Gunner Sabot PC is the title of a next game. Heh.
I had anxiety the entire video because the tank just sat there the entire time. You have to shoot and scoot! Cover affects tanks, too!
His tracks were destroyed lol. He was basically an anti tank gun
@@hunterkirkham4108 it's a miracle he didn't take a hit, then.
@@TheTitanz0rtrue! Thats what made the clip even better was that any time he coulda be done for.
Awesome sound design.
I wanna hear this voice lines in War Thunder
that was some great shooting bro, especially against those BMP's
thsi goes well with Title Fight - Safe in your skin - Where am I
I've had this game in my steam wishlist for like a year and a half and I think this clip pushes me over the edge to go ahead and buy it...
Lieutenant Welkin Gunther once said: the important things during battle is comeback as alive
lol. Invincible abrams
The panicked screaming cause me to enter fight or flight, God fucking damn
game is so cool, wish there was a pve game with this much attention but with infantry
I can hear the loader's exhausted voice
I spent most of my military career on tanks. There are a few things that could be tweaked buy over all pretty good
В тундру бы такие крики при контакте. Голоса рвут, огонь ведут. Антураж 100%
The entire crew are getting medals of honor😂😂😂
I need to play Battlefield 4 Stutter theme to this
Modern Fury:
that normal that you receive like more than 4 shots and still not dead ?
I was hit in my inclined areas, so the ammunition either bounced or did not penetrate sufficiently.
just Abrams things
made me wishlist
Incredible wat sound can do for a game
If I was the last guy standing, the one idiot crew that got assigned a BRDM, while T72's and BMP's are blowing up all around me, I would surrender and not drive around clueless.
The voice acting is a good reason to buy this game alone.
AAA games suck.
Jesus, that was intense.
If you think about it, all these modern tanks have what is essentially a giant shotgun mounted in the turret.
Now they just need to be classified as a “hunting/sporting firearm”
This game made by suchh a litel team is amazing. I started playing when you could only get it through patreon before they got on steam, great fun from the get go. Curious to see how far they'l go. What mission is that? Bad ass combat there well done!
Damn, that looks like a good game!!!
"More panic and furry"?
Nice work, dang.
Lore accurate M1 Abrams
UUUUUUUUUUUUUUUUUUUUP!
Lorenz Burg
basically arma 3 but only with tanks
Its miller time.
if there are any former tank crews in this comment section...
is it realistic for you to loose your shit THAT quickly when enemy is in close proximity?
i though it would take a minute for combat stress to kick in
I bet that when the enemy Nation that you're facing is the one that ACTUALLY has the technology to destroy your Tank, then it should be worrying.
nice
shouldnt be not moving...youd be a sitting duck especially to infantry with AT
He couldn't move if he wanted to. From 0:20 onward, his tracks are dead and he's surrounded on all sides. It's basically a worst case scenario
UHHHHPPPPPPPPP!
Kill ratio on Godmode
looks kindalike arma
This is so fucking cool
Is that Europe in 2025?
Cold war
What mission is this?
It was a defend and attack type mission, I don't remember the name exactly, sorry.
Rodriguez Jennifer Martin Richard Martin Richard
95362 Fay Park
which mission is that
What’s the mission?
i hate when you cant repair your track
Звук хорош, но геймплей унылый бред.
Why do they sound so concerned? I thought Russian tanks were "junk."
You couldn't pay me to climb in a Russian tank, especially with that ammo carousel, but they were capable of killing M1s, especially if they know where to hit. The M1 is very tough frontally, but it's vulnerable to being flanked, like any other tank.
They are junk, but a tank is still a tank.
Sure but at such short range and with clear conditions, the sensor advantage is a bit negated. Also they were outnumbered a ridiculous amount. But I'm sure this is this a troll post.
@@streetfighter2471of course they are junk compared to glorious abrams that never came to fight and fights russian tanks only in video games.
T-14 Армата 🥱💀💀
What mission is that?
It was an attack and defense type mission, I don't remember the exact name, sorry.
@@ghost_bey they're randomly generated