*watches pro players do a different combo* *Labs and discovers the reason* *Declares he will use the optimized version* *Immediately applies it in replays* This is exactly why labbing, researching and applying is so important. It's exactly why there is always a reason to practice.
Yea , I don't think any other mishima really gets any benefit from doing triple electrics except for kazuya and even then it's not that massive of a difference in combo damage in comparison to a double electric , I would say it's more like a way of showing more execution rather than the damage it self or in other ways some may say it's the mishima brain
OBJECTION!!! “Triple electric not only looks cooler with higher style points, but you also send the opponent a message, which is more important than the win 😎”
fun fact, when you do heat burst at the wall you can do jab into df3. It is the max damage wall combo if you do it this way. Only works if you heatburst.
The double electric into hellsweep combo is actually really cool in my opinion and it also fits Heihachi very well considering how he uses hellsweep in the past games.
MainMan called me someone with no brain cells after telling him in chat that i use the hellsweep route after he mentioned "his" combo with the df1 being superior :)
TMM is a narcissistic manchild with an overinflated ego, who doesn't think he needs to lab anything because he's been playing for 25 years. This is the reason he struggles so much in ranked, but he also has a really toxic mindset and abuses his chat on the daily. Why anyone puts up with his nonsense is beyond me.
triple electric combo ending the combo with b2 charged into dash cd4,3 will do 83 to 85 depending on if you hit the golden b2. This is the combo i was stapling which does 4 more damage without resources
I think it has to do with the filler, the F3D extensions give it way more dmg and wall travel, that might be no shit for people but just wanted to point out to those who are picking Heihachi up
Actually you can quite consistently get cd44 3 after bound for the 3xelectric combo by doing a ssl after bound. It does more damage than the double electric staple and I mainly use that combo (still has inferior wall travel though).
If you end triple electric with SS2f1 it will deal 83 dmg i believe. Don't know about wall travel but it's more dmg. Might be better in infinite stages over 2 electrics
After bound in the 3 ewgf combo you can ssl when you reach the opponent and cd443 will connect. This is also possible if you do ch b4, charge b2, electric etc, but the side step timing is very tight.
3 electric seems more consistent, or at least more intuitive. f+3,d WKG.DF4,4,1 having no buffer window while also being like a 20 frame hold input instead of a fast motion input just feels muddy.
Personally i like 3 electrics with ss 2,1 ender for max dmg... 2 electrics into hellsweep drops a lot.. people just tech roll and if it lags 100% youll drop it. Sorry im taking guaranteed max dmg with triple eletrics
This video caused me to head back to the lab and I just figured this out, give it a try! Do 3x ewgf and after the bound run up close, do a charged b2 and then a fast dash into hellsweep and it should connect. It's 83 damage (85 with gold spark) and the same if not more wall carry as the 2x ewgf combo :D
sorry, I go for style and not damage or wall carry. And you didn't try to do the 90+ damage route with heatburt so i'll just keep doing my triple eletric bc it's cool as fuck
It works out the same damage as df1 in the end as it's only 1 damage difference but the scaling makes it equal by the end of your combo. df1 is far more consistent for smaller hurtbox characters. I've had f3, 1 whiff so many times and noticed most higher ranked players user df1 and after testing. It's the same damage at the end of your combo. Also SSL before you hellsweep and you can do 2 lows into the high instead of 1
@@krullexneo oh, interesting. To be fair, I only labbed damage up to the bound. Plus, triple electric is 1 less hit I believe, so I always assumed there was more room for optimization. Works out anyway as I have a lot of muscle memory for the hellsweep route, and I dropped triple electric route sometimes anyways, which i mitigated through a deep dash 3rd electric (which almost makes the route universal across the cast but is SO much harder on heihachi than kazuya). Appreciate the response.
@@finalfilms28 Yeah even though Hei has a pewgf like Kaz his ewgf hits higher up it seems, Kaz's hits far lower down making more electrics easier :D I've just done some testing and it would seem doing the hellsweep route is indeed better as it's only 1 damage less (if you do double hellsweep ender after 3 electrics) and it is better wall carry and keeps you closer to the opponent
@@stealthexecutor563 It's 80 damage and same wallcarry. Though it does leave you further away from them. EDIT: After further testing, it is less wall carry. I had the angle off. Seems like the triple ewgf combo starts to veer off to the left while the other keeps them more centre so it helps with taking them closer to the wall EDIT EDIT: After more further testing, I discovered you can do triple ewgf and instead of doing SSL into double low hellsweep, you can actually do back 2 charged then into a quick dash up single hellsweep for 83 damage, same wall carry as the double ewgf but 4 more damage and looks cool lol EDITEDITEDIT: It's 85 damage if you get the gold spark charge
Can someone help me out? Whenever i did the 2 electric hellsweep combo the hellsweep whiffs 50% of the time even though i tried timing the cd and 4 input together or tried mashing. It just isn't consistent because I'm stupid did anyone experience the same issue?
*watches pro players do a different combo*
*Labs and discovers the reason*
*Declares he will use the optimized version*
*Immediately applies it in replays*
This is exactly why labbing, researching and applying is so important. It's exactly why there is always a reason to practice.
Plugging players: Nah
This is how crazy the scaling is in this game lmaoo
Haha, always thought, that the more electrics - the better combos you get. Thanks for the update.
Yea , I don't think any other mishima really gets any benefit from doing triple electrics except for kazuya and even then it's not that massive of a difference in combo damage in comparison to a double electric , I would say it's more like a way of showing more execution rather than the damage it self or in other ways some may say it's the mishima brain
@@lumineanwari2126 he gains like literally 1 more damage and loses wallcarry, plus is way harder than 2 ewgf and way harder than heis's 3 ewgf combo
OBJECTION!!!
“Triple electric not only looks cooler with higher style points, but you also send the opponent a message, which is more important than the win 😎”
Haha yeah true
fun fact, when you do heat burst at the wall you can do jab into df3. It is the max damage wall combo if you do it this way. Only works if you heatburst.
probably not after the high wall splat sneaking in the 1+2, but in every other instance with less hits yes
@@thejoekage9499 no it will work after the high wall splat trust me
The double electric into hellsweep combo is actually really cool in my opinion and it also fits Heihachi very well considering how he uses hellsweep in the past games.
exactly
Double electric is more consistent. Plus, it carries to the wall from far away.
so true
Wow, I remember fighting you back when you were red ranks man… now I’m stealing your heihachi tech lmao. That’s inspiring
Ever since i saw a combo guide i always did stance hellsweep combo cuz it looked cool but it can be awkward to input, but ye fun to see dmg go up
MainMan called me someone with no brain cells after telling him in chat that i use the hellsweep route after he mentioned "his" combo with the df1 being superior :)
TMM is a narcissistic manchild with an overinflated ego, who doesn't think he needs to lab anything because he's been playing for 25 years. This is the reason he struggles so much in ranked, but he also has a really toxic mindset and abuses his chat on the daily.
Why anyone puts up with his nonsense is beyond me.
Bet he gonna try refute this video as well 😂
xD
triple electric combo ending the combo with b2 charged into dash cd4,3 will do 83 to 85 depending on if you hit the golden b2. This is the combo i was stapling which does 4 more damage without resources
For wall travel on 3x electrics, you do f3 then df1,2 just frame.. TMM already experimented the best results
I see^^ Thanks for the info bro
the paul one is insane
Good stuff! Gonna start using this too now.
if you just have wall awareness you can change which combo you do based on the distance.
so true
I think it has to do with the filler, the F3D extensions give it way more dmg and wall travel, that might be no shit for people but just wanted to point out to those who are picking Heihachi up
Actually you can quite consistently get cd44 3 after bound for the 3xelectric combo by doing a ssl after bound. It does more damage than the double electric staple and I mainly use that combo (still has inferior wall travel though).
The thing is the 3x EWGF combo is more consistent from off axis. Atleast that's how I feel.
For the stage that has far wall go for ss2 into thunder stance 1 for the ender it does more damage
If you end triple electric with SS2f1 it will deal 83 dmg i believe. Don't know about wall travel but it's more dmg. Might be better in infinite stages over 2 electrics
After bound in the 3 ewgf combo you can ssl when you reach the opponent and cd443 will connect.
This is also possible if you do ch b4, charge b2, electric etc, but the side step timing is very tight.
When I'm on the left I'm a god, but when I'm on the right I'm dead. Gotta learn to play Mishima's on the right side
3 electric seems more consistent, or at least more intuitive.
f+3,d WKG.DF4,4,1 having no buffer window while also being like a 20 frame hold input instead of a fast motion input just feels muddy.
i disagree, but to each their own. I never drop it
3 electrics is not more consistent but w/e floats ur boat
Personally i like 3 electrics with ss 2,1 ender for max dmg... 2 electrics into hellsweep drops a lot.. people just tech roll and if it lags 100% youll drop it. Sorry im taking guaranteed max dmg with triple eletrics
If you have heat and a decent wall splat why dont you do 1, b1,1+2>d3,1+2?
This video caused me to head back to the lab and I just figured this out, give it a try!
Do 3x ewgf and after the bound run up close, do a charged b2 and then a fast dash into hellsweep and it should connect. It's 83 damage (85 with gold spark) and the same if not more wall carry as the 2x ewgf combo :D
Me too , completely changed my combo
Cool stuff
With the triple electric you can do uf34 into qcf2 though
Not a Hei player, only sub, but I prefer it because it has more sauce lmao
Still have yet to see a heihachi do my electric combo, its more dmg than both dunno about wall carry tho.
3 electric combo does more than 77 damage lol, you're ending it wrong. Hellsweep is not the optimal combo ender
dude didn't discover D3, 2 yet is seems. I usually finish with b2, heatburst, b2 again and d3,1. is not even optimal and I get 90+ damage lol
sorry, I go for style and not damage or wall carry. And you didn't try to do the 90+ damage route with heatburt so i'll just keep doing my triple eletric bc it's cool as fuck
Bro at the end of the combo instead of doing the hellsweep do sidestep 2 into raijin and then 1, you get 7 more damage
Just a quick thing about the title, you should remove the last question mark as the title is a statement and not a question.
wtf. It's clearly a question. A question that the video answers...
Actually, triple electric is still max damage if you replace the df1 with f3,stance1. Wall carry without a doubt goes to the hellsweep combo however.
It works out the same damage as df1 in the end as it's only 1 damage difference but the scaling makes it equal by the end of your combo. df1 is far more consistent for smaller hurtbox characters. I've had f3, 1 whiff so many times and noticed most higher ranked players user df1 and after testing. It's the same damage at the end of your combo. Also SSL before you hellsweep and you can do 2 lows into the high instead of 1
@@krullexneo oh, interesting. To be fair, I only labbed damage up to the bound. Plus, triple electric is 1 less hit I believe, so I always assumed there was more room for optimization. Works out anyway as I have a lot of muscle memory for the hellsweep route, and I dropped triple electric route sometimes anyways, which i mitigated through a deep dash 3rd electric (which almost makes the route universal across the cast but is SO much harder on heihachi than kazuya). Appreciate the response.
@@finalfilms28 Yeah even though Hei has a pewgf like Kaz his ewgf hits higher up it seems, Kaz's hits far lower down making more electrics easier :D I've just done some testing and it would seem doing the hellsweep route is indeed better as it's only 1 damage less (if you do double hellsweep ender after 3 electrics) and it is better wall carry and keeps you closer to the opponent
Pro players? hell i was doing double electric into hell sweeps because it did the same amount of damage, and it just felt more natural to me.
Good Video! Insane Execution!
Glad you liked it^^
Heihachi wall carry is disgusting lol 😂
SSL before the hellsweep :)
Still less wallcarry.
@@stealthexecutor563 It's 80 damage and same wallcarry. Though it does leave you further away from them.
EDIT: After further testing, it is less wall carry. I had the angle off. Seems like the triple ewgf combo starts to veer off to the left while the other keeps them more centre so it helps with taking them closer to the wall
EDIT EDIT: After more further testing, I discovered you can do triple ewgf and instead of doing SSL into double low hellsweep, you can actually do back 2 charged then into a quick dash up single hellsweep for 83 damage, same wall carry as the double ewgf but 4 more damage and looks cool lol
EDITEDITEDIT: It's 85 damage if you get the gold spark charge
i do sidestep 2-stance-1 as an ender if i cant hit wall
You end triple electric combo badly
Good info
Glad it was helpful^^
Have you tried the ewgf dewgf pewgf cd441 combo?
that's kinda hard...there are chances for it to drop
Can someone help me out? Whenever i did the 2 electric hellsweep combo the hellsweep whiffs 50% of the time even though i tried timing the cd and 4 input together or tried mashing. It just isn't consistent because I'm stupid did anyone experience the same issue?
press df after going into stance
as he does crouch dash..immediately input hell sweep
can u play reina please?
I will try but rn i'm very busy in studies :(
I prefer just uppercut cuz I can't do an electric
If you have no wall triple electric goes up to 85 damage your follow up is just wrong in that case...
Double is just better for wall carrys and damage on Walls then
I can do more then 90 damage if you end with d3,1 after a hold b2. fuck wall carry if I can get 90+ damage and good oki
@@digaum1657why take 90+ when the wall gives 100+
@@justhit6673 bc it's cooler, I get good oki and if i'm close enough I'll still get the wall combo
I've known this since day 1 of Heihachi 😅
Thanks for indirectly calling me a pro player 🥲 I always preferred this combo route
haha
I respect every player..whether that player is pro or not
@@mwkan772 I expected nothing less from the pro 😊👍