Hover Tank - VR Sculpt

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  • Опубликовано: 23 ноя 2024

Комментарии • 31

  • @StormShadowGFX-go5xq
    @StormShadowGFX-go5xq 2 месяца назад

    I can t wait to see what you come up with in modeler. Your work is clean brother! Keep going!

  • @StormShadowGFX-go5xq
    @StormShadowGFX-go5xq 4 месяца назад +2

    nICE!

  • @Polysquatch
    @Polysquatch 2 месяца назад +1

    This is so damn cool!

  • @lupusk9productions
    @lupusk9productions Месяц назад

    Do you still prefer this program over all the other latest VR programs out there like gravity sketch, shapelab, etc?

  • @abihraal1825
    @abihraal1825 4 месяца назад +1

    good work

  • @3DJay429
    @3DJay429 4 месяца назад +1

    very nice

  • @StormShadowGFX-go5xq
    @StormShadowGFX-go5xq 2 месяца назад +1

    Have you used Substance Modeler yet?

    • @NicholasCort
      @NicholasCort  2 месяца назад

      My next project is in Modeler yeah. Still trying to get used to the UI :D

  • @МишаВоробейчиков-ш1э
    @МишаВоробейчиков-ш1э 3 месяца назад

    Hi, did u do mechanical kitbash by urself or did you convert some existing kitbash onto voxels?
    Can i get this anywhere?

  • @asfandyaralam7180
    @asfandyaralam7180 4 месяца назад +2

    Wow, you are still using medium

    • @NicholasCort
      @NicholasCort  4 месяца назад +3

      Haha yeah still got some old projects that I need to finish in Medium before I can switch over to Modeler. 😄

    • @asfandyaralam7180
      @asfandyaralam7180 4 месяца назад +1

      ​@NicholasCort that's insane! Looking forward to more future videos... you make vr look so easy
      Also modeler lacks a precision mode (like a ruler) so thats very annoying!

    • @asfandyaralam7180
      @asfandyaralam7180 4 месяца назад +1

      ​@NicholasCort by the way... could you ever do a gumroad covering your process (lecture style and in real time :P)
      I am really interested, that's why I am asking :)

  • @aledmb
    @aledmb 4 месяца назад +1

    Early blockouts and concept design in VR is not even fair to traditional 3D packages anymore. The speed at which we can try new ideas, place, rotate, cut geometry, etc. Is just hard to ignore. How can people still use blender, Maya, 3ds max and other software for this phase?

    • @NicholasCort
      @NicholasCort  4 месяца назад +2

      Oh yeah when it comes to the pure speed of quickly experimenting, exploring and visualizing something in 3D then VR sculpting is hard to beat.

    • @asfandyaralam7180
      @asfandyaralam7180 4 месяца назад +1

      Zbrush and 3dcoat :)

    • @georguebler6029
      @georguebler6029 4 месяца назад +1

      The only thing that is still holding me back is that I'm just unable to wear my VR-Glasses longer than an hour. It's just too uncomfortable for me. :/

    • @NicholasCort
      @NicholasCort  4 месяца назад

      @@asfandyaralam7180 True. :D

    • @NicholasCort
      @NicholasCort  4 месяца назад

      @@georguebler6029 oh same, VR sessions for me are max 2 hours, which is a drawback compared to looking at a monitor.

  • @michailchrabrov2119
    @michailchrabrov2119 4 месяца назад

    Simple trivial shape with many sharp corners.
    You can do better.

    • @defdaz
      @defdaz 2 месяца назад

      🤡