@NicholasCort that's insane! Looking forward to more future videos... you make vr look so easy Also modeler lacks a precision mode (like a ruler) so thats very annoying!
@NicholasCort by the way... could you ever do a gumroad covering your process (lecture style and in real time :P) I am really interested, that's why I am asking :)
Early blockouts and concept design in VR is not even fair to traditional 3D packages anymore. The speed at which we can try new ideas, place, rotate, cut geometry, etc. Is just hard to ignore. How can people still use blender, Maya, 3ds max and other software for this phase?
I can t wait to see what you come up with in modeler. Your work is clean brother! Keep going!
nICE!
Thanks! 😁😁
This is so damn cool!
Thanks!
Do you still prefer this program over all the other latest VR programs out there like gravity sketch, shapelab, etc?
good work
Thank you. :)
very nice
Thanks!
Have you used Substance Modeler yet?
My next project is in Modeler yeah. Still trying to get used to the UI :D
Hi, did u do mechanical kitbash by urself or did you convert some existing kitbash onto voxels?
Can i get this anywhere?
Wow, you are still using medium
Haha yeah still got some old projects that I need to finish in Medium before I can switch over to Modeler. 😄
@NicholasCort that's insane! Looking forward to more future videos... you make vr look so easy
Also modeler lacks a precision mode (like a ruler) so thats very annoying!
@NicholasCort by the way... could you ever do a gumroad covering your process (lecture style and in real time :P)
I am really interested, that's why I am asking :)
Early blockouts and concept design in VR is not even fair to traditional 3D packages anymore. The speed at which we can try new ideas, place, rotate, cut geometry, etc. Is just hard to ignore. How can people still use blender, Maya, 3ds max and other software for this phase?
Oh yeah when it comes to the pure speed of quickly experimenting, exploring and visualizing something in 3D then VR sculpting is hard to beat.
Zbrush and 3dcoat :)
The only thing that is still holding me back is that I'm just unable to wear my VR-Glasses longer than an hour. It's just too uncomfortable for me. :/
@@asfandyaralam7180 True. :D
@@georguebler6029 oh same, VR sessions for me are max 2 hours, which is a drawback compared to looking at a monitor.
Simple trivial shape with many sharp corners.
You can do better.
🤡